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12:08 AM
just filed fy17 taxes 😀
 
heheh, need to get on that soon. got a lore question for you if you don't mind @nitsua60
 
whazzup?
 
Elven paladins before 4e -- what deity would be used, considering none of the Seldarine accommodate LG divine casters as followers?
 
hmm... recall that I don't believe in paladins.... What setting?
 
@nitsua60 Faerun although Greyhawk stuff may be informative as well
 
12:23 AM
No answer for you. 1e and 2e paladins were only allowed to be humans. 2e's Complete Paladin's Handbook has a page on "demipaladins," paladin-like characters of other races, which is basically no help. The Complete Book of Elves doesn't have much on deities that you don't already know, and my Deities & Demigods is in the office. (And, as you know, my knowledge of 3.x is nil.)
 
@nitsua60 drat :/ it's a bit of a mess, even
 
Okay, can we all agree that in the phrase "potted plant" the word "plant" is a noun and "potted" is a participial adjective? Thus if one is turned into a "potted plant" then one has been turned into a plant that lives in a pot, not into a pot containing a plant?
 
@nitsua60 can't agree with potted plants, sorry
It's completely impossible to agree with them
 
Do you find them... disagreeable?
 
XD
 
12:38 AM
As an obligate carnivore, I imagine you would =)
 
Oh I eat plants too
Just to make sure they are still scared of me
 
In the InCryptid setting gorgons are often vegetarians, but they still feed mice to their snakes. This does not seem incongruous to them.
 
12:57 AM
@Shalvenay I don't recall any particular one. The “patron of X class” thing was never a complete set, even if 3e kinda started making it look like that's how gods and classes related. It also depends on the setting — you might get a “patron god of paladins” in a “core rules” generic (read: human) pantheon, but often demihuman pantheons didn't cover the same gamut, and didn't match up across settings. (Also IIRC there were no pantheons in the core rules until D&D 3.x.)
 
@SevenSidedDie OK. hrm then.
 
@SevenSidedDie I consider this the "Cosmic Wheel rut," the assumption that every thing needs to follow the same template as every similar thing, and have complements and foils. Thus, if one god endorses a class, all gods should endorse a class and all classes should have a god.
It makes for a great way to churn out splat material, though.
 
Am i the only that gets the temptation to downvote the answers other than mine.
 
@MaikoChikyu yeah, that sounds like a personal problem :p I think I wind up upvoting other folks answers when I answer a question far more than I downvote them
 
@BESW The “paint by numbers” splat motive definitely feels strong in this regard.
 
1:07 AM
My answer got accepted despite getting zero votes. Yay
 
@MaikoChikyu it happens. I have a pile of those on DIY.SE but that's because the voting on there is very poor in the tags I work in the most over there
 
Also after a few sessions i realized that roll for shoes is a really amazing system with experience removed
You can use it for any setting and it is impossible to munch
 
@MaikoChikyu Some questions yes, some no. Sometimes I'm all "what are these people thinking!?" and other times it's "oh, I wish I'd thought of putting it together like that."
 
 
1 hour later…
2:19 AM
@Shalvenay There's no requirement for paladin deities to match alignment, I'm pretty sure.
 
@Miniman hrm, because folks seem to want to enforce the one-step rule on them at least in some circles I run in. is that incorrect to do?
 
Because there's a bunch of deity-specific paladin substitution levels and prestige classes for non-LG deities.
@Shalvenay Pretty sure that only applies to clerics.
 
10
Q: Should a paladin's alignment align with the alignment of their deity?

BoldemortI gave one of my players a handout of the major Gods in Faerûn as I am running Storm King's Thunder pretty soon. My player wants to be a Chaotic good paladin and is not interested in any of the chaotic good Gods. He asked me if his alignment had to follow the alignment of his God and I said that ...

 
@Adeptus I'm asking about pre-4e here
 
I remember it doesn't matter for favoured souls, because they have the whole "you're a favored soul whether you like it or not".
 
