I am inherently bad at strategy, which makes a lot of games an exercise in frustration for me, and I'm often too busy trying to focus on making sure my own endgame is even going to work out to be able to focus on what others are doing, so I miss stuff.
@Sconibulus Does he like co-op FPS games and would he have enough people to play it with?
@MechanicalLoon It's not bad actually. The virtual sticks are a little awkward on the tablet but once you get used to them they're okay. Seems to run fine for me too. Plus the Android version appears to be free
@Sconibulus It's a bit less straightforward shooty and more strategic than just "run and gun", though you can play that way. It just may be a bit more frustrating to do so. There's objectives and stealth sections and such. It's also got classes and leveling.
@Sconibulus If you're sure he'd have enough people to play it with (it's a 4 person co-op game, the AI's... not that great), I'd say go for it. I enjoy playing it a lot with friends.
@Powerlord The embarrasing part is, if I read it correctly, that this library was certified to be secure according to some elaborate standard. How useful can this certification be if it didn't detect such a large bug?
I know that I can use the Deepen your acquaintance with prisoner's honey story to get some honey, but isn't there another more profitable (aka. more items per action point) way to get them?
You must be doug!
Yes stranger, how did you know that?
Well, the sign says "Dougs store"
Oh well, that must be a mistake! It's meant to say "Drug store"!
@OrigamiRobot basically you set the data pin, then pulse the clock pin. Every value gets shifted one output pin up and the lowest output pin get's set to the value of the data pin.
@badp I don't know the details yet, only that I'm been apparently volunteered to work on it. Keeping in mind that the last time I touched MS Access was at least half a decade ago, if not longer.
I'd rather go back to work for DCH on the Electronic Transfer Order Request system (or whatever ETOR stands for) for the Bureau of Labs... which is written in Java against MS SQL.
That's what I was supposed to be doing way back in October, but somewhere along the line someone said "nope, we're not doing that." No clue if it was management over there or management over here that canceled that.
@KevinvanderVelden JUST A RANDOM DATASHEET. I JUST DON'T HAVE TIME TO RESEARCH AND LEARN RIGHT NOW. I'LL BE ABLE TO GIVE IT MORE ATTENTION WHEN I GET HOME
@OrigamiRobot Considering that you could easily hit the caps lock to turn it off (since it's, you know, a toggle), but you choose not to makes me think you're just doing it to be a dick.
Honestly, after my first hat or two, I just disabled Winter Bash. It just felt too much like a poor imitation of last year's Hat Dash on Arqade. It also felt incredibly out of place on other sites.
Poor Imitation
Hat Dash had hats that were based on tags from recently released games, even add...
I like the music and the gameplay well enough. It's good for relaxing and for my moods where I want to play something but am not sure what to play and don't have the focus for something intensive.
Is anyone else getting stuff from the Groupees Holiday Helpings bundle? I grabbed Blood of the Werewolf, Gentlemen (which I'd never heard of before), and Draw a Stickman.
Gateways is excellent, but I have it already.
Also I think I'll be getting Ethan on IndieGameStand soonish
i am really mad right now. i want to publish information for dota fans and help those but my content gets kicked around and no one has a straight policy on scripting
then the system is flawed by default. if some themes are a gray area depending on pure individual opinions then they should not be touched in the first place
until they agreed on 1(!) way to handle things
or a theme
@ElfSlice scripting was partly migrated to gamedev so now the scripting questions about dota 2 are shared on 2 stackexchange...
Sometimes, within a game you find programmable entities. A great example are the Turtles of Computer Craft, a minecraft mod. If I had a question about programming Turtles, or anything else that's programmable, WITHIN a game, is that on topic or off topic?
@Wandang Or you could make a meta Q and talk about it there. But complaining and throwing a tantrum about "all your flags" (we can't really verify the validity of the flags without references) getting "arbitrarily" declined is much easier, isn't it.
I am of the opinion that shit like that is perfectly on topic here because it's not about developing a game. I never got why people seem to keen to migrate shit like questions about in-game level editors to gamedev
I've got a right tack monitor layout, and the vertical monitor is the main one. This makes for rather odd graphics settings in Rogue Legacy:
Only vertical resolutions are displayed, up to 1200x1920.
Even at full resolution there are large black gaps at the top and bottom of the screen.
Fullscre...
Did we ever check on how well modding questions do on Game Dev? That would be one rather important factor on deciding/changing the policy on such questions
@Frank That depends somewhat. In general the existence of other sites doesn't matter, but in this case there is some debate on where the expertise for such questions is present. I'm not entirely convinced that Game Dev is the correct place for such questions.
The Geneva drive or Maltese cross is a gear mechanism that translates a continuous rotation into an intermittent rotary motion. The rotating drive wheel has a pin that reaches into a slot of the driven wheel advancing it by one step. The drive wheel also has a raised circular blocking disc that locks the driven wheel in position between steps.
Background
The name derives from the device's earliest application in mechanical watches, Geneva, Switzerland being an important center of watchmaking. The Geneva drive is also commonly called a Maltese cross mechanism due to the visual resemblanc...
Decisions aren't, "Well, maybe they don't want them, so I guess we'll answer them." Overlap and bleedthrough will happen on occasion, but they have nothing to do with whether or not a topic is or isn't on-topic here.
@Frank It certainly has, the existing policy is based on the assumption that Game Dev is a better place for this kind of question than Arqade. Of course the official, theoreticial policy is that other sites don't matter for the scope, but that is not really true in practice. We might intentionally limit our scope if we know another site can serve that aspect better, but we might also decide to keep it here if there is no such site