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12:21 AM
I like Artin so far.
 
LOL @Fargle
 
What?
 
That's good. That's more than you've ever said about my stuff :D
 
I figured that went without saying, @Ted! Your book is clear, concise, and heady. I just don't always know what to do, which is true here too.
 
I'm just pickin' on ya.
 
12:29 AM
I'm a delicate flower.
 
If you always knew what to do, you would already know everything.
Yes, I know ...
 
If only I had two brains and two sets of eyes.
 
You want to borrow some of my eyes?
 
No...I think I'm good.
 
Well, don't say I never offered.
heya Eric
 
12:34 AM
yo yo
 
When you say that I want to ask if you're walking the dog.
 
lmao
 
boooooooooooooooooo
 
that took me a second
 
glares @Fargle for disapprobation
 
12:37 AM
I love puns. And I think the only proper way to celebrate a pun is to disapprove of it.
 
Oh, right, I'm supposed to send algebra exams to Fargle.
I'm not sure that even counts as punny.
 
It's wordplay, for sure. A pun on an idiom, perhaps.
 
it's playing on the fact that what i said can mean two things, so I guess it'd count as a pun
 
@Fargle: Sent. For what they're worth.
 
@TedShifrin Thanks, I'll put these to good use.
 
12:43 AM
I would send exercises, but in most cases they're just problems from a book you don't have, so not much use.
 
Bob
I have noticed that upper level math books often don't have answers to the problems. Why is that?
 
For one thing, in higher level math courses, problems are often proofs and not computations with numerical answers.
 
@Bob There might be several ways to approach a proof, both in the proof's minutia and in the big picture.
 
Also, from my perspective, having answers available devalues graded homework in courses. I realize I'm an antique relic, believing in such things.
 
I don't like when books give answers or big hints personally
 
12:46 AM
@EricSilva: You're unusual. But Guillemin drove me nuts with his overdone hints in G&P.
That's why I wrote a lot of other problems :)
 
Bob
Ted, if the book is being used in a course then your point is well taken but some of us want to do self-study.
 
I realize that ... but those of us who write books can't write just for self-studiers, or there'd be a tiny market.
 
Bob
Also, is the point of homework to educate the student or to grade the student?
Ted, do you write books?
 
There are some books that do have answers at the back. Generally faculty do not like teaching out of them.
I've written 4.
 
Bob
what are the titles?
 
12:48 AM
I don't want to get into a big discussion, but grades are reality, and struggling with math is part of learning. So having answers available means that typical students won't learn s**t.
 
Hai everyone
 
Hi Demonark.
 
You can find info on my profile page, I think, Bob.
 
Bob
you mention subject areas not the actual book but that should be good enough, thanks
 
12:49 AM
Well, the diff geo notes are linked directly. But yeah, you can find 'em if you care.
 
Bob
what is the level of the diff geo notes?
 
My books are challenging, and therefore not super popular. Although the free diff geo text is used all over because it's free. :P
Senior undergraduate.
I have selected answers at the back (even some proofs) in my last three books. None in the first.
 
can never underestimate the power of free stuff
 
Well, most free stuff is worth approximately what you pay for it :P
 
Truly
 
12:51 AM
There's a lot of free garbage out there.
 
Bob
I have found that there is a lot of good free stuff out there
 
that's true
 
Well, I'm pickier about what's good.
But, yes, there are some seriously good notes by good people out there.
A small percentage of what's out there free.
 
hi chat
 
Bob
Ted, since you are a professor, let me ask you a Univ. Teaching Question
 
12:54 AM
hi @Semiclassic
 
hi @Semi
 
Bob
What do you think about a Computer Science Professor who gives out a programming assignment and then says to his students, that due to time constraints it will not be properly graded.
 
Most homework is, IMHO, rarely "properly graded."
Eric, what's the most interesting geometry homework question this week?
 
Bob
I thank you for your honesty
 
Uhh well there's one to prove a formula like $\Delta \nabla f = \nabla \Delta f + \text{Ric}(\nabla f)$, that's p cool
 
12:57 AM
Most people here will give me credit for honesty, if nothing else :P
Is there a good application of that, Eric?
In general it's Bochner-type theorems when I care about things looking like that.
 
You can use it to get a lower bound of the eigenvalues of $\Delta$ when you have Ricci bounded below by $ng$
No @Daminark
 
hello everyone .. I have one quick algebra question. What is splitting field for $x^4+x^2+1$ over $\Bbb Q[x]$?
 
