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00:00
It uses italic and bold formatting, and the difference between numbers and numerals, to create subtle nuance and flow throughout the piece.
I find this very impressive.
There is a person at my workplace who is very loud and disruptive (but effectively politically immune). I have headphones and a static noise generator, and the portal 2 soundtrack is over 4 hours long. This makes it better.
Heheh.
00:45
@Zachiel What was that 'argh' about out of curiousity?
(I suspect it could've been dark souls 2; that game has prompted many an 'argh')
I'm guessing it was the "morning run" bit.
00:57
Could go either way really
0
Q: How should we tag the "next" edition of D&D?

Brian Ballsun-StantonApparently dnd-next was the working name of the project. All of the branding simply shows it as "D&D": " while there are some open questions still, this is concrete news that Dungeons & Dragons (no longer Next, or even 5e, just Dungeons & Dragons) is coming soon." ... So do we tag it as 5e, o...

@TheOracle Seriously, Wizzes? That is an awful choice.
@BESW yes
Ayup. Just wait until the edition upgrade is called AD&D :D
@Magician For "Accelerated Dungeons & Dragons"
4
01:07
This will not cause any confusion for anyone ever.
and then the second release: Accelerated Dungeons & Dragons, 2nd edition
@JonathanHobbs Oh, no. Then it'll be Advanced D&D 3ed.
I look forward to our tag being destroyed.
I don't actually. I dread it. And is its synonym.
Hi jonathan i was stizzle84 then updated my name 2 my youtube channel
@TryHardNinja Hi!
01:11
Dude check me out on youtube
I'm going to say this because I know it will and I want to make sure it happens as soon as possible:
This couldn't possibly get any worse!
(there; they'll announce something even more alarming tomorrow)
@TryHardNinja i am at work and unable to do so (but for context, D&D just released its new edition without a version number, just generically titled "D&D", which is going to be extremely confusing)
01:12
#the ninja and hobbs
Yay confusion!!
@TryHardNinja [makes a fist bump so stealthy nobody knows about it, not even us]
Lol
I played mine craft hide and seek and made an info morceal
@JonathanHobbs Tomorrow: "Wizards of the Coast is happy to announce that Dungeons & Dragons is now merging with Skylanders!"
3
Standing still has never been so intence stand coming in june rated r!
Is that gonna be like that film with the bus that can't drop below a certain speed or else it explodes?
01:17
I'm not disputing that.
It could be a movie where people just stand there for an hour and a half
@BESW I am not familiar with Skylanders; what exactly makes this terrible?
Skylanders is 4 kids who r simply to dumb 4 school
@JonathanHobbs Skylanders is a relatively ordinary "elemental monsters" video game with vs and co-op mode... except that it uses physical models which connect wirelessly to the console. You save your monster's progress to the toy, and you get new monsters by buying new toys.
So you can carry your favourite monster to your friend's house and play vs/alongside his monsters on his console.
By itself it's a relatively harmless and admittedly amusing moneypit gimmick.
But now put that conceit in the context of D&D miniatures.
(I ran a DFRPG campaign where a kid's Skylanders came to life.)
01:25
Hmm, actually, that doesn't sound like an absolutely horrible idea for a console game.
@BESW [grips by the shoulders and stares in the face with deathly terror; eyes open wide, nostrils flared] DON'T GIVE THEM IDEAS
@Metool Yeah, it's kind of elegant, actually, in a "keep giving us your parents' money" TCG-esque sort of way.
(But yes I do recall this, and I generally do not like this concept of merchandise-model driven digital games, based on them being obviously moneypit gimmicks)
I haven't played Skylanders myself, but the research I did and the reviews I watched for the DFRPG campaign generally made it sound like a decent game if you overlooked the moneypit conceit.
Spyro got rolled into Skylanders, right?
Appears so, yeah...
01:35
Ah, yes.
That is the most unnecessarily metal ampersand I've seen in quite a while. — BESW 1 min ago
@BESW I'm sorry. "Unnecessarily" and "metal" don't belong in the same sentence.
Perfect.
A curious thing. On all the cover illustrations, monsters are firmly in the middle, facing us; but characters fighting them are also facing us, twisting terribly to do so. Or just running away. In every one.
A couple of quotes from here:
Why the staggered release? Mike Mearls says "PH/MM/DMG releases were split because stacking them causes big quality issues, a la the 4e errata. Too much work at once." He also adds "You will not need the MM or DMG to run a campaign. Or the PH or Starter Set to make a character" and "You will be able to run a complete campaign starting in August, with the release of the PH."
Relephant Trivia: The ampersand ("&") is a ligature (two or more graphemes combined into a single glyph) of "et," the Latin for "and." We're also familiar with "et" in "et cetera," meaning "and the other things" or "and the rest," and abbreviated "etc."
On the difference from the final public playtest packet, Mike answered "Core rules are pretty similar. Mostly tweaks to monster HP (went up), added warlock and sorcerer, and balanced out classes."
01:45
@Magician Oh, right. "Added two classes and balanced stuff. Nothing big."
It's the same playtest that dropped skills entirely a month before its end, only to find out with some surprise players actually like them.
It didn't seem, how do you say, complete?
Especially considering the utter lack of modules. Have they been swept under the rug?..
@bazola Hi!
@BESW hey
What brings you to this corner of the Stack chat? Anything we can do for ya?
just an rpg fan looking at different SE chatrooms
01:51
Shiny. What system(s) do you spend most of your time in?
well i dont actually play a lot of d&d type rpgs but I do love reading about the lore and history of the different worlds
Cool.
I spent a lot of time running D&D games, but in the last year+ I've moved into more narrative-first systems that support one- and two-session camapigns with just one or two players.
thats pretty interesting, especially the single player potential
Among other things, it means that I'm spending time in a wider variety of worlds than D&D's mechanics were able to meaningfully support.
@bazola "Twosies" --one player, one GM-- are a major thing for me right now, as I've only got one friend who can commit to regular attendance.
I'm also experimenting with Storium, an online browser-based play-by-post service with a storytelling engine that uses the "collect narrative phrases to get control of the narrative" which Fate Core has recently popularised.
Must be fun to come up with the different stories and stuff as a GM
Is Storium fun? worth the money?
01:57
@bazola Oh, yes, that's always been one of my favourite parts of the experience. But I'm also having fun exploring the potential of games like Fate Core and Storium which give the players a lot of room to help create the world and the plot.
@bazola I'm still forming my opinions but based on my experience so far--yes. Storytellers (game-runners) pay for the service, and players get invited by storytellers to join for free. It's in beta right now, so only Kickstarter backers can be storytellers. They go public in the fall.
It sounds like a really cool writing challenge, I've never heard of it before but I'm already thinking of signing up. How many people are playing? What kind of universe are people writing about? Sorry for so many questions
However, Storium is a very different kind of experience than I'm used to; non-concurrent gameplay is new to me. I'm used to having all the players at the same table, or in the same chat, at once.
@bazola A narrator creates a world and invites players--how many players is up to the narrator. The system comes with a number of pre-made worlds which can be played as-is or modified, and when it goes public there'll be more worlds a narrator can buy access to, written by famous authors or connected to established franchises.
But a narrator can also make a world from scratch.
ah i see
The current pre-made worlds are inspired by well-known intellectual properties, with the serial numbers filed off.
My favorite setting has always been post-apocalyptic
02:02
"Medical Drama" is basically House MD; "Occult" is Lovecraftian; "Steampunk" owes a lot to Dinotopia; "Mysterious Island" is Lost...
@bazola That'd work well for Storium, provided you're okay with having the danger of player-character death being removed from the table.
PCs can fail, but they don't get removed from the narrative for failing.
Yeah I would be okay with that. What I love about the whole thing is that the restrictions of the medium would affect the narrative in interesting ways
Interestingly, the more control over the narrative that players have, the more they want to orchestrate horrible, awful things for their characters to endure. Storium is good at supporting that.
Wish I could just go sign up now, but I see that the kickstarter is over
I could extend you an invite which would let you make a player-only account, but I don't really have the space in my current games to actually accommodate a new player.
