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Ben
12:00 AM
@Miniman I am immediately reminded of CoD: Zombies. What's the one thing worse than a horde of Zombies? A horde of flaming Zombies.
@Miniman However, in this instance... that's not a bad idea
 
so yeah, destabilizing the canyon walls then having the sorc set off the rockslide on their heads from afar would be good
@Ben what fuel sources would the party have at hand?
 
@Shalvenay use the lasers (at a low setting) as an optical trip-wire?
 
@nitsua60 that's one way to get an alarm at least (gotta love beam break sensors) but how would that actually be linked to setting off the rockslide?
 
Hmm. Depending on the nature of the laser, you could maybe also use it to create steam cover.
 
Ben
@Shalvenay I'm sure that between a Cyborg, a Bounty Hunter, a Genetically built gestation pod (in the form of a 14-year old girl), a Clint-Eastwood-Type photosynthesizing Zombie, a singing, cooking Gnome, and a Scientist, we'd certainly be able to come up with something
 
12:03 AM
@Shalvenay dunno--mirrored back to a fluorescing sheet in the sorcerer's sightline?
 
@nitsua60 ah, yeah, that'd work
 
Ben
Oh, and Gaston
 
(And/or steam-cook the goatmen.)
 
@Ben like, Beauty & the Beast's Gaston?
 
@BESW I'd suspect it'd rise too fast, good cover smoke stays low-ish
 
Ben
12:05 AM
@nitsua60 If he refused to wear clothes, and enjoyed charging at/off/onto/under things, then yes.
He does have the same theme song though
 
@BESW probably just enough to hide the barrow's wheel, if @Karelzarath's holocaust cloak doesn't reach.
 
Ben
Although there is talk of "Bear DNA" in there somewhere too
 
bare D'n'A
 
[face/palm]
 
Ben
He talks about his "Kodiak ancestor" a lot
@nitsua60 [writes that down for future reference]
 
12:06 AM
@BESW (I don't even know what the "D" is)
 
how silly XD
 
(lasers are good at heating a small area to a high temperature, not boiling off a large volume and causing it to recondense quickly)
 
@Ben ...George Eastman?
 
@Shalvenay ahem. I, and the writers of the original Battlestar Galactica series, beg to differ.
 
@Shalvenay Maybe in this world. I dunno how Numenera likes its physics.
 
Ben
12:08 AM
@Shalvenay Depending on the GM, the weapon is actually an amber gen embedded in the sorcerer's hand, so depending on the inupt, I suppose it could be used in that manner
 
@nitsua60 hrm, come to think of it, if you swept the beam at the right rate, you might be right...
 
Ben
@BESW His name is actually "Eastman", but I have created nicknames for a lot of the NPCs in the game, based on their appearance. So I nicknamed him "Woody"
@BESW Numenera takes your basic understanding of the world as we know it, and then sets it on fire, and does what it wants
 
Ah, so Numenera likes its physics medium rare.
 
Ben
@BESW With a little bit of "weird gravity" searing
 
@Ben at which my line of thought is "yeeeaaaah...please write me the in-universe equivalent of undergrad physics and chem texts"
 
Ben
12:15 AM
@Shalvenay At this point, I'd have to say "It depends on where you are".
 
@Ben in terms of different societies having different theoretical models for the same physical phenomenon, or the laws of physics actually changing with location?
if it's the latter...that could lead to some real Noetherian problems
 
Ben
The laws of physics
 
welp, no wonder magic works. nothing's conserved in your universe ;P
 
Ben
For example, my character has a small blue egg that completely negates all smells.
 
@Ben o.O you don't need to warp physics to do that...
 
Ben
12:18 AM
@Shalvenay Actually.. "Magic" is controlled by the nanites embedded in one's body tissues, that can be controlled to do one's will, if focussed in the right way
 
Yeah, just make it emit a potent dander/pollen mix.
 
Ben
@BESW Would that not have some form of scent?
 
Not for long.
 