2:24 AM
Oh. In 3.x, clerics are limited to alignment within one step, but it doesn't have the same blurb for paladins. Standard paladins are restricted to LG alignment
> Paladins need not devote themselves to a single deity - devotion to righteousness is enough. Those who align themselves with particular religions prefer Heironeous (god of valor) over all others, but some paladins follow Pelor (the sun god).
 
@Adeptus right, I'm asking about the deity's alignment, not the paladin's
 
Heironeous is LG, Pelor is NG
 
@nitsua60 Math, for the win. :)
 
59%, baby!
 
hey there @KorvinStarmast
@Adeptus right. but those still comply with the one-step rule
 
2:34 AM
@nitsua60 Yes, plant is noun, potted is adjective. As LTC Oliver North's attorney once remarked to him during Senate testimony, "I am not a potted plant." (He was trying to get Ollie to Shut Up!)
 
@Shalvenay there are substitution levels for various other deities: Berronar Truesilver, Horus-Re, Clangeddin Silverbeard, Selune, Kelemvor, Ilmater, Torm, Mystra, Milil, Tyr, Nobanion, Red Knight, Sune, Baravar Cloakshadow, Helm, Arvoreen, Yondalla... and maybe others
 
@Adeptus yeah. Sune's the only one I know of that isn't LN, LG, or NG though
maybe Selune?
 
@Shalvenay For a dragonborn Paladin, I'd recommend Bahamut. For any other paladin, I'd recommend "choose a god" and then pursue that god's aims and objectives in a LG (pre 5) or "within code" manner. The original Paladin ever had No God at all (it was previous to gods being fleshed out) but simply had to be Lawful Good.
 
@Shalvenay yeah both of those are CG
 
@Adeptus right
this has been helpful, thanks
 
2:38 AM
@Shalvenay As we got into 1e and gods become more common, then going LG to support any good god tended to be "good enough" ... but I realize that there's been a lot of water under the bridge since then.
(and we once again see a problem with mechanizing the two axis alignment deal ... it takes some adaptation/flex to make it fit)
Actually, the original had to be Lawful ... LG didn't come until later
 
@KorvinStarmast Right--things were so much simpler with just one axis =)
 
2:55 AM
Guys at gamingexchange love to downvote for some reason
%90 of the stuff either has 0 votes or negative votes
 
@Shalvenay Correllon is very Paladin-ish. He even has Champions.
 
@KorvinStarmast 4e divorced alignment from mechanics, too; paladins can be whatever pleases their god.
...actually, even more than that. In 4e it's completely in RP-space, and there's no danger, mechanically, of your god's displeasure depriving you of divinely powered features.
 
3:20 AM
@Miniman indeed, yeah. its just that some people get hung up on the alignment issues :P
 
3:52 AM
@nitsua60 if you don't believe in paladins, does that mean I have to change classes?
:P
 
@trogdor No, it just means I don't believe in you =\
 
Believe in the me that believes in the you man
Sorry, first time I got to use that one XD
 
huh, there are fewer reaction spells than I expected.
 
4:30 AM
Great, comprehensive thread on running a Fate game. Added bonus: Jon solicits your questions at the end. https://twitter.com/RunAGame/status/974296311561408513
 
5:17 AM
Sometimes I want to do very not nice things to Jeremy Crawford.
 
 
2 hours later…
how many votes did you get?
ah 61 overall
not too bad
 
7:14 AM
Way more than I expected
 
7:25 AM
that is always nice
nice, I liked reading the results of my vote
 
Who did you vote for?
 
I think I actually voted for literally all of the winners
my vote counts! XD
 
Indeed. I'm somewhat curious how the election would have turned out had human pizza been Timpanee's official platform from the start.
 
wasn't his platform cannibalism already?
 
It didn't preclude cannibalism.
"Timpanee: Populism & complete deregulation. Wealth & drugs for everyone! Disgraced trade overseer."
 
7:38 AM
oh
ok the drugs thing made me not like him so much
also deregulation is a buzzword I don't like so
he got the axe
 
7:51 AM
Hey, my votes got picked!
 
