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12:06 AM
@Himitsu_no_Yami I imagine you'd have felt a lot worse if they'd rolled a 1
 
@Someone_Evil Yeah, but I had plans for it so all is well
 
Did the players know your plans?
 
12:25 AM
If they knew I had plans in case crap hit the fan it wouldn't have been as meaningful
 
I wouldn't be concerned about it so long as everyone has fun.
I fudged some NPC hitpoints last session because it was more dramatic for the players to get captured then to win the fight they technically should have won.
 
Ben
I was awarded a silver 5e tag badge
[chuffed]
 
@Ben Nice work.
 
Gratz! I'm still here with my bronze badge
 
@Ben Now for the hard one. I got silver in march last year and am still working on Gold. Slowly....
 
Ben
12:31 AM
Noice
Silver is double bronze, so is gold double silver?
 
More than. Silver is 400 score from 80 answers. Gold is 1000 score from 200 answers.
 
Ben
12:51 AM
Ohh, Double and a half
 
user15026
1:12 AM
@BESW yes they are omg
 
Ben
So I gave my gf the Amulet of Samarkand (book 1 of the Bartimaeus Trilogy), and she's said she's really enjoying it, which is great.
She's a couple of chapters off the end, and I would have thought she'd be tearing through it at this point, but she's just reading it chapter at a time. It's frustrating me XD
Just because I couldn't put it down at that point, by comparison haha
 
5e-dnd: Would a question about the ramifications of allowing the Sorcerer's Extended Spell Metamagic to apply to spells with a duration of 1 round or more (instead of just 1 minute or more) be too broad? I'm worried it would just amount to "analyze all 15 or so of these spells for me"
 
Ben
1:30 AM
Personally I don't see the issue with that... the question is specific, the answer is extensive, sure. But that's not an issue?
 
@Medix2 Doesn't strike me as too broad--that list of 15 spells is the sort of thing that an expert could look at, think about for a sec, and pick out "these ten don't even benefit, really, those three aren't a big deal for their utility, but you have to think hard about these two."
Whereas a novice doesn't have the experience to be able to see those categories, or explain it... sounds like it could benefit from expertise.
 
The one problem is that I'd probably have to specify how the doubled duration affects each spell since for some reason they're all worded differently
 
Ugh...
 
Which I can definitely do, and have it be the sensible meaning of 'doubled' but...
 
"What are the ramifications" is also edging into XY territory, probably. There might be some context that would help: "my player asked for this, here's the sort of campaign we're playing, what should I be considering when saying yes/no" or the like.
 
1:33 AM
Cuz to me it doesn't seem overpowered, it costs a limited resource. Though I do worry about shield, color spray, and booming blade
Yeah I could certainly elaborate why the question came up. Player wanted to use Extended Spell on blade ward and I was just like, uh... technically no, but let's go with it for now
 
3
Q: Spell Sniper Feat, do multiple stack?

a CitI was looking the Player's Handbook and I saw that there are 3 different types for Spell Sniper. Simply put, does choosing all three of them create an 8 times multiplier? For example, say that a Lv 10 Arcane Trickster were to use the three ability score improvements he/she had to take three fe...

 
@Medix2 Sounds good--with some description of what the campaign's like that'll help inform the category-judgments =)
 
Ben
2:30 AM
So @MikeQ @linksassin @KorvinStarmast and all others willing/able to comment on my revision of the Corruption system.
I have already started to get into "how it works mechanically" i.e. thing happens - players respond in this way - this outcome occurs; and I just want to make sure that the points we were discussing yesterday have been addressed.
So the fundamental system has been established
Also o/ @V2Blast
 
@KorvinStarmast The main app is just a compendium reader, so it's mostly useful for those who want to be able to read the books offline... Probably more useful for those with tablets. There's also a player-experience-focused app that's currently in alpha testing for subscribers - that has things like character sheet functionality offline.
@Ben \o
@Rubiksmoose Correct. Aside from PCs, monster height is only sometimes mentioned outside the statblock (i.e. in the lore/flavor descriptions) as far as I know.
 
