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12:16 AM
Thirteen Ghosts black zodiac and font. Could be useful for props!
 
 
3 hours later…
2:55 AM
@nitsua60 Ooh, the Chicago temple is pretty awesome. Not sure why I didn't reply earlier.
 
3:20 AM
sometimes a late response just happens XD
 
 
1 hour later…
I am always into this kind of thing
the only travel dreams I have are to go somewhere I can see lights like that
 
5:18 AM
@BESW someone behind those two houses is performing something phenomenal
(or something?)
 
lol
 
@doppelgreener Alohaurora!
 
6:02 AM
@nitsua60 really useful answers thanks :)
Yeah, my afternoon turned super busy, so didn't jump back in here. I'm glad the question got salvaged; I knew there was a good question in there somewhere, but not how to fit it best
 
6:31 AM
@JaidenSnow after terrible fight and visit of the goddess of death all party was unconscious. That was the order of waking up. Sadly, one of us didn't make it.
 
 
3 hours later…
9:35 AM
@eimyr sounds great, multifaction "choose your side" campaigns are so cool
have you already thought what factions and which creature will it be? Also, modern day
modern day + magic is also a very cool setting
 
 
2 hours later…
11:22 AM
@Golokopitenko I see you're unfamiliar with World of Darkness - that's fine. We'll have a city where Techno-mages dominate (big bad faction), opposing them there are two factions of Tradition Mages, one warlike, aggressive faction and one "Sway the minds, save the people" faction. Then you have vampires and werewolves, currently at war with each other, as weres decide to go all out one last time in a losing war against the modern world.
The main quest is totally unrelated, but time-constrained. To buy themselves more time, the party will have to persuade one or more of the groups to share their resources.
The players also get one Totally Loyal ally, not quite a GMPC, but well-developed, who they can ask for favours or guidance, and who is their supervisor. This dude will totally get lost and need party's help and/or cross them and/or be a good guy.
 
11:59 AM
@nitsua60 Hi!
I didn't know your son plays RPGs.
 
@eimyr we're doing a one-on-one adventure now. I keep track of the paperwork, mostly.
 
any particular system?
 
Dec 26 '15 at 22:59, by nitsua60
Have a Skype date with my son's godfather tonight: he's making a came playing the big-bad at the end of the boy's current (first) adventure, which I'm running.
(now seeing the typo--that should have been "cameo", of course.)
Mar 18 at 2:14, by nitsua60
@trogdor my son's really into the resource-game. So he goes hunting every once in a while, always checks in on how much food the party's got. But it occured to me today that we're on day 9 of the current trek....
In the first instance he managed to use the fact that he was the only creature to speak two factions' language to talk both of them into paying him to make the other go away. He got all the loot by convincing each that the other had reinforcements available!
 
lol
that's really clever
 
In the second he's taking a long time getting back to town because he's got a hand-cart laden with 86K coins, a set of golden goblets, some tapestries, a chest of gems, a few cases of wine, and two full sets of heirloom plate mail.
@eimyr sort of a mish-mash of 2e/5e.
afk an hour....
 
12:11 PM
Yo
 
12:27 PM
PHILOSOPHICAL ZOMBIE
Undead thought experiment
Banter (3) - Classically trained functionalist
Philosophy (2) - Un-living example
Zombie (1) - Brains! (in a vat)
Stunts:
Cogito Ergo Sum - use Will instead of Physique to determine your Physical Stress
I knew what Descartes meant, he told me. - When paying a Fate Point to establish a story detail related to your past life, gain a free Boost.
Physicalism, Schmysicalism - once per game you can switch ratings of your Banter and Zombie modes until the end of scene
@BESW I made you an NPC ^^
 
 
1 hour later…
1:32 PM
@eimyr [amused]
So, tonight our shuttletato was shot a by missiles, forcing us to jettison our escape spuds for flak cover and fly down a turret-lined valley until we crashed the shuttletato into a hidden cave behind a waterfall on the edge of the Nameless Colour Zone.
There we met up with some new teammates who'd been sent to retrieve us, and navigated the region's Non-euclidian geography, Uncanny valleyfolk, and Illegal scavengers, avoided the roving zones of Nameless Colour, and brute-forced our way past the border patrol with intimidating paperwork.
Then we took a road trip in a diesel truck from northeast Oregon down to Hollywood, picking up a Sasquatch hitchhiker along the way.
 