So you'd be able to poke around, but you'd have to find an open-invite game to actually get involved.
I would definitely be interested in that, but I can't promise I would play right away so it's okay if you can't spare an invite
02:12
If you give me an email, I can send you the invite. It'll let you make a player account and then you just decline to join my game and keep the account.
Sure, is there a way to send personal messages through SE?
Alas, no. However, you can edit/delete messages within about 5 minutes of making them, so you could put your email up and then remove it.
Got it.
Appreciate it
No problem. I did similar things with people here when I had the Fate Core beta pdfs.
Sent.
Oh hey it looks like now that I joined I could pay to get access to the beta anyway
Thank you for the invite
02:26
My pleasure!
Storium isn't going to replace my tabletop gaming, but it looks like a good addition for games with friends who I wouldn't be able to play with IRL due to distance or schedule problems.
@bazola there's actually some major reasons why you can't PM anyone: possible bullying over votes, peoples' tendency elsewhere on the internet to say "sure i can solve your problem, send me a PM and we'll talk about it", etc.
That last one's a big one: solutions should stay revealed to everyone, so that if you're giving someone a stupid, terrible, abhorrent solution, it can receive downvotes accordingly, and everyone's kept on the same page as the person with the problem reveals more details about their situation.
That makes sense
@BESW Off to pick up lunch again, then I'll create a Storium character.
@JonathanHobbs Woo!
...haroom. I keep forgetting that some versions of Nordicism include a superiority-by-Atlantis clause. Some day I will include that in a game.
It will probably feature a black-haired olive-skinned Atlantean laughing really really hard.
02:54
@BESW what's that clause mean?
@JonathanHobbs One of the justifications for Nordic racial supremacy is the claim that the Nordic peoples are, in all the world, the most directly descended from the denizens of Atlantis.
The Nordics have an idea of racial supremacy!?
I did not know this at all
Are you familiar with the Nazi ideology of the Aryan race?
It's an extreme expression of Nordicism.
Not that Nordicism was ever not extreme, but even in relative terms...
"Nordic," in the Aryan "master race" sense, corresponds to the Germanic peoples.
Yanno--blonde, blue-eyed, fair-skinned descendants of Proto-Indo-Europeans, associated with physical and intellectual superiority because... well, reasons... and thus heirs to a manifest destiny of territorial and cultural expansionism.
I've been invited to a 3.5e game that's starting up by a friend playing his first ever game of D&D. The party consists of: two rangers, two fighters, a rogue, and himself, a bard.
This will be very fun for all of them, I think, and I say that with sincerity.
Cool.
03:04
I have timing concerns because most people are in America, but I am fairly tempted to roll up a Cleric or something.
Roll20?
A healy sort sounds useful.
03:21
Whoops, that script is having a bit of trouble.
@JonathanHobbs Oh, nice.
03:34
@JonathanHobbs That sounds like a fun party. The DM will probably have the do some work to make it work - giving easy access to potions, for instance - but it's always fun when people play what they want to play, not what "established wisdom" claims is the right thing to play.
In my first time GMing, the cleric was the first two characters to die.
2
....if only because technically the vampire was still alive, just permanently removed from play.
(In his defence, the "hide from the sun in a bag of holding" plan would have worked indefinitely, had the cleric not proven extremely susceptible to the rebels' "tea and please" interrogation tactics.)
(Said susceptibility was the primary cause of the cleric's second death, at the hands of his remaining party members.)
afk bills
03:57
@lisardggY apparently he is a very experienced DM. And yes, I agree! I look forward to it. If not playing in there, then hearing my friend's tales about it.
@BESW Was that the dwarf who died from his burns and medical assistance?
Also, bards are my favorite class ever.
Same here.
04:13
I think they're pretty great too. Personally I've always rather liked Clerics, so the opportunity to play in a 3.5e game is pretty appealing to me.
I played an Oracle in my latest pathfinder game. I think it's the first divine character I've ever played.
Well, divine character in a D&Dish game. I played a religious character in an Amber Diceless game.
0
Q: What is the intended purpose of the 'fun' tag?