@Ben yeah, I actually played a wee bit of it this weekend, and the premise seems both cool and really awkwardly confusing from the sounds of things
 
Ben
I like to think it's "Sci-fi Fantasy"
 
12:19 AM
@BESW I was actually thinking about a volatile, yet odorless oxidant that reacts with stinky-molecules and makes them not-so-stinky
 
Ben
Sounds weird, but it works
 
@Ben ...as long as you aren't the type who wants to engineer the world around them
and come to think of it, I wonder if that chain is actually a fixed propulsion facility used as a fast way to get upstream
almost like the cable on a cablecar
 
Ben
@BESW Basically, this egg negates all smell in a certain area. Because I carry it on me at all times, my character never smells anything. If there are toxic fumes in the air, the PC coughs and wheezes, but he can't smell them. If he leaves and walks away from it, then he can smell again. It doesn't affect breathing, only smell
Numenera in a nutshell
 
Most fantasy games in a nutshell, really.
5
 
Most fiction of any sort works on popular-experience impressions of physics, it's just that scifi and fantasy are the genres where we most often get scenarios which make it obvious that's what's going on--because popular-experience physics is actually reasonably accurate for most stories.
 
12:29 AM
@BESW yeah -- the basic human-scale Newtonian stuff folks learn (or sleep through) in high school still makes sense when you are in historical or modern settings. Medium/high fantasy stuff and SF are where things start to unravel. (Decent to good SF controls that unraveling, while fantasy generally doesn't do as good a job)
 
Ben
Actually, question: the "steam cover" idea was good, but in a situation where there is a single funnel, with the objective at the end... how would that help? I mean, they have one way to go...
 
@Ben it denies them detailed intel about what you're doing (whether you're retreating or advancing), and depending on what's generating it, can prove to be both a physical/chemical and psychological barrier to their advance
 
Ben
Just because the GM thinks about this kind of stuff. He'd say "Ok, you can do that. They attack you regardless, because they don't have much to get lost in"
 
It's also going to make it harder for them to coordinate, which reduces the advantage of large numbers.
 
Ben
@Shalvenay They do not like water...
 
12:32 AM
Ranged attacks are suddenly much more difficult.
 
Ben
@BESW That's my issue. It's a large force, that fills the canyon, and they're all moving in one direction...
 
for instance, if you were burning red phosphorous for your screen -- that's a pretty nasty optical barrier to sightlines and coordination, and I don't think they like inhaling phosphoric acid/phosphorous pentoxide mist any more than they like bodily contact with water
 
They're liable to fall into the river.
 
Ben
@BESW Not with us between them and the river.
 
how often does the canyon flood btw?
 
Ben
12:33 AM
No idea. We just got here
 
@Shalvenay Numenera takes the "any sufficiently advanced technology is indistinguishable from magic" and runs with it. It's set so far in the future that civilisation has risen and fallen at least 9 times, and the "magic" items are poorly understood fragments of old tech, probably not being used for their intended purpose.
 
Are you saying that they're literally cramming themselves into the canyon so they fill it shoulder-to-shoulder from wall to wall?
 
because the topography to me looks like flash flood city
 
Because that's awesome; they have no room to fight.
 
Ben
@Shalvenay It appears to also have been man-made (or... species-made? I don't know who made it) because it is completely straight, with this giant chain running through it
 
12:34 AM
@Adeptus yeah -- I kinda get that, but at the same time -- things like screwing around with gravity tend to have...unintended consequences
@Ben the river?
having a canyon that empties into a drainage canal isn't far-fetched at all, really :)
 
Ben
@BESW They live in this area, so I'd say they are a large enough force to block the escape, while still presenting a large opposing force.
But that's what we're trying to do - create a chokepoint or something similar to reduce the number of enemies that we need to confront at any given time.
@Shalvenay Yes
Numenera uses "Mob tactics" a force of (x) or larger acts as a single entity, which deals more damage, and is harder to damage. Reducing the number of enemies in a mob can "break" the mob, and they can also choose to break up as well, allowing for more individual attacks (which can lead to more crit-fails when attempting to defend)
 
that seems like it should only go so far when fighting a literal army though
at some point more people is more of a detriment to your ability to fight rather than some bonus you get
 
Ben
@trogdor I'd say there would be a limit on mob size, yes. But there's no limit on how many mobs you can have in a fight
 
fair enough
 
Ben
But, as it stands, it's 50 vs 6... and a Gary
 
12:43 AM
@Ben how are your ranged attacks?
(as a party)
 
Ben
For reference, the reference to "Gary" is from Halflife. When asking for provisions for this expedition, one player kept asking about "A Gnome called Gary". The GM obliged, with a large can, labelled "GARY in a can." We opened it, chose some inputs ("Happy", "Cook" "Mouth"), gave it some DNA to model itself on (we couldn't stop Gaston in time).
@nitsua60 Ehm... Ok? I guess?
 
compared to theirs?
 
