And, well, some subjects are just better to keep to side rooms regardless of their technical appropriateness because the "be nice" policy in general and this chat room's attitudes in particular mean we try to avoid things which are really likely to make folks uncomfortable if there's not a really good reason to be talking about 'em.
Funny story: My father was working in the mines when I was a kid, fly-in fly-out type thing, so he wasn't home very often. So in hopes of keeping my favour, he would often go out and buy me Biker Mice toys on his return
One time he came back with Modo (the gun-armed one) and Vinnie's Bike (the guy the metal Phantom of the Oprah mask) I yelled at him that he did it wrong.
@Ben Wikipedia says it's a Spanish-animated TV show with similar themes that aired at the same time.
> The story revolves around three bike riding Penguins that inhabit Big City, uniting to protect it and its citizens from the evil Caractacus P. Doom, an insane and reclusive criminal scientist.
> Age Generation: Roll 2d10 and add them together. That’s either how many cars you stole last week, how many months or years you spent in prison before getting out last week, or (for cops) how many criminals you’ve duped into thinking you’re one of them. And just pick an age like in other roleplaying games where you make [snip] up.
> Wounds & Death: While in a moving vehicle, you cannot be killed. That is the inherent power of the Car Wizards. It doesn’t matter how that car is moving—tumbling over a cliff, flipping around mid-air, speeding while on fire—all that matters is that it’s moving. So if the rules say you’re killed, then either you’re not in a car anymore (maybe thrown clear) or the car you’re in stopped (perhaps suddenly into a semi).
(Because this is a hack from a game about Highlander-style Immortals, "death" is intended to be impermanent most of the time, and is translated to "grievously wounded" unless you're up against something truly out of your league--like an Immortal.)
So, it may be real or a fake fan-made thing, there are similar designs that are real, but neither matters because it's probably not going to turn into a movie.
From the Duke Nukem Planeteers wiki page, apparently he came first: "The video game character Duke Nukem almost had his name changed because it was identical to this Captain Planet villain."
So... no. Utterly, completely fake. (And besides, Sony would have its name plastered all over that poster, with a release date, and not even Sony would commit the typographical crime being perpetrated on the "CA" ligature in "CAPTAIN.")
@doppelgreener It's exactly the right font if you're making a fake poster designed to get people talking, because it's grunge. It feeds into the recent controversies over whether superhero movies being made dark and grim (Batman and Superman in particular) is good or bad.
But yeah, it's not a very good font. For... anything, really. Look at this:
OMG... I just realised... what was the name of that third person shooter that turned into a psychological trip? They went into the sandstorm in the middle east somewhere?
> Cars Do Fly When the SM tells you that your car probably can’t do something—like drive off of a perfectly good cargo plane, parachute down, and immediately start racing once you land—you tell the SM to shut their filthy lying face, then explain with the loosest grasp of physics why obviously it can. Required: Kickass Rides 2+ because you go through a lot of cars, and Grandeur Rank 3+ to tell the SM to stuff it.
> Recovering from Hardcore Wounds requires completing a challenge created by the SM. You might trek to the Thrice-Blessed Fountains of Mu, or deliver a nubile princess to an ancient dragon—it’s okay; it’s some consensual kink roleplay thing they’ve been doing for centuries. Completing the challenge clears all your Wounds, but no challenge can be done twice by the same Immortal (unless the SM is boring).
Ok, so I stumbled across this image recently -
And after some close inspection, it turns out this was fan made (Some clues indicate the Typography - the "C" looks terrible, the symmetry of the title is off, the Captain Planet logo looks too crisp against the rest of the figure, etc). However, ...
> Knowledge (Damascus Steel Production): Everything that’s worth knowing about swords, sword making, sword culture, all things sword-like. It somehow also covers ancient and modern Damascus, as well as the global steel industry.
> Knowledge (Damascus Detroit Steel Production): Since cars are made from steel, you can use D.S.P. to know the basics about automotive engineering (more detail would be Academics), the global automobile industry, and related fields including the oil market and emerging energy technologies.
Then asked a blacksmith if their stuff was ready (as the blacksmith was running to help whoever was in the building), and then proceeded to just leave town.
@doppelgreener No, you're aggressively pursuing an agenda by converting all the good and evil people of the world to neutral, thus spreading the word of neutrality.
@Magician D&D 4e can handle a combat with 4 PCs vs X enemies. It will fall apart under the strain of an arbitrary number of one-on-X encounters. (If it doesn't, the GM will.)
Fate's fine with people splitting up and coming back together later, but if you cut yourself off to the point you can't assist each other... well, that's that. Hopefully you're each coordinating or planning to come back together again.
