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00:00 - 21:0021:00 - 00:00

Jon
12:08 AM
Got any new low poly art?
 
xbox achieeeeeeeeeeevements
 
Jon
12:26 AM
Nice
 
while blasting music in headphones cuz baby is crying and toddler is loud lol
wife tries to let me code in peace when I'm working lol
 
Jon
Must be nice
Single dad ftw
I get a week to work, a week to not
 
Jon
He loves my new keyboard
 
Jon
12:34 AM
Remember when I asked about who the fuck would want flashy keyboard it's too distracting?
 
hahahahahaha
 
Jon
Well now I know
Hes got it disco style
 
kids want everything under the sun
it's like a guaranteed sale
 
Jon
Ah well I bought it for me
My profile is subtle
 
Jon
12:36 AM
His is batshit insane
 
How old's your son again?
 
Jon
8
You?
 
daughter's 4
 
12:55 AM
when you have an endless loop and accidentally sacrifice 18,000 kittens
 
you sacrifice kittens in your game?
 
I sacrificed kittens in his game
 
Jon
Twins?
 
it gives you more max hp but I just wanted to kill the kittens.
 
oops, only 1,800, I can't count lol
but yes
 
1:04 AM
1,800 are 1,800 too many
 
Well that's the idea
I don't want you to make the game easier
each gives +10 Max Health
 
and -1 soul?
 
nah, but your irl morals take a hit (I hope)
 
hi all
 
1:15 AM
Any suggestions for olympiad level mathematician what programmer to become?
 
Can anyone give me an explanation of the basic challenges and roadblocks that prevent a full real time multiplayer mod for the sims 3? If Open Roller Coaster Tycoon 2 can do it and DMP can do it for Kerbal Space Program, and JC2MP was able to make Just Cause 2 multiplayer, why not the Sims 3?
 
first you need to figure out how to mod it and access the information you need. assuming Sims 3 doesn't have explicit modding support, that probably means decompiling and modifying the exe, which is a nightmare.
being EA, they probably did some encryption and obfuscation crap as an anti-piracy measure, which would make it far worse than a nightmare
and that's all before you actually try to sync things between two clients and display other players in each one
 
@Sadams the kind you like
programming stuff you're not interested in sucks
 
1:37 AM
So basically there was probably never enough interest / passion to overcome the roadblocks EA put in the way.
 
nothing's impossible, but realistic feasibility to go through the effort to make that happen, probably not
 
Jon
actually
i would argue that some things are impossible
for the sake of arguying
wtf my son changed my mouse speed
 
2:08 AM
@TheMuffinCoder I don't go for those kind of platformers, usually.
so I can recommend a lot of games I think are better. :)
 
my god i want to do that
how do they land
 
Jon
they run reallllly fast
then slow down
you need to be able to run around 300 km/h
 
2:59 AM
@ShaunWild This is literally the absolutely worst most misguided line of reasoning you could possibly have come up with. I assume you are completely trolling.
 
Jon
who cares.
 
I care. I would not be living up to my morals if I didn't point out that nobody was joking, and that everyone actually is disgusted about his choices.
 
Jon
caring is the first step towards dissapointment
 
And not just because Java is an annoying language... but because the money-eyed uncreative bad gamer asshats who pollute the field with pure shit content because they want to get rich without providing proper effort in any form in life whatsoever, bleh
 
Jon
told you
 
3:05 AM
It's so annoying that everyone else gets the point yet @ShaunWild probably needs to hear it 3 different ways from 3 different people before it sinks in and he adjusts
 
Jon
he's a wild man
 
@Jon This joke is the only thing that has annoyed me bad enough to cause actual anger in over a week
I was actually enjoying myself about a split second ago
 
Jon
gross
 
Yeah why do you act like that?
You clearly admit that it's gross...
 
Jon
Long day, hard to care about bullshit
 
3:07 AM
You know as well as I do that people like that are the problem, bullshit sucks but letting it sit there and stink is itself... "bullshit"
Shit happens... and then you flush
 
Jon
what are you gonna do though? kill stupidity?
 
Eventually, but for now just make it feel bad
 
Jon
then even if you did, by what metric do you even measure it?
 
You don't
 
Jon
Would I be killed under those standards? because quite frankly i wouldn't support that
 
3:08 AM
You set a threshold where people just auto-kill themselves because of a natural overflow of stupidity
I think they used to call it, uh Darwinism? or something like that, before we told nature to fuck itself and built hospitals, you know?
 