Ben
@nitsua60 From my understanding, they're a tribal entity. They trap, hunt, and fight, so it's what they do to survive.
 
hey there @NautArch
 
Howdy @Shalvenay
 
12:49 AM
how're things going?
 
Ben
@nitsua60 What's the though process?
 
Okay, let's go back to basics on tactics. Battlefield: you can't choose it, but perhaps you can shape it. Seasons: weather's determined, but perhaps you have ways of affecting visibility? Leadership: presume yours is strong, and look to fracture theirs. Management: look to confuse their forces, perhaps even by infiltration? Sun-Tzu: the source of strength is unity, not size. Fragment them. They're tribal goat-people? Figure out their weakness(es) and figure ways to create/exacerbate them.
 
@nitsua60 Well, you gotta ask yourself: What are goats afraid of? And then you have to answer: Oh yeah, nothing.
 
I suspect that they'd triply-not-like a flash flood down the canyon from what @Ben's been saying but that also seems a bit beyond the party to trigger
 
@Miniman I dunno--something scared these ones:
 
12:52 AM
@nitsua60 Nah, they do that kind of thing just to look cool.
 
Ben
@nitsua60 I have had a run-in with them before. They depend on mob tactics. They don't like water, just as much as they don't like fire
 
yeah, even goats can be scared
 
A quick Google says: large animals (predatory or not); puddles; mud; rain...
 
the thing is, if you tie them to a post all day, they will headbutt you a lot
 
Ben
12:55 AM
@BESW Specifically the enemy are known as "Margr". Basically, mutated goatmen.
 
here's an idea with the smoke cloud -- use it to hide obstacles
traps, area-denial junk, etal
 
> Scare or frighten goats exhibiting unwanted behavior through noise stimuli (screaming, sirens, noise horns, cracker shells) or contact stimuli (snowballs, rocks, beanbags, slingshots or by waving clothing around)
> Goats can easily mistake a lot of people close together or with their coats held open as a much larger animal that they do not want to face. Don’t separate — goats are much more likely to attack a single person than a group.
2
 
that's going to massively disrupt their formation and render them vulnerable
how much firewood can the party get their paws on in a pinch?
 
Ben
@BESW I was actually thinking that... Using the rules in Numenera, would it be possible for the PCs to create a mob...
 
@Shalvenay And/or how much of the carts can be cannibalised.
 
1:01 AM
@BESW it doesn't seem like any from what Ben said about how important the caravan is
 
Ben
None
 
(Cart coverings could also be used to make the party seem larger.)
 
what I'd suggest is using the firewood wetted to create a spread-out, smoky, cool-burning fire that also is its own tripping hazard
see if you can break up their incoming formations with what they can't see
(and it's also combinable with the rockslide -- as soon as the first goatmen stumble out of the smoke, drop the rocks on the killzone and watch them wonder WTF hit them)
hey there @Papayaman1000
 
Ben
I'd be more inclined to actually use is as a barrier, if anything. Set it all on fire, so they have to move through the flames if they even want to get to us.
 
hey there @Shalvenay
 
Ben
1:05 AM
Also, I have used oil (my cyborg parts use oil) to ignite a fire - that's actually how I dealt with them the first time
 
@Ben that could work too -- my thinking is that a flaming barrier is going to make them back off and try something a bit more organized, while hiding a tripping hazard under a smoky mess is going to be better at catching them with their goat-pants down
 
I see all this stuff about fighting goats and its just like
 
@Ben since you have oil...hot oil can be used to create a smokescreen as well
 
Heck, even if you don't have opportunity to make a rockslide that's big enough to be a barrier or an active attack, you can probably bring down enough rocks to make the smoke even more hazardous.
 
Ben
1:07 AM
Well, If we can funnel them... that's the optimum result we want
And either of those could work
But if we just cut off their visibility, they're still acting as a Mob... which is not what we want
@Papayaman1000 Does it help that they want to eat us? And we're just trying to say "No, we'd rather not be served up with carrots, thankyou"?
 
