Conversation started May 18, 2013 at 13:29.
May 18, 2013 13:29
Sang, you're up.
okay, I'm going to hope that the fire and the wind are mostly magical
so now it's time to play "I want your staff!" with mr wizard, especially as she doesn't know to not touch another wizard's staff.
As she runs pass the princess, she drops a small scone onto the princess's hands.
(manipulation starts at the stomach, after all.)
runs up the tree, and jumps onto Z's staff, trying to wrestle it from his hands.
I'm going to be invoking all sorts of aspects on this one
Free action zone move: forest to treetops, and then... create advantage?
I'm thinking overcome
he doesn't have to roll to get out of the forest?
May 18, 2013 13:32
Yeah, I'm trying to figure that out.
or assumed success because of help?
I think it's more interesting if he can do what he's trying to do.
well, for the forest, I've got the assassin stunt for physical obstacles
and we've established that she skips up and down trees
meh, let's go for "I get set up for the jump"
Assuming a roll of 0, that's a total of +6, which is more than the On Fire aspect's value... in the name of Interesting, I'll say it's a success because Kirby is able to talk you through the flames.
quickness, create advantage
er, okay?
May 18, 2013 13:34
fine by me
So, free action to leave the forest if you want. Otherwise, you can spend this turn creating more tags... but Kirby's +1 goes away unless he sacrifices his next turn too.
@BESW then yeah, disarm?
my objective is to get the princess.
not run away
Okay, that sounds like Creating an Advantage in the form of giving Zemenar an Unstaved aspect.
right.
(hopefully it also disrupts a number of his spells)
but it's a mix
He's defending with Flashy (+4) until he loses that staff.
May 18, 2013 13:35
maybe I have to toss the staff to someone who can use the bloody thing
right. Create advantage it is.
quick, still?
Sure.
May 18, 2013 13:36
+6
ohhithere
4d6
that's a neat +3, methinks?
Yup....
cool, so he's got unstaved, with 2 free tags from us
"Hey, can anyone use a staff to put out this fire?"
May 18, 2013 13:37
Waaaait.
He's going to spend an On Fire tag to impede your progress, giving him +5.
and I'm going to spend my tag of Wizzard who casts with a staff
giving me +8, +1 from the seer?
(I don't know how the seer stuff works)
No, the Seer was just helping you get out of the fire.
oh
so yeah, spending my discovered aspect tag on him
Okay.
Ummm.
He spends a Fate point on his Head Wizard aspect to improve his magical defense, for +7, because that whole "extra tag" thing isn't cool.
@BESW and I'm going to spend protector of the princess, (or ask or something) cause well, fire is bad
valid?
May 18, 2013 13:40
ARMS RACE
@Problematic just a little bit, we've been charging all fight
Since he's what's keeping her from leaving with you, working to make him ineffective is a valid use of that tag.
And there's a Dense Canopy between you and him as you charge, so that's worth another Fate point.
So it's +9 vs +10, I believe.
@BESW hahaha
uh
how did he catch up?
no, +3, +2 (on fire), +2 (head wizard) +2 (thick canopy)
right
and me, is... +6 +2 (wizzard), +2..
oh, I'm the +10
And I'm out of NPC FP.
I'll burn a fate point on assassin-monk, for extra leaping effectivness!
May 18, 2013 13:42
Ooh.
We just broke the FATE ladder.
Is Sang quite done?
This is the stuff cut scenes are made of
May 18, 2013 13:43
how is he invoking the +5 from fire withought my +1 involved?
@BESW I dunno, you doing anything else?
I mean, I'm spending resources like mad for a temporary aspect..
@trogdor He had a free tag from creating it.
but ... it seems... relephant.