Tonight I played Arkham Horror, which was pretty awesome. Ran out of time to finish it, though.
 
(He was visiting relatives in Nevada, and planning to go visit the 12-way Battle of the Bands between the Elvises for control of Graceland.)
 
1:52 PM
@Miniman Arkham Horror, the only game where "I'm doing nothing" is often the only beneficial choice.
 
@eimyr Heheh.
Still haven't gotten a chance to play that.
 
@eimyr Yeah, it was pretty brutal.
I fought a monster, got sucked through a portal, and lost literally everything I had by the time I made it back out.
Almost at the start of the game, too.
 
2:19 PM
@Miniman try Eldritch Horror. They say it much better than Arkham by having more strategy and less random affecting gameplay.
Never played Arkham, but Eldritch is sure awesome.
 
2:54 PM
@RollingFeles @Miniman I played both. Eldritch has no movement-limiting monsters, which introduce null choices to the game. Also, it is less frustrating in some areas as well.
 
3:19 PM
@eimyr @RollingFeles Don't get me wrong, I really liked how brutal it was! The desperate struggle against the eldritch forces is not a thing to be taken lightly :)
 
I know Arkham only from reviews. We looked for a present for our friend and he doesn't like random heavily involved in gameplay. So, we picked Eldritch. And it's not that easy at all :)
Main downside is that we spent two hours on rules.
 
@RollingFeles Wow. Arkham we had to check back a fair few times, but a first reading was only about 5 minutes.
 
There are some issues with rules structure and presentation. I think if we wouldn't follow explanation and just tried to use it as reference that would be quicker. Also we spent a lot of time laughing because of localization. It's good, but some words are not perfect fit and some sentences sounded weird and funny out of the context. :)
But still there are a good amount of mechanics and features for tabletop with such big time requirements.
 
 
2 hours later…
5:27 PM
@nitsua60 A boy after my own heart. It's not something I usually spend time on in my games since I doubt the rest of the party would be interested, and the GMs I play with tend to handwave basic necessities, which is beneficial in the long run. But I love loot.
 
 
2 hours later…
7:13 PM
@Pixie yeah, he's only in second grade, so I had to help him with some of the encumbrance calculations. "Okay, so every fifty coins is a pound, and you've also got all your gear...." We spent two sessions alone on packing the cart, basically. It's one thing I love about one- or two-player parties: you're always spending the right amount of time on things.
 
7:26 PM
hey there @nitsua60
 
 
1 hour later…
8:41 PM
@Nitsua60 I'm thinking if his PC dies, it's a TPK. Huh.
 
9:13 PM
@nitsua60 wow TIL that if someone quotes pinging you it doesn't count as a separate ping XD
 
reasonable
 
yes indeed
 
9:40 PM
@nitsua60 I should say correct myself and say that I love loot, but I do not love encumbrance, and I am very glad that when we are bothering to track it closely, I use an electronic sheet which can math things for me. :P But if he's invested enough in it to spend two sessions on it, that's great.
 
9:58 PM
@Shalvenay hiya
 
@nitsua60 how're things going?
 
@eimyr true. However, even if his PC dies, we'll follow it where it goes. (I'm structuring the adventure after the monomyth, so a sojourn into an alternate reality and return to this with newfound world-changing knowledge is definitely in the cards.)
@Shalvenay good--two-thirds of the way through a challenging three-week stretch at work, so I'm starting to feel like I've got my head above water.
You?
 
@nitsua60 doing OK here
wondering what steaming a troll would do to it.
 
lol
 
10:27 PM
I'm not sure how to feel about having answered the watermelon question. But I'm on duty in the library on a Saturday night, so why not?
 
