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12:00 AM
Thanks, hope you like it
 
Jon
Nice
 
I got the info boxes lined up all nice last night (made a small room for easy testing both doors)
need to make them open next
probably just go for what I did with the original, have the doors slide up, can always make other door types later
if it ain't broke, don't fix it or something
 
DH.
Get shit done first, fuck yeah!
 
12:16 AM
making a sequel almost feels like cheating lol
 
DH.
i.imgur.com/PAuxqhJ.png My steam sale losings
 
haha :)
I've heard LISA is pretty well-written
Disgaea is pretty cool for tactics gameplay (I got it for the PS3)
 
DH.
Yeah, people say that LISA has a really good history
And I always wanted to play Disgaea, because I'm a Final Fantasy Tactics fan, but never had the chance
 
My wallet is safe
 
12:37 AM
0
Q: Input and output of a server side game using web sockets

MartyI am having a look at redeveloping an old flash based top-down zombie shooter game I made in highschool so that it supports multiplayer using socket.io. My experience over the last 5 years has been mostly writing server-side code, so writing the game logic itself on the server isn't a huge concer...

 
12:48 AM
3
Q: Gfx.WaitForPresent performance issue

MilenI am making a 2D mobile game and it runs really well (60 fps) on my phone. However, in some cases the performance goes down drastically to the point where it runs at 20 fps or even less. It happens at random times so I can't pinpoint what is causing this. During the performance decrease Gfx.WaitF...

 
12:59 AM
@TheMuffinCoder You should add steampowered.com to your hosts file :P
 
>:) no thanks, steam has completely been purged from my pc
How strange... my resolytion is 1920x1200 yet Javascript is telling me the window size is 2162x956.
 
1:59 AM
Darn, I can't get you to buy my game then when I finally release it...
 
lol I'll install steam just for you then :D
 
2:13 AM
@TheMuffinCoder The hosts file controls to what ip addresses are resolved. If you tell it that steampowered.com should go to 127.0.0.1, you won't be able to go to the website :)
 
also you could configure your webserver to respond on Host: steampowered.com and then replace it with a custom website reminding you to keep your wallet safe
 
or you could just succumb
developers need to eat
 
^ who wants to bet the money goes to this guy
I'd like to bet on it, I need to eat too
 
@DH. i liked disgaea pretty well
only played the first much though
really did not like final fantasy tactics advance though
big-ass game design flaws in that one
 
@Almo What were the bad parts? I remember it being enjoyable, played that game so much
some dislike the judge rules
 
2:28 AM
encourged bad behavior
hitting thigns gave xp
so, to level, best thing was to find turtles (they only took one point of damage per hit) and beat on them to level
 
lol damn
 
yeah. pretty stupid
Disgaea, I didn't feel anything dorky like that in it.
maybe I missed it, but on the whole it just seemed a better game
another thing I like about Disgaea... NO WANDERING
menus to go to battles.
 
that game design element -- it's good and bad, or can go either way
real-world having to walk to a point to engage a thing
or just choose something from a list
 
Yeah, wandering in the world is more immersive
it just annoys me is all :)
 
but if you don't wanna wander, it feels annoying
or if you want to wander but they give you a menu instead
it's like quick travel
 
2:32 AM
hehe :)
 
like the Burnout series
Burnout Paradise (the latest one), you had to drive to places to activate modes
whereas previous Burnout games, you just chose from lists
 
yeah i hated that
i quit playing because of it
 
the driving to activate?
 
that was the whole OMG EVERY GAME MUST BE OPEN WORLD time
yeah
 
yea
Diablo III - the whole "adventure mode" thing that you can do after completing the main game - it's then just clicking "oh go here and start fighting"
I dunno
I like GTA's open world, quite happily drive from point to point, but that's cuz you can do whatever
 
2:36 AM
yeah, GTA doesn't appeal to me at all because of that :)
they did a nice job on the game though
good voice acting
etc
 
