Yeah, my afternoon turned super busy, so didn't jump back in here. I'm glad the question got salvaged; I knew there was a good question in there somewhere, but not how to fit it best
@JaidenSnow after terrible fight and visit of the goddess of death all party was unconscious. That was the order of waking up. Sadly, one of us didn't make it.
@Golokopitenko I see you're unfamiliar with World of Darkness - that's fine. We'll have a city where Techno-mages dominate (big bad faction), opposing them there are two factions of Tradition Mages, one warlike, aggressive faction and one "Sway the minds, save the people" faction. Then you have vampires and werewolves, currently at war with each other, as weres decide to go all out one last time in a losing war against the modern world.
The main quest is totally unrelated, but time-constrained. To buy themselves more time, the party will have to persuade one or more of the groups to share their resources.
The players also get one Totally Loyal ally, not quite a GMPC, but well-developed, who they can ask for favours or guidance, and who is their supervisor. This dude will totally get lost and need party's help and/or cross them and/or be a good guy.
Have a Skype date with my son's godfather tonight: he's making a came playing the big-bad at the end of the boy's current (first) adventure, which I'm running.
(now seeing the typo--that should have been "cameo", of course.)
@trogdor my son's really into the resource-game. So he goes hunting every once in a while, always checks in on how much food the party's got. But it occured to me today that we're on day 9 of the current trek....
In the first instance he managed to use the fact that he was the only creature to speak two factions' language to talk both of them into paying him to make the other go away. He got all the loot by convincing each that the other had reinforcements available!
In the second he's taking a long time getting back to town because he's got a hand-cart laden with 86K coins, a set of golden goblets, some tapestries, a chest of gems, a few cases of wine, and two full sets of heirloom plate mail.
PHILOSOPHICAL ZOMBIE Undead thought experiment Banter (3) - Classically trained functionalist Philosophy (2) - Un-living example Zombie (1) - Brains! (in a vat) Stunts: Cogito Ergo Sum - use Will instead of Physique to determine your Physical Stress I knew what Descartes meant, he told me. - When paying a Fate Point to establish a story detail related to your past life, gain a free Boost. Physicalism, Schmysicalism - once per game you can switch ratings of your Banter and Zombie modes until the end of scene
So, tonight our shuttletato was shot a by missiles, forcing us to jettison our escape spuds for flak cover and fly down a turret-lined valley until we crashed the shuttletato into a hidden cave behind a waterfall on the edge of the Nameless Colour Zone.
There we met up with some new teammates who'd been sent to retrieve us, and navigated the region's Non-euclidian geography, Uncanny valleyfolk, and Illegal scavengers, avoided the roving zones of Nameless Colour, and brute-forced our way past the border patrol with intimidating paperwork.
Then we took a road trip in a diesel truck from northeast Oregon down to Hollywood, picking up a Sasquatch hitchhiker along the way.
@RollingFeles @Miniman I played both. Eldritch has no movement-limiting monsters, which introduce null choices to the game. Also, it is less frustrating in some areas as well.
@eimyr @RollingFeles Don't get me wrong, I really liked how brutal it was! The desperate struggle against the eldritch forces is not a thing to be taken lightly :)
I know Arkham only from reviews. We looked for a present for our friend and he doesn't like random heavily involved in gameplay. So, we picked Eldritch. And it's not that easy at all :)
Main downside is that we spent two hours on rules.
There are some issues with rules structure and presentation. I think if we wouldn't follow explanation and just tried to use it as reference that would be quicker. Also we spent a lot of time laughing because of localization. It's good, but some words are not perfect fit and some sentences sounded weird and funny out of the context. :)
But still there are a good amount of mechanics and features for tabletop with such big time requirements.
@nitsua60 A boy after my own heart. It's not something I usually spend time on in my games since I doubt the rest of the party would be interested, and the GMs I play with tend to handwave basic necessities, which is beneficial in the long run. But I love loot.
@Pixie yeah, he's only in second grade, so I had to help him with some of the encumbrance calculations. "Okay, so every fifty coins is a pound, and you've also got all your gear...." We spent two sessions alone on packing the cart, basically. It's one thing I love about one- or two-player parties: you're always spending the right amount of time on things.
@nitsua60 I should say correct myself and say that I love loot, but I do not love encumbrance, and I am very glad that when we are bothering to track it closely, I use an electronic sheet which can math things for me. :P But if he's invested enough in it to spend two sessions on it, that's great.