3:17 AM
@NautArch Indeed, resistances to the same thing never stack. For instance, tieflings have fire resistance, and absorb elements grants resistance to the triggering damage type, but you would only halve the damage once if a fire bolt hit you and you cast absorb elements in response to it (meaning there's no benefit to doing so other than the damage boost to your next melee attack).
@Kuerten Ah, good reminder! Thanks for sharing :)
@NautArch 600 feet, by me. We were level 17 or so in a homebrew campaign, and we were preparing to attack a dragon that we knew was coming to attack us. I was playing a UA revised ranger (Deep Stalker subclass, i.e. the original version of Gloom Stalker from the same UA) with the Alert, Sharpshooter, and Elven Accuracy feats. Sharpshooter meant no long-range disadvantage on my longbow (oathbow, specifically) attacks I got to shoot it several times before it could even do anything to us :P
I think it was theater of the mind for that part of the fight
@Ben Congrats :)
 
Ben
Ty :)
 
3:37 AM
@V2Blast And that Usual Suspects-style lineup of the giants in the MM.
 
@Medix2 In that particular context, it probably seems fine :)
 
(Man, now I wish they had given the giants the right poses.)
 
@nitsua60 lol
 
3:55 AM
9
Q: Can I apply great weapon master's -5 atk, +10dmg feature to a bonus attack?

VaranatSay I trigger the bonus attack granted by GWM's first feature, (bonus attack upon crit or killing blow). Can I then apply GWM's second feature (-5 atk, +10 dmg) to that bonus attack? As a barbarian at level 5 (extra attack) , this would mean that I could use this feature a total of 3 times — th...

 
4:25 AM
Are there card-game vocabularies for turning cards sideways and then back upright? I know of M:tG's "tap" and "untap" but I'm looking for other inspiration.
"Trophy" is an itch.io collection maintained by technoskald, gathering all available material for the Trophy Gold TRPG in one place.
 
4:44 AM
What is Trophy Gold?
 
Trophy by Jesse Ross is a dark fantasy / psychological horror storytelling game. Trophy Gold is an OSR-style long-form variant.
 
5:18 AM
Looks interesting. Probably not something for my group, though.
 
 
2 hours later…
7:02 AM
2
Q: How many tiles does a creature larger than medium move?

HuskyA large creature on a square-tile map takes 2x2 spaces. If the creature can move up to 30ft and the each square-tile is worth 5ft does a creature move up to 6 squares or 12?

 
 
1 hour later…
8:12 AM
7
Q: Does the reply to the Message cantrip have a time/distance limit?

NathanSThe message cantrip says the following: You point your finger toward a creature within range and whisper a message. The target (and only the target) hears the message and can reply in a whisper that only you can hear. The spell itself has a duration of 1 round and a range of 120 feet, but I...

 
 
3 hours later…
Ben
11:24 AM
Have added a bit more to the latest corruption version
 
11:46 AM
@Ben Link to the most recent googledoc?
@Himitsu_no_Yami no, as long as it isn't personal. (But I tend to give players enough rope that they'll more often hang themselves than me as DM need to do anything at all).
 
Making a bit of headway on Cardboard Monsters. Throwing out positive and negative tokens in exchange for a still-sketchy card-flipping mechanic.
 
@Himitsu_no_Yami For great justice! the dice are indeed fickle
@BESW I have a vague memory of playing Eucher years ago, and in that game one of the cards had to be sideways, but I can't remember why. (In re your previous question about card direction) But that was only when they were face down, I think.
 
sale, 20% off: In The Deep, Deep River is a new game by Diwata ng Manila about our inner fears and about the things we've left behind. Play as Finders diving into the depths to retrieve what the Waters have taken from us.
@KorvinStarmast Given Cardboard Monster's theming, I'm looking at "time out" as a potential phrase.
 
12:19 PM
@BESW Ah, is the idea "straight up and down is active, card turned 90 degrees is in time out" or something like that?
 
12:39 PM
Something like that yeah.
 
@V2Blast Yeah, I guess I didn't think of "resistance to spell damage" and "resistance to fire damage" the same thing when a fireball hits.
 
 
2 hours later…
2:20 PM
I think I may be in a minority around using suggestion in combat.
 
Expecting it to be used, or not used?
 
