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00:42
hey there @daze413
 
1 hour later…
01:47
hey there @doppelgreener
@doppelgreener mind filling me in a bit on Cortex Plus and Faith Corps btw?
I haven't started studying them much yet, so there's not much I can say. Cortex Plus is a system that manifests in a few games, and the two I'm interested in are Leverage and Firefly. Leverage is for amazingly successful heists by hypercompetent people, Firefly is ... less successful adventures by less competent people.
@doppelgreener interesting. maybe Tarinaky would like Leverage...
I'll be studying them maybe next week, so I'll let you know more later when I begin if you'd like.
02:01
@doppelgreener sure
02:44
@Adeptus haha yes didn't it just.
Ironically, that was the one time things actually went according to plan.
03:25
Renamed monsters #DnD #Critters https://t.co/qTzdvyWPf6
hehe, chest pains
4
 
7 hours later…
10:15
Today we played Lasers & Feelings. One crew member saved a ship from burning up on re-entry, and the other crew member defected to the despot's army using the first crew member as a character reference.
10:35
"Who is this? How did you get my number?"
"This is Zorgon the Conquerer. On a scale of one to five, how would you rate your ship doctor's dedication to being a team player?"
11:07
Is that in the tour through the RPG landscape?
Yup.
I'm working on how to do a one-shot voice-only game of D&D 3.5, and in the meantime our next session will be Pilgrims of the Flying Temple (GMless, uses a non-dice randomisation mechanic).
L&F was an example of a two-point system and how that sort of mechanic can enforce a particular action paradigm.
I wish I didn't need to sleep, so I could have joined you for the whole tour.
It's been fun and educational for me, at least.
I think our occasional listeners are entertained too.
11:42
lol
speaking as one of them, yes
I also can't support a whistle stop tour of the RPG lifestyle enough
so double points
 
2 hours later…
13:15
@Thalantas [wave]
13:36
@BESW Hello ! First time on the chat page :)
 
1 hour later…
14:42
Stupid dupe-hammer question. I dupe-hammered a question, it was edited and definitely is not a dupe now, but is primarily opinion-based (in my opinion). I voted to reopen to remove the duplicate-closure, and now can't VtC based on POB. Is that the expected behavior?
@nitsua60 Yes, because you can only cast a close vote once on each question. Others will be along to address it.
Thanks. I couldn't remember if the edit was supposed to reset my ability to close-vote.
15:28
@nitsua60 Yeah, negatory. There's no way to get a close vote back on a question -- you get one close vote and (separately) one reopen vote. Imagine if you had X close votes per question or unlimited close votes; we'd have close/reopen wars between groups of people like we have edit wars between individuals.
 
1 hour later…
16:34
@nitsua60 That wild shape question got updated again; looks more objective to me.
 
2 hours later…
18:30
@BESW You can unpin it, thanks.
19:21
0
Q: What's with the recent uptick in old questions being edited and/or answered?

LegendaryDudeI've noticed recently that a lot of old questions are showing up in the main feed on the site (what you get when you go to rpg.stackexchange.com under 'Top Questions' without applying any filters). This is, presumably, because people are editing old answers or are answering old questions. Is ...

 
3 hours later…
22:49
Related franchise fiction played a non-insignificant role in helping my own group move from D&D to Fate, via the Dresden Files.
23:36
In the 23rd Century, we've discovered aliens... ANCIENT ALIENS. Explore Ghost Planets: https://www.drivethrurpg.com/product/198258/Ghost-Planets--A-World-of-Adventure-for-Fate-Core?affiliate_id=24139… https://twitter.com/i/web/status/798669307303428096
Aw yeah.
@doppelgreener One cool thing right off the bat: along the lines of Bubblegumshoe's "If you're looking for it you'll always find the necessary clue" philosophy to keep the mystery from ever grinding to a halt, they say you can always spend a fate point to invoke one of your character aspects and the GM will give you a hint.
They also suggest that the GM use compels to kick players in the right direction.
23:53
heck yeah

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