I think it helps personally
 
@Ben hmm
 
@Ben if they're relying on a shieldwall-type formation, breaking that formation up will mess them up. you'll have backranks colliding with front ranks and whatnot
 
I am pretty inclined to side with the people not trying to eat the other people
 
Ben
@Shalvenay In reality, yes. But I'm not sure how that would affect the mob tactics. I mean, at first guess, I'd say they're still in a mob, but with disadvantages.
 
1:12 AM
@Ben yeah, breaking up that shield wall puts them at a disadvantage right there. never mind having to deal with low visibility, tripping hazards (both whatever you put there and each other!), stuff from above (like falling rocks) that they also have trouble seeing coming...
 
Ben
@Shalvenay Ultimately, best case scenario, we want to manipulate them so we only need to deal with 3 at a time, at most. I believe 4 or more constitutes a mob.
I could be wrong though
 
4 or more in proximity to each other, or 4 or more on the field at any given time?
 
Ben
@Shalvenay In combat. If there are 20 of them, but 17 are out of reach, then they won't contribute to the mob
 
@Ben hrm...that actually doesn't make much sense if they're scattered across the field sort of fighting individual fights
but I'm not sure if Numenera can even handle a situation where you have that sort of scattered skirmishy melee with multiple basically-independent fights at once
so, what's up @Papayaman1000?
 
Ben
@Shalvenay Uhhh... That's how it works. If there are 20 of them, all in different fights, then they won't create a mob.
 
1:25 AM
@Ben oh, I see :)
I thought you meant combat as a general state, not as in an individual fight
 
Ben
In this situation, there are 3 groups, but only one is big enough to create a mob
 
@Shalvenay Not terribly much.
 
Ben
 
@Papayaman1000 had a pretty decent time at the con, was briefly intro'd to Numenera there, as well as a system called Against the Darkness. also, got to run my 5e dungeon there for a couple of folks
 
@Shalvenay Yay! I believe you had told us yesterday.
 
Ben
1:28 AM
In this situation, there is a large enough group to create a mob. However, since the two rows at the back cannot get through to the front, they don't contribute to the fight
 
@Shalvenay I never noticed you say how the dungeon went?
 
@Papayaman1000 I might have, can't really recall
@nitsua60 oh, yeah :)
the dungeon went OK -- we were able to get everything in although the combat encounter was a bit foreshortened for the sake of time
 
Ben
In which case, The party is not fighting a mob, only 3 enemies.
 
@Shalvenay the spoiler?
 
they do have the dubious honor of being the first party to set off the dungeon's fire alarm, though
@nitsua60 yeah
 
1:30 AM
@Ben mk, this makes more sense by far than what it originally sounded like
 
@trogdor hand-drawn circles FTW!
 
@Shalvenay "the dungeon's fire alarm"
 
@nitsua60 hey, they work
 
Ben
@trogdor I have issues describing things sometimes. It makes sense in my head, but I leave out details, or re-word things so it confuses others.
Diagrams help
 
@Papayaman1000 (they tried one of the delayed-exit-hardware fire exit doors, apparently not comprehending the meaning of a sign that says FIRE EXIT in half a dozen languages)
 
1:32 AM
@Ben well, I think my imagnination is as much on the hook as how you explained it at least
 
@Miniman when I was talking about the paladin/wizard yesterday, you said "it depends what you want to do" and "it's an unusual way to go about a gish". So that got me thinking... is there anything else the combination would be good for? (I'm probably not going to build one now, but I'm still wondering if it's any good as a build, or if it's a trap option)
 
any 4e wizards: co-worker told me today there was some mechanic about combining magical items into sets. Sound familiar? (cc: @Miniman, he he he)
 
@Adeptus its not as efficient a smiter as Pal/War and a bit more MAD than Pal/War or Pal/Sorc. I'd say that Ftr/Wiz might not be pulling in as many directions as Pal/Wiz
 
@nitsua60 do you mean in such a way as to unlock abilities from items from having more items in the set?
I seem to recall something like that existing to some limited degree
 
yesterday, by Adeptus
I was looking at High One Warrior-Wizard (wiz substitute levels for an ex-Paladin), and Elf substitute levels for pal & wiz. But I'm not sure if it's worth it.
yesterday, by Adeptus
@Miniman Elf paladin levels give you ranged smite & unicorn mount. Also a different aura, but I'd probably go Paladin of Freedom, which is almost the same. Elf wizard levels give you a bonus spell known & per-day, and improved familiar bonuses. High One War-Wiz lets you count wiz levels towards smite power (but not uses), lets your mount also be your familiar, and lets you ignore 20% ACP. You need 5 levels of each to get all that...
 
