Like how we bounced between rules from Atomic Robo RPG, Masters of Umdaar, Don't Rest Your Head, and Monster of the Week, for one setting/campaign depending on what sort of story each particular episode/adventure would be.
Speaking of Monster of the Week, here's an adventure summary:
Millennials are killing dimly lit shops that offer shelter from sudden thunderstorms and sell mysterious objects to delight and horrify.
@Acts7Seven Adventure? Not likely. I'd venture a strong, educated guess that it'll be more like XGtE or Volo: some setting-like chapters (planar matters, perhaps Sigil? Gith? Slaadi?), maybe some player options (races? Spells? Is the Mystic finally going to make a print appearance?), and some monsters heavy in aberrations. So "not an MM3" as Mearls has been quoted, but having monsters alongside lore and player options like Volo, methinks.
@KorvinStarmast Yes, one. So we've got three confirmed, I'm waiting for a fourth to pull the trigger. (I wouldn't mind playing with three, but four means that we can run a session even when one player's unavailable. Also, I feel like 3 vs. 4 is still in a pretty steep part of the "awkward pauses" curve.)
I am considering buying either the R20 or FG "pack" for the campaign, though. I haven't looked into it at all, but I figure at least once I should try out that part of the product-line.
@nitsua60 I think Acts7Seven might've been referring to the product after; IIRC, Tomb of Annihilation ended up using a decent amount of monsters from Volo's.
Don't think so. IIRC there's a meta post or comment chain somewhere about it that I think distilled down to "The reason's not actually particularly important, so much as the number of people who think it needs reworking".
No, once you've flagged to close for any reason there's no going back.
Here's the feature request to allow you to change that vote (it's currently the number one status-declined feature request on Meta).
Here's one to allow you to swap close reasons.
Attention! There's a new mystery from Marek Golonka:
http://www.rpgnow.com/product/232925/Blood-in-Budapest
I haven't used it for almost five years, but I wouldn't be surprised if they'd messed something up structurally during the... three? four? site rebuilds since then.
@KorvinStarmast Yeah, 2 vs. 3 is a no-brainer for me--it'd be one thing RL with people who have played together for many years, &c., but it'd be rough for this. 5 I like RL, but tech-mediated it's starting to get slow/difficult. (Group dynamics when we can't see each other being what they are.)
@nitsua60 Yeah, 4 at a time is a sweeter sweet spot; we found in our first campaign that six was just too much on R20, 5 was OK, if we all showed up mentally ready, but 4 was consistently what moved the smoothest.
The tier 3 campaign I am with now seems to do OK with 5, but it does move faster with 4. It helps that a couple of the players have been with the group for over a year, and a couple joined in later as early members had to drop out due to RL.
Having never used FG I have no advice to offer on that. For Roll20, we began a few years ago using their native voice and video, but have since gone to using Skype or Disord. Browser issued in one case.
We have done that, it works fine, in two campaigns.
Maybe the next roll 20 upgrade will fix some of the problems. My browser doesn't have as many problems, until Chrome patch and roll20 began to have compatibility issues.
@nitsua60 A while back we'd get messages like this. "Roll20's integrated Video and Voice is not currently compatible with Chrome version 63" May have to test things out.
@nitsua60 I think that edge does not have this problem. (Though I am loath to load edge ... do I really need another browser? )
@Rubiksmoose The point is I don't generally change desktop parts. But I hear laptops are bad at being left ON for extended periods of time because of their packed architecture, which still makes a desktop preferrable.
if you have two sources of weapon proficiencies (such as two classes, or a class and a race), and one of them grants a weapon that's not on the other source's list, can the character use that weapon, or is it dependent on which class(es) are involved?
(say, in 3.5e RAW, would an elf druid have their elven weapon proficiencies in addition to their druidic ones?)
You do get the sum of all proficiencies from all sources. Still, druids are prohibited to wear metal armors as a general rule, irrespective of their proficiencies.
I mean, you either know how to use a longsword or you don't, there's no "I spent last level training as a fighter, so I had no time to rank up Survival"
@Shalvenay I think it's just how proficiency works. It removes the maluses for not being proficient.
@Zachiel I read an assertion (with no sources given) that druids are only allowed to use druid weapons, even if they gain proficiencies from other sources
Uhm, so it would be a druid-only thing, not a general rule. Let me check the druid class
Ah, I got it.
@Shalvenay D&D 3e druids were only allowed to use the weapons listed in the druid proficiencies list because of their druidic oath. The oath was removed in D&D 3.5e
I am looking for a way to use some sort of luck points in my grim world campaign. My players seem to have really bad luck and I often feel sorry for them, when they fail after fail. I think it could also be an interesting way to reward players for being active and great roleplaying.
Nice I think, having exams for the end of semester. Trying to GM Grim World and Mouse Guard. Trying out new systems like The Big Crime, it looks interesting.
By which I mean that some game authors aim for a very specific experience and try to make rules that, if used without changes, help getting that experience. You can change the rules, yes, and you will get a different game.
Those games have to fight against players and game masters that were used to games that used to need you to adjudicate rulings. (Or that still do, I'm looking at you D&D 5e)
and basically did a "Mongol cowboy" theme, making them into nomadic herdsfolk, willing to parlay and trade, but also well-practiced and quite capable of battle
A friend was telling me that there's an Italian RPG where orcs are not into slavery. Unfortunatley, it's because of the "If you're weak you don't deserve to die" mindset. The result? Only the so-called good races practice slavery.
Mayan civilisation "covered an area about twice the size of medieval England, but far more densely populated" https://news.nationalgeographic.com/2018/02/maya-laser-lidar-guatemala-pacunam/
@BESW it just hit me that for some reason my go-to mental image of the mayans was "like one city with some pyramid things and a big courtyard" which is stupendously wrong
i'm gonna spend some time replanting that mental imagery with something bigger