World of Warcraft, you used to have to go to the zone for the dungeon you wanted to get a group for, and you'd sit there forever trying to find a party lol, but then they added the auto group finder thing
 
that was a smart move
 
I feel most mobile RPG type games get it so wrong though, everything is a bloody menu now
quests, characters, shop, coins/gems, map -- here's a bunch of buttons, tap here to start fighting, wow good job 3 stars, back to the main menu you go
such a load of crap
and I swear they all come out of China lol
 
2:56 AM
ahah
mobile is some much of a cesspool
 
Pip
@Almo Definitely a moral issue
I wouldn't give welfare to drug addicts either unless they were provably making progress against said addiction
Anyway, @ChrisMcFarland good luck on more Tallowmere sales during the sale
And I'm heading to bed, night
 
thank you. gnite
 
Pip
@MickLH I'm heading to bed, but would you mind trying hazarding a guess as to why github.com/WardBenjamin/Shift/blob/master/Demo/DemoGame.cs isn't working?
Night
 
3:43 AM
@Pip you're willing to spend 100 million dollars to not let $40k worth of welfarte money go to drugs? that's just stupid
"Florida was on pace to spend over $350,000 in just one year of the program to stop only 300 or so drug users from receiving government aid. If this program remained intact for only three years, Florida would have spent over a million dollars to stop less than 1,000 applicants."
I think my numbers are off, but it's pretty bad
 
4:08 AM
I recommend playing EVE-Online. It taught me that if someone steals 100k ISK from you, but you make 10 million in an hour, it doesn't matter. The % of what's stolen matters. If you consider welfare money spent on drugs a form of stealing (makes sense... money not going for what it was intended for) if the % is small enough, it's just not worth the hassle of keeping it from being stolen, even if it's wrong that it was stolen.
 
 
4 hours later…
7:53 AM
Guys check out my answer here : gamedev.stackexchange.com/questions/124418/…
How can I improve it
 
Might be a bit much
I would have just said "Check if it's a weapon, if so cast to Weapon like so xxxx"
 
casting like that is dumb
I added a solution with a virtual UseItem method
that he can override with specific implementations
also his GameItem Class should really be abstract
you will never have a case where you have just a gameitem in your inventory
 
@ShaunWild then just pass around plain objects, much more flexible!
 
user92578
8:08 AM
^
 
@Almo it's not just the % being stolen, it's basically "How much would recovering the money make me, compared to just doing what I normally do"
i.e. if I'd recover the 10.000 in 5 hours while I make 20.000 an hour it's very bad. But if it would take 10 minutes it'd be a good choice. And time = money of course
(Also another thing to take into account is "What would this action do to future thefts", i.e. getting the money back and punishing might deter thefts. If it's known that you don't care about little things more little thefts might take place)
 
Refactoring the base class is a good idea @UriPopov
 
8:41 AM
ok guys I feel like I dont know how to actually program tutorials or reuse my code in them I just have a isTutorial flag that I use to add patches to my actual game code so that the tutorial flows the way I wan to. This seems like a bad idea. Any tips ?
 
I think that usually tutorials are just different levels being loaded
 
I am making it a different level. But I'm reusing my normal code. Lets say in the tutorial I want the user to go left. But my normal code allows him to move in any direction. How do I handle that. With the flag or do I just create tutorial specific code.
 
Put a wall on the right side so they can't go right? =p
 
great idea but doesnt work in my specific case. The movement was just a example :D
 
@UriPopov I've never implemented it myself, but mutators seem to be a viable option.
You could have a level and when you play that level the mutator pattern is set, which makes various tips and game elements change
 
8:57 AM
that seems like a fancier way of doing the same thing the isTutorial flag does.
 
Well yes, you're doing the same thing. But having mutators/different components separate the tutorial logic from the regular logic
 
yo
 
Jon
Oy
 
user92578
ey
 
Oy vey
 
9:13 AM
\o
 
Much ugh today
 
I've hardly done anything today
spent morning looking at the Steam sale
afternoon publishing an update for a customer
had a 2-hour nap
 
user92578
lol
 
Jon
Meh off days happen all the time you overachiever
 
9:20 AM
Yeah it happens, and it's okay
 
Jon
If it wasn't we would all be jailed
And more than likely molested as we are all beta males
 
Speak for yourself :p
 
hello guys
 
lol chris, you go to bed and I begin my day :)
(well, actually is has already begun)
 
9:23 AM
I'm playing Dota 2 atm
probably be 3 hours til bedtime for me
 
Jon
Shit man I just woke up
 
arf arf
what time is it at yours, @jon?
 