@trogdor (+2 from fire, making him +5)
Okay, Wil, it's your turn to... do... something?
yeah
May 18, 2013 13:44
Umm... has Zemenar actually taken any stress?
so far you have done even less than me
(and ignore the giant fwoosh of fate leaving the game)
@Problematic No.
no, that was me taking his staff from him
Seems like the only thing for Wil to do following that epic display of effectuality is spend a FATE point to declare that the branch snaps and he falls onto Zemenar, sending everyone crashing to the ground?
May 18, 2013 13:47
You're the one compelling yourself to stay out of the fight; you don't need to spend FP to stop compelling yourself, only to keep someone else from doing it.
Then I should roll to activate Wil's incompetence and see if he can bring the Head Wizard down?
Yes.
@Problematic feel free to yell for the staff...
it doesn't work that way
(of course... you're his friend, ... nevermind)
May 18, 2013 13:48
@BrianBallsun-Stanton Please. That wouldn't be very wizardly.
Is this an attack?
@Problematic ah, full marks :)
I guess I'm falling Quickly
or forcefully or flashily
May 18, 2013 13:49
Again, is this an attack, or a... um? I'd let it be a roll just to move him from one zone to another against his will.
0, +2 for quick, can I invoke my trouble since Wil would probably think he's helping Zemenar at this point?
@BESW I'd say an overcome
@Problematic That's hilarious, and thus acceptable.
+4
And I want to invoke Unstaved since Zemenar can't control himself very well without his staff
May 18, 2013 13:51
Narrate it, please, so I can determine the appropriate defense?
Okay, so, there's this slightly pudgy 16 year old assassin hanging off his staff.
and they're all up on this wind-column in the tree canopy
lol
I think he means for Prob to do it
And she's just pried his third finger loose
yes, scene setting is important :)
and now...
With one final tug, Wil breaks free of the tree with a yell of "Zemenar, I'm comEEEEEEEENG!" (humiliated hedge wizards scream like little girls when they're frightened), hurtling through the air like a scraggly wizard-seeking missile and plowing through the Head Wizard as Zemenar's attention is focused on Sanguine.
And what's your goal (not Wil's)? Knock the staff out of his hand? Knock him to the ground?
May 18, 2013 13:55
My goal is to splat the bastard. Maybe light his robes on fire.
(ground ground ground ground)
Okay, so he's going to have to defend by Quickly getting out of the way.
4d6
3 + 1 = +4
Fie. I'm going to have to dip further, aren't I.
May 18, 2013 13:56
Aaand he's out of FP and free invokes.
well, I'm going to helpfully rock on the staff
peerfect
so here, have a +1 :)
oooh
Wil should be ineffectual with style right now, I think. Can I invoke Distracted since he's looking at Sang and not me?
wait, give up actoin
nevermind
May 18, 2013 13:56
Umm. Tie to overcome = fail, or succeed at minor cost.
(yeesh, aid another is harsh)
@BrianBallsun-Stanton Because it's boring.
@BESW yeah
carry on
I thought I was at +6 with my Trouble and Zem's Unstaved?
Oh. I see.
Wait, no, you're right.
May 18, 2013 13:57
No, I am right. wut.
Sorry, there was such a long time between rolls.
So: you succeed by 2.
So can I call him Distracted?
only if you boost
this was a normal succeed
so you change zone
@Problematic He doesn't have that aspect that you know of.
succeding with style gets you a boost.
May 18, 2013 13:58
Your goal here was to Overcome and make him change zones.
@BESW He's looking at the monk
(not really worth it)
Okay, wait, back up.
@BrianBallsun-Stanton You gave him the aspect Unstaved, but then narrated that he's still holding onto it.
Choose one, and change the other accordingly.
@BESW granted. He's unstaved, I'm on the ground.
(without the staff, wouldn't he already be on the ground?)
May 18, 2013 14:00
no, he's still magical
Not without his staff he's not.
we didn't narrate him falling, though.
Unless he enchanted himself to fly instead of using the staff for propulsion
I was going to leave him in the air Coyote-style until his turn.
@BESW is far funniner. And I'm on the ground with his staff.
