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TuxCopter
11:00 PM
New rickroll
Riker
@TuxCopter
bit.ly/ppcgofficialsoundtrack
is better stil
Laikoni
@LegionMammal978 For
type*
vs
type&
google "c++ pointer vs reference". I haven't seen
type&&
though.
LliwTelracs
So here is an
explanation
of the type&&
LegionMammal978
11:16 PM
So
type&&&
s
don't
exist?
LliwTelracs
Considering type&& isn't a reference to the reference, I would think so.
Christopher Peart
yo
Almost done setting up my dev environment
Then Fluff will be worked
on
wat
asciinema.org/a/1pcb948bqfi9rwqhil3mvrc0s
PhiNotPi
11:37 PM
My TieKnot project is now on GitHub:
github.com/PhiNotPi/TieKnots
I have also generated a list of all reasonable "caped knots."
Pavel
imgur.com/fxRpob0
Destructible Watermelon
@Riker not true
I got suspended for being a bit over the top with how I said the conversation wasn't contributing much value, as it was about "religious matters"
obarakon
Do I have to include the method declaration in a C# answer? (Can I remove the public void F(){...}?)
codegolf.stackexchange.com/a/111102/61613
Pavel
No, you can't remove it.
You can remove
public
though.
obarakon
@Pavel Ah ok, thank you.
Destructible Watermelon
11:48 PM
@Pavel wanna help me out with the maze koth a bit?
not actual code, just round times and stuff
Pavel
I'll admit, I don't python well enough for that.
Oh, then ok
Destructible Watermelon
I think the room is frozen
Pavel
Probs, yeah.
Actuall, no I gtg, I'll be back in around an hour.
Destructible Watermelon
aw
LegionMammal978
@Pavel Done
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The Nineteenth Byte
The Nineteenth Byte: General discussion for
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