For instance:
> The Prosecution goes first. For each Witness and piece of Physical Evidence, the Prosecution makes an argument to the jury, represented by a Skilled action. The Game Master determines what Skill the player rolls based on what argument he’s making. If the Witness or Physical Evidence is especially persuasive—a Smoking Gun, a photograph, a credible witness who claims to have “seen the whole thing” and remembers it “like it was yesterday,” etc., the Game Master may grant a Skill step of +1 to as much as +4, if the Witness or Physical Evidence is especially damning (fingerprints…