WS: 30
TOUGHNESS: 3
STRENGTH: 3
WOUNDS: 8
CURRENTWOUNDS: WOUNDS
loop N over {1..10} {
ATTACK: (1d100 < WS)
DAMAGE: ATTACK*([explode d6] + STRENGTH)
WOUNDSTAKEN: [highest of (DAMAGE - TOUGHNESS) and 0]
CURRENTWOUNDS: CURRENTWOUNDS-WOUNDSTAKEN
output CURRENTWOUNDS<=0 named "dead in [N] round(s)"
}