I mean, seeing as they won so readily I think a few people can join us in saying that XD
 
 
1 hour later…
9:16 AM
One more session of CoS done
The GM did his best but after such a long hiatus we were just a bit too enthusiastic to have seen each other I guess. The session turned out rather boring, only talking to NPCs who said pretty much the exact same things that we kind of knew already.
 
9:31 AM
We had just reached level 5 too! Would've loved to bash some skulls in with my newfound extra attack and martial arts d6 die! :)
 
 
2 hours later…
11:46 AM
@BESW paladins can be whatever pleases their god Which in a polytheistic model makes perfect sense to me. (Saladin and the Crusaders at Hattin were holy warriors ... fits the setting)
 
Aye.
And of course 4e has a lot more variety in the nature of divinely granted power than just paladins and clerics.
 
Yeah. I think 5e sustained the momentum on that, a bit at a time, as Rangers and Druids are also divine casters, and there's a flavor of that with Divine Soul and Celestial Warlock ... though I get the feeling that they are still technically arcane casters.
 
Rangers and Druids were divine casters in 3e as well.
 
@kviiri Has it really been two years since CoS came out?
 
While in 4e there are eight distinct divinely-powered classes, and anyone can dip a toe into them with a single feat, and Religion-based rituals are open to anyone trained in Religion, and many divinely-powered paragon paths and epic destinies are open to otherwise non-divinely-powered characters...
 
11:52 AM
@KorvinStarmast Yup--last year was Tales and Tomb, the year before that was Thunder... actually, was Curse 2.5 years ago?
 
All the different kinds of power--divine, martial, arcane, primal, psionic, shadow--are pretty freely accessible to anyone.
 
@nitsua60 I guess. Was going to join an AL at FLGS to start CoS on Wed nights, was already in touch with the DM, but wife vetoed my Wed Nite FLGS nite. So it goes.
@BESW seems that would allow a great deal of flexibility
 
It does!
And it's lots of fun.
 
I like the way Shadow of the Demon Lord does this, too, at least in theory - haven't gotten to try higher levels yet.
 
We had a warlock who dabbled in paladin, and later became a paladin who dabbled in warlock. Also a fighter who slowly developed a relationship with the primal powers.
 
11:54 AM
As I never got any 4e stuff, I am not sure how primal powers work: elemental?
 
Primal powers are the spirits and forces of nature.
 
Ah, OK, are they explicitly linked to the Feywild?
 
No, the Feywild is just a very primal place.
 
Everyone starts at level 0, with just their race. At level 1 they choose a novice path, then at level 3 an expert path, and finally at... 7? the master path. They get features from each of those throughout, and there are no restrictions on any of them. Wanna be a warrior/cleric/pyromancer? Knock yourself out.
 
OK, I"ve got some reading to do, be well everyone.
 
11:58 AM
@Magician can i be that and knock other people out?
 
Well, I mean. I don't see how you wouldn't.
 
You can fireball your own position and do both at once!
 
@KorvinStarmast Dunno, I haven't really paid attention to the module scene
 
Woo!
Unrelated, someone's brought up a compelling idea re the "fireball vs worn items" question, and I am busy recovering from a cold and not fully prepared to enact it, but in summary I think it's something like: just ask about “why is this the case”, don't ask for intentions in any capacity, just ask about the why, and let people explain the why because we don't really need citations to do that.
thinking out loud about it, that seems like a messy but good direction we can go in for some “why?” questions
they were asked to start a meta about it but they seem unprepared/unwilling to do so, which is OK
 
I think common sense provides a good answer in this particular case, so I'd just let it be and let the votes handle the rest.
 
12:09 PM
yeah
(in which case i'd remove that request for citation of the developers' words)
 
However, since the very first iteration of the question, the user asked for RAW.
Which is, on the other hand, a good argument against common sense answers.
 
they did for about twelve minutes
then someone pointed out to them they probably meant RAI and they were like “oh yeah” and changed it
 
Ah, okay
You're absolutely correct
 
i am! i investigated this just a few minutes ago hahaha
someone else pointed out the same thing and i thought “wait what?”
and poked through deleted comments & revision history
 
And besides, I think we'd generally be cool with a question "What would be the ramifications of removing the worn/carried limitation" and that's effectively quite the same isn't it?
 