Jon
we need to get closer to the point where we can download knowledge into people's brains
I mean, I know that would be used by corporations to fuck people's minds
But if it wasn't
Hive mind would be pretty neat
 
If we just stopped actively doing work to keep the stupidest least effective bags of meat alive... we would be a lightyear ahead already
 
Jon
start a hive mind network
take over the world
i should go to bed
i wish I didn't have to sleep
 
ikr
 
Jon
what is the longest you have gone?
i have done 3 days
 
3:12 AM
probably around that, idk
 
Jon
was pretty fucked up, i couldn't stay awake
passing out against my will sitting
 
Yeah microsleeps turn into naps...
 
Jon
brain gets weird after a while
my friend was doing it with me, and he passed out
i plugged his nose to wake him up, and it didn't wake him up
 
lol
 
Jon
When I let go, he gasped for air
in his sleep
was like.... welp, whatever.
 
3:14 AM
I've gone 70-something hours
played a lot of counter-strike
and then had a day of school where I was a complete zombie lol
 
Jon
just take LSD for 4 days
 
I have a fuzzy memory of playing PS2 with a couple friends for like 2 days straight, and everyone else fell asleep eventually like that except the friend who's house were all playing at
And after they wouldn't wake up we snapped in some way and had to fuck with them, but were too tired to draw any reasonable line... so they woke up with a bunch of glasses of water balanced on and around them and everything covered in a solid white layer of baby powder
 
Jon
lol
the hand in hot water trick
 
fuck!
 
Jon
3:17 AM
or the all time classic, everyone shits on the passed out guys chest
 
lol yeah can't go wrong with that
 
Jon
always a great gag
 
best part is always telling them nobody wanted to but they kept crying please
 
Jon
been playing these on my phone lately -- worth checking out
all these are available on android and ios
seasons crashed on my phone, but it is very good
i gave it a 3 stars because it crashed and annoyed the fuck out of me becuase I couldn't finish it
 
3:35 AM
@ShaunWild Expect massive pain from this. Seriously I can't explain how bad of a choice in life it is, to continue whatever thought process allowed this reasoning to form in the first place.
And not just your own pain, it's actually one of the biggest problems stressing all of us out. No exaggeration no joke, it wasn't a magical cash cow before and it especially isn't now that every joe schmoe with no skills and not willing to do any effort wants to make it big. If you want to "make it big" you're doing it wrong. You should want to make it good for yourself because all you're gonna get out of your years of effort is your game. No ego boost, no big money.
also cough please choke coughcough just kidding lol! lol!!
choke tho.
Ah, feels so much better knowing I was a nice person :)
@Jon wake up and play Nazi Zombies with meee
why do I feel like @IcyDefiance might be a reasonable partner? Icy do you play nazizom?
 
4:09 AM
I don't
 
4:23 AM
@IcyDefiance That's fine you'll form a consistent strategy after like 3 rounds
It's only a huge pain in the ass to play anymore using Hamachi since the masterserver went offline a while ago
So I expect you'll feel obligated, and have no reluctance to pour effort into setting it up kthx
 
4:47 AM
too tired to learn something new tonight
 
Sie
5:11 AM
@ShaunWild Not saying anything against/for Java and/or Notch however just because he did doesn't mean you will too.
Besides Notch is kind of sad nowadays. All he does is get in internet fights and occasionally humble brag. I guess he is free to do whatever he wants with his free time though. / reddit.com/user/xNotch
 
5:32 AM
Notch's internet fights are amazing though
I really enjoy watching him beat people down. It's hilarious.
 
 
1 hour later…
6:49 AM
@Kromster No. Nothing proved your point. Everything proved against your point. Please understand "software" is indispensable absolutely. Your knowledge of breathing is software. Without software, your body is a frothing sack of twitching meat. You are software, your bag of meat is hardware.
and I can't not mention that "save the planet" could not be more invalid when your car is designed for an ECU but you choose to instead run it in a way that produces so much waste output that it's actually been made illegal here to be so inefficient, because we'll literally all die in a relatively short time at that rate.
but I don't want to focus on that, I want to point out that you're not using the car you've referred to, you're using a machine that's similar in most ways but less efficient and reliable because it's missing a part. Your attempts to assert that hardware does not need software because your car runs without an ECU are invalid for the same reason it would be incorrect to say that humans don't need organs because you can survive without a kidney and a spleen
Hardware itself, is software, running on top of physics.
In fact, the inverse of your argument even holds merit... Hardware is nothing without software. Software is a universal and unambiguous representation of knowledge. Hardware is a critically specific, unreliable, temporary, error prone means of letting us see software more easily. Hardware is just sand until you use your software to see the software in it so you can load software onto it and then use the software until the hardware can't support it anymore, at which point it is worthless.
...you can't talk bad about the concept of software itself on stack exchange now come on
 