1:35 AM
@trogdor yeah, I'm shooting for something where the whole is greater than the sum of the parts.
@Ben np =)
 
@Adeptus if this is 3.5e though, ignore what I said, I was thinking 5e :P
 
@nitsua60 yeah, as I recall some items were a part of a set, and once you had a certain number of items in the set you would unlock abilities, till you got all of them and got the final one
 
yesterday, by Adeptus
There's also a feat that lets you use Pal spell slots to cast Wiz spells, and count Pal levels towards Wiz caster level.
@Shalvenay yeah 3.5e :) It's still MAD though
 
@Adeptus yeah. 3.5e gishes are a big PITA compared to 5e ones though esp. if you are going for the heavy armor style
(that blasted arcane spell failure mechanic)
 
@trogdor I may have to poke around to look at some examples.
 
1:37 AM
(I am massively glad WotC had enough sense to jettison it)
 
@nitsua60 I can't remember specific sets or abilities anymore
 
@Shalvenay I decided if I wanted a gish, I'd go straight Duskblade. Not sure if that's what I want, now... but I have some time to decide
 
it's been a while, and I no longer have any of the books or other resources to look through
if I did I would probably be reading them every once in a while just to answer a bunch of 4e questions
( but I deleted my 4e PDFS like a dumb, so not so much XD)
 
Ben
@trogdor I have all of mine on USB. The downside - I lost my USB.
 
@Ben I might actually have just run the laptop with them on it into the ground and been unable to recover them
but the outcome is the same either way
 
Ben
1:41 AM
@trogdor Ah. Always fun
 
I have destroyed about 3 laptops, and rendered another less than entirely useful
 
@Adeptus It's probably part of a supermount build somewhere, where you have a single creature count as your familiar, paladin mount, and animal companion and then progress it 3x faster than your level.
 
Ben
@trogdor over what period of time??
 
@Ben about,... 21 years?
roughly
 
Ben
@trogdor Ok. [phew] I thought I was going to have to grumble at you about PC care for a moment then
 
1:44 AM
the first three died due to overheating
doing things I had done with them easily hundreds if not thousands of times before
@Ben yeah I have not just been trashing the hell out of them out of carlessness or something
 
Ben
@trogdor Sometimes that happens. If they were the same model/brand, the hardware usually does the same thing. Over time, they just give out.
 
@Ben I think my first 4 were all Toshibas, and this newest one is HP
 
Ben
I actually have 2 PCs here at work, old acers (roughly 7 years old) and the graphics cards are going on them, both at the same time.
In exactly the same way
 
same graphics card make/model?
 
the last Toshiba still works, but it's headphone port eventually broke, and it is a bit slow now too
@Shalvenay no idea,
 
Ben
1:47 AM
@trogdor HP is ok... good for performance, but some of the hardware can be a bit... dodgy
 
@trogdor was asking Ben
 
@Shalvenay mk
 
Ben
Not bad, just occasionally they'll just stop doing their job.
@Shalvenay Yup
Exactly the same
 
@Ben sounds like a common failure mode to me then
 
@Ben the keyboard has some keys that stick a bit actually, other than that I have so far had no issues with it
 
Ben
1:48 AM
@Shalvenay They're seven years old, having been used daily.
 
@Ben ...then again, todays stuff that carries the HP badge would make Hewlett and Packard roll over in their graves
 
Ben
@Shalvenay They're just at the end of their lifecycle
 
this HP is also way better about not overheating, so it has at least that over the Toshibas I had before
 
Ben
@trogdor This is very true
They cannot handle their booze though
 
I would not be pouring the booze on them, I can assure you XD
 
Ben
1:53 AM
(I destroyed my laptop by spilling a Rum and Coke on the keyboard)
 
I imagine it was eager to quit it's job after that yeah
 
@nitsua60 @Papayaman1000 -- if you're curious, the party I had for the dungeon run at the con was a Half-Orc Monk (LE) and a Gold D'Born Sorc (LG). Made for some interesting politicking about in the dungeon xD
 
Ben
@Shalvenay A Halfling Barbarian, A Half-orc Monk, and a Tiefling Bard. I would like to see that party.
 
