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11:00 PM
Given the number of answers given by so many others I'd have thought that one of you super-active users would have reached this milestone first. Makes me wonder what other interesting metrics might be out there - other than our points.
Maybe a nice plot of number of answers vs. upvotes. I'm not sure what it would mean, but it would likely be interesting!
 
@F.RandallFarmer I think it relates more to the question. Since each person can only give out one upvote, the question has to be viewed many many times to get lots of upvotes.
 
In my few months of experience here, it's pretty clear that questions get the most views if they're in popular systems and/or are about social interactions.
 
Yeah - there's different kinds of traffic.
Search results from popular systems or about common problems get a lot of views.
But being a great source for lots of other systems should generate a lot of value to us as well...
 
Which means those are the answers that get upvotes--and within that set, answers get more upvotes if they have widespread social-interaction implications, or if they support a popular mechanical trend.
 
What you say matches my use patterns and vote stats...
My top four: 4e, social, gm, gm-techniques
What are your top 4?
 
11:06 PM
My top five upvoted answers are all social, and my top four tags are 4e, 3.5, pathfinder, and gm-techniques.
 
dnd-3.5e, dnd-4e pathfinder mechanics - despite having never played pathfinder and not touched 4e for over a year or 3.5e for 4/5 years.
 
@SimonGill I've never touched pathfinder either.
My fifth is system-agnostic.
 
Yup.
...thinks about how to "market" rpg.se.com given this data...
 
@F.RandallFarmer There was somebody who came to have a look the other week looking for Exalted questions to answer - and mentioned that the Exalted devs have their own corner of the web already.
 
Given that - we should be able to see more social questions/answers get the voting love.
 
11:09 PM
There's a big chicken and egg problem here.
 
I'm passingly curious about whether people tend to come here first to ask a question or give an answer.
I showed up because one of my players who lurks in gamedev pointed me at an rpg question he knew I could answer.
 
We could certainly make an concerted effort to generate "common" questions for many systems. Some of us play multiple systems... [Not me, actually.]
 
@F.RandallFarmer I've suggested it - but got told that seeding "common" questions was against the site policy.
 
We sometimes get a surge from crossposts of questions to interesting forums. Reddit, for example - a thread at reddit.com/r/rpg always spikes my traffic.
Oh?
That's interesting.
I seem to be at odds with a lot of little things here.
 
11:13 PM
@SimonGill Might it have something to do with not sharing too much of the copyrighted material in RPGs? I can see an argument that if you have too many common questions, you could almost learn the game without the books.
 
Since there's not a policy against common questions (or I wouldn't have a gold-badge today) it's the "seeding" part that's troublesome. That's odd.
 
Jan 3 '12 at 21:14, by Pat Ludwig
@Pureferret real questions about problems you face. Seeding the site with questions only leads to mediocrity
That's not where I got told, but it actually has a reason behind it.
@BESW Not a chance :P You'd have to copy everything out
 
That sounds odd to me. What I meant by "common" questions was exactly that: real problems players of game X always face.
 
Sounds like a problem with fishing for rep.
 
0
A: Retaining lonely system tags

Simon GillAn alternative to turning off pruning is to create a list of questions that are good to ask of any system. Some examples: What are the design goals of this system? What do I need to find or buy to get started? What are the key features of the setting? What inspired this game? Asking enough o...

There it was.
@BESW Could be done under the community wiki.
 
11:16 PM
I'm confused (for reals) - @SimonGill isn't that an invitation to seed?
 
@F.RandallFarmer I've certainly had to spend some time and effort getting into the SE mindset. I've watched people whose previous RPG-discussion experience was on standard forums have an even harder time adjusting. It's a fascinating little social experiment.
 
Oh yeah.
 
@F.RandallFarmer I saw the question, and suggested that common questions get created for each one that would contain useful knowledge (especially, the what do I need to get started ones). SSD sorta agreed with me and mxyzplk stated that it was not appropriate to do that.
@BESW Yeah, the mods have certainly had to pull out their flamethrowers on the sprouting comments recently.
 
@SimonGill I think you mean INapproprate.
 
Here's the compromise.
 
11:20 PM
@SimonGill Is that new? I wasn't really embedded in the community before that, I guess.
 
@BESW I did. Thank you. Slightly distracted by David Tennant murdering the suicide soliloquy in Hamlet.
 
If someone starts answering questions about a system - that means you have a member with knowledge (and presumably outside connections). Isn't it appropriate then to ask questions about that system?
 
@SimonGill [augh. That.... thing.]
 
Once you have a chicken - start feeding it so it lays eggs. (To stretch a metaphor to the breaking point)
 
@F.RandallFarmer Yes, it is. That's back to chicken and egg though - nobody asking questions means people with knowledge don't stick around.
 
11:22 PM
@F.RandallFarmer I suspect that what the mods would consider appropriate is to encourage that member to ask the questions, so the posts are sprouting from experience.
 
@BESW Lord Gareth had a few comment war discussions removed.
 
Sure. Any anyone else that is curious about the system.
<- I've been missing all the latest warz, I guess.
 
@F.RandallFarmer Perhaps oysters and pearls are a better metaphor now?
 
@SimonGill I guess most of the comment blossoming has been in the two months or so. Hm.
 
OoH! Can I be a grain of sand?
 
11:24 PM
@F.RandallFarmer Sure! :)
 
I fully intend to start poking the forum with questions about DFRPG and the FATE Core soon.
And once my group starts actually playing DFRPG I'm sure I'll have more Qs from XP.
 
Xperience?
 