Jon
I still have those eye boogers
6:30 am
 
orfl
where do you live? america? canada maybe?
 
Jon
Pen Island
 
9:25 AM
holy jesus
 
Jon
Lol
 
looks like a beautiful place
besides that if you google it results are for an island with a cock shape
 
Jon
Yeah it was a joke. Penis land
I live in Canada though
 
Dutch has an even better version of that
 
I never understood why the internet has joke on canadian people. why is that?
for what I see, it is just a place I'd like to live in
 
9:31 AM
@Leggy7 name one country about which people don't joke
I can't think of one
The dutch all wear clogs, belgium doesn't exist, brits are posh, canadian are apologetic, americans are gunwaving rednecks, etc
 
well, I mean those joke make me think that canadians are commonly thought as dumb ppl
 
Meh, pretty much every country has another country they think of as dumb (dutch jokes about belgium are that the belgians are all dumb)
 
yeah but I was wondering to know where the canadian joke began
han ok, some sort of rivalry born?
 
Jon
Newfoundland
All Canadian stereotypes come from Newfoundland
 
@Leggy7 well we used to be the same country soooooo
 
9:35 AM
indeed
 
Jon
9:54 AM
heh
this super hot girl added me on twitter, so I check out her profile of course
one pic of her apparent ass -- asking to chat, with a tinyurl link
oh well it is padding my followers at least
 
that'll be Dave from India again, wanting to know if you need double glazing
Or maybe Mugambi from Kenya, if you give him a few thousand pounds he promises to make you a millionaire, because lets face it we all have relatives in Africa right?
 
Meh he wouldn't take pounds*
Pounds are going down the drain =p
 
Jon
so UK quit europe
 
Well not quite, they've agreed to at some point in the future start the process to determine how they leave the EU
 
user92578
well yeah, but now all their problems are solved, so a nice trade imho :D
 
Jon
9:59 AM
i'm just waiting for the canada/american union to be in talks
MURICA NEEDS YOU!
This is fuckenfunny
0
Q: Calculate the displacement of device in unity

Yazan W YusufI'm making a 3D game in unity where the object should move forward and backward as the android device moves/accelerates in the Z axes. ie. When the player moves the devise in the direction of the +ve Z axis, the object should move forward, and when the player moves the devise in the direction of ...

 
user92578
why?
 
@Jon Hahahaha I just read it and though "Aww poor guy"
 
Jon
It is funny to me because he wrote upa ll this stuff, then the answer he gets is a one liner
 
Hahahaha Ikr
"Ur code is smart m8 but u can do accerate m8"
 
typical overthinking it too much
 
Jon
10:06 AM
overANALyzer
 
btw Happy Brexit
 
Jon
Man, there was this joke at the office between me and this girl, where we would say ANALyse instead of Analyse
 
the damn brits better keep of my continent from now on
 
Jon
said it so often that I started saying it to other people by mistake
 
user92578
 
Jon
10:10 AM
its me mister meeseek
!
 
I can't see the time to have some feedback from you guys on the project I'm working on. still need some more dev time :\
 
@Jon Thank you
 
sometimes it is an heavy burden
 
Merry Brexit
@Leggy7 a*
 
@ShaunWild ?
 