GMJoeA recent question included two new tags. One of them I do not understand the purpose of: "fun." What kind of questions should this tag be used for? Given that discussing tabletop games is the favorite hobby of many of our contributors, it seems to me that we could apply it to any question on the ...

04:27
@JonathanHobbs Yes. Yes, it was.

The Tale of The Dwarven Cleric, or I Poke Him: 101 Stupid RP Tricks, Volume One.

Dec 26 '12 at 12:06, 7 minutes total – 36 messages, 2 users, 0 stars

Bookmarked Jun 25 '13 at 19:03 by BESW

05:16
@BESW this must be the second or third time I've read that and I still enjoy it rather a lot.
I have awesome players.
You do.
I am setting myself a challenge for the next Fate session. The first one involved some investigation, then combat with a werewolf. The second one involved escaping from a monster pursuing them, and involved a bunch of craft checks and some other stuff - but still, mainly combat.
Next stop, no physical combat?
The next session is going to be set in a researcher's lair. It's a bit like a lich's labyrinth: trapped, with dangerous monsters inside it. Normally, it's just trapped, but some of the dangerous monsters are no longer in their cages. It's gone to hell due to lack of repair, and the fact that gangs of werewolves have tried on multiple occasions to break in and steal the researcher's research. (possibly successfully, I'm not sure)
@BESW That's the one!
None at all. Puzzles and challenges and no fighting.
If there's a dangerous monster featured, I'm going to make sure it's scary and an obstacle to work around, not confront.
(working around it might be tricking it to charge through a door for them, but it's still not going to be them fighting it, because they'll die)
If there's combat, it might be verbal combat, or merely involve a trap or difficult feature of the dungeon "fighting" them.
Talky conflicts can be fun.
But yeah, experimenting with step-back challenges can be fun.
I once ran Problematic through a game like that.
05:26
@BESW What was it like?
Interesting!
The primary movement of the piece was his character traveling through dangerous terrain to reach a goal.
So we listed the dangers he'd face, set difficulties, and made it a challenge.
He rolled to find food, to cross a river, to camp safely in a forest, to not get lost, etc.
Then when something interesting could be zoomed in on, we did so.
For example, before he rolled the Overcome to camp safely, he Created an Advantage to have prepared his camp well.
Then he rolled really well on the Overcome to camp safely, but thought that was boring.
He hadn't defined his trouble yet, and invented one specifically to get compelled for a wolf attack.
But his created advantage said that we wanted to zoom in on this action.
So we had his good camping prep allow him to escape just ahead of the wolves, and we turned a single Overcome action in a challenge into a series of Overcome actions as a contest (Problematic running away vs wolves chasing him).
He succeeded in escaping the wolves, which gave him a single success in the larger "travel through the wilderness" challenge.
Had he failed to escape the wolves, we probably would've had an actual conflict.
Basically, instead of taking a flat-out success on a challenge check, he gained a Fate point in order to expand that single roll into a contest with the potential to become a conflict.
We used challenges to do a kind of montage sequence that could dip down into contests and conflicts where it looked interesting enough to warrant that.
Woop, gotta go.
Bye.
06:03
@BESW Neat! I think I'll need to put on my thinking cap prior to our next session and develop some non-combat challenge creation muscles for practice.
Like take some challenges that've been fun in games I've played and see how I might model them in Fate.
or create whole new ones to try to model.
06:25
Spent a bit too much time this morning going over the covers of the PHB and DMG from AD&D 1e to vNext.
06:42
@lisardggY What for?
I didn't like the cover layout much, but going over old editions, it seems to be something of a deliberate throwback.
1st and 2nd edition AD&D had relatively minimalist design. A full-page cover image overlayed with the book's name and a (relatively large) title/logo (usually a fully spelled out Advanced Dungeons & Dragons), and some more text at the bottom.
3e took a very different approach, where the line's branding is the first and foremost design element, no dominant cover picture, and relatively minor differences between different books (I'm talking core books here).
4e took a slight step back in that respect, with a large cover image, but still a very dominant logo and brand identification in the top third of each cover.
Next, however, goes back to the dominant cover image, even moreso than 1e - the top logo is a condensed D&D logo, and very little brand identity across the line.
I think this is deliberate, when seen in the context of other "we're so retro" moves by WotC on this edition.
07:05
@lisardggY That would make sense.
Or possibly that's a red herring, and this is just the cover layout that won in this particular edition.
I think the covers are pretty great, personally.
I love the art, but feel that it needs a bit more than just the art.
@lisardggY It has more than the art! It has a prominent title, a branding strip that literally and figuratively sticks out in the bottom left, and a more subtle piece of branding just above the title.
I dunno if I ever cared about much more than that for the 4e books: I just needed the title, and the picture to help me differentiate.
@JonathanHobbs It's there, but it's a lot less dominant than in earlier editions. I prefer the older style. I think I liked 4e's balance of image vs. brand the best.
(Also I liked what they did with the 3e and 3.5e books - the handbooks looked relatively consistent, with a difference in the emblem on the front - but I prefer them stepping away from that; what they did in 4e was more useful to me.)
07:21
Morning.
Morning!
Morning‽
The interrobang is among my favorites punctuation marks.
Yes, I have several favorite punctuation marks.
@lisardggY I like the en dash, myself.
I want to check if I have something straight re: spellcasting in D&D 3.5e. Is this an accurate summary of Wizards, Sorcerers, and Clerics?