12:12 PM
kinda yeah
 
morning nerds
 
morning!
 
Morning.
 
drinking is hard, team
 
@kviiri I would not really consider that the same question I don't think.
Why are you doing hard drinking this early?
 
12:19 PM
@Rubiksmoose it's a different question, but “why do we have a rule preventing fireballs from lighting everyone's stuff on fire?” prompts the same explanations
 
@doppelgreener call me stubborn, but I still think questions that ask "why is the game this way" as either too broad or designer intent questions. But maybe not actually...
 
@SevenSidedDie Hi! o/ Context of this current discussion starts here. You might be interested in weighing in?
(So might the sherson but nitsua60 was already here)
@Rubiksmoose Right, it would be doing a thing where they are ... not that ... and seeing how that goes.
 
yeah my brain is still booting up (I haven't been sleeping well at all) I'll mull it over a bit and try to come up with a coherent thought.
 
Clifford the Big Red Dog is absolutely a Kaiju.
 
@SPavel brilliant
 
12:30 PM
@SPavel Technically actually he is (in Japanese Kaiju just means creature actually. Daikaiju (lit. big creature) is what they use to mean what we think of as "monster" but even then it has a more complex meaning than we translate it to over here.)
 
@Rubiksmoose Technically, that tweet is in English
 
@SPavel Oh is it? I thought I just forgot to take my future babelfish glasses off. :P
 
'are we there yet?' asks the irritating child on the boat trip, for the fifth time. Charon's bony hands tighten on the rudder.
 
@Rubiksmoose but Clifford isn't a monster
he's just a dog that is big and red
 
@goodguy5 everybody is a monster. On the inside.
 
12:36 PM
@Rubiksmoose clifford's not an "everybody", he's a rolemodel.
 
Clifford, the Big Red Dog Paladin
 
I mean.... it's not far off.
 
Clifford the Big Red Dog Paladin of Tyranny
They all live under his fluffy heel
in fear
 
@SPavel hahaha :D
 
@doppelgreener Ok here's a partial thought. So, for me, "Why is this the case?" almost seems like a type of question that, since it is based on speculation essentially, does not have a clear correct answer. I'm not sure how I can vote on two different answers proposing two different compelling theories. Does this make sense?
@doppelgreener Sorry to hear about the cold btw.
 
12:46 PM
@Rubiksmoose On the one hand yes. On the other hand “why can't fireballs light all of a person's stuff on fire?” can be answered effectively with “because it would be pretty busted, make the game wildly different, probably make fire magic the best kind of magic, and make everyone naked all the time.”
it's kinda like explaining why people generally suggest not to punch yourself in the face
 
@doppelgreener I've always wondered about that myself ;)
 
well... it... you know... just... don't
 
@doppelgreener There's the difference between "why did the designers do X" and "what would happen if we changed X"
For all we know, the designers were sick that day, and the janitor filled in
But you can certainly try and figure out the consequences of not having that rule
 
right
 
To me I can't just get past the fact that the only correct answer to many types of why questions (not all) is: because the designer designed it that way and maybe they've told us why somewhere along the lines.
I think the fireball case is tempting because the answer seems so obvious, but I'm really hesitant to make this some sort of precedent
12
Q: Why are staves class-dependent?

TaejangWhy can any player use a wand, but magical staves have class limitations? Is there a mechanical reason for it (like balance), or is it purely for flavor / game design?

 
12:57 PM
@Rubiksmoose honestly yes same.
and honestly for D&D 5e it's often “because it was like that before.”
 
@doppelgreener yeah and honestly, those types of evidence are fine in my book. Definitely leagues better than pure conjecture.
I personally just don't see anything wrong with identifying certain why question as only being able to be definitively answered by a designer and then waiting for an answer.
 
no, nothing wrong with it
it's a matter of “that works fine, but maybe this other approach sorta works a bit better in a sorta messy way?”
 