@Ben xDD that would sound fun -- little halfling whirling dervish of nastiness, the big serene fella serving as an oasis of calm, and the singing tiefling who might as well be able to serenade folks to tehir doom ;)
@Ben -- in Nitsua's game recently, Jherala was kinda making a buddy out of the tiefling monk/rogue in the party (of course, it helped that said tiefling was basically from a special forces-type background :)
 
Ben
@Shalvenay Actually, as far as Monks go, my favourite was a Chaotic Evil (Maybe N/E?) Dragonborn Monk. The party arrived at a scene - a trashed cart, all the guards were dead, and the Monk was sitting in the middle of it all. He managed to convince the party (Nat 20 Cha roll) that "It wasn't me"
 
2:03 AM
@Ben LOL
in other wonderings -- part of me wants to try Jherala in a courtly intrigue game :o I wonder how well she'd fare? (from what I've been able to figure out so far, she'd have a chance at least...but then again, I'm probably not the greatest player for that sort of genre)
 
Ben
@Shalvenay You did mention that once. I think she'd do ok actually. As far as my experience goes with her, she is rather "upper-class" in her behaviour (when she isn't in combat)
 
@Ben yeah. she's definitely capable of getting along with upper-class folks (although I've become more and more sure she can be quite salty if she wants to be, too)
 
Ben
@Shalvenay I have often seen the upper class being described as having expressions similar to "having a bad smell just under their nose"
 
haha :P for her, it's more that she has a sailor's vocabulary in her back pocket ;)
 
Ben
For anyone interested, the rules for "mobs" in Numenera:
> To make things easier, the GM can take any creature and have a group of six to ten of them attack en masse as a single creature that is two levels higher, inflicting double the original creature’s normal damage.
 
2:09 AM
Sounds like they all have to be the same kind of creature.
 
Ben
@Miniman I believe so, yes. The idea is they act as a kind of "hive mind entity"
 
@Ben what do you think the sticking points would be btw?
 
Ben
@Shalvenay what do you mean by "sticking points"?
 
@Ben ah. things that'd cause problems with that
 
Ben
@Shalvenay Oh. Well tbh, I haven't had a lot of experience with that character. Just the two 1v1 fights we did.
 
2:14 AM
@Ben true :)
just didn't know if anything came to mind
 
Ben
So I can't really say I know enough to determine the flaws in her character.
 
yeah. it'd be an interesting thing to try I think, that's for sure
 
Ben
@nitsua60 I actually have a question for you - completely irrelevant to RP. It's about kids, actually
 
@Ben wazzup?
They're expensive.
 
Ben
@nitsua60 My daughter has been showing some strange behaviours recently. When napping, she will wake suddenly, reaching out (or grabbing tightly, if she is having tummy-time), and then starts crying - however the cry is quite clearly one of fear, not the normal "I am uncomfortable" cry.
Have you experienced this sort of thing?
 
2:23 AM
Infant?
 
Ben
Just over 2 months
 
Sure--that's not too unusual.
They can absolutely have nightmares at that age.
 
Ben
Ok. While upsetting, that's good to know. She did have a very traumatic nappy-changing experience recently (took nearly an hour to calm her).
 
PALADIN: Would your mom be proud of what you've become? MONSTER: I am going to bite you SO HARD. PALADIN: IT WAS AN HONEST QUESTION.
 
I always tried to remember that before about 4-6 months they're basically on perpetual and complete sensory overload, briefly interrupted by the terrifying act of surrendering oneself to sleep.
@Ben Is an hour an unusually-long wind-down, or is that pretty regular?
 
2:27 AM
Me: About to watch He-Man, looking for episode suggestions
Chat: Consider parenting.se?
 
Ben
@nitsua60 No, it was just that once, and yeah, long wind-down. I think she just exhausted herself in the end, because she woke up again 15 minutes later, and continued for another 20 mins, before passing out again
 
(I only ask because "inconsolable" is a threshold where my wife and I often would start digging around for whether something might be wrong. An hour where soothing is working but doesn't really "take hold" isn't anything to worry about (IME). An hour where nothing is working... that's a little troubling.)
@Papayaman1000 Are we bothering you?
 
