they're keeping tight-lipped about the status of Mantle support in BF4, but my gut feeling is that they probably got it mostly working to the point where it renders the game, but there are either rendering artifacts, or weird, unacceptable FPS drops, or stuttering, or stability issues, or actual performance regressions where it's better on D3D
they aren't using OpenGL at all right now, and the overhead in D3D is pretty damn high, so I would expect it to add 10 - 20 FPS to people who aren't yet getting 60 FPS