I understand the desire for a clear-cut division as a necessity in many cases, but I'm not sure if it's a necessity here.
In a way, I'd like to simply trust the "community common sense" to tell apart designer intent/speculation questions from those where there's good answers available without them.
But that also comes with a lot of time spent debating the edge cases, which sucks.
So let my opinion be noted as "ambivalent" while I stop procrastinating on the chat :) see you later today (for some values of "see" and "today")
 
@doppelgreener yeah, for the record my attitude right now is skeptical. I feel very uncomfortable with the proposed approach but I'm still trying to figure out if that is knee-jerk or if there's some good reason beyond what I've already said. I just don't want to come across as being "let's never change things because nothing could work better than what we have now"
Hey@NautArch @goodguy5 so you know how I was complaining about potentially having to list all the reaction spells yesterday? Well, I did it lol.
 
haha
turned out to be not that many
 
1:09 PM
@goodguy5 Surprisingly few. I was actually prepared to do even more and was very pleasantly surprised.
 
@Rubiksmoose FWIW you've come across to me as a very reasonable person in this matter as well as others and I definitely see where you're coming from
 
@kviiri Daw thanks! :) It is always nice to hear that I don't sound like a raving mad man (which is sometimes the way it seems to me lol)
 
@Rubiksmoose that's me
especially when I'm in the "tired of DnD phase"
At this time, I can't really afford it because I haven't had much options.
 
it is impossible to get tired of D&D because the d20 is objectively the best die
 
d12
 
1:12 PM
9
 
disgusting
 
I'm cool with all the dice but something about rolling pipped dice at the same time with numbered ones offends my sense of aesthetics
 
@kviiri nah, not at all. You always come across as really thoughtful and reasonable from what I have seen. Maybe I haven't been around long enough to see your crazy-tired-of-D&D persona though lol
 
I don't know how to ask for this, but I think that Chad's comments in the comment stream under an answer on meta need to be captured for posterity. Who/how do we do that?
 
@kviiri i agree with this 100%
 
1:15 PM
@kviiri Why would you do such a monstrous thing?
 
@SPavel Some people just have those random mish mash collections of dice rolling around (!!)
 
@KorvinStarmast that "can't edit" issue sounds like something you should post a bug report to meta about
 
...wait, was I supposed to stop procrastinating
 
preferably with a screenshot of what you see when it fails
 
sorry, be back later!
 
1:15 PM
@doppelgreener reading through Chad's comments under his answer on that meta really got me thinking. His is a different way of presenting how (even with the best of intentions) we end up putting obstacles up ...
 
@kviiri those people are awful
 
@KorvinStarmast Put it in an answer? The only way I know to save a comment
 
Clifford would be disappointed in them
 
@doppelgreener I have run into it before and I am pretty sure that it is my machine. On my laptop it never happens.
@Rubiksmoose I need to change browsers before I try, but what Chad is saying needs to be heard.
 
Worst case, we could always edit them into Chad's answer.
Fwiw, I'm kind of surprised at the downvotes on that answer.
 
1:22 PM
@Rubiksmoose I upvoted the answer, even though his view on "change your rules" might have been a step too far.
 
Possible terrain inspiration to help slow creatures increase their speed in combat. #dnd #DungeonsAndDragons #dnd5e #geek https://t.co/nAVs1xGSFM
Definitely click through on that
 
@KorvinStarmast same
 
Your PCs will NOT see it coming
 
@SPavel crocodile doing the zoomies
@KorvinStarmast we put lots of obstacles up, but that's not really a problem -- if we didn't this place would be a cesspit. there are obstacles we put up though that we might want to reconsider, this definitely might be one & it's why i'm pursuing this line of inquiry
 
@doppelgreener Indeed a fine line to be walked. It has taken me almost a day to arrive at this conclusion, but I honestly believe that the question in question is what a frame challenge is designed for, since an RPG expert understands what the differences are between simulationism and gamism ... :) So I hate to see the question closed, and I wish both answers had addressed that point.
 