Bob, I actually spent a ton of time grading my own homeworks in upper-level and graduate courses, but generally there are graduate students who grade for part of their support, and they are given not enough time to do a decent job. In lower level classes, typically nothing's graded at all, or else there's on-line homework.
Work it out, @Santosh.
 
Triangles are flipped, now I see it
 
What are the roots?
Demonark has vertical dyslexia.
 
1:00 AM
Lol
 
@TedShifrin I have already worked it out, I think it's $\Bbb Q[\omega, \sqrt 3]$. Just want to make sure
 
We don't have these things memorized, @Santosh.
 
that polynomial factors
 
Better just to do quadratic formula.
And then find square roots explicitly.
 
yeah but hint is given as to look for $(x^2-1)(x^4+x^2+1)$
 
1:01 AM
@Santosh: What degree extension do you say you have?
 
I don't need that hint.
I say you're wrong, @Santosh.
 
umm .. how?
 
It should be degree 2
 
hold on a sec
 
1:02 AM
Yup, it's degree 2.
 
6
Hold on, isn't $[\Bbb Q[\omega, \sqrt 3]: \Bbb Q] = 6$?
where $\omega$ is cube root of unity
eh .. no :(
 
Whoa. Very much not 6.
 
okay .. 2 sorry :( I wasn't careful
 
Right, it's actually 2.
 
It's the same as adjoining $\sqrt{-3}$
 
1:06 AM
Right.
One needs to pay detention!
 
*attention you mean :D
 
No, I put you on detention when you don't pay attention.
 
The regulars know to ignore my "humor."
 
how does this relate to the hint $(x^2-1)(x^4+x^2+1)$
hold on a sec ... this has degree of TWO too!!
 
1:08 AM
Same splitting field, and easier polynomial.
 
Preemptively put humor in quotes, I see
 
But if you use the quadratic formula and then think about the unit circle, you can get there directly, @Santosh.
 
@TedShifrin I'd put people on detention for blinking at me the wrong way.
:p
 
doesn't roll any eyes at Demonark this time
 
All right thank you :)
All
 
1:09 AM
recognizing $x^{4} + x^{2} + 1 = (x^{2} - x + 1)(x^{2} + x + 1)$ also makes it easy
 
I later found that feeding into wolframalpha
I thought it was irreducible
 
My approach is minimally tricky :)
 
True true
 
Since I am sometimes fond of tricks, I wish to emphasize that point. :)
 
I have another question, but I haven't really thought of it. I will come to it later to confirm.
see you later~
 
1:11 AM
Bye
I wasn't so interested in that geometry problem, Eric. Next? :)
 
There all pretty much like that unfortunately
 
Meh.
 
it's mostly just confirming stuff we skipped in class
 
Right. That's called not taking much effort to write homework.
 
and calculating coordinate expressions for all our things
 
1:13 AM
Oh @Ted not sure if I told you this but Neves defined Euler characteristic out of vector field indices
 
yeaaah
 
That's a theorem, not a definition, Demonark.
I mean, it takes some work even to prove well-definedness ... and the rest of the world knows other definitions. That said, G&P define it in an odd-looking way, too (self-intersection number of the diagonal in $M\times M$) — but one can relate that to the usual one ... and to Neves's with some knowledge.
Eric, in fairness, some of my exercises I've sent you are of a similar nature, but a fair number are not.
(overuse of "fair" unintentional)
 
Oh he told us that, he was all like "If you know what Betti numbers are this is a theorem, but you don't so it's a definition"
 
He still needs to work pretty hard to prove well-definedness.
You need to interpret that as an intersection number in the tangent bundle.
 
I mean doing these kinds of things are important I think, I usually do them regardless of being assigned them though, so it's a little disappointing
 
1:16 AM
Also @EricSilva same he's running low on time to do stuff so he was just like "Yeah I'll just relegate results to the homework"
 
well, no grad students bother to do 'em, Eric.
I'm OK with that, Demonark. That's not my complaint. I just want something more in homework, too.
 
I haven't gotten a chance to look at the pset yet but I imagine that either he did put more stuff, or there were enough things we skipped to constitute a pset
 
If i didn't do these sorts of computations id be so lost
 
in diff top, I always have more problems to assign than students have time to work.
And Eric's seen my grad psets — they're way too long, too. I basically told grad students they'd get an A if they worked an average or 3 or 4 on each.
If I expected anything close to 90%, it'd be hopeless.
 
