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9:15 PM
so was his loss a good or bad thing?
wait, I blame the beer
so the tic tac toe problem was proven mathematically right?
unrelated: it's the first time I drink the blonde Carlsberg
The Carlsberg Group (; ) is a Danish brewing company founded in 1847 by J. C. Jacobsen after the name of his son Carl. The headquarters are in Copenhagen, Denmark. The company's main brand is Carlsberg Beer, but it also brews Tuborg as well as local beers. After merging with the brewery assets of Norwegian conglomerate Orkla ASA in January 2001, Carlsberg became the 5th largest brewery group in the world. It is the leading beer seller in Russia with about 40 percent market share. In 2009 Carlsberg is the 4th largest brewery group in the world employing around 45,000 people. History ...
very bitter when compared to Heineken or Peroni (both favorites)
but it's still good
 
9:33 PM
this is how Gambas implements events
2.3. Observers
Observers are objects that allow you to intercept events raised by other objects. They "observe" them.

You can intercept events just before they have been raised, or just after.

For each intercepted event, the observer will raise an event with the same name and the same arguments.

By using STOP EVENT inside an observer event handler, you cancel the original event.


Example

PRIVATE $hButton as Button
PRIVATE $hObserver AS Observer

PUBLIC SUB Form_Load()
  $hButton = NEW Button(ME) AS "Button"
 
 
2 hours later…
11:05 PM
this should be fine for a first draft of the mainframe logic
stations should send status reports (statreps) each 5 minutes unless explicitly triggered by something
no statrep for > 5 mins => WLAN is down or the station is MIA
 
11:21 PM
I feel dirty for doing this:
internal Int32 FuncHook(Int32 a1, Int32 a2, Int32 a3)
{
    //Console.WriteLine("FuncHook");
    //Console.WriteLine(" - a1: " + a1); // a pointer
    //Console.WriteLine(" - a2: " + a2); // 1 when ending a map, 0 when starting a map, 0 when exiting the game
    //Console.WriteLine(" - a3: " + a3); // 0 when ending a map, 0 when starting a map, 1 when exiting the game
    switch (a2.ToString() + a3.ToString())
    {
        case "00":
            Console.WriteLine("OnMapStart");
            break;
Who needs ifs when I can just use strings and a switch. :P
 
heh, nice
 
this is a pretty damn efficient grid pathfinding algorithm
faster than A* by quite a lot
it is explained here
 
Neat, I'm reading it now
 
Seems like the visualization is hiding all the steps JPS.
 
There are many equally valid best paths through this rectangular area. Dijkstra’s, doing a breadth-first search, exemplifies this. You can see that each of these paths costs the same. The only difference is in what order we choose to move diagonally or horizontally.
In the research paper, Harabor and Grastien call these “symmetric paths” because they're effectively identical. Ideally, we could recognize this situation and ignore all but one of them.
I'd say that's the reason
 
11:48 PM
Baldur’s Gate is a set of 120 maps taken from BioWare’s
popular roleplaying game Baldur’s Gate II: Shadows of
Amn; it appears regularly as a standard benchmark in the
literature (Bjornsson and Halld ¨ orsson 2006; Harabor and ´
Botea 2010; Pochter et al. 2010). We use the variaton due to Nathan Sturtevant where all maps have been
scaled to size 512512 to more accurately represent modern pathfinding environments. Maps and all instances are
available from http://movingai.com
next benchmark for jps was dragon age
 
Does anyone want to read my findings on A* :D
and Dijkstra's :D
 
drop them here and I'll read them tomorrow
 
It so scholarly it makes the toughest of programmers dry up due to its verbose language
 
it's 3 AM and I'd go to sleep
 
@AlexM. haha kk, I rather send it since it's something i did for school and I don't want anyone to plagarise O:
SO ITLL BE IN UR STEAMZ
tmmrw
 
11:56 PM
sounds good :)
I'll check the history tomorrow
man I'm yawning here like crazy
cya tomorrow :D
 

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