May 18, 2013 14:01
Very well, he's getting an early Christmas present then
So, @Problematic: no, he is not Distracted by the immediate presence of a pudgy girl hanging onto his... I can't finish that sentence.
Well, I'm still up 2 on him
Wizard, meet ground
SMACK. Zemenar forcefully changes zones.
May 18, 2013 14:02
lol
Wil of Renn follows immediately thereafter. THUD.
@BESW "Hello! Want a cookie?"
Wil, you may now change zones as a free action if you wish. Otherwise, it's Z-man's turn.
Well, my zone change was Treetops to Dirt, I thought
Fair enough.
Zemenar rises from the moss and smiles evilly at Sanguine. The effect is slightly marred by the green chunks in his hair.
May 18, 2013 14:05
"I don't know why you attacked me. I think you're rude."
"And I think you're a fool. You know why only a fool steals a wizard's staff, don't you? They're filled with all manner of deadly traps. Give it to me and I won't set them off."
@BESW "Uh... no? Your staff seems quite small, really..." (completely innocently)
That's a Clever Lie, giving him a +7 modifier to Create an Advantage.
@BESW right.
Aaand... probably clever defense
where's that +7 coming from?
May 18, 2013 14:08
+5 Clever, and a stunt:
he has a stunt
Because I am Schemingly Evil, I get a +2 when I Cleverly create advantages by telling lies.
May 18, 2013 14:08
so that's +2 clever from me.
He wants to make Sanguine Scared of Crossing Zemenar.
4d6
["Gee golly, Mister! Traps? That sounds awful!"]
+10
May 18, 2013 14:08
lol
That's... three tags?
2,
you don't get extra style, I don't think.
You're right.
You succeed with style if your total is at least three greater than your
opponent’s total.
so yeah, overkill, much?
May 18, 2013 14:10
Little bit, but it's his only "without my staff" stunt.
It's not her turn yet.
It's Kirby's.
Kirby: you have something great to do now.
If you can get a +10, you can use your visions to realize that the staff isn't trapped, and remove the aspect on Sang.
didn't Brian already toss it away?
also
May 18, 2013 14:12
no, I haven't acted
No, it's not Sang's turn yet.
Zem asked that like a question
...this is true.
Fair enough.
> Because I am an oracle, once per game session I can accurately answer a question someone asks me spontaneously, whether I knew the answer or not.
So, that's not enough by itself, I think, to remove a +8 aspect.
But it'll surely give you a free invoke, at the very least.
May 18, 2013 14:14
@trogdor well played
The answer isn't "because they're trapped," the answer is "because they're crabby and likely to turn you into a newt"
so what are we talking here?
Okay, so you're rolling to remove an advantage.
cleverly or carefully?
May 18, 2013 14:15
You've got a free tag on Paying Careful Attention, and a free +2 for knowing the answer; your challenge now is convincing Sang of the truth.
That sounds like something you could do Cleverly or Carefully.
carefully then I suppose
4d6
You need a +8 to succeed.
2 +3 +2 +2
9
May 18, 2013 14:16
Narrate, please.
"You Do Not Take A Wizards Staff Because It Deflates Their Ego And Impedes Their Magical Powers"
"they most certainly cannot "trap" them with magic"
that first one was in the Oracle voice
Sanguine, you are no longer Scared of Crossing Zemenar.
awesome.
so ... does the staff... feel like wood, or magical wooga wooga
Zemenar is ticked.
@BrianBallsun-Stanton Wood, but kinda tingly.
@BESW hrmmm
I want to cleverly break it. Maybe use leverage.
May 18, 2013 14:19
lol
cause I don't think the fire is going to burn it fast enough
I would be disappointed if you could.
and I'm certainly not strong enough
I don't think that will happen chief
May 18, 2013 14:20
But, Zem doesn't have to know that
naah, pudgy 16 year old girls do not get to threaten breaking inch-think staves.