3 or 4, out of how many?
 
1:20 AM
usually 10 or a few more.
 
Ah, I see. Wow
 
that's for the grad course (my colleagues teaching advanced grad courses gave automatic A's, seriously).
So my deal was, if you come to class, I'll give you a B, but you have to earn an A by doing a reasonable amount.
I once had only undergrads take Riemannian geometry. They were damn good.
 
they seemed reasonably sized to me but ive been taught by people who think 40 problems are reasonable
 
None of them ended up with a Ph.D. in math, though. A lawyer, an economist, a preacher ... :D
not 40 problems at that level, Eric.
 
that sounds like the set up to a joke
 
1:21 AM
Neves' psets averaged 6 problems
 
NO, it wasn't a joke.
 
true true
 
@EricSilva Souganidis intensifies
 
My diff top was way more than 6, Demonark. Way.
And I graded 'em all.
 
Lol in 207 we usually had 5 problems per pset graded
 
1:22 AM
I'd send them to you, but you probably wouldn't want them.
 
Well, 5 in analysis and 5 in linear algebra
 
@TedShifrin Would there be any (realistic) way using just derivatives to actually calculate the motion upon an arbitrary parametric surface at a certain point in a certain direction?
 
grading takes soooo long
 
or would that be a bit far fetched to attempt?
 
@EricSilva: In some sense, it's the most important thing I did as a teacher. Not sure the students all appreciated it, though.
 
1:23 AM
Depending on how many things I'll have going around in the void between class and the bootcamp that may actually be worth @Ted
 
Duck, the first derivative is just the direction. What do you mean?
Derivatives never tell you global things unless you know things are real analytic and you have all derivatives.
 
I think it's much easier to appreciate people grading and giving feedback once you've done it
 
err.. wat?
 
Yup, Eric.
 
parametric surface
not a parametric curve
 
1:25 AM
The direction tells you to compute a directional derivative, so that gives the tangent vector to the surface in that direction.
As usual, your question is totally vague.
 
I never said the derivative in that direction
 
You said "a certain direction."
 
Oh @EricSilva there's apparently reason to believe that next year Soug might not be as bad as he was last year in functional
 
That is a tangent vector to the surface.
 
1:26 AM
I always give really extensive feedback on homeworks, last quarter I remarked how a problem was related to QM on the pset of a physics major and he came to me and had a discussion about it, and it was honestly the highlight of my quarter
 
I said a motion on the surface in a given direction
 
Apparently part of the reason he assigned so many problems is that he felt the first quarter guy didn't do enough.
 
i.e. a geometric motion
 
That makes no sense.
After you take multivariable calculus, we'll talk again about it.
 
...
alrighty
thanks for the insult
 
1:27 AM
@EricSilva: good for you for doing a beyond-the-usual job.
 
Nice @EricSilva
 
@TedShifrin you do realize I'm three classes past that already, right?
 
it made me think I'd probably like teaching a lot
 
I'm referring to surface geometry. Like spherical geometry
 
No, I have no idea. You have a propensity to ask ill-posed and vague questions.
I wrote a differential geometry text, Duck, so I know a little about surface geometry. "Like spherical geometry" is not helpful.
 
1:30 AM
surface geometry. Spherical geometry is an example of surface geometry.
 
Oh @Ted looking at it now one of the geometry problems is like a gateway to something interesting
It asks to show that you get eigenfunctions of $\Delta$ on the sphere by restricting certain linear functions
So it's like a gateway to spherical harmonics
 
Spherical harmonics, ugh. Hard to like those after doing E&M.
 
Did they give you a headache @Semi?
 
They're just kinda painful
 
Or is it that E&M gave you some other way of doing life that worked and are preferable in that context?
Ah
 
1:40 AM
I remember getting really excited about them in high school chem
 
Neat
 
I remember getting super wigged out when my teacher told us we could predict the shapes of the orbitals using math
 
Oh so is that how it goes? I see
I remember getting explanations at like, so many different levels for orbitals at various times and I'm like, wait hold on wat?
 
The teacher ended up giving me a book on PDEs and quantum chemistry as a graduation gift that explains it properly but i haven't read it
 
@TedShifrin this might help a bit. I was trying to shy away from an isometry as I recognize that not all mapping like this are necessarily isometries. Hopefully a diagram clarifies things.
if anyone else happens to have any insights that would be greatly appreciated.
 
