@Powerdork See starred content on the side. I'm thinking about getting back to the Legend chat in order to ask for players. Last time I left a bit offended but this topic shouldn't provoke replies I don't like, or at least I hope so.
@Powerdork It's the classical fourthcore adventure Crucible of the Gods. In a setting that looks like a mashup of every place Indiana Jones has ever been, offended and cruel gods gave a last chance to humanity: every 25 years, the champions of that generation (level 1 characters!) have to beat the god-made dungeon in under three hours or doom their civilization to death by saltwater flood.
Should I ever do some D&D with more story online, it won't be for a play by forum. I'm placing my bets on Fourthcore because the dungeons are pretty short.
@user507974 It is a portrait of one of my D&D characters that this person on deviantArt gifted me. They keep saying that it's a collab because I provided the character.
@Shalvenay mmmmh that's a hard question. I don't really feel comfortable with any of the games I've tried to GM, even if I liked them enough to learn the rules. Trollbabe never really worked and Dogs in the Vineyard requires me to be a very quick thinker Speaking about GMless games, my Fiasco scenes are too sloppy, same for Montsegur 1422 I guess, and Blood Red Sands did not work the time we tried it.
I think I could go with Great Ork Gods, but I have no idea how much It'd be fun for me.
@Zachiel ah. only reason I ask is because I'd be down for something not-Fourthcore with you (mostly that my brain doesn't get along particularly well with 70s era dungeon design, that and I just couldn't figure out how 4e characters work last time I tried)
the (standard) setting proper is a barren land with monsters comeing from rifts that connect this world to a space-like one
the players are, IIRC, people involved in the conflict, and the army doesn't want them to mess with the thing. This might be just the examples, though.
@doppelgreener I'd avoid a God of Crafts specifically due to the rule that you can start out with whatever equipment you want, but it explicitly won't help you. This also ends up with a double god tax, as you'd need Artefacts to use nearly anything you made in the first place.
@BESW If that's not a reference to the Thursday Next books, it darn well should be
if only spontaneously acted complete renditions of plays happened like that
@user507974 perhaps you're referring to Lasers and Feelings, or Roll For Shoes?
@BESW my big hangup about that series is it goes from a world with that in it (along with the playwright-based street gangs), to one where most people are functionally illiterate with no explanation. On the other hand, the character of Acheron Hades entirely makes up for that and then some.
I ran a D&D 3.5 game with a version of Acheron Hades where he was a half-dragon ogre mage collecting all the artifacts with random chance in their effects, to try and control fate itself.
@Miniman Dystopian future. Social cast is defined by the color you can see, and everyone is at least partially color blind. Greys are, of course, the lowest rung. There are very strict, but poorly written laws. For example, law says there has to be a spoon for everyone, but doesn't provide ways of making spoons. That creates a population cap, and destroying a spoon reduces the human population permanently.
The basic conceit of the franchise is that you've got small teams of military and science professionals going through the Stargate to other worlds on missions with specific goals.
The story would follow one of those teams over a number of missions.
I designed the campaign to accommodate people unfamiliar with the franchise, so the first adventure is an ordinary non-Stargate military team investigating something which turns out to be SG-related.
Then anyone who wants to keep their character can have them be inducted into the SGC on virtue of how they handed of that mission, and anyone else can roll up an established SG operative.
There is a strategy I've thought of, but we've only done it once or twice and I don't know how clunky it'd be: every team member is there in the story every session, and for players who don't show up their PC is reduced to the high concept which can be invoked and compelled for them to do things but otherwise they're in the background of the 'episode.'
Yeah, I'm not sure how much I can control that or it'd be a LOT easier.
Also, right now my group's got three campaigns on hiatus, at least a half-dozen new games or systems or ideas we want to try, and another half-dozen things we're considering returning to.
SG-13 would require a pretty good chunk of committed time, it's not really designed for dribbles here and there.
Well, yes. If you're looking for RP flirting tips we'll need to know who's hitting on you so we can make "A hobbit's hands are the hands of a healer too" jokes if possible.
...the last time I played a flirtatious character, I made a lot of "really hot" jokes at the expense of a very confused fire elemental.
dealing with it as my char would be difficult anyway, considering the way I've built her she'd be very 'whatever' I dont really want to break that character either, since I'm trying to keep her impartial to everything
Oh man. That FATE group is now aware that there is some link between appearance, ability, and social status. They haven't quite put their finger on the fact that it's all based on money.
@Fibericon You mean: Appearance can be bought, money buys education and thus ability and social status is all about money and contacts, which in turn are just money in a different shape?
@Trish Oh, it's quite a more literal interpretation than that. If someone's net worth drops, their stats do as well. In a matter of minutes. And then their clothing is spontaneously less nice. You can pickpocket someone and watch them deteriorate.