@nitsua60 Nah, I just lurk mostly
just feel uncomfortable waltzing into chat with something like He-Man episode recs while people are tackling actual issues
or anything really
 
One of my daughters basically cried for two months straight at that age. If mom was holding here she was crying. If anyone else was holding her, she was screaming.
Now she's the most loving, kind, delightful, caring, and friendly person I've ever met.
@Ben what's something new/interesting/funny you saw her do last week?
 
Ben
@Papayaman1000 I would, but I'm just asking for confirmation really. I am fairly certain what's going on, just wanted a quick second opinion.
@nitsua60 She's started smiling.
And she is impeccable with timing her farts.
 
2:32 AM
@Ben Oh, you're in trouble. Now she can get you to do anything =)
 
Ben
@nitsua60 I know... as a person, I'm fairly detached from other people. The "puppy dog eyes" annoy me more than anything... But that smile gets me
 
@Ben You're overmatched--it can't be helped. Her full-time job is to woo you. It's not even a fair fight.
5
(Even when she's sleeping, she's winning.)
(Especially when she's sleeping, depending on the day.)
Speaking of which, I'm'a grab some sleep. Happy gaming, all.
 
Ben
I do have a secret weapon though - Disney movies (mainly the songs) and "Dolphin Dreamtime"
They calm her/put her to sleep without any effort at all
@nitsua60 Ciao. Until next time
 
@Papayaman1000 I don't know He-Man, but people who do would probably want to know why you're watching and what you're looking for in episode recommendations.
 
@BESW b/c memes, and I just watched "The Arena" last night and decided to keep watching more
Maybe I should ping @NautArch again, I know he's into it
 
2:38 AM
Closest I've come to He-Man is the ThunderCats reboot and Masters of Umdaar.
 
@BESW Masters of Um, Duh?
 
dur.
 
I haven't watched He-Man since it first aired. I don't think I can remember any specific episode.
 
Well, and I watched the 1987 Masters of the Universe film. That was painful.
 
@BESW It wasn't painful when I was 8...
 
2:50 AM
Oh, it was fun too. Not boring by any means.
 
@BESW I remember it being kind of cheesy at the time... we recently bought the DVD (it was cheap) but haven't rewatched it yet
 
It was clearly straining against its executive producers, who had a very different vision.
And if you look at the background of the production, well. It wanted to be a Jack Kirby "New Gods" movie.
 
Ben
@BESW The 90s in a nutshell
 
Hmm. I maybe I should add it to the Double Feature list.
 
idk I just watched Battlecat. Definitely have a new before-bed tradition. G'night.
 
Ben
2:57 AM
@Papayaman1000 o/
 
@Ben \o (didn't wanna leave ya just hangin')
 
Ben
lol
 
\o/
(...that looks like a Tie Vanguard to me...)
 
Ben
\o/ ^o^ o< /o\
 
@Ben Eeyyy Macarena!
 
Ben
3:07 AM
Well I was trying for "YMCA" lol
 
Yeah, I got that, but I like mine 'better' :D
 
Ben
lol
 
<o>
 
hey there @Chemus and @KorvinStarmast
 
@Shalvenay Howdy, I am going back through the chat log to read Ben's problem. Just answered a few at aviation.
 
3:17 AM
Heya @Shalvenay
 
@KorvinStarmast :)
how're things going?
 
Let me catch up ... just a minute or two
@Shalvenay Looks like Ben got the help he was looking for
And I learned a bit more about numenera
 
yup
 
@Shalvenay I wonder if anyone will bite on my "yes, a helicopter is an aircraft."
 
@KorvinStarmast heheh. I agree actually -- rotary-wing aircraft is still an aircraft
 
3:29 AM
Rahrr!1!! A helicpoter isn't an aircraft! It's...an...other thing!
[/sarcasm]
 
Just about 10x more expensive per pound of gross weight to produce than fixed wing ... and then there's tilt rotors! (Check out the latest on Bell's V-280 Valor. On schedule to fly in 2004. The first prototype seems to have all of its parts other than the prop/rotors.
@Chemus Helicopters do not fly, they beat the air into submission. (old joke, seen it a few places on the internet as well ...) Helicopters don't fly, they are so ugly the earth repels them. (Told to me by an F-4 pilot).
 
haha
hey there @RollingFeles
 
@KorvinStarmast Ahh, upon extensive research, (a gooble image search) I dub them the Osprey2
 
My usual response was "If you can't hover make way for the only unrestricted aviator in the room." (Cos I can fly backwards ...)
 