Not to generally be used.
But it also seems I generally put a higher bar on what you need to do to make it viable.
It's one of those spells that a PC wants to use loosely against an NPC, but will really dislike it when it's used loosely on them.
 
It has a disadv clause which is basically 'in combat', no?
No, it's just end-on-damage, which is maybe close enough
 
Right, it just says if you or an ally damages them, it ends. And that you can't ask someone to do something that will be an obviously harmful act.
The latter bit being pretty general, too.
What is 'obviously harmful'?
I guess I've never liked it when my DM has said "drop your weapon" and roll a Wis save.
Like, why is that reasonable to ask during combat?
Maybe "You're weapon is too hot to handle, you should drop it". That would be more reasonable. I just want more effort into the spell, I guess.
 
@NautArch Isn't that one of the modes of command?
 
2:32 PM
@Someone_Evil Yeah, it is. But it wasn't command.
And suggestion isn't command.
 
Depends. Maybe the target can come up with their own justification, e.g. "Drop my weapon? Yes, I do feel a cramp coming on..." or similar. Otherwise it risks getting into fuzzy territory of arguing whether or not the suggestion was convincing enough.
 
I dunno. For me, that bar for 'reasonable' needs to be clear. Otherwise either side can decide if it's reasonable.
And that's why the 'why' is so important. It's fuzzy without it.
If you're going to be clever and use it, then be clever.
"Your sword is a giant snake, drop it!"
 
It is pretty subjective, yes.
Sometimes I've had enemy casters give loosely-worded suggestions, so a targeted player character has room for interpretation.
 
JC's suggested uses make some sense, but I don't love the "flee! A dragon comes" unless the characters are of a low enough level to be scared of that threat.
THe others he does back up with "your sword is cured" or "don't attack, i mean no harm"
the latter works if the caster does no harm. But once they do, then it's clear they were lying.
 
3:27 PM
Has anyone used the Beyond20 browser plugin for dndbeyond/roll20?
 
3:40 PM
@NautArch I may try to access it tonight when we play.
 
@KorvinStarmast i'm trying to get it to work, but it's not. Can't figure out how.
 
@NautArch I'll be using Chrome, not sure what browser you are using.
 
@KorvinStarmast firefox, but i can try it out in chrome
didn't work in chrome, either
confirmed the correct roll20 charactersheet type is used
 
@NautArch Well that's fun, I'll see what I can figure out tonight.
 
@KorvinStarmast yeah ;( don't know if i'm doing something wrong. the info on beyond20's page is sparse.
Is that a stackable question?
 
3:55 PM
if you can get ahold if @keithcurtis he's very knowledgeable on roll20 (and he's posted here with some frequency) - he may have the kind of answer you are looking for. I'd suggest trying it out as a Q.
 
4:14 PM
> THe others he does back up with "your sword is cured" or "don't attack, i mean no harm"
Just realised you must have meant to type "cursed" rather than "cured".
I thought perhaps you meant cured of being a giant snake. :-)
 
Ha!
 
4:26 PM
@NautArch if you get your question answered or figure it out, lmk in case I forget to check before leaving
 
@Himitsu_no_Yami will do. Really frustrating.
 
I remember not having any problems with it when I used it. Just to be sure, are you using Chrome?
 
Tried it on chrome and firefox.
 
Hmm... I'll definitely check on this for you
Also, I just realized I asked a dumb question and the answer was still on screen if I paid more attention lol
 
4:35 PM
@NautArch I wonder how much money I'd have won if I went back in time to when D&D came out and bet everyone that an article/video about elite Hollywood D&D clubs would be released decades later.
 
ha!
 
@NautArch Surprisingly I think I'm mostly with you on this. The range of suggestions that could be considered reasonable in combat is really narrow. Even something like "Ignore the wizard, take down the big troll!" is pushing it.
 
@MarkWells suprisingly? We agree on a lot! It's just when we don't...we don't :P
 
4:56 PM
At that point you may as well never use suggestion on PCs
 
@MikeQ Not during combat, and i'm always wary about using it on PCs. Same with Counterspell.
I actually really dislike counterspell as well because of that. One of my players currently has it, and it's tough to remember to not say what i'm casting.
 