@eimyr true. However, even if his PC dies, we'll follow it where it goes. (I'm structuring the adventure after the monomyth, so a sojourn into an alternate reality and return to this with newfound world-changing knowledge is definitely in the cards.)
@Shalvenay good--two-thirds of the way through a challenging three-week stretch at work, so I'm starting to feel like I've got my head above water.
I'm not sure if it's a real question. But then I discovered eggplants, bananas, and PUMPKINS! So I had to answer....
Can anyone think of a game where a player can decide to leave and their winnings are calculated, rather than just taking what's in their 'bank'? I"m trying to think of an example to use in my stats class....
Say, for example, you only played one round of monopoly, and based on that you get your earnings calculated for the rest of the game if you leave early?
Say you and I were playing a game of War, and we each threw in $5. But my mom calls after fifteen minutes and I have to go with the game unfinished. Do we each take our $5 back? Even if you've got 45 cards to my 7? What's the fair payoff?
(War might be a bad example, since it's not actually a game, but perhaps it's illustrative?)
War is a card game typically involving two players. It uses a standard French playing card deck. Due to its simplicity, it is played most often by children.
== Gameplay ==
The objective of the game is to win all cards.
The deck is divided evenly among the players, giving each a down stack. In unison, each player reveals the top card of their deck – this is a "battle" – and the player with the higher card takes both of the cards played and moves them to their stack. Aces are high, and suits are ignored.
If the two cards played are of equal value, then there is a "war". Both players place the next...
Imagine we three are playing a game for stakes: we all pick "odd" or "even" and any time one player is the only to have made a choice, that's a "point."
The problem of points, also called the problem of division of the stakes, is a classical problem in probability theory. One of the famous problems that motivated the beginnings of modern probability theory in the 17th century, it led Blaise Pascal to the first explicit reasoning about what today is known as an expectation value.
The problem concerns a game of chance with two players who have equal chances of winning each round. The players contribute equally to a prize pot, and agree in advance that the first player to have won a certain number of rounds will collect the entire prize. Now suppose...
I'm wondering if anyone's ever seen that ^^ actually used in rea life.
Summary:
we can calculate a division that takes into account how likely each competitor is to eventually win, given the current score.
user15026
@nitsua60 This makes me think of sports betting, but usually each sportsbook has rules about when a game can be declared "completed" (number of innings in baseball or periods in hockey or suchlike) and then a winner declared based on score at end, or they declare it a draw and everyone gets their money back
Right, sports betting and prizes are what's coming to mind. But I don't follow much of them =(
@Polyducks The score is a proxy for the probability that a competitor has of winning the next "point"--whether that's a point in a tennis game, or a game in a 7-game series, &c.
The sort of fanciful scenario I dreamed up goes like: Nadal v. Federer at the French Open, Nadal up 6-2, 6-4, 6-7. Currently 2-2 in the fourth set. Terrorist sniper kills umpire. Match suspended indefinitely. Officials decide never to resume, as a sort of homage to the umpire. But how do we split the prize between Federer and Nadal?
I'm wondering if anything like this--match for money interrupted and payout calculated--occurs to anyone. (Probably not the sniper scenario, but maybe a power outage? Discovery of an irregularity?)
"Who Wants to be a Millionare" is a bit of an analogue, in that it tempts the contestant to try and think strategically along these lines? But there's a lot more moving parts, there.
Like I know William Hill (one of the biggest books) has a whole help centre and if you look up a sport you will get the rules specific to it, if there are any beyond their general rules
@nitsua60 It's hard to explain if you don't know much about it, but basically you are trying to work out how the other player moves and your chances of winning
Likewise you could look into ragequitting and whether people consider themselves about to quit
I guess in a way it's about predicting who will win. It doesn't necessarily matter about money / games not being finished. It's about predicting the outcome of a game with the knowledge of only a partially completed one
Can I ask roughly where you live? (I think I found a small photo of you on a blog linked from your Arqade profile, so I think I can safely say you live near a road. But that's all I've got.)
Okay, I've found a college girls' DIII tennis match in Oregon which was cancelled midway through due to "driving rain." The NCAA didn't--but could have--apportioned ranking points using the Fair Stakes Theorem. I think that's as close as I'm going to get. (Sportsbooks seem completely uninterested in giving out a fair amount of money in the case of gameus interruptus.)