Fate is mechanically party-agnostic, I think. Like DRYH it has some rules for PC/PC interaction, but it doesn't base its core mechanics and concepts on that assumption.
But, say, DitV/Princes' Kingdom? The whole point of that(those) system(s) is to fuel intraparty conflict over grey moral choices.
You could probably squeeze it into Hot Girls Making Out, because a lot of tropes carry over from BL to yuri, but the further from these two genres you get, the more hacking you're going to have to do.
Instead of absorbing Red Scare cultural memes and spitting them back out as warped, twisted, and lethal parodies, Friend Computer does the same thing with BL/yaoi/yuri/etc.
That said, I've experienced an absolutely fantastic intro to a Paranoia game. The GM handed out questionnaires for everyone to fill. It was full of trap questions, exposing one as either a traitor or a communist or a mutant. We agonized over it for a good 10 minutes. Then the GM collected them all, thanked us for our cooperation, and dumped them into a bin with a smile.
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I don't know if that was a prescribed procedure in a book, but it created an instant sense for the game.
> GM: should also point out that [cavalier] and his horse can't hold the front lines alone, just as something to keep in mind Possible gunslinger: you're right Possible gunslinger: [cavalier's] horse needs its own gun
@Pixie What, you mean some people don't know that ships transform into giant robots whose violent courtship rituals devastate mysteriously abandoned cities?
Utena, the series, is a deconstruction of shoujo and fairy tale tropes and employs a good deal of symbolism. The movie is pretty different from the series though (I haven't seen it in full but have been promised that this sequence makes no more sense in context).
The point remains: yuri car battle.
Probably my favorite part: "Are you surprised? It's a big mistake to think that you're the only one who can turn into a car. I'm a car now too."
@doppelgreener Someone described this scene to me before I saw it and mentioned that line specifically. It was hilarious, and the scene itself did not disappoint.
I have a tremendously important announcement: ID Odds has a new home.
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In retrospective, this would have made so much more sense from the start, instead of getting a separate domain. And now there's a nice new intro and fiction bits are actually posted.
@BESW Thanks for that link! There's one other I've been scratching my head over: I'm pretty sure at some point Fred Hicks just outright said Fate Core was being released free because of marketing. It might have been the kickstarter or fate RPG blog. But I can't find it. Do you remember what I'm talking about?
... I offhandedly mentioned dhamphir as a "probably too out there but kind of a neat idea" race choice for Kingmaker. Now my GM's like, "I keep thinking about how metal a dhampir skald would be." and everyone is on board with having a vampire spawn rage-bard represent their growing kingdom. I love my group. xD
@Zachiel oh, don't worry. The thing is that I am often considered a "Grace Note / Cactuar". Poor folks on meta/Shadow's Den are still trying sometime to actually determine which pronoun to use for me...
@Miniman Look at this page. Chris Jaeger is GraceNote, a community mod. People on the meta chatboard are still trying to determine its gender (and this is why I use the genderless "it"). This is why often users whose gender is unknown are defined catcuars.
I was leaving myself some notes on a piece so I could consider them for editing later. Looking back at them... "this was a Thing but now I maybe want a different Thing"
Tonight's dinner: green beans, onions, and sunflower seeds sauteed with powdered garlic, pepper, and lemon. At the end I added cooked lentils and a bit of soy with ginger salabat dissolved in it. Served on whole wheat penne.
For drinks, cranberry juice with ginger salabat and fresh calamansi juice.
@BESW If I know you well enough, those penne were cooked without salt in fear of ruining your pots, which makes the whole thing a lot different from how it'd taste in my kitchen.
Triggered by this question:
How, if at all do GMs deal with secret actions?
It currently has no system tag, which is fine because it's not about a specific system. But it is about a specific category of systems where players keep information hidden from one another. Possibly because the assumpti...
Does anyone know about the "on-topicness" of character viability questions? I was thinking about making a meta question, but I figured it'd be easier to ask about here
Basically, I'm currently working on a proof-of-concept for a DM, as I've never played table top rpgs before I have absolutely no idea how well a certain character path would preform. Thus I'd like to ask about the potential viability of this build.
However, I also don't want to waste my time and yours by posting an off topic question
Also, this information would be helpful to people who are noobs at stackexchange sites
Game Rec has given some really awesome answers in the past though, which gives some good insight into various questions
That's part of the problem. Almost all SE sites block their equivalent of Game Rec. We allow(ed) it but only due to strict guidelines. If we laxed those we'd have a mess and even more forumy style answers
When I have a question, 9 times out of 10 I would much rather prefer getting an answer by talking to another human being, instead of filling a form and getting an answer in another form.
The only way that might be able to do that is to set who can answer game rec questions based on reputation, but then you are potentially blocking someone who has knowledge and the perfect answer from answering because they are new