7:10 AM
@MickLH now this is went off ))) my original point was that software alone can't "save the planet". without hardware. HW can work without SW. Other way round - impossible. Period )
 
lol so you won't rebut anything? Just gonna assert your (now shown to be invalid) point?
@Kromster Ignoring that "save the planet" is ill-defined and so it has no meaning... The fact of the matter here is for every finite amount of physical matter, one can derive infinite information.
The physical matter can never exist outside of its representation in information. Software can be trivially proven to exist as the thought process of proving it is itself a constructive example.
Hardware, can never be proven absolutely to exist because you can never truly prove that your experience reflects reality absolutely.
So while it "makes sense if you don't think about it" to say that software needs hardware. If you actually do think about it, it's the other way around.
And not just that, but practically.. in the real world... hardware is created and destroyed, loved and hated, bought and thrown away all and only for ... software
Your point is so invalid, I can't even... I naturally want to respect you, please rebut coherently.
We have algorithms for quantum computers, that have existed longer than the computers themselves. Algorithms that have been having tangible, measurable effects on the real world, long before hardware for them ever existed. Software that has motivated people into developing the hardware for it
 
7:56 AM
okay
 
@Tyyppi_77 dunno if it would look better, but maybe have text under every thumbnail?
 
@ChrisMcFarland +1
 
@Kromster I know I'm being a nitpicky jerk but I can't help it and you aren't helping it either so what am I supposed to do?
 
@MickLH how am I supposed to help you? )
 
@Kromster Probably the easiest way is to just get rid of all the ignorant people and the problems they cause, thx
That would relieve enough stress to basically let everything else smooth itself out
 
8:54 AM
@AlexandreVaillancourt People tend to notice really fast. :)
 
user92578
9:16 AM
 
user92578
Not a totally bad call, I'd just need to turn down the font size
 
or make the thumbs wider
yeah
mystery navigation is poor design usually
 
user92578
Well yeah, TBH I don't expect people to play levels because their names sound interesting
 
user92578
The main focus is on the scrolling thumbnails
 
user92578
 
user92578
9:19 AM
Still some names that are too long...
 
user92578
I think I'll try wider thumbnails
 
I'd add more white space between the thumbs too
 
user92578
Thank god I do this stuff nowadays dynamically
 
user92578
So I can really just tweak a few size values
 
user92578
9:22 AM
TBH I don't like the wider thumbnails, because you see a lot less of them
 
user92578
But then I'd like the text to be readable
 
Can you not just split the text somewhere
and start a second line?
 
user92578
I'd think that would look a little awkward
 
user92578
Prison Boss
Battle
 
user92578
This isn't too bad:
 
user92578
9:25 AM
 
10:24 AM
0
Q: how do you make a game i cant make one

Laurenzside80 boyi do not know how to make a game i am sorry i am bothering you about a simple question that i should already know. sorrry so so so so so mutch that i am bothering you.

Not sure if troll or not
 
user92578
Just bother yourself to read the help center. — Tyyppi_77 7 secs ago
 
11:29 AM
@WilliamMariager The basic idea I had was that it was easier to interpolate between 2 known states, and the simulation would always show a "real" state, so no need to 'correct' what is displayed. Buy yeah, the users will probably notice it. I'll run some tests because at one point, I'll have to do something like that!
 
user92578
 
user92578
I've been thinking about making some levels spawn in a bomb like that in a cutscene, and you have to destroy the bomb in the given time
 
Jon
variety in game modes prevent your game from getting stale
3
I personally wish broforce had more modes.
 
user92578
Oooh what kind of modes? I see a market window here!
 
anything and everything
 
Jon
11:31 AM
Fart guns
 
user92578
 
Jon
Tower Climb Mode
survive the explosions mode
 
user92578
@Jon My first boss fight is actually like this
 
weapon modifiers, enemy modifiers, whether things gain new abilities, or are restricted, extra or less health, extra or less damage, cosmetic stuff even, change quantities, certain weapons/enemies do more or less damage
 
Jon
Survive invincible boss mode
 
Sie
11:57 AM
@Jon That reminds me of my favorite anti-piracy tactic...
 
Sie
This one is pretty clever too...
 
Jon
the earthbound one is so good, because it makes you play almost the entire game
Then destroys your save before you can finish, as a huge fuck you
So then if you actually want to beat the game and see the ending, you have to start all over again
 
Sie
To be fair it does give you a fair share of warnings before it does that. If the annotations are correct.
 
Jon
Right, the person is aware
 
Jon
Yeah, strangely I know every single one of these already
Batman had one where you couldn't use the glide
so at some point you had to jump across a gap, and it was impossible
GTA4 forces drunk mode all the time
Anti-Piracy wheel of the 90s
We used to photocopie and remake these in school
 
user92578
Nice job on that dictionary question Jon
 
Jon
lmao
easy peasy
 
user92578
lol yeah
 
Jon
my mom is bringing me breakfast, woooooo
 
user92578
12:12 PM
nice job on that other question too
 
Jon
thanks
0
Q: How do achieve 2D ski movements similar to Alto Adventure?