10:19 AM
You said "an", but it should be "a"
 
ah ok, thank you
 
np :)
@Leggy7 As a rule of thumb, if the word you're saying starts with a vowel sound, then you should use an, otherwise use a.
 
yeah, I do remember. the problem is in my pronuntiation. I don't alway pronounce heavy with the H
shoula just practice more or deal with it :)
 
You mean without the H ?
 
it is the same, @ShaunWild
 
10:30 AM
You could say "It is an 'eavy burden" haha
 
sometimes I do, sometimes I don't
and when in my brain I spell it without the H I say an
or just make random confusion :)
ahahah
 
Damnit why do people keep removing messages
 
beacuse they speak porn
 
Did you see what he said?
 
a lot of dirty stuff
 
10:34 AM
Hahaha
That was just innapropriate.
 
again, I saw you
 
Jon
lol whats up with blue
i fixed this 2 month old bug at work yesterday
 
DH.
I already fixed a year old bug
 
Jon
turns out the tester didn't properly explain the bug
i worked on a bug for 3 months
the same one
I suggested they redo the whole thing
 
Jon
10:41 AM
well they did, lol
They had to
 
I love redoing everything
and btw Leggy
 
Jon
nice password
 
I should do some coding before bed
 
Jon
we had a scheduled meeting in this very small room with about 8 people - so my coworker was like, man there is gonna be a lot of people in there.
So we start walking to this room right -- my manager walking with us says "Its gonna be tight in there" .. I immediately point to my coworker and say "Thats what she said"
Un-intentional thats what she said joke happens.. manager just turns around and ignores it
 
10:45 AM
Wow
When is the next ludum dare?
Ld website is blocked for me.
Definitely taking part in the next one.
 
Jon
plenty of time
end of august
 
omg that's ages away
I came 1000th place in the last I entered
I'm quite proud
 
Jon
out of 1001?
 
1000/2200 entries, means I'm in the upper 50% hahah
 
Jon
not bad
it helps if you have a large social media circle
 
10:49 AM
Yep :/
I hate how biased it is.
 
where is the secret "make everything happen immediately" button? ;(
 
Hidden behind the "explode everything" lever
 
>_<
damn that lever
time to make an enum
DoorState
Closed, Opening, Open
 
user92578
lol I just use two booleans
 
11:06 AM
I use to use booleans a lot but I use enums more these days, less confusing later on
 
user92578
yeah true
 
user92578
I just got my brother to play with me for a while
 
user92578
So I have some footage of the multiplayer mode
 
Jon
wouldn't you need a "Closing" state too
you don't close doors in your game? what about drafts?
 
11:09 AM
I didn't in the original, but I've just added a Closing thing too cuz I might use it this time
public enum DoorState : byte {
		Closed = 0,
		Opening = 1,
		Open = 2,
		Closing = 3
	}

	public class Door : MonoBehaviour {

		[Header("Door"]
		public DoorState state;
		public Timer timer = new Timer();
		public GameObject spriteObject;
		public Vector3 closedPosition;
		public Vector3 openPosition;

		public void Open () {
			state = DoorState.Opening;
			timer.SetNewDuration(1f);
			this.enabled = true;
		}

		public void Close () {
			state = DoorState.Closing;
			timer.SetNewDuration(1f);
 
@Tyyppi_77 Do you have your own multiplayer implementation?
 
Jon
He sure does
 
was thinking of Zelda and Binding of Isaac how you enter a room and the door closes behind you until you clear the room
which is good and bad... very hard :) no escape!
 
Jon
I'm not a fan of doors shutting behind me... usually indicates a boss
 
user92578
@ShaunWild well yeah I mean I have local coop in the game
 
11:10 AM
udp or tcp
 
Jon
UDP for life
 
user92578
thanks for reading
 
couch co-op
 
ooh
local means local network to me :P
 
Jon
the problem with that is the other player can punch you
2
 
11:11 AM
yeah, that's why I use "network multiplayer" or "couch" to help clarify
 
user92578
i just really dont see why someone would implement lan coop to a game
 
customers get so confused otherwise
 
well done @Jon i starred that
 
user92578
I'll try to use couch in the future
 
@Tyyppi_77 for when you're bad at compensating for Internet lag lol
 
11:12 AM
lan coop is the same as network coop
the code is the same
 
user92578
i know
 
So you kind of implement both whether you like it or not
 
user92578
that's why limiting to lan sounds stupid to me
 
Who said that
 
user92578
hence why would anyone describe their multiplayer as "local"
 
11:13 AM
Someone tell him to stop being salty..
 
user92578
I'm not salty, not one bit
 
you are a whole byte of salty.
 