10:42 PM
@nitsua60 My head is full of wat
are they asking if their players can beat a watermelon eating contest record?
 
I'm not sure if it's a real question. But then I discovered eggplants, bananas, and PUMPKINS! So I had to answer....
Can anyone think of a game where a player can decide to leave and their winnings are calculated, rather than just taking what's in their 'bank'? I"m trying to think of an example to use in my stats class....
 
I don't understand
Say, for example, you only played one round of monopoly, and based on that you get your earnings calculated for the rest of the game if you leave early?
 
Say you and I were playing a game of War, and we each threw in $5. But my mom calls after fifteen minutes and I have to go with the game unfinished. Do we each take our $5 back? Even if you've got 45 cards to my 7? What's the fair payoff?
(War might be a bad example, since it's not actually a game, but perhaps it's illustrative?)
 
What's War?
Oh. Just one you made up?
 
no it is a game
involving cards
 
10:54 PM
We have a way of calculating that "fair payoff" statistically, but I'm curious if it ever gets any action in real life.
Sorry:
War is a card game typically involving two players. It uses a standard French playing card deck. Due to its simplicity, it is played most often by children. == Gameplay == The objective of the game is to win all cards. The deck is divided evenly among the players, giving each a down stack. In unison, each player reveals the top card of their deck – this is a "battle" – and the player with the higher card takes both of the cards played and moves them to their stack. Aces are high, and suits are ignored. If the two cards played are of equal value, then there is a "war". Both players place the next...
 
Thanks
 
I have played it,.. though I don't remember the rules too well
 
I'll check that out in a second, but let's focus on your question
The only problem I can see is that if a game was going back and forth for a while before you reached the 'quitting' phase it could alter the outcome
 
Imagine we three are playing a game for stakes: we all pick "odd" or "even" and any time one player is the only to have made a choice, that's a "point."
We all put in $5, and winner will take all.
First to ten points wins.
 
Right!
And our choices are all secret until we reveal simultaneously?
 
10:56 PM
But the server goes down when score is Poly:8, Trog:5, nitsua:2.
@Polyducks yup.
How do we divide the $15?
 
This seems more straight forward to calculate than, say, chess, where a clear winner is not decided.
 
We've got a statistics theorem to tackle this situation. I'm wondering if anyone's ever seen it used in real life?
 
You could divide the $15 with $8 to me, $5 to Trog and $2 to Nitsua
or you could declare me to be the winner and I get the full $15
or we can divide three ways
This is easier to do because you have points
 
Crap--those were unfortunate choices of score! I didn't notice... =(
 
haha
In the event of chess, a game can turn around quickly for win/lose on both sides right up until the checkmate
and for that you'd have to give the players their money back because it had no fair result
am I missing the point? Did you want an example where you would share the money?
 
11:00 PM
Ahh... we'd say it does have a fair result, but it's not an obvious one.
So there's a known solution:
The problem of points, also called the problem of division of the stakes, is a classical problem in probability theory. One of the famous problems that motivated the beginnings of modern probability theory in the 17th century, it led Blaise Pascal to the first explicit reasoning about what today is known as an expectation value. The problem concerns a game of chance with two players who have equal chances of winning each round. The players contribute equally to a prize pot, and agree in advance that the first player to have won a certain number of rounds will collect the entire prize. Now suppose...
 
TL;DR?
 
I'm wondering if anyone's ever seen that ^^ actually used in rea life.
Summary:
we can calculate a division that takes into account how likely each competitor is to eventually win, given the current score.
 
user15026
@nitsua60 This makes me think of sports betting, but usually each sportsbook has rules about when a game can be declared "completed" (number of innings in baseball or periods in hockey or suchlike) and then a winner declared based on score at end, or they declare it a draw and everyone gets their money back
 
and no other details? Only the score?
 