1:55 AM
"...is it possible to find B if we know the direction V and distance d." it sounds like you've already found it...
you sound like you need a hillclimbing algorithm
 
@Dair not necessarily. This is distance along a curve. Tricky stuff.
 
but like your question is not exactly that... however, I agree with Ted: your question is kind of ill posed.
 
@Dair exactly how is it ill posed?
 
You have A and the distance d and what I would assume is the directional unit vector, you can find B's coordinates trivially by adding the two.
 
no
d is the arclength between a and b
not the euclidean distance in space
 
2:00 AM
and V is in euclidean space?
 
v is a real vector, yes
it's a tangent vector
(there probably is a small bit a of vagueness in that I am simply meaning V to be any clear way of distinguishing a direction)
 
How am I sleepy at 9PM? Something does not compute right now
 
@Daminark You are a sloth how are you not sleepy all the time?
 
"$f(tV + A)$" <=== that doesn't make sense
 
2:02 AM
Wait I messed up. yeah.
 
Good point @Dair
 
basically, I'm trying to determine the general formula for rigid motions on a parametric surface
 
@Daminark how many of you sloth fanatics at uc have ever held a sloth
 
the problem with the term "rigid motion" is that it claims it is distance preserving with respect to arc length.
 
shrugs
 
2:03 AM
obviously, I only care about precisely one point
 
The sloth thing was just a prank at first
 
I found it incredibly confusing
 
I didn't anticipate the direction it went
My original intention/idea was that we'd all change our profile pictures to sloth photos and then never speak of them again
 
i dont understand
 
Then on the morning when everyone came in I was like, wait I need to delete our original post lest everyone realize what we're doing here
Couldn't reach it due to all the sloth photos, very pleasant surprise
 
2:06 AM
i never spoke to anyone from the page, so i just thought that people who went here weren't funny
 
Is it that you were on the page and didn't interact?
 
i commented a couple times but i never really tried to speak to anyone
 
So what led to that particular impression?
 
cause the sloth thing was super inside joke-y
 
Ah
 
2:11 AM
i generally didnt think most of the humor of that page was funny :P
 
Yeah I was really surprised when so many people in round 2 adopted it and it became a meme. Of course I welcomed that but like, originally it was supposed to confuse people and probably die off in a week
Lel, yeah I was posting a lot along with a few other people. We have a pretty particular brand of humor
 
yeah: anti-funny
 
@TheGreatDuck I feel like you just need to take <x, y> component of V and just travel d in that direction... i'm too tired to justify though.
 
Lol, "funny" is entirely subjective, anyone could easily say the complement of that is what's anti-funny
 
@Dair that I can verify with a strong NO.
 
2:14 AM
No, I am the only arbiter of funny
there can be no other
 
@Dair go get some sleep.
 
Darn shakes fist
 
@TheGreatDuck I'm tired... but i don't want to go to bed.
 
@Dair that feeling is real
 
Oh, you could have some weird normal vector thing that doesn't work... ugh...
 
2:17 AM
Duck, I have a brief response to your post, but I don't want to get into a whole long thing. First of all, a sphere has the most symmetry you can have. Most surfaces have no motions at all. A surface of revolution has rotational symmetry. ... Next, close to a point A, there is always a shortest path to nearby points. The shortest path is called a geodesic on the surface. You can certainly follow a geodesic in direction $\vec v$ a distance $d$.
 
@Dair it just fails in general to be frank.
 
However, if the distance $d$ you specified is greater than the shortest possible distance to B, then there will be zillions of possible paths, all even with the same initial direction $\vec v$.
Hi @Dair. Even for an old guy like me, this is early for bed :P
 
@Ted Virginia tho... haha.
 
@TedShifrin B is an unknown point. Rather the direction and distance are known and I wish to traverse the geodesic in that direction.
 
Oh, well, a little more excuse, then, @Dair.
 
2:19 AM
I know motions as in distance preserving mappings don't exist, but this mapping need not be "distance preserving"
 
Well, fine, then, Duck, there's a unique geodesic (but they're very hard to find in general) in any given tangent direction.
You don't have a mapping.
 
well fair enough. bad choice of words. :p
is there any known algorithm for doing so that only requires the derivative operation and elementary functions?
 
If you specify $\vec v$ and distance $d$, then there's always a unique mapping that takes you from $A$ to the unique point along the geodesic in direction $\vec v$ a distance $d$ along it.
 
