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12:11 AM
@RandomGuy13421 @BESW Isn't a crockpot like a slow-cooker? Very different to a pressure cooker.
 
[shrug]
Like I said, my dad does weird things with them so I've never had one.
 
12:31 AM
A slow cooker, also known as a Crock-Pot (a trademark that is sometimes used generically in Australia, Canada, New Zealand, the United Kingdom and the United States of America), is a countertop electrical cooking appliance used for simmering, which requires maintaining a relatively low temperature (compared to other cooking methods such as baking, boiling, and frying), allowing unattended cooking for many hours of boiled dinners, pot roast, soups, stews, and other suitable dishes, including beverages, desserts, and dips. == History == The Naxon Utilities Corporation of Chicago, under the leadership...
Pressure cooking is the process of cooking food, using water or other cooking liquid, in a sealed vessel, known as a pressure cooker. As pressure cooking cooks food faster than conventional cooking methods, it saves energy. Pressure is created by boiling a liquid, such as water or broth, inside the closed pressure cooker. The trapped steam increases the internal pressure and allows the temperature to rise. After use, the pressure is slowly released so that the vessel can be safely opened. Pressure cooking can be used for quick simulation of the effects of long braising. Almost any food which can...
 
Fair enough.
 
I have just encountered the single weirdest spell I've yet seen in all of D&D and Pathfinder: Solid Note.
yep, crockpots and pressure cookers are very different. [citation: i've used both.]
 
12:55 AM
@doppelgreener Although there are a lot of all-in-one cookers around that are both slow cookers and pressure cookers (among other things).
 
@Miniman You're not talking about Thermomixes?
(slow cooker, pressure cooker, blender, incendiary device, ...)
 
@Adeptus No, I haven't seen that before.
I mean something more like this.
 
@doppelgreener that is a weird spell
 
@Miniman ooohh, didn't know that.
@trogdor isn't it? "conjure up a solid... shape... thingy... with your music. because music is a shape. it hangs there and is strong." and the bard who picked drums weeps a little.
 
1:02 AM
well, also,... you do what with it? anything you could do with a rock you picked up?
or a hook you could have bought?
why would you have a spell slot dedicated to doing this thing
 
@doppelgreener They're pretty useful - the one I've used, at least, the inner pot which the food goes in can also be used on a stove or in an oven, so you can do things like brown the meat and then make the curry without needing an extra frypan.
 
1:59 AM
@trogdor I get the impression it hangs in the air
 
couldn't you make something do that with Prestidigitation?
 
the solid note hangs in the air and resists movement, unless someone overpowers it, at which point it disappears. so you can obstruct doors, hang things from it, etc.
 
2:28 AM
@doppelgreener So I can hang my flamboyant hat on one?
 
@Garan correct, unless your hat is sufficiently flamboyant with decorations to overweigh the note
 
@doppelgreener That is definitely a possibility.
 
hey there @Garan
 
Hi! What's up?
 
not a whole lot, as for you?
 
2:38 AM
Working on a 2D space shooter game.
It's going slow because Unity's 2D isn't as great as people think...
 
@Garan ah. re: the LG Paladin/Warlock from last night's convo: the main reason I have concern about transporting her to other tables is because people stereotype Warlocks in a way that makes the character make no sense on its face
and part of me wants to understand how to overcome that pidgeonholing of the class
 
@Shalvenay Well, warlock means "consorts with otherworldy beings", no?
5e has the Fey stuff for good warlocks.
If you want a warlock-esque relationship to the primal wilds, just say they consort with nature.
(though that sounds more like a Druid)
 
@Garan yeah -- 5e does explicitly call out Titania & Oberon as Warlock patrons, which I think helps.
but there are people out there I'm sure who think that only evil, nasty things ever want to be warlock patrons
 
@Shalvenay It depends on the playgroup.
The "does it fly" in RPGs is almost entirely dependent on the playgroup.
 
@Garan yeah, I think the attitude is rarer than it used to be with the changes in 4e/5e, although I don't grasp where it comes from myself, which is the biggest problem
 
2:48 AM
Quite possibly from World of Warcraft, honestly.
That, and various biblical references.
 