@BESW and I fully intend to earn some rep by answering them :P as well as I can, anyway.
 
(I hereby create the impenetrable acronym QFXP.)
 
11:26 PM
Please do guys!
 
@SimonGill You and Wraith shall rack 'em up.
 
Anyway I'm back to work. Just had to drop by and celebrate with folks who might care.
 
@F.RandallFarmer Very nice to chat with you! See you around later.
 
@F.RandallFarmer Have fun :)
 
And grats again.
 
11:27 PM
IDK what you've been talking about but I'm gonna say I care nonetheless
 
Yay! 100-upvotes.
Bye!
 
golden badge?
 
@BESW Indeed...
 
yes. First one.
 
11:27 PM
Lucky me.
It was a 100% social question...
OK. GTG. Lrs.
 
bye
 
@SimonGill Watching Hamlets is a minor hobby of mine, and it is increasingly clear that my taste has nothing to do with popular or critical appeal.
 
funny how I hate that answer
 
@Zachiel Which answer?
 
FRF's one
It's maybe the -right- answer
 
11:29 PM
@BESW It's.... wooden. Not as bad as the Rufus Sewell version of Macbeth I saw years ago (but his wife had awesome legs that were shown off very well ;))
 
but I would hate having him behave like that in any team I'd be part of
 
Because everyone loved that Stewart/Tennant, and I thought it was silly, poorly staged, poorly set, poorly costumed, and displayed the weakest aspects of both the main actors.
@Zachiel Please note that a) he phrases it that way because he knows he might be wrong, and b) he only does it if he thinks it's important.
 
@Zachiel Why would it be a problem for you?
 
It's the whole "I'm tricking them into thinking something" thing
 
@Zachiel I think you're reading malice where there is none.
 
11:32 PM
Maybe my attitude explains why I always end up breaking friendships
I don't care if it's done with malice.
 
If he sees something he thinks might be wrong, he asks for clarification, hoping that in the process of explaining it, the person will either help him become less confused or will realize their own error.
 
Then maybe we can see it form a really different point of view, of which I'm not sure.
 
@BESW And either way, both people end up on the same page.
 
"Since I'd be unable of using such a strategy, my mind refuses to think it's acceptable."
 
It's a strategy i use very often in this site, and about half the time I'm glad I do because I really was just being an idiot.
 
11:34 PM
@Zachiel People aren't logical. Sometimes the passive approach is the best one for the situation, where aggressive data would just set people in their ways and make them more confident in their position.
 
yes they get more confident and I say "well, you're wrong but do as you wish"
and usually they avoid talking to me
I correct my previous statement: his answer absolutely works.
 
It requires sincerity. If you're using his strategy to be passive-aggressive, it fails miserably and I'm sure you've seen it used that way against you.
 
I just don't like that the outcome might be "we're not on the same page but I will say I'm on yours if you don't come with me"
 
But if you're using his strategy because you honestly want to open up a dialogue rather than trick someone into showing how they're wrong... it's quite effective and socially positive.
 
As a fact, I hate when one tells me "ok you're right" just to avoid discussing more
 
11:37 PM
@Zachiel That's... not what he's saying.
"Okay, thanks," has no implications of agreement or consensus.
 
@BESW Ok
Maybe I've misinterpreted something
And I got the wrong impression
 
You can thank someone for their input without agreeing with them.
 
@BESW It's one possibility - if the other person isn't using the rules as the first person understands it and is happy with it, then it's probably a local rule or interpretation. The first person then learns the environment better.
 
@SimonGill In which case you're not saying "Okay, thanks" just to end the discussion; you're saying it because you actually feel like you've gained the needed context.
 
However, I need to remember to doubt of my certainties.
 
11:40 PM
@BESW Which may appear as wanting to end the discussion - depending on the assumptions of the other person.
@Zachiel There is always more to learn :) and assumptions should be tested often to be sure they still hold true.
 
@SimonGill Because I'm such a chatty person, I'd often add something like "Okay, thanks. I hadn't thought about it that way," or "That's a rule I hadn't come across before."
 
@BESW I tend to keep asking questions, to make sure I've understood it. And since I want to be right, I'll focus on where I think things will break down with the "wrong" interpretation of the rule.
And if I'm wrong... then hey, I've learned something myself. That always feels good.
 
One common strategy I employ is to repeat what they said back to them, with different words.
That lets me make sure I understood it, and if I didn't it'll help them see where so they can explain that bit again.
And if what they said is inaccurate, hearing it in different words might help jog something there.
 
Thank you for the insights
 
@Zachiel No problem. This stuff isn't instinctive, it's gotta come with experience and reflection.
 
11:50 PM
I've received bad response to the "wait, let me tell that again so we can see if I've understood it" several times.
I guess my physics professor had something better to do with her time :p
 
I've received training in helping a small group of people to gain deeper understanding of material through conversation and sharing ideas, and it's still something I'll always be learning more about.
 
@Zachiel One thing to remember is that there are many many people who don't think the same way you do. You sound fact- and data-driven, like me. Working out how to express what you want to express in the way people want to hear it is hard.
 
"A kindly tongue is the lodestone of the hearts of men."
 
@BESW And women, not that you'd know it by watching gossip TV :P
 
@SimonGill Heh. The quote is translated in a King James style, so "men" means "humanity."
 
11:55 PM
@Zachiel Learning about neuro-linguistic programming helped start me off on figuring out this communication deal. Might help you. Might not. Can't hurt doing some reading though.
@BESW I know. Bad pun just felt like it had to escape. Sorry for damaging the profound statement.
cringe I never want to hear Tennant deliver that line again.
 
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