Basically: quantum computing's so fast & powerful compared to modern computing, it's like One Punch Man vs a small child. (I.e., not even a fair comparison to make.) People working in the quantum computing field have been having trouble making hardware that's equally general-purpose though. Likewise working out how we should even program with it has been tricky, and these folks made some steps forward on both fronts.
we can make quantum computing hardware that just does a very specific purpose-built task extremely fast, but that's not relevant to the general market. the people researching quantum computing for the general market are taking baby steps and feeling things out.
we're like the cave men huddled over a flat-looking rock that's one day going to be the first wheel, and every now and then one will pick up another rock and hesitantly chip a chunk out of the flat-looking one and make it a bit more wheel-shaped, and then everyone flips out and goes bananas over how exciting it is, and then they settle down and go back to frowning at the rock wondering what to do next.
@Joninean as I am now sloshed, I can tell you honestly, it numbs pain both physical and emotional, thus making whatever morning after consequences worth it for the moments of relief.
@Shalvenay Well, it's mostly for a character I'm trying to build for a campaign a friend is running. I wanted to play a monk, but I didn't know what the primary stat was for monks, or, honestly, if there is a primary stat in Pathfinder. <_<
@Fluttershy why do you wish to play a monk? (this is a very important first question -- 3.x's monk is a deceptively underwhelming class at higher levels)
@Fluttershy they're good at dealing damage at lower levels, and have a few other nice traits, but they just don't have any of the versatility needed to keep up with Vancian casters at higher levels
@Fluttershy what's your current group composition?
@Shalvenay Tier problem? :o And, it's a level 8 party, but I'm new to the campaign, so I'm coming in at level 8 as well. As for what they're lacking... I was told damage, but don't know enough about the classes to know for sure.
@Fluttershy in 3.x, classes are ranked by tiers of power. Druid is Tier 1 -- game-breakingly powerful, in more ways than one. Rogues are mid-tier -- capable of doing one thing well, and a few things OK, but nothing that can break the game. The Samurai is very low-tier though -- it can't even keep up with things like Barbarians or Rogues for damage output, or the Barbarian for survivability for that matter, never mind casting classes
@Fluttershy it sounds like your party needs a nascent mailman (someone that in the endgame, can deliver damage reliably enough to basically pick off whoever he choses), not a monk that's going to fizzle out as the party levels up and starts running into things that punching doesn't work on.
I'd go with an arcane-based mailman-type build if I were trying to flesh this party out, although it also depends on the charopt and magic-power levels at your table -- how rare are magic items etal?
@Shalvenay Something that's fun to play, and able to do more than sit on the sidelines. The first campaign I played, I was a support cleric, and couldn't do anything but channel energy. It was incredibly boring for me. :\
@Fluttershy non-sideline is good, yes. although "fun to play" is rather vague, and it sounds like you totally mangled your cleric build if that's all they ever got to do
@Fluttershy yeah :/ the Cleric is a Tier 1 class -- it's scary powerful. (a well-done CLeric build can go head-to-head with any martial class in 3.x and win 9 times out of 10)
@Fluttershy redoing a cleric sounds like a fantastic addition to your party -- the extra healing support would be beneficial, but you could take a ton of heat off your druid with your casting as well -- clerics in 3.x can do great things buffing themselves & their party -- as well as being able to unleash save-or-suck effects on their foes
You say you have a Samurai, a druid and a rogue, so you are alright with spellcasting, traps and locks and you have some negligible warrior around (negligible, because druid is a better warrior than two or three samurais together, all the while being a full caster too)
I would recommend an arcane caster, a Sorcerer or something like that.
Bard is always a welcome addition, but that would be to a balanced party. However, you could roll a spellsword variant if you prefer, something like an Eldritch Knight
I'd like to find out if asking questions about table top turn based strategy games such as Warhammer, War Machine, Hordes, etc. are acceptable for this community.
@Fluttershy Whatever you decide to go with, there's likely an optimization guide or two available.
Also, it sounds like you're settled on magus, but for the record, you can get some serious melee on alchemists. The bomb alchemist is only one of two main strategies. The other is to center your build around feral mutagen.
@Pixie yeah D&D just had it as an explanation for why they could cast spells without learning things the way the Wizards did, as far as I know they mostly dropped the idea there
if you don't pay too much attention to Prestige Classes that paid attention to it at least
@Pixie I liked the idea of a Familliar in D&D when I played my first character, who was in fact a Sorcerer, but the Exp costs if it died scared me off XD
also, looks like Pathfinder has many many bloodline choices
any game with xp in it where it wasn't evenly distributed to the players (at all times) really bothered me
some video games I played with my brother had anyone who was currently dead and waiting to be revived not gaining xp like the guy who was still alive was
so sometimes one of us would die and suddenly we weren't leveling up at the exact same time anymore XD
@eimyr this happens to me in many video game RPG's
strangely I didn't have as much of an issue with it in tabletop games
and usually it was the really rare potions and stuff
not just the dime a dozen ones you could buy to heal
cause those I usually need to use
and they are cheap and found in any shopkeep's store