Jon
cracker salty top
 
user92578
I just think saying "local multiplayer" and interpreting that as "LAN multiplayer" doesn't make sense in 99% of the cases
 
well in my game we have a 4 player hotseat mode. You cant get more local than that
 
11:14 AM
haha
well technically they could be different
you don't really need to compensate for lag on lan
local coop = no lag comp
 
@Tyyppi_77 do you even know what LAN means ?
 
No, local coop is couch coop
 
the real icing on the cake is couch co-op and network co-op simultaneous
 
That's just what the word means
 
user92578
@UriPopov some kind of cake, right?
 
11:15 AM
@ChrisMcFarland Brawlhalla
 
@ChrisMcFarland 4 players on 2 machines
 
user92578
@KevinvanderVelden YES. THIS
 
yes Local Area network cake
 
so Lan has local in it therefore calling LAN multi local multi is fine in my book
 
11:16 AM
if I see a game that has "Multiplayer" I assume it means competitive network play
 
@UriPopov No.
Because that is not how that word is used
Words aren't defined by words that are close to it or acronyms that share bits, they're defined by how they are used
 
@KevinvanderVelden Let the man call it what he wants
 
Well blurp you too
I mean blurp is a good word in my book, why aren't you understanding me?
 
Jon
understand me when I say, shut up
 
Hahha @Jon you make me laugh
 
11:18 AM
@KevinvanderVelden simply because you have yet to define a meaning of blurp that we all agree on and we can start using
Thats how language is formed
tell us what you think blurp should mean. If we agree
 
Jon
its a bloody burp
 
we all can start blurping
bloody as in blood actually comes out when you burp
 
Jon
to get pulled over by the police. comes from the sound the police sirens make ("BLURP!")
 
or if we take the english meaning it could mean a really good burp.
 
Jon
11:19 AM
yeah, bloody burp is way better
its like, forcing out a burp so hard, blood comes out of your mouth
 
Yeah ok I agree with @Jon on this one. So I hope I never do a blurp
 
The second definition... lol
 
Jon
oh gross
 
yeah it's super lovely
 
Jon
Blurp
A fat person who enjoys McDonald's
I like this one
 
11:21 AM
voting to change that one to the case specific McBlurp
 
Jon
Although the more you think about it, the worse it is
 
Am sad that my answer is getting 0 attention. I was really hoping to hit 1k rep with it
 
Jon
link it you blurp
 
0
A: Can't access properties of a class

Uri PopovThe thing is that with your list you dont know if the element is a weapon or a apple. It's just a GameItem. To be able to use the weapon specific properties you need to retrieve the element and cast it back to a Weapon. For example the update in inventory manager will look like this. void Upda...

it could be better but at this point I cant be blurped to do it
 
Jon
good job
 
11:25 AM
What is "blurp" ?
 
@Jon thank you m8 only 35 more to go
@ShaunWild I think we are currently using it as a bloody burp. You burped so hard that blood came out
 
Jon
lmao
 
Not to be confused with Blerp - Bilinear Interpolation
@Jon did you say you were 34 years old?
 
Jon
I probably did at some point
 
Are you 34? hahaha
 
Jon
11:28 AM
No 35
 
Fuck
Was it your birthday recently?
 
Jon
March
 
Ah.
This is a blurp.
 
DH.
@Almo Ugh, I hated FFTA, FFT was so much better
 
Yay, one more course passed. Now I just need to wait for the last one. Which is the one I'm the most worried about. :P
 
11:33 AM
Yaaay
 
user92578
Nice
 
Jon
you should take a iridology course
 
yeah really helpful in game making. just like my quantum physics courses
 
Jon
11:55 AM
you gotta lose yourself in the gamedev, the moment you want it you better neve rlet it go
 
@ShaunWild slap on a edge collider to that blurp and you can have a fish game where you impale other fish
could be fun
 

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