Right, sports betting and prizes are what's coming to mind. But I don't follow much of them =(
@Polyducks The score is a proxy for the probability that a competitor has of winning the next "point"--whether that's a point in a tennis game, or a game in a 7-game series, &c.
 
11:04 PM
So it's sort of like a percentage outcome of wins
Like if you were to take a survey of heads and tails. Over a thousand tests you could tell it would be 50/50
Just like there is a likelihood of getting 'heads', there's a likelyhood of me beating you at Mario Kart for the eighth time.
 
The sort of fanciful scenario I dreamed up goes like:
Nadal v. Federer at the French Open, Nadal up 6-2, 6-4, 6-7. Currently 2-2 in the fourth set. Terrorist sniper kills umpire. Match suspended indefinitely. Officials decide never to resume, as a sort of homage to the umpire. But how do we split the prize between Federer and Nadal?
 
user15026
@nitsua60 ooooh, that's a good one.
 
I'm wondering if anything like this--match for money interrupted and payout calculated--occurs to anyone. (Probably not the sniper scenario, but maybe a power outage? Discovery of an irregularity?)
 
I can't think of a time where that has happened
 
Dammit, I just realized where I'd find the scenario...
 
11:08 PM
If the prize money is more than $5, it's definitely going to come down to a rematch
Where?
 
...because it requires "mathematician to the rescue!"
That idiot TV show "Numb3rs." (Pronounced "Numb-three-ers", of course.)
 
haha
 
user15026
@nitsua60 Sportsbooks all have rules for this
 
@AshleyNunn `do you know anywhere I could read about those?
 
user15026
@nitsua60 Short of checking sportsbook sites, I'm not sure.
 
user15026
11:10 PM
Any good book site will have its rules listed
 
"Who Wants to be a Millionare" is a bit of an analogue, in that it tempts the contestant to try and think strategically along these lines? But there's a lot more moving parts, there.
 
Yeah
The metagame of pokemon plays a bit like this
In terms of pre-empting the enemy
 
@Polyducks Howso? (Zero Pokemon XP here.)
 
user15026
Like I know William Hill (one of the biggest books) has a whole help centre and if you look up a sport you will get the rules specific to it, if there are any beyond their general rules
 
@nitsua60 It's hard to explain if you don't know much about it, but basically you are trying to work out how the other player moves and your chances of winning
Likewise you could look into ragequitting and whether people consider themselves about to quit
 
11:14 PM
@AshleyNunn hmm... W^m Hill seems to object to my IP address. Or my provider objects to W^m Hill? Reading "House Rules" at sportsbook.ag right now....
 
I guess in a way it's about predicting who will win. It doesn't necessarily matter about money / games not being finished. It's about predicting the outcome of a game with the knowledge of only a partially completed one
 
user15026
Pinnacle sports might be another one to check
 
So you might consider predicting outcomes
 
user15026
(They're both ones we referenced a lot when I worked for a small startup book)
 
@AshleyNunn Were you saying the other day you can't find many gamers/a steady game around you?
 
user15026
11:18 PM
@nitsua60 Yeah, I was
 
Can I ask roughly where you live? (I think I found a small photo of you on a blog linked from your Arqade profile, so I think I can safely say you live near a road. But that's all I've got.)
 
user15026
@nitsua60 I live in Kitchener
 
user15026
(Ontario, Canada)
 
M'kay. That's a medium-sized city, right?
 
user15026
Mediumish, yeah
 
11:24 PM
Sorry to hear about the paucity of gaming....
Okay, I've found a college girls' DIII tennis match in Oregon which was cancelled midway through due to "driving rain." The NCAA didn't--but could have--apportioned ranking points using the Fair Stakes Theorem. I think that's as close as I'm going to get. (Sportsbooks seem completely uninterested in giving out a fair amount of money in the case of gameus interruptus.)
 
@AshleyNunn RPG groups near Kitchener (three within 10 miles, five within 25 miles) on Meetup; Adventurer's Guild Cafe in Kitchener.
 
user15026
Yeah, I know about Adventurer's Guild, I've just never made it there :)
 

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