That must be a crapsack world, but at the same time, communism would make people increasingly healthy, well skilled and beautiful. I mean, they ALL own a whole country...
which would make communism (shared ownership) most appealing for people. Whole community's worth = single person's worth = Appearance 1000 on a 1-100 scale.
the inner ring might know that trick and contractually all own the whole city as a conglomerate to make them all super-potent super-good looking people...
that doesn't stop the infighting fully, but it does reduce it a lot: they don't want to take collateral themselves...
I'm only running a mini-campaign, since we're passing the game around and making worlds we transport the party to for each GM. Before we start, we roll on alignment. I got neutral evil, for the whole world. Someone commented that it would be difficult to pull off because of society's perception of right and wrong, but I think I got this one.
Pretty much. This is a society full of people who will do what they think is in their best interest at any given time and screw everyone else. The law is on their side? Roll with it. The law is against them? Break it, if they think they can get away with it.
@Fibericon is that money specifically, or wealth overall?
@Trish more interestingly, it means everyone can see how much party leaders are skimming off the top for personal gain. Doesn't stop political favors ("social wealth"), though.
also it would be less appealing if you were considered to own only 1/pouplation portion of the community wealth
**[Timely RPGery](https://docs.google.com/document/d/1nKltjD1HJ954pS3QZZL-E_ckNaKEeedxMKn7XwdFiio/edit?usp=sharing "Click for full source doc; please suggest items to pin!"):** [BoH](https://bundleofholding.com "Buy RPGs cheap in bulk, support charities & indie designers!"); [RPG bundle](https://www.humblebundle.com/books/fiction-faves-rpg-book-bundle "The Humble RPG Book Bundle: Fiction Faves. Nov 16"); [LCQ comp](http://blackarmada.com/lovecraftesque-competition/ "Write a short (~600 wds) Lovecraftesque scenario and you can win the adulation of your peers and a copy of the game! Nov 07");
As a web developer I frequent a lot of Stack Exchange communities and never have I experienced one with such a community of judgement and nitpicking. Some of these exchanges don't even phrase topics as questions, but if you do that here you risk being down voted, or bombarded in the comments crit...
This is lovely. In response to OpaCitiZen's question (summarised quite aptly in the title), @JoelHarmon points out quite an appropriate way it'd probably pan out:
How would Baldur's Gate (the D&D 5e Forgotten Realms city as described in Sword Coast Adventurer's Guide) protect itself / push back against an Ancient Red Dragon? (With the dragon coming out of the blue, kind of like Smaug did in the Hobbit, and there being no random, high-level adventuring part...
If history is any indication, a small and improbable team of extremely powerful people will randomly appear, kill or drive off the dragon, totally disrupt the magic item economy, and randomly disappear without helping with any reconstruction efforts. — Joel Harmon1 hour ago
Aw. I just turned 27 pages of pdf maps into jpg files, lined them up in inkscape to get a giant map, then saved it as a png and deleted the original files. Just to notice that inkscape only saved a tiny portion of it.
I think I will give up on usoing the pdf map that comes in a 27-page printable and just use the smaller cyanography version that's already in a single file.
So, my all-around-the-world recruiting for now is: the guy who asked me to GM this game, one guy on the Italian D&D 4e facebook community, one Stack citizen, and maybe one player of my usual D&D group that should not be able to partecipate should I ever do this live.
@Zachiel comeon, I am in a monthly Werefolf Apocalypse game, that has: GMs in Germany, most players anywhere in germany, one player (on hiatus) at the US east coast and a player in Japan. it's running since 10 years. and the player in Japan... he moved there last year.
having players in US, EU and anywhere is no longer that much a problem - if you manage to find convenient timing for anybody.
@Shalvenay the player I'm doing this for has expressed that he doesn't feel ready for play bu chat yet. I think both him and me have the will to stuff this game in small amounts of spare time (me between posting on another play by chat game, him between playing DotA games with the rest of my friends.
@user507974 I'm going to use roll20 for maps and tokens
That moment when you realize that you would really like to see those theoretical optimization builds in play, but you will never have anything better than practical optimization to play with.
Different take on a line of peasants with pikes readied to shove: put them much closer to each other, then one more creature walks up close to the first one. Can they shove that one creature an infinite distance in one round?
(i imagine the answer will live or die on the exact mechanics of Shove, such that one creature must be able to feasibly shove the target past another)
Uhm, is there anyone who is not interested in my game at all that has the right software(s) to extract a bunch of images from a PDF file? I try "copy to clipboard" from Avrobat Reader but it gives me a completely black image.
Got a session tomorrow and last time one of my players tried to convince a small town to abandon their traditional religious practice of human sacrifice. And the local cult leaders are none too happy about it.