A warlock is a male practitioner of magic. The most commonly accepted etymology derives warlock from the Old English wǣrloga meaning "oathbreaker" or "deceiver". However, in early modern Scottish Gaelic, the word came to be used as the male equivalent of witch (which can be male or female, but is used predominantly for females). From this use, the word passed into Romantic literature and ultimately 20th-century popular culture. A derivation from the Old Norse varð-lokkur, "caller of spirits", has also been suggested; however, the Oxford English Dictionary discounts this due to the extreme rarity...
The most accepted etymology has it deriving from "oathbreaker or deceiver"... so it has traditionally been used for evil magic-users
 
@Shalvenay if you're having trouble with it because people stereotype your warlock, try this: rpg.stackexchange.com/questions/83608/…
 
@Adeptus ah, understood
@JoelHarmon yeah -- I think that with a bit of arcane focus sleight of hand (crystal holy symbol), it'd be possible for her to conceal her class mix quite well -- it'd be hard to tell her from any other Paladin xD
 
hit your arcane focus with a can of spray paint and call it a lucky charm if you like
 
@Shalvenay Also used as male equivalent of "witch", with all the baggage that term carries
 
2:56 AM
@JoelHarmon haha. with the crystal holy symbol, I don't think I'd even need to go that far, if such a thing'd work that is
@Adeptus yeah, of course
 
since the pantheons are very, very poorly defined in 5e, you can just claim you follow the god(dess) of magic, and the symbol is a crystal ball
if you feel the need to actually lie about it
 
@JoelHarmon doesn't work in my char's case
 
or you can be nebulously poetic and say your power is a gift from nature
and be non-specific that these happen to be 100% natural fey patrons
 
@JoelHarmon yeah -- that's true in a sense :)
 
You could always claim to be a Druid.
 
2:59 AM
that's the best kind of true :P
 
Because in an odd sense it is?
 
@Garan the plate mail will probably queer the deal....
 
(you are working with fey, after all)
 
@nitsua60 yeah, the armor would throw it off
 
@nitsua60 VERY interesting feat choices.
Are there any systems that work entirely off of "feats" for the character advancement (i.e. no class structure)?
 
3:01 AM
@Garan we'll finally learn the answer to this question
@Garan lots. Many go by the term "skill-based."
 
I hear GURPS is theoretically like that (in that the sense that everything is a skill check) but anything else?
 
Also, real life.
 
@Garan Yes.
 
@nitsua60 I wonder what would happen if someone stuffed a Druid into armor made of materials even more exotic than metal -- the ceramic scale anti-rifle armor that's used IRL for instance
 
I mean like "You don't get Turn Undead from your class, you take it as a feat that requires Divine Casting"
 
3:03 AM
@Shalvenay your druid will have good AC
 
@nitsua60 At least against high velocity projectiles.
 
@Garan Still yes. Seriously, there are thousands of RPG systems out there.
 
@Garan Yeah, there are going to be hundreds of rpgs that fit that description, methinks.
(not necessarily with Turn Undead exactly in them.)
 
...this further complicates my desire to create my own system.
 
Are you interested in something that's like some sort of skill-/feat-based D&D imitation?
 
3:05 AM
@nitsua60 This was an off-the-top-of-my-head example.
 
@nitsua60 yeah -- of course, their reaction to other things might be a bit odd, too.
 
'Cause I'm pretty sure you'd be able to find that sort of thing that exists purely to "be" a skill-/feat-based D&D.
 
@Garan There are point-based advancement systems for 3.5 that make all race & class abilities point-based. So, you can choose when/if to "buy" Turn Undead.
 
@nitsua60 Not necessarily, I'm looking for an example of a well-implemented feats-only system to get an idea for balance.
 
it almost sounds like you want point buy, @Garan
oops- seems I'm a bit behind on that last comment
 
3:06 AM
(I can only imagine a Druid's reaction to being in what he thinks is some wildlife reserve, coming across a big concrete pad, and then watching a rocket land vertically on said pad. xD)
 
Hmm, now I'm wondering if you could consider DW to be a feat-based system....
 
@JoelHarmon It's still a heavily class-based system, so not what Garan is after, at least.
 
@JoelHarmon Not in the way Garan's talking, I think.
 
@Miniman I agree it's class based, but 3.5 has a number of feats that require either Fighter or * Caster; DW's are mostly all categorized like that. The multiclass abilities just ignore that restriction (once)
and yes, @nitsua60, it's not likely what he's going for
 
@JoelHarmon But it does have a certain... flexibility that brings it away from a strict class-progression, certainly.
 
3:11 AM
Eclipse is a point-buy system for d20/3.5 that I have had a look at.
 
@Garan is there anything you've in mind when you say "feat-based" that's different from the skill-based and point-buy systems we're all mentioning?
 
@nitsua60 Not really (until I look at them I'm not sure).
In essence, "Whenever you level up, select 5 feats from the list"
The feats are arranged in a tree-like progression (more powerful ones are higher up the tree).
 
3:36 AM
...that awkward moment when you catch up with a webcomic and are annoyed that you have to wait for the story.
3
In other news, I'm current with OotS again!
 
@Garan Gratz! It's coming relatively steadily atm (about once a week).
 
I was surprised how far it'd come along.
I guess once they came back to it they were serious.
 
Yeah, we really seem to be nearing the end.
@Garan They?
 
@Garan apparently the author of OotS broke his hand at one point, which basically stopped the comic for a few months
 
@JoelHarmon Severed tendons, but yeah.
 