@Shalvenay hi!
 
3:31 AM
how're things going?
 
@Chemus It ain't Osprey. Wings Don't Fold. Engines don't tilt, just the rotors. Big difference tactically and deployment wise. You can't load them onto a C-17 and deploy them. They have to fly there.
Utterly no chance for cross service buy/sell to Navy in time since folding wings is a requirement for ship board ops.
 
Ben
@KorvinStarmast My uncle was in the Airforce, and He has destroyed ~$4mil worth of helicopters.
So... 2
 
Pretty well. I hope I'll take my vacation next week.
How're yours?
 
Good for him, did he walk away from them?
 
Ben
@KorvinStarmast Yes, fortunately :)
 
3:34 AM
Good. People are sorta important in this aviation thing ...
 
@KorvinStarmast Well, I don't know... they can fly themselves these days... </sarcasm>
 
@Adeptus Yeah, right into the Atlantic between Rio and Paris. :(
 
Ben
@Adeptus Maybe that's why I fail at the whole <sarcasm> thing. I don't actively point out that it is <sarcasm>. I just let people figure out whether or not I really am an a-hole or not
Worked well for my last relationship at least
 
@Ben It's a method ...
 
@KorvinStarmast Well that makes 'em so handy and versatile then...
 
3:37 AM
@Chemus I am real excited about V-280 even though I'll never fly one. The idea of a second generation tilt rotor getting to apply all lessons learned ... love it.
I realize it's a promo, but the video at Bell's home page about V-280 is sorta cool.
 
@KorvinStarmast Yeah, well I'm (only mildly) disappointed that my only airtime is likely to be via PC Fl.Sim
 
Flight time is expensive, and not getting less so. That's why I stopped.
 
(I meant that I've not piloted anythin' more complicated than a paper airplane or foam glider IRL)
@Ben Everyone I know, just loves sarcasm.
 
@Chemus If you can stash away some coins, you could in time earn your PPL. Depends on how much you want to.
 
Ben
@Chemus As everyone should!
 
3:43 AM
Sarcasm has its place. I use it, perhaps more often than I should.
 
sarcasm is pretty fun
 
@KorvinStarmast Yeah, cost vs reward, etc.
 
as long as it is used appropriately at least
 
@Chemus I speak with total bias when I say "the reward is worth it when you fly your first solo." Not an objective opinion, but I believe it to be true.
Nite all, I must be to bed so that I am sharp at work in the AM. (arrgh)
 
@KorvinStarmast Yeah, I can see that. Making it more than a(n expensive as all get-out) hobby would be...an undertaking, though.
@KorvinStarmast Nighty-night
 
3:45 AM
@Chemus I've flown a couple of remote-control copters... I've been a passenger in everything from a 2-seat glider to a jumbo. Never a copter, though.
 
@trogdor Why would we want to start that!?
@Adeptus Right-on; you like the glider?
 
@Chemus if you just use it everywhere it isn't fun anymore though
 
@Ash WB
 
it would just be the way you always talk :P
 
@trogdor What do you have against the way I talk? You've never even heard me...have you?
 
3:48 AM
@Chemus I seriously doubt I have
 
@Chemus Yeah, it was great. Except for not having enough legroom. Weird flying without engine noise...
 
@Chemus in case you didn't understand what I meant though, I meant that adding sarcasm into everything you ever say would render the sarcasm no longer special because that would just be the "new normal" way you talk
 
@trogdor Yep :). I got it; I just like messing about. I'm unlikely to be serious about anything, usually.
 
fair enough
I just wasn't sure
 
@Adeptus I'd heard that the 'silence' was kinda serene; I can see how it'd be kinda odd too.
@trogdor NP; it's the cost of not doing this by voice/vid.
 
3:53 AM
yeah that has come up a few times for sure
 
overall, text/chat is lots better for the casual usage we've got. IMO.
 
@RollingFeles alright here
sorry about the delayed reply
@RollingFeles -- p.s. I'm looking to see if I can catch @Yuuki sometime later this week as he's interested in taking my dungeon for a spin as well
 
@Chemus I wouldn't argue with that either, I just don't always know if someone knows when I am being serious about something and when I am goofing around
 
@trogdor as long as nobody gets huffy about it, then there's no issue; it's merely an inconvenience.
 
yep
I just worry about that kind of thing, maybe more than I should sometimes
 

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