@NautArch It might be worth editing that detail in to clean up the question. It is a point worth making, since disadv imposes further penalty on trying to use that feature (an effective -8 to -10, more or less).
I wanted to ask about D&D5e campaigns. I've been running the starter campaign 'the lost mines of phandelver', and my group is nearing the end of it. What campaign does anyone recommend running after mines of phandelver?
Continue; I like the layout of the sword coast, and like the idea of the current characters continuing to explore the sword coast, as well as gaining reputations where-ever they go.
Yeah, I just looked up Hoard Dragon Queen and that one is level 1-7, but it looks like it has a 2nd part that carries on from there... I do some reviews that don't rate it very highly though... Everything I see on princes of the apocalypse says its 1-15.
@onewho I bought the PotA book and the level list they give is a bit misleading. It says 1-15, but in reality the main quest line starts around level 3 or 4, allowing you to play it right after LMoP. If you start at level 1, the book has a bunch of side missions that you can run to get the PCs up a few levels before really starting the main quest line.
@Adam That makes sense... Are there any others out there that might fit, I'll look into Princes of the Apocalypse, but would love to know about any other options I might have.
The Tales from the Yawning Portal gives several adventures for a range of levels, along with suggestions of places to put the various locales in all of the main D&D settings
@onewho ooh boy. Well, passive perception isn't entirely the problem (although it gets kinda sticky with regards to the HIde action, invisibility, etc.). I've got more of an issue with passive floor for active rolls.
@onewho The other reason is because every time someone mentions it, the chat has the same discussion all over again where we all talk about how we use passive perception, what it is supposed to be, how the devs could have done it better, and why it frustrates us all to no end
there are times I just decided if the group noticed something or not... but having them make rolls in 1e usually gave them a clue there was something to notice, so I like having a static number I can reference to check to see if the notice something or not without it being obvious by making them roll.
@Zachiel Is it? I thought being a D&D player was all about complaining that there isn't enough rp when your party is 5 Berserker Barbarians, and then solving all of your social problems through violence when your DM gives you some NPCs to talk to.
Turns out fantasy adventurers are great for dealing with monster infestations, but suddenly have huge conflicts of opinion when an evil artifact falls into their lap worth 40,000 gold, and is really only evil if used.
In recent news, one of my plaers bulk-bought a bunch of D&D dice sets lately. 18 different sets including one really ugly light brown set and some flashy emerald transparent dice. So his plan was to shuffle the sets -each in its own opaque purse- and play with a random one.
One of our other players forgot his set of dice in the car, so he was given a random purse too. He drew the brown ones. Then he said he wanted to draw again, and he drew the brown ones again. Then the owner of the dice drew, and the other guy told him "is it the brown ones?". So it was. Then he drew the emerald set and played with those.
Later in the evening we did two more draws just for fun. Green and brown, again, in that order.
our table has constantly moving dice from person to person. I stopped trying to keep track of most of mine. Except for 3 of my d8s. THOSE ARE MINE AND MINE ONLY.
I once had a player who was a dice-hexer. Whichever dice he touched, that dice needed a purification ritual before it could roll high again. The ritual usually involved sitting at the centre of a barrier made out of standing up cigarette filters, and being tapped thrice against the table.
I have a vaper in my group now. It's a little bit obnoxious. Our social contract said nothing about vaping so it has become a pretty clear case of camel nose
If he was into lemon pie flavour I'd be happy, but it smells more like used leather shoes.
I used to enjoy a cigar, ut i've gotten less into them.
I tried cigarettes for the buzz, but found them disgusting (maybe I shouldn't have started with Marlboro Reds). Really don't understand the draw when you no longer get buzzed.
I’m looking for any RAW regarding storing treasure. I understand the encumbrance dynamic and that 50 coins weigh one pound (PHB 143) and all carried equipment has a weight. My question is, where do the PC’s keep the money/treasure they aren’t strong enough to carry or are not using in their cur...
@Shalvenay I always find it funny how there seems to be a disproportionately high DM:Player ratio on RPG.SE... but then again, I usually hang around tags like gm-techniques, so I might be biased.
@Shalvenay I don't recall either. I remember a centaur, spider chick, empty notepad, grating music machine, loudspeaker, intricate cobweb designs, and heightened paranoia.
@Shalvenay I like how it seemed more or less harmless (if a bit baroque), and so I tried not to jump to conclusions, but at the same time, I kept my staff pointed at everything that moved.
yeah -- I've never really had a party go full murderhobo on me, so I'm really not sure how that'd interact with the way I build stuff as a DM other than "probably badly"