@MikeQ I keep coming back to Cavegirl's method of handling charm spells, which is to give XP rewards for cooperating with the spell.
 
@MarkWells How does that work? DOes the XP reward scale up with player level?
and what happens if you do milestone?
 
@NautArch I'm not sure, she didn't go into that level of detail in the thread I saw. Let me see if I can find it.
 
I guess the flipside is to also work the narrative story on the suggestion so as not to make it not fun.
 
5:04 PM
I just take care to use charm-type spells only on players who I know will happily play along with it. (Sometimes the delight with which they'll act against the other characters is welcome but a bit surprising :P)
 
So for anyone who's played the Master's Vault on roll20. I'm running without the premade characters so we have two characters using classes the part in the forest didn't account for (Warlock and Monk) any suggestions on what ability check to ask those two players for and how to describe it?
 
We tend to be a very combat-focused group. REmoving a player's agency to remove them from the game is really dangerous.
@Himitsu_no_Yami why would their ability check be different?
 
GcL
Once nice thing about being home all the time, is my old books are just a few rooms away. Going to go read through some 2nd edition classic Gygax to figure out where wild magic was from.
 
@NautArch Every class is given a different check for this part. I can paste the examples
Helene then asks each PC to perform a task they excel in. She knows the character’s abilities well since Elaria shared so many stories with her. Below is the command Helene issues to each PC and the relevant ability check required.
 
@ACuriousMind One of the many things you can do "if your players are mature about it". My wife designed a one-shot where the endgame is half of the party getting charmed and ordered to murder the other half. So far nobody has flipped the table over that, but I could see it happening.
 
5:09 PM
@Himitsu_no_Yami What if you asked the players to choose from the list?
Or if you chose based on which character has the best bonuses (or even proficiency) in those skills, rather than just their class?
 
@Himitsu_no_Yami I think the monk can do the Rogue's skill and Warlock can use the Wizard's
 
I'm thinking maybe deception for the warlock
 
@Himitsu_no_Yami Monk: "Does a dog have the Buddha-nature?" Wisdom (Religion) (Probably a bad idea; I think I'm alone in wanting D&D monks to be actual contemplative-religious monks.)
 
@MarkWells Hmm. I'm not sure I totally agree with this. I mean, I generally do, but it's also weird to reward the behavior I want their character to do rather than what they do.
Such an explicit system leads to the DM directing character development.
 
One thing to note is that each of the ones in the table line to up that class's primary stat so I don't think Warlock should use Wizard's in this case but I might've come up with the skills now comes the part of figuring out the command for each of them
For Monk, I think maybe insight would make sense
 
5:17 PM
@Himitsu_no_Yami You could do Charisma (Arcana) for the warlock.
@Himitsu_no_Yami Tell me the true way to defeat your enemy Wisdom (insight)
 
@NautArch Ooooh I like that one
 
GcL
@Himitsu_no_Yami Warlock could be "Show me the power of your patron" Monk could be "Describe how one's mind becomes one with their body."
Essentially asking about the patron and ki
 
Maybe present 2 tasks for each player and let them choose? One mental, one physical?
 
@MarkWells Also, I've always used Inspiration as reward for doing these things, too. The XP thing just seems a bit wonky for me.
Especially if it doesn't scale. It becomes much less meaningful.
 
@NautArch It also risks the other problems of personalized XP.
 
5:25 PM
@NautArch The reasoning is that any rewards for anything are somehow based on the group choosing to value certain character actions over others. A very common OSR critique of "modern" (2e and later) D&D is that XP is mainly awarded for getting in fights.
 
@MikeQ that too
@MarkWells What might be interesting is inspiration being able to be given by other players...
 
@NautArch I've played a game that used that system. It was indeed interesting.
 
It'd be tough to handle so that it's only given when it makes sense, but it's a nice way to get them to play together more.
 
5
Q: Opening a skill with B1 stat as root

TommiSuppose a character has perception B1 (maybe they are a young troll or something). If they open their observation skill, either in character burning or through play (testing, practice, instruction), are all of the following consequences true, or have I misunderstood something? The points are in n...

 
ON a side note, I really dislike that the guy who started sageadvice.eu named it Sage Advice.
 