Wizards: Prepared casting. Limited amount of known spells based on what you can jam into a spellbook. New spells learned each level, plus whatever you can copy down. Limited spell slots per day. Spells are prepared from spell book into spells known each day.

Sorcerer: Spontaneous casting. Spells are simply known. New spells are learned each level. Hard limit on spells known. You don't learn spells off a scroll. Limited spell slots per day. No prep.
@BESW An underused and unappreciated mark, indeed.
07:27
@JonathanHobbs Yes, that's accurate.
There is... almost no class that uses spells proper without running out eventually, to my knowledge.
Addendum to Wizard: "plus whatever you can copy down" requires access to the spell in a copyable form and materials to write it with (with a level-based gold piece cost) and space in a book to write it in.
@Metool Pathfinder lets you cast cantrips pretty much without any limitations, though 3.5 was a bit different, I think.
@BESW Right, but as long as you have a scroll or book to copy off, and something sufficient to write it in and with, you can copy it down.
@lisardggY Yes, but those are a separate class feature, and only classes that can cast at 1st level gain them.
07:30
Wow. Clerics are like... the kings of spell access.
Sorcerers are limited to what they know. Wizards are limited to far more: what they've copied. Clerics don't even care, they just have their entire list to pick from.
I must away to shop and go home! Tally ho!
@JonathanHobbs Druids are even insaner, because they have the same kind of "entire list" access plus their spontaneous casting is for summon nature's ally, which is much more adaptable to situational need.
(And at higher level includes summoning unicorns to do healing for you.)
Also, pet, but that's a different thing entirely.
Yes, pet, and wild shape. But in terms of pure spell access/versatility and ignoring other class features...
Clerics are more... shape-able... as a class, to conform to a particular build.
But druids are the out-of-the-box masters of "Sure, give me a couple hours to re-set and I can do that." Wizards can beat them with effort, but not out of the box.
08:13
@BESW I remember you helping me to make a 3.5 druid to basically do that
 
1 hour later…
09:20
The runestaves from Brian's answer reminds me of a character from Fairy Tail named Mystogan:
He carries around a collection of mismatched staves and uses those for his abilities.
As far as the anime goes, I don't think you actually see him do much before he departs due to plot (perhaps permanently, I don't know)
I am pretty sure he has no magical ability beyond the use of his staves - in a world where magical ability is usually an inherent property of a person.
Like... everyone else doesn't rely on implements to use magic?
09:41
@Metool Correct. A couple of summoners do, because they need the key for the creature they're summoning, and some people have magic that necessarily involves an object (e.g. sword magic), but that's about it.
(I would say summoners have magic independent of their summons, but there's only a couple of characters in the show who do summons, and they and their summons are jokes - the subject of them, the butt of them, the be-all and end-all of them. Which is a pity, because they could do so much more, but they don't.)
09:56
@JonathanHobbs Think about films, too, and the way they stretch time.
Fate is a very cinematic kind of experience, scene-wise, and challenges can sometimes be considered montage-y.
Like in a CSI-type show where they have a bit of pop song playing over cuts of the characters doing Science Things for thirty seconds, then someone comes into an office with a new clue.
Or the bits in Lord of the Rings where we get the series of aerial shots of Aragorn and Legolas and Gimli running along mountain ridges; that's a challenge of endurance, speed, and navigation.
Or if it's the bit where they're tracking the hobbitses, that's a conflict where they try to track and catch up to the orcs while the orcs try to lose them.
@BESW Whoa, that's true :)
@BESW Fate. Yum! :)
@JonathanHobbs So yeah, challenges/contests/conflicts can all stretch out or compress time.
But with challenges and contests it's probably more obvious how to do that.
A contest can be a car chase can last minutes; a contest between rival companies to gain a government contract might stretch over months; a contest between immortal wizards to be the first to decipher the Arcane Scrolls of Win could last centuries.
10:21
@BESW Oh wow. That is pretty cool.
@JonathanHobbs Have you not yet been converted to Fate? :)
@BESW BTW - how goes your Storium games?
@InbarRose Oh, he has.
I'm just still his mentor for unlocking its potential.
@InbarRose Slowly, but awesomely.
Problematic has me in a very slow single-player Elephant King game which is giving me a lot of insight into the way Storium does pacing and challenges, despite having only made one move so far.
Also I love the Elephant King setting and wish I could figure out what it's inspired by.
Because I want to read/watch/listen to that.
What's the Elephant King setting?
3
Q: What's "The Elephant King" setting inspired by?

