They say that sometimes, when a beta SE site is discontinued, its chat room remains active, and a ghost of unanswered questions past haunts its empty halls, pinging random people to a chat room long dead.
I'm working on some design and architecture documentation for a multi-user locking feature in our project. But every time - every single time - my fingers insist on typing "multi-user licking". In email headers, in design docs, everywhere.
Actually using the Mythos isn't as fun as I'd thought.
This adventure is full of useless references for their own sake, and it's needlessly complex in order to accommodate bits of lore that never actually matter.
Site searches are at best using an actual search engine like lucine. At worst they are doing some hacked home brew crap on top of the back end database (never write your own stemmer, unless you work for a search engine company >.>)
After the performance problems we have run into with Lucene.NET we've decided to make a change, we're moving the network on to elasticsearch.
Here's where to get started: http://stackoverflow.com/search
What works:
All search operators should be in
Many changes below from the old search behav...
[yawn] I'm going to bed, but first a linkdump of the outliners I'm gonna look into more later: Fargo, LittleOutliner, and The Outliner of Giants. If anybody has experience with them, I'd love to hear about it.
Final issue of Robo and the Knights of the Golden Circle definitely drops this Wednesday. http://www.previewsworld.com/Home/1/1/71/952?stockItemID=JUL141391
@Zachiel My players like the atmosphere of Mythos play, but I probably know more about the Mythos than anyone else in the group, and that's mostly "I've read the Call of Cthulhu summaries and TV Tropes."
@Bankuei Your answer currently breaks down into: (a) Talk to them, (b) D&D isn't a good fit for focusing on narrative, and (c) find different players. The (c) part is discouraged by the answerer. However (a) and (b) are worth going into more depth on.
Primarily (b) in fact! After all, pointing out D&D doesn't encourage narrative-focused play (and in fact strongly encourages optimisation) is a very valid point to make, so suggesting alternate systems is a strong way to respond that's entirely within the asker's scope.
(for others' context: that was regarding this answer, 10k link, and I've poked Bankuei with a permalink to that message in another comment)