@Brant You should try them sometimes. The 2 button limitation does hurt them a bit, but they're better than Link's Awakening (DX) for the same system. Not that I'd ever tell you you should EMULATE them or anything.
- Added Steam screenshots feature. Press F12 in any game to take a screenshot. Screenshots are automatically uploaded to the steam cloud after exiting the game, or can be manually uploaded while in-game through the in-game overlay. Screenshots can be managed through the community site and can be published to your Steam Community Profile to share with your friends. Games that use DirectX 8 and earlier are not yet supported.
@Aardvark Agreed. I like OoT, but when Majora's Mask came out, I didn't even bother thinking about maybe wanting to consider the possibility of trying to see a demo of the game so I could judge whether I might buy it.
In the first Dead Space, to earn the Maxed Out achievement/trophy (for upgrading all weapons and equipment), do you need to fill EVERY possible slot with power nodes, or can you get by with just filling in the ones that actually grant a benefit?
The "game" really sells itself short by not even having just a couple of text windows reading, say, "MAKE TORCHES. DROP EVERYTHING AND MAKE TORCHES. IF YOU HEAR A RUSTLING SOUND, YOU ARE ALREADY LOST TO OUR CAUSE."
> - Added Steam screenshots feature. Press F12 in any game to take a screenshot. Screenshots are automatically uploaded to the steam cloud after exiting the game, or can be manually uploaded while in-game through the in-game overlay. Screenshots can be managed through the community site and can be published to your Steam Community Profile to share with your friends. Games that use DirectX 8 and earlier are not yet supported.
I used my killstreak bomb car, but after 10 seconds of looking for an enemy to blow up my car became unresponsive and started fizzing.
I thinks it's the equipement thing (can't think of the name off hand), but if it is how was it used and why did it affect my car everywhere I tried to drive it?
Is there a guide out there for determining where your opponent will spawn on any given map? By watching replays I've notice that the good players know exactly where to send their scouts in early game.
Does the rule of thumb "directly opposite" your base apply in all cases?
Hmm. I have a $40 Best Buy gift card I got for xmas that I don't know what to do with. I wasn't planning on buying anything from there, but $40 isn't enough to get anything good, so I'd still have to spend some of my own money if I wanted to use it.
I have a ps3 with working wifi. I have connected to several other wireless networks in the past. I now am trying to connect to my 2wire modem which it gives at 40% connectivity. Once I connect (even if it allows me) it almost always drops the connection within a minute or two.
I have a laptop i...
Here's a user CSS file by myself to bring more pixelation awesomeness to Gaming.
Chrome users can enjoy it with Personalized Web, use the following as the match URL:
There is a similar extension for Firefox and a built in tool for Opera users.
I was transferring my SCVs to another base, and then clicked on my barracks and pressed A to make a marine...only I pressed A before the click...and my SCVs attacked my barracks while I micro'd a drop, destroying it. :/