BESWIt's pretty clear that Storium's pre-made settings are firmly rooted in specific popular works: "The Mysterious Island" is "Lost;" "Steampunk" is heavily inspired by the Dinotopia franchise; "Medical Drama" looks a heckuvalot like "House MD" to me. But I'm not familiar enough with post-colonial ...

hmm
I would say is Crusader based.
All the European knights came and invaded the middle east, and then left. Leaving a few castles and some lords behind...
10:27
Yes, but it's post-colonial Africa and that's throwing me for a loop.
Plus, I would suggest asking about that in the comments on the Storium Kickstarter.
@InbarRose We've had I think... one individual session several months ago, then more recently, two sessions following a Hellsing-like organisation named the Gatekeepers of Tartarus. We're using a mission structure, where every session winds up its own individual story, but there's an overarching story between them, and continued characters (with the exception that the players can have multiple characters available at the base, so they can start each session with a new character if they want)
That reminds me, have you guys seen the new Constantine trailer?
I don't remember putting my vote on that question.
@BESW Where does it say that?
Plus, the basis for the story sounds a lot like post-colonial Africa, but the fact that it's knights and castles makes it more medieval and less imperial age. It's easy to switch around the flavor of the story, but it really sounds to me like the middle east after the Crusaders left. A period not often covered in history, and mostly forgotten....
10:34
@InbarRose It never says Africa, but it's very clear: lions, elephants, some of the names are either African or Indian in flavour...
The social structure and magic systems implied are very NON-mid-eastern.
@BESW Yes, I understand that, but that can easily just be flavor. Knights and Castles from a land that dominated a country and then left? Leaving the local population to reclaim what was once theirs?
Nature magic, sacred groves, etc.
But more than that, you're just giving a very generalised concept and all of Storium's settings that I can identify have a much much more specific intellectual property they're inspired by.
As I outlined in my question.
Okay.
I concede.
They just don't do much re-fluffing or re-contextualising. They file off the serial numbers and make things generic enough that there's no copyright problem, but they don't add a lot of overt innovation of their own. If Elephant King is the only exception to that rule... well, okay, and I want whoever was responsible for it to write a lot more!
It really does seem like this guy is right:
I would be inclined to look toward Haggard's Allen Quatermain books, the most famous of which was King Solomon's Mine. That said, those books don't really match up with "post-colonial" in any way. There's a whole genre of "post-colonial" literature out there, but most of it is semi-historical and/or allegorical. — Sean Duggan May 14 at 23:08
10:42
Mmm, except that it's really not. At its heart, Elephant King isn't a Crusade story or a White Man in Africa story. It's about the natives, not the foreigners. It's about recovering from invasion and colonisation, about rebuilding and reclaiming.
And if there's one thing Quatermain isn't about--it's not about the natives' point of view.
.. Okay.
I think we're grasping at straws just because we don't have much Africa-from-the-Africans literature in the Western gestalt.
I already told you about Things Fall Apart?
I believe so
in BESW's Spoil-Lair, Apr 13 at 11:56, by Inbar Rose
I once read an interesting book called "Things Fall Apart" Which was very insightful into African Culture.
11:00
@JonathanHobbs [poke]
@BESW Hi!
I have just now opened Storium.
Yey!
So, apparently opal can form in weeks or months rather than hundreds of thousands of years, if conditions are right.
2
Source. (PDF)
This goes into my Awesomely Fantastical But Totally Legit Real-Life Things To Use In My RPGs file.
Character review complete
@BESW What else is in there?
@Metool A lot of other geological setting-y stuff like how caves form from the relationship between limestone and basalt on volcanic islands, and limnic eruptions.
Stuff like why certain architecture is climate-specific, how pirates most often organised their leadership, and various kinds of historical locks and keys.
@JonathanHobbs I'm not seeing your character, have you submitted it?
Oh, okay.
anubish.deviantart.com/art/Red-Knight-105300953 <- Not gonna use this guy, but he's super great lookin'.
Indeed he is!
dangit that's not what an open padlock means
@JonathanHobbs Means the Kickstarter got enough donations to unlock the feature, but they won't actually have it ready until the public opening Novemberish.