1:31 PM
@KorvinStarmast I don't think the question deserves to be closed in its current form (I have voted to reopen a while ago)
 
Lino went part of the way there by using his illustration of everytime someone casts firebolt ... I'd just like to see it goes the rest of the way.
I am not convinced that designer reasons as a tag is necessarily applicable, but maybe it is too. undecided
 
Honestly, if we can get it reopened and somebody actually makes one of these answers along the lines you propose, I think it could help move this discussion forward.
Only needs two more...
 
@Rubiksmoose But I think it needs one of those mod banners about "support this answer" .. protect the question for sure.
 
I don't understand why it's not a dupe
 
@goodguy5 the flame-proof question?
 
1:34 PM
yea
 
of what?
 
the fireball question vs the set everything on fire question.
 
@Rubiksmoose 👍
 
am I misunderstanding what's going on here?
 
@goodguy5 maybe? what fireball question are you referring to?
 
1:36 PM
Link it please?
 
@Rubiksmoose RO vote, and comment, added. Later on I might just find a few cites and add them to Lino's answer, and to Chad's.
 
heck let's just make it a wiki ;)
 
@Rubiksmoose I think I imagined a question. I can't find anything about it
 
@goodguy5 fair enough. There's been a lot of stuff flung around. So definitely easy for something to have been confused or lost.
 
being hungover is hard
 
1:45 PM
@goodguy5 That's why you get sauced on Friday night, not Thursday night
 
Morning folks - I've been hanging out on the site recently but not dropped in the chat before. How's it going?
 
@SPavel Well, I went out drinking with my boss so....
and hi, cinnamon
 
@SirCinnamon welcome! I've definitely noticed your questions and answers. :)
 
I'm super excited to lay down a bunch of edits on that spell critical question that's up now.
 
Yeah you definitely start to recognize names pretty quickly - small-ish community I suppose
 
1:47 PM
small but fervent
 
fervent works
 
@goodguy5 Never try to drink your boss under the table
You are not Don Draper
 
@Rubiksmoose you're an enabler :)
 
@NautArch yeahhhh... sad part was I didn't even need the rep. I was already maxed for the day XD
@SirCinnamon enter the chat room. Everyone stops talking. Good job @SirCinnamon :P
 
@Rubiksmoose I mean, that answer is a GREAT resource for people now.
howdy @SirCinnamon
 
1:57 PM
Just like in real life ;-;
Hey @NautArch
 
Scroll through the photos
it's incredible
 
@NautArch part of my motivation to do it was that a tangential question came up last night at the game table about what spells could be cast as a reaction (theory crafting an upcoming boss fight with a wizard).
 
504 error...
 
@SirCinnamon same
 
We DDOSd it
 
2:01 PM
We're going to make the price go up - it looks like the house is popular now
 
@SPavel "Unique barely begins to describe this one of a kind Grixdale Farms estate." was a good way to start the pitch
 
Fun fact: that is very close to where I live. Though that is definitely the way nicer part of the area.
 
Dear god....
 
I'd say more but I wouldn't say it in the pitch trying to sell the place
"Only shown on sunny days." Makes me imagine what happens inside when it's stormy...
"yes the decorations are in difference places since the photos were taken, don't think about it too hard."
 
2:11 PM
The beds look.... complicated to try and sleep in
 
@SirCinnamon it's simply luxurious beyond our comprehension
 
@SirCinnamon Really there are few things I want complicated less than my bed
 
@doppelgreener @Rubiksmoose Nothing more luxurious than being pinned to the bed by angel statues... Is that a kink?
 
Probably
 
@SirCinnamon "Is that a kink" Yes (regardless of what came before the question)
That toilet tho...
 
2:14 PM
which toilet, they're all bad
 
dear goodness it is horrifying
 
wait, what the heck is going on in here?
ah, I see.
 
Sent that to a friend and he cracked the case - "it's a haunted artifact farm". The owner is intentionally buying creepy stuff to try and concentrate some ghost energy - or to have a good vessel to haunt after they die
 
So...uhhh do the status come with or are they an add-on?
 
The house is being sold as is with all contents
 
2:24 PM
Does that get me a discount or....
 