(assuming that the surface's parameterization only uses elementary functions)
 
Once you get past a sphere, geodesics are incredibly complicated and there are no closed-form formulas in general. For surfaces of revolution, there are.
 
2:20 AM
and tube plots
 
No, in general definitely not elementary functions.
 
I know that from how I built the 3D models last fall. :p
 
@TheGreatDuck Do you need a precise representation? There might be approximate computational methods?
 
No, geodesics on a general tube are not much easier. Only certain ones are.
There are always numerical methods, but almost impossible to solve the system of nonlinear second-order differential equations.
 
@Dair it needs to be precise and efficient.
 
2:22 AM
Nope.
 
but does it need to be accurate and efficient? :P
 
@TedShifrin I don't think people would want to wait a while just to have something take one step in space. :p
 
I imagine we have some pretty fast ways to find approximate geodesic paths, it sounds like something that should be pretty common in computer graphics operations
 
@Dair I tend to use the two words interchangably. I just mean it needs to give decent results.
 
@Dair The algorithm spits out exactly 7 no matter the input, runs in $O(1)$
 
2:24 AM
@EricSilva Actually not at all. Where do you get that from?
 
pls @Daminark
 
They can be solved numerically quite fine, @EricSilva.
Anyhow, I'm gone.
 
cya Ted
 
2:25 AM
@Duck Accurate means that you're not spitting out 12 when the answer is 190, precise is when you have a lot of resolution regarding decimal places
See you @Ted!
 
@Daminark Precisely.
 
@Dair but what about accurately?
 
@Daminark a balance of both is always good.
@TedShifrin I'm referring to tube plots which are those weird 3d models I showed you a while back. Pretty sure those things work pretty well. Sharp corners are always the tricky thing.
 
Of course you have fast accurate methods, we have loads of fast accurate numerical methods for ODEs, we've had good methods for a long time
 
In general you don't want to be lacking in either, just that perhaps if cutting the error range by $35$ percent brings you from linear time to quasipolynomial (to be ridiculous), then merp. You don't want to ever be inaccurate though
Anyway, I'll leave this discussion to experts more because I don't know algorithms yet
 
2:28 AM
@Daminark, it depends a lot on your applications at the end of the day
 
unless the leading coefficient is ridiculous for the algorithm...
Looking at you matrix multiplication
 
I guess that depends on the problem size
Wait is that process slow?
I mean I guess this doesn't surprise me
 
Eh, matrix multiplication isn't bad if you can afford to diagonalize first.
 
Because matrix multiplication is such a central operation in many numerical algorithms, much work has been invested in making matrix multiplication algorithms efficient. Applications of matrix multiplication in computational problems are found in many fields including scientific computing and pattern recognition and in seemingly unrelated problems such counting the paths through a graph. Many different algorithms have been designed for multiplying matrices on different types of hardware, including parallel and distributed systems, where the computational work is spread over multiple processors...
 
the obvious one is like $O(n^{3})$
 
2:30 AM
@Semi Wait what would you do to diagonalize quickly?
 
Didn't say diagonalization was quick.
 
@EricSilva You can do better. The best asymptotic one has a ridiculous leading coefficient though which makes it impractical for most applications...
also, cache hits are pretty important too.
 
Oh im very aware you can do better
 
I said that, if you're in a position to do it easily, then matrix multiplication isn't too bad. (Though I really have in mind taking powers of a given matrix.)
 
@Dair the problem with those sorts of approximations in my situation is that this is basically the math that makes a guy walk on a parametric surface in space and so literally that one mapping is one step. It needs to be realistically fast so that there is no lag.
 
2:33 AM
@TheGreatDuck What approximations are you referring to?
 
@Semi Ah, I see
 
@Dair the approximations to find that B point in my surface geometry problem. I'm trying to make a guy walk.
perhaps the better way to do it would be to do the calculations ahead of time...
 
@TheGreatDuck You could probably construct a super wonky surface that makes it difficult for a computer. You could also have nice surfaces that you could heavily optimize the algorithm for.
 
yeah
 
if you don't need any user interaction you might consider precomputing.
from what I understand you can try it naiively, see if it works. If it does, you're basically done. If it doesn't you have to take 1 of 2 routes: 1. Precompute. 2. Understand what surfaces you are analyzing and optimizing the algorithm for that particular set of surfaces.
 

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