3:40 AM
I believe this happened a month or two after his kickstarter campaign broke some records
 
@Miniman "They" because I am unsure how many or what gender.
 
@Garan The author is one guy.
 
@Miniman Well then. "He."
 
@Garan Sorry if that came across weird - I wasn't even sure whether you meant the author or something else.
 
Yeah, sometimes these things are "writer + artist" teams.
 
3:46 AM
@Garan I believe the author of the comic is Rich Burlew, who actually authored some D&D source books once upon a time
 
@JoelHarmon Contributed to one of the D&D 3.5 Monster Manuals, from memory.
 
@Garan Having just refreshed my memory on Eclipse - you get 24 points of abilities at each level, plus 24 extra for "level 0". From this you have to buy everything, including hit dice. From the examples here, Turn Undead is 15 points. Standard D&D characters are more "front-heavy" than the points allow, but have "dead" levels later, so it balances out when you consider all 20 levels.
 
 
3 hours later…
7:05 AM
@Adeptus was about to blow my house up trying to use a pressure cooker lol
 
7:38 AM
@Adeptus Wait, Eclipse wants characters to start with fewer features than 3.5 normally allows? The system where you have to wait 'til level 3 or 5 to get iconic and core class abilities?
Is this an OSR zero-to-hero thing?
 
@BESW Yes and no. It suggests allowing for more points at earlier levels, to be paid off later. They converted the core D&D classes and it comes out at 60-ish points for level 1, but some later "dead" levels are 15-ish (depending on the class). Over 20 levels, they all come out to within a few points of recommended.
I've never actually used the system, beyond "sanity-checking" a catfolk race for regular 3.5e. (I went, "that feels about balanced with other LA0 races", then converted it to Eclipse, and it came out just below Elf in point-cost.)
 
I'm also kinda skeptical about any attempt to standardise point values across various 3.5 classes, what with tiers and all.
But eh, if it works for people. (This is not unlike my current philosophy of 3.5 itself.)
 
Clerics actually come out a few points below Barbarians - this may mean they have made magic cheaper than it should be in comparison to other abilities
 
8:15 AM
[squint] Huh.
 
 
2 hours later…
10:23 AM
What is the name of those hellish kobolds again that had CR 1/2 and still could kill a group ov lvl 10 or such heroes without losses? I think it was the GM's name or something...
 
@Trish Tucker's Kobolds
 
ahhh, yea! Just need them as reference... how to deal with player's impenetrable defenses? Tucker's Kobolds!
in other words: Gang up from afar.
 
10:54 AM
hmmm, in any classic RPG, is there a difference between the term heroe and murder hobo?
 
...Define "classic."
 
took the words out of my... fingers?
 
It's not like every RPG before World of Darkness was a D&D clone. There's a 1985 Doctor Who RPG.
 
D&D does seem to focus more around people that become murdering hobos that attack peaceful, extremely xenophobic mountainhomes/tunnelhomes of Kobolds, Orks, Goblins and Dragon Thaneships/Kingdoms/Civilisations, just to steal their riches. Why do they complain that those beings want to defend their homes and holy places?!
 
Bunnies & Burrows is from 1976.
So age isn't a defining factor in "classic."
 
11:03 AM
And there is Plüsch Plush and Plunder...
I more meant classic as in 'heroes go in, do things, level up'
 
And even in D&D, there's things like Planescape which attempt to disrupt the status quo with intense factionism.
So I guess my answer would be, "Murder hobo is a play style which some systems encourage more than others, but has always been a group-by-group choice."
 
Yea... What I dislike about those 'classic' D&D things, is the very often shown extreme black/white with their shining murder hobos. I really love the 'low fantasy' grey, where there should be a reason for the monsters to be there, where a dungeon does have an economy and makeup that surves itself and not the purpose of being just another lair, where humans can slay solars, if you throw enough at them and can keep the morales up....
 
You're using phrases and terms in ways I'm unfamiliar with, like equating "low fantasy" with moral complexity.
 
Low fantasy was a very long time the term for "there is not clear B/W" in literature. Conan was Low Fantasy, LoTR High Fantasy. Sorry about that. Solars would be the almost omnipotent godkiller people/weapons from Exalted.
 
11:19 AM
mmm. D&D isn't really interested in that kind of thing, mechanically, and there are many other systems which are so I don't feel a loss that one particular system doesn't support that kind of play well.
 
well, then I'll have to prepare a dungeonhome of Tucker's kobolds that just want to protect their kids and feed them... isn't their fault that a random party of murder hobos invades their homes... And that they don't question why those Kobolds dug all those crawlspace and attacke as fierce as they can.
 
If you're dissatisfied that your players are acting like murderhobos, I suggest you talk to them.
 
Well, it's not my players - I just write the dungeons for a fellow GM who can't make maps of challenging dungeons.
 
see also:
307
Q: How