Clearly the person who lived here was not a doctor who fan...
@SirCinnamon lol
 
@doppelgreener The contents actually drive the value down
1 haunting = $1
 
@SPavel if each ghost saves me a dollar that house looks like it should be free
 
@SirCinnamon or maybe you could buy at a profit.
 
@SirCinnamon It's actually only one ghost but it's really really big because it ate all the other ghosts and got stronger
 
2:29 PM
And it's probably still not worth it.
 
and start a service to get rid of ghosts... any listings for old fire stations?
 
My wife did not appreciate my suggestion that we buy the place btw
 
She's just ghostist.... undeadist.... necroist?
Prejudiced against the formerly alive
 
@SirCinnamon You're assuming that these are indeed ghosts and not demons
I think it's more of an even mix
 
I sent that around to some of my colleagues
 
2:35 PM
50% souls trapped in agony between the realms of the living and the dead, and 50% fiends who have clawed their way through the fabric that separates our worlds
 
@SPavel Demons warring with ghosts in a small knick-knack filled home sounds like a 90s comedy
 
@SirCinnamon Sane is the term I prefer.
New theory: this is @SPavel's house and they are using is to sell it.
 
@Rubiksmoose If I owned that house, I would bend the ghosts to my will and use my army of spirits to rule the world
 
why is there a tag?
and sad that we got rid of
 
If you miss your @SPavel has a you might be interested in.
 
2:52 PM
oh, neat. tiny hut still technically exists, it just directs to spells
 
Oh so last night, Jeremy Crawford made a pretty bad ruling, but I and a couple of others got him to delete it lol.
 
and now we all know what you look like ant what your name is :P
but what was the ruling?
 
my secret identity!
nah but that is just my simulacrum under the effect of disguise self.
He ruled that sorcerers could retrain cantrips at level up into other cantrips or other spells.
 
oh, gross.
that's specifically called out. (think)
 
Which was just a really really not at all thought out ruling for many reasons
 
2:57 PM
tbh, I think I'm okay with it as a houserule, but that's where it belongs
 
12
Q: Can certain classes replace cantrips with other spells when they level up?

David CoffronMany classes: bard, ranger, sorcerer, and warlock have this type of text in their Spellcasting or Pact Magic feature under Spells Known of 1st Level or Higher: Additionally, when you gain a level in this class, you can choose one of the spells you know and replace it with another spell from t...

Yeah as a house rule it wouldn't break anything but it is seriously not according to RAW and would contradict some fairly major general rules preventing cantrips from being used for things that require spell slots.
 
@SirCinnamon Hello, and welcome to the scrum.
 
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOH
I thought it was just "can you replace cantrips with other cantrips"
 
@goodguy5 the Q&A or the JC ruling?
 
@Rubiksmoose the JC ruling
 
3:09 PM
@goodguy5 ah yeah. nope he went all the way lol
 
@Rubiksmoose wow. that's bad. glad he deleted it
 
@goodguy5 me too. I was just about to go to bed when I saw it pop up. And I was like "Nope, this is unacceptable"
The sorcerer's Spellcasting trait lets you replace a sorcerer spell you know when you reach a new level in the class. The spell must be of a level for which you have spell slots, which means it can't be a cantrip; cantrips don't use spell slots. #DnD https://twitter.com/adamTwright/status/974489628773355520
hah! he made a new one!
 
ha
 
Some background: designer-reason questions we not common. People would (naturally) post questions about why a game was the way it was. These inevitably got answered with a lot of dubious opinions and only sometimes with some well-reasoned answers—and even then, these good answers usually resulted in long arguments. That pattern demonstrated that "why" questions were Primarily Opinion-Based: unworkable here. So we closed them. At one point we started edited them to asked for cited designer statements of reason, sanding square pegs into round holes. And now people don't like that sanding effort. — SevenSidedDie ♦ 25 secs ago
 
@KorvinStarmast Howdy! My actual scrum is coming soon though, dont remind me
 
3:18 PM
I don't think that rolling that back to just letting "why?" questions be asked will work, because nothing will stop them from devolving into arguing messes of speculation mixed with rare bits of well-reasoned but still contentious maybe-not-speculation.
 