@Problematic Wizards know that a wizard's staff is almost indestructible. Dragonfire and the magic of a fire witch... the King of the Enchanted Forest...
The Princess smacks Zemenar across the shin (-2).
Too bad Sang's not a very good liar. She could very well be any of those.
@BESW okay, so I think I'm going to jump over him and poke him in the kidneys. It seems to be effective. and I'll just use his staff to vault with.
4d6
May 18, 2013 14:21
mine's on the ground somewhere anyways.
Zemenar defends Quickly (+1).
4d6
[blink]
That's... -2 vs -1. Classy.
Sanguine, your turn.
Yeah.
Pole-vault with his staff, then punch him in the kidney :)
May 18, 2013 14:23
Okay.
(quick attack)
4d6
aaaand fate point for assassin-monk, cause no
4d6
May 18, 2013 14:24
better
Typing.
Having seen Sang's acrobatics before and expecting the attack because of Kirby's pronouncement, Zemenar Sneakily (+2) tries to duck behind Wil.
4d6
May 18, 2013 14:26
+3.
Point of stress!
he bleeds!
aaand tag with unstaved (using the stave to polevault)
for an extra :)
Now, remember, stress isn't damage. It's stress; Zemenar is now more frazzled, tired, or the like, because of a very near miss.
Okay, so that's 3 stress?
uh
oh, it doesn't work normally?
yeah, 3 stress
May 18, 2013 14:28
Stress clears at the end of a scene.
sorry, I thought it used the 0 / +3 model
Damage is represented by the consequences you take to avoid stress that would take you out.
Umm. I don't know exactly what that means.
"Look, mister, just leave her alone! Have a cookie!"
I thought it worked like create an advnatee
And whoever is Xing out more than one box needs to stop; stress doesn't work that way.
so success/success with style
oh
sorry
May 18, 2013 14:29
X out the O that corresponds to the amount of stress taken.
I cuase a 3 shift attack on him
it is just his 3rd box
the other 2 stay un crossed
Now if he takes 1 or 2 stress, he can keep going.
[He's looking at you, Anonymous Squirrel]
But if he takes 3 stress on a single attack again, it shifts up to.... no box to put it in, so he has to reduce the stress by taking consequences or he's taken out.
May 18, 2013 14:30
ah, neat.
so, someone else... some more help, please? :)
Wil's turn!
lol
I already removed an aspect from you
That is true, you sir, get a cookie!
Suggestions on something inept Wil could do in an attempt to help, but would actually hinder Zemenar?
hrmmm
what are you looking for
create advantage?
May 18, 2013 14:32
Yeah, maybe I can trip him or something
Clearly, he needs to have his clothing neatened...
his belt tied....
he's covered in moss.
yes, that too. A vigorous brushing :)
brush him off
Not that inept.
May 18, 2013 14:32
with magic!
lol
he is missing his staff
or, hrmmm, yes, hand him the staff I dropped? :)
clearly, trading is good?
(my staff is... just a stick)
@Problematic It's All Academic. Distract him with a steady stream of "advice" in his ear.
that sounds doable
@BESW love it. I want to Talk the Talk, describing what each of the players might be, based on my vast book knowledge and shaky grasp of what's actually going on. Clearly, Sang is the Travelling Goddess of the Baker's Way. And Kirby must be a dragon disguised as a human, given his impressive knowledge of wizarding secrets.
May 18, 2013 14:37
and deep voice
@Problematic Excellent. Roll!
That's... +8?
May 18, 2013 14:37
That's at Clever +3 +2 for stunt, so... yeah.
However, Zemenar is also pretty Clever (+5), so he might be able to recognize your twaddle for what it is.
4d6
+6. Nope!
I want to spend a FP to get +2
What aspect justifies the FP?
It's All Academic; Wil can be convincingly wrong on occasion.
May 18, 2013 14:39
Gotcha. What's the aspect you're placing on him?
Alarmed
Hee.
 
Conversation ended May 18, 2013 at 14:40.