11:16
@BESW Oh right.
I can change this picture later, right?
Iiiii'm not sure.
I know you can add one later.
Let me go check with T'Chaka.
Yes. Yes, you can.
Excellent.
@BESW T'Chaka?
And yes, he's named for the Black Panther's father.
I.. I dunno all these references.
11:22
The Black Panther (T'Challa) is a fictional character appearing in publications by Marvel Comics. Created by writer-editor Stan Lee and penciller-co-plotter Jack Kirby, he first appeared in Fantastic Four #52 (July 1966). He is the first black superhero in mainstream American comics, debuting several years before such early African-American superheroes as Marvel Comics' the Falcon and Luke Cage, and DC Comics' Tyroc, Black Lightning and Green Lantern John Stewart. Black Panther was ranked the 71st greatest comic book character of all time by Wizard magazine. IGN also ranked the Black Pan...
The Shadowcat is a character from the Elephant King setting who gave me really strong Black Panther vibes.
Yes.
They were named almost simultaneously, and in the 70s he experimented with being The Black Leopard to avoid Unfortunate Implications.
So they're producing a Dark Dungeons film? And apparently playing it straight, not ironically?
Isn't that already baked in?
Ah, I see:
> [T]he movie is carefully faithful to Chick’s world. The thing is, Chick’s world is insane.
11:36
Zone of the Enders?
Oh, I see you snipped that other bit.
@Metool Yeah, it wasn't really relevant.
And it's premiering at GenCon.
Funny.
Meh. Gest Dungeons and Dragons movie.. is D&D.. because it is so cheesy. (oh look, the whole movie is on Youtube) .. You have to see the first scene again.. it's priceless.... So much... just... cheese.
Apprently there was a *second* sequel to the old and terrible D&D movie, and that one used D&D 4e rules.
Yes, the movie did.
@lisardggY "rules", what rules? :)
It was a movie. They never rolled dice.
Movement?
11:46
@InbarRose Didn't see it, but a friend who did said they had specific references to 4e rules, like a weapon shopkeeper saying he had this magical weapon in stock at Heroic or Paragon tiers.
@lisardggY Seems more like a nod at D&D than basing the movie on it.
I did see the movie, horrible as it was, and I didn't notice any "rules" ?
It's a movie called Dungeons and Dragons. Of course it's basing the movie on it. :)
@lisardggY I mean on the rule system.
You didn't have level ups etc..
Again, if you have people moving in ways that seem off, that's close enough.
[coffees up]
Of course it's just a nod to it and not actually run by the rules. But just as the first movie (and possibly the second, I couldn't bring myself to watch that hunk of trash) based itself on tropes, references and citations from classic D&D, this movie updated it for 4e concepts.
11:52
I didn't notice any of that (then again, it was a long time ago)
Oh, that is on youtube as well... (they all are)
Morning
@Aaron Morning.
12:40
The ONLY DIFFERENCE between YOU and ME is that YOU stop HATING EVERYTHING once YOU have had COFFEE. #NoSkarobucks
12:55
@BESW I imagine this is the kind of musical atmosphere in Ricky's Coffee Club.
That works.
Just, yanno, if the singer were Eartha Kitt gargling gravel.
Well... How about this then
Or.. the arguably better version
laughing at the dnd next tag meta question and @brianballsun-stanton 's devils advocate answer
13:03
I'm trying to remember which songstress I had in mind specifically for the voice, but that "crooning into the mic" 1920s/30s style is definitely what I had in mind.
I like jennifer connely in dark city only because it reminds me of jennifer connely in the Rocketeer
And of course... Ella
Yeah, those are definitely all well within the stylistic ballpark.
@besw still nitpicking on my m ove
13:10
@InbarRose Try to think of the female vocal equivalent of Tom Waits.
@JoshuaAslanSmith Oh?
trying to decide what I what berengar to do to gear up as it were
cue 80s movie montage
the dark part of me wants me to literally write it out like a very cliche montage in a screenplay but I know that way lies madness
just trying to workout how I would use one of my cards on it
@InbarRose One of the ones I was thinking about when I said that. Sidebar: Rocky perfectly captures Philadelphia, which I have to believe is an extremely happy accident given everything I know about hollywood and the creative process there
@Sardathrion I was mistaken about the not-lines & not-veils question
13:16
@lisardggY Yeah.... :)
13:51
Man, I forgot how chilling this song can get.
(I don't normally just paste songs and videos in here, but it seems like that's the trend now, and it seemed a bit quiet) :)
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