@SevenSidedDie That is exactly my feeling as well. (Though I had no idea of and am very appreciative that you explained the historical context of this issue)
 
Clearly we need to press-gang some developer/designers into answering our questions!
 
@SevenSidedDie thanks. A lot of this history is something I somehow wasn't paying attention to unlike everything else where I check in on the site multiple times a day every day so what I have to go by is mostly the lessons learned by others such as yourself.
 
Let's set up a fund and pay JC to answer all our most obscure, frustrating, and most inane questions as well as all the why questions we can stomach.
 
We could make a list and send them to him.
 
3:23 PM
Q: What was Monte Cook thinking when he wrote the background and concepts of Numenera? Bounty: I will give Monte a rope so he can get out of the pit trap.
 
@doppelgreener Another example of how experienced users teaching newer ones is key to the functioning of this community I think. :)
 
@Rubiksmoose totally! It's something I'm really happy we can do.
 
@doppelgreener And honestly, I think we largely do it well from what I've experienced. Though there are definitely areas in which we can improve (new user onboarding being a biggy IMO though that issue is a bit more complicated than just teaching)
 
On the other hand! There's a certain calcification that can set in with old-timers' views. Maybe this contention over designer-reasons type questions means it wasn't a workable solution. Rolling back to just leaving "why" questions as they are instead may be useful: let the original problem be visible again, and see how it works/doesn't work again, maybe with a different solution emerging if necessary.
 
@SevenSidedDie Can anybody summarize the complaints we hear generally about the way this is handled currently? Where are the friction points?
 
3:28 PM
Onboarding can definitely be a rough ride since this site doesn't work the way others do in the RPG sphere. Best we can do that I've identified so far is act swiftly and state our requirements clearly, or we create a mess and teach people wrong and that makes for even more pain and suffering in the moment and further down the line.
 
For example, it may be better to just close these things and let them organically be revised or not into different questions that would be reopened. Some might become "cite me a designer's thinking at the time", some might become "explain this to me", some might stay closed, some might have that special something that organically avoids a close.
 
Then we also let people decide whether this site is for them or not, and if it isn't that fine.
 
Right.
 
@Rubiksmoose Holy _____. Wow. Wow. And more wow. (How many "wow"s can I type in one line before I get flagged? This place might make me find out.)
 
@nitsua60 At least a few more still.
 
3:34 PM
Woooooow. Wowwy wow-wow.
 
Why do you get flagged for saying wow
 
@Rubiksmoose I wish real-estate was that cheap where I live :(
 
[ SmokeDetector | MS ] Too much wow: Woooooow. Wowwy wow-wow. by nitsua60 on rpg.stackexchange.com
 
@nitsua60 WowMomWow. Tattooed lady number three.
@SevenSidedDie I still think that "designer reasons" isn't necessarily what that question is about, per the comments I left and the answer I put in the meta.
But I have to do some other things so I am not much help on this for a while.
 
@KorvinStarmast Yeah, that's possible. And in a context where we weren't revising everything that asks about why a rule is the rule into a question about what designers have said about the design decision, the squishy, fuzzy logic of community hive-mind may have been able to handle it differently. Hard to say. It makes me wonder if it's worth a month or two official experiment of not revising perceived "why" questions into designer-reasons ones.
 
3:49 PM
I'd be game for that.
I'd want community buy-in, but I'd be game.
 
Admittedly, I had one designer question that managed to pull the designer out of the dark corners of the internet to comment.
13
Q: What happened to Irony Games' tools?

MaximillianAbout five years ago, there used to be a site called Irony Games that hosted a variety of useful map generator tools (Non-functional list of tools shown here). Have these tools ever been re-hosted elsewhere or are they lost forever? A quick Google search found a lot of dead ends.

 
That's an interesting point I don't know if we've had made explicitly: testing as general Why questions might prevent these kinds of actual designer answers from ever occurring which would be a shame because I always find them interesting.
 

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