Pav DisI'm trying to achieve 2d movement similar to Alto's Adventure with Unity 2D. When grounded I want the character to slide alone the terrain parallel to the slope, but I want to be able to freely rotate the character in mid air. In my current failed implementation I tried using a 2d collider attach...

this question is really difficult to answer -- considering closing.
Because it really is a how to get started question.
 
user92578
kinda yeah
 
Jon
However, it is also valid to ask
 
user92578
wasn't there a question about that mario planet style walking?
 
user92578
isn't this kinda the same
 
Jon
12:14 PM
not really
 
user92578
making something walk along a slope
 
Jon
in Alto, you are following a elipse
then you can detach from it
"jump" and fall with gravity until you re-attach to the elipse path
but how the hell do you explain that to him?
I can't go into details without writing it myself
 
user92578
yeah
 
user92578
why won't just regular gravity do though?
 
user92578
with like a capsule collider?
 
Jon
12:16 PM
you would remove gravity and force the path movement, way easier
 
user92578
0
Q: Unity forward vector flips when upside down. Mario Galaxy style gravity, bad rotation?

PixelCake GamesThis is a question that I think is best to explain visually, so I will do my best to be succinct here. What I am trying to do: Allow the player to run about a world that is spherical, not a flat object. The intended result is going to be much like navigating a planet in super mario galaxy. My ...

 
Jon
just change speed
 
user92578
Well how about that ray approach then?
 
user92578
disable that if the player wants to jump
 
Jon
well that is the thing though, there are soooooo many things going on here
 
user92578
12:17 PM
enable when there is a collision
 
Jon
Dude needs to narrow his question scope.
And again, the way I would do it is very subjective
You already are saying you woudl approach it differently
 
user92578
(but I don't know Unity)
 
user92578
 
Jon
yeah it looks fun :D
 
user92578
can you approve edits?
 
Jon
12:25 PM
i can
 
 
2 hours later…
2:51 PM
- How did I get here?!?
- The door opened, you got in! *rolls eyes*
 
Jon
3:12 PM
wut
 
@Tyyppi_77 I gave it a shot =p
 
Jon
3:54 PM
It doesn't matter if you remove blue shapes or not.
Need a nicer way of saying this, anyone?
 
Jon
4:47 PM
what...the...fuck
I can no longer see colliders or sprites on base gameobjects
 
5:41 PM
@KevinvanderVelden This approximation would be a lot better if you forced the angle to rotate left or right based on which side it's already turned towards relative to the new angle
Especially if you did a scalar condition instead of a binary one, it could reproduce that effect where it's almost stable in the reverse configuration for straight lines
 
True, hadn't thought about that.
 
I want to write an answer for it, but I don't feel like annoying everyone with a tedious treatment of an ugly differential equation, just to derive some simple approximation almost equal to what you posted :P
 
Jon
6:18 PM
can someone with unity create a gameobject
and add a box collider
see if you can see it in the editor?
 
@Jon wut do
 
Jon
create new gameobject
add a boxcollider component
see if you see a green thingy in the editor
I can't see that fucken gizmo at all
i'm super annoyed
Wasting my fucken time
 
Jon
exactly
that fucken thing doesn't appear for me
 
Should I update?
 
Jon
6:28 PM
whta version are you on?.
 
did you disable "Gizmos" in the editor
you can tell it not to show them somewhere
 
Jon
its enabled
 
"5.1.0f3 personal"
 
Jon
Yeah I know about that.
lol, yeah you should update :)
 
5.3.5 works pretty well for me
 
6:31 PM
5.3.5 or 5.4???
 
5.4 still in beta, last I heard
yeah, still beta
so 5.3.5
 
Jon
no idea why I can't see that damn collider...
 
I try to periodically give all the engines new chances to woo me, so this is good motivation for me to try Unity again :P
 
Jon
ugh, ok i figured it out
and also, wtf
 
what happne
 
Jon
6:34 PM
wtf?
it is drawing behind my scene
 
Maybe they simply dun fukt up?
I mean that's like... hecka much code in there soooo
 
Jon
I have never seen this ever.
 
but like... hecka much tho
 
Jon
it is fine for gameobjects that are not root
hmmm
changed the z-index to -1 and it fixed it
 
Jon
7:16 PM
exciting stuff right here
might have a language option there at some point.
 
 
1 hour later…
Jon
8:34 PM
getting fucken close to release @MickLH
 
8:58 PM
Nice!
I think I've got the world wrapping for my game mostly working, although there's a lot of issues using a procedurally generated world that I still need to work through...
 
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