5:32 PM
@NautArch The source of so much confusion in the quest of clarifying things
The fact that my hands autocompleted "quest" to "question" might be telling of something...
 
@GcL The warlock one gave me a really fun idea. She has Command as one of her known spells so we might be able to spin something with that
:54311567 While that's true, the idea is still for it to be something they're naturally good at
 
@Himitsu_no_Yami given that all of the others get ability checks that are more generic, I wouldn't do that.
 
@Himitsu_no_Yami If the warlock didn't take aracana as a proficiency, then I wonder at the character's conception of what a Warlock is. I deleted that comment, since I then saw the extended discussion. (I like your idea on the command thing ...)
 
@KorvinStarmast To be honest, I don't think I've ever taken Arcana as a proficiency since it rarely comes up
at least in the games I've played
 
I try and always present different ability check options throughout games.
and sometimes mix and match ability scores along with it
Tracking a spectre? Survival (INT)
 
5:40 PM
Last warlock I made took Deception, Insight, Investigation, and Religion but that was just a quick built one to get a game rolling
 
As written, Arcana is the skill for knowing how magic works, which is useful for spellcasters. Although it's fair to allow other ability scores & skills instead, depending on context.
 
usually I try to get perception on a character
 
@Himitsu_no_Yami I used to, but now I generally try and get investigation.
 
@NautArch sadly, in my games investigation rarely comes up for me. Perception comes up all the time though
 
@MikeQ I've often let arcana be used for monster knowledge of certain types.
 
6:26 PM
Why wouldn't a warlock without Arcana make sense?
A wizard without Arcana wouldn't make sense, but warlocks don't necessarily study for their powers, right?
 
@A.B. they do not!
and a wizard without it could make sense, too. They just studied something else, i guess. No one has to do anything that doesn't match the vision of their character
 
@KorvinStarmast
 
Wizards tend to have high Int anyway, so one could get by without Arcana proficiency
 
6:42 PM
A warlock COULD perfectly well have hidden knowledge of things man was not meant to know.
But it could equally well be "My patron never tells me anything, well, except 'GGGGGGHHHHHHLLLLLLLGLGGGGGGGGGLLLLLLGGGGG'".
 
> GGGGGGHHHHHHLLLLLLLGLGGGGGGGGGLLLLLLGGGGG

Such language!
ok so the quote syntax is annoying in chats but whatever
 
6:59 PM
:-D
 
 
1 hour later…
8:05 PM
16
Q: Who chooses how a course of action given by Suggestion is pursued when cast on PC? Player or DM?

chasingamySub-questions: Do Suggestion's suggested activities need to be pursued immediately, at the expense of anything else? Can the DM decide that the influence of Suggestion sets limits on action economy, like some conditions? My scenario: I'm a player. Party is surprised by a group of enemies. I'm...

 
8:15 PM
@A.B. read the class description in the PHB. That's why. ;-)
 
Anyone else notice that starred questions have become bookmarks?
 
Yes, that's what the star is supposed to do. Marking a question as a favorite means it's added to a list of bookmarked favorites.
 
14
Q: Favorites are now known as Bookmarks

Adam LearAs mentioned previously, we are renaming the Favorites feature to Bookmarks. This allows us to both match how it's currently used more closely and communicate what to expect from it better. If you're already using this feature, you should expect no changes beyond the naming and the icon. If you'...

3
@Himitsu_no_Yami They just changed over :)
 
@MikeQ My biggest point was it goes from a star saying mark as favorite to an actual bookmark saying bookmark this question.
@Rubiksmoose Thanks!
 
Ah, then I did not notice the difference.
 
9:06 PM
Annnnd I pulled the trigger. I'm doing one of Magpie's curated Masks games as a player. I'm excited to play the game from the other side with an experienced GM.
 
9:56 PM
@KorvinStarmast Oh, "insatiable thirst for knowledge and power" I suppose you mean. But Rule Zero. And besides, the description goes on to contradict that with one of its examples - "Sometimes a traveler in the wilds comes to a strangely beautiful tower, meets its fey lord or lady, and stumbles into a pact without being fully aware of it". Probably wouldn't have Arcana.
And that's a nice character concept.
 
My 13th Age paladin took that route.
 
wasn't that your Dark Sun character?
or was that both?
 
No, my Dark Sun character was an elemental shaman who was trying to be a priest for dead gods they didn't understand.
 
I was just thinking it sounded like something that would happen to a paladin!
That sounds promising.
 
My 13th Age paladin was a mountain nomad famous for his skills with body art, who received a vision from the Lady which inspired him to take up arms against oppression. (He doesn't know which Lady it was, and he's a little surprised at how much other people think it matters.)
 
10:03 PM
Where did he get his powers if the gods were dead? Or were they only dead in the Lovecraftian dead-but-doesn't-let-that-bother-it sense?
:-)
 
And Troggy's 4e character was a paladin who needed sneaky powers to escape oppression. So a fey queen visited him in a dream and offered him warlock powers in exchange for an undefined future favour.
 
Although that kinda makes sense. If what he was told to do stacks up, then who told him to do it doesn't really matter - unless and until she gets involved in any other way, at least.
 
@A.B. My character was an elemental shaman, mechanically. Their powers were primal. But their belief system was cobbled together from fragments of ancient texts about the long-dead gods (Dark Sun is a place that hasn't had gods in a very long time).
 
Then he just thought it was about those gods when it was really nothing of the sort. Clever.
 
When did the favorite/star thing become a bookmark? Earlier today?
 
10:06 PM
Divine magic literally does not work in the Dark Sun setting. Not everything about a character needs to be reflected in the mechanics.
And no, the character wasn't dumb, they didn't think primal powers were divine powers.
 
@Medix2 Scroll up a bit :)
 
They used their syncretic understanding of the gods' teachings to guide their choices about how to wield their elemental powers.
 
Gotcha gotcha, thanks!
 
Oh, I see what you mean. Priest who also happened to be a shaman, separately.
 
@Rubiksmoose [grumble grumble]
(Mechanically they had a multiclass cleric feat, but I specifically chose the feat which gives no divine powers--only non-divine bonuses to healing skills and powers.)
(I use they pronouns for Skola because although at the time I put "female" in the gender box, I've since realized they were nonbinary. The DDI interface didn't really encourage that kind of thing, unfortunately, so I didn't figure it out until later.)
 
10:12 PM
@BESW ah fair enough
 
user15026
@BESW I am weirdly all happybubble at the fact that like...you thought about it though
 
@Ash I was telling someone about Skola and went for a pronoun and couldn't find one for a moment, and then I remembered I'd been using "she" for the character but I couldn't bring myself to anymore, and so things when ahah!
 
user15026
Neat! I like it.
 
10:43 PM
@BESW oh you mean your Dark Sun character? (or at least that one,... I don't remember if you played more than one)
 
[ SmokeDetector | MS ] Bad keyword in answer, bad keyword with email in answer, email in answer, pattern-matching email in answer (347): Can you choose to cast a spell at a lower caster level? by Dr Ogudo on rpg.SE
 
@trogdor Yeah, Skola's the DS shaman who filled the board with summoned elementals which all gave different kinds of buffs to friends who stood next to them, making rounds take three times as long.
 
ok just wanted to be sure I knew who you meant
I definitely remember them because they had the most summoned stuff I had ever seen in the game
 
You may also remember the very short-lived Wulph, the warden who spent all his time as a dog.
 
maybe if someone had played a particular type of druid, or even like some weird druid shaman hybrid they could have summoned more, but yeah
@BESW yes
definitely
 
11:23 PM
6
Q: How to make a simple deck of magical cards that will be drawn randomly?

Aleksandar CirkovicSorry if the question was asked before, but I didn't find any good answers for me. Im a new DM playing on Roll20 and I'm making a new Class that fights with magical cards, dice and coins. Constraints/Objectives I need a deck of cards that you can drawn from, where all cards have different ef...

 
Colludium Three - small press games: A bundle hosted by Blue Golem Games with content from 16 creators.
6e Game Jam hosted by Batts. This one is for the queer, underprivileged, POC, and black creators that are trying to take and reclaim what that one company from the coast has forged. This one is for you. Take it.
 
11:59 PM
So, how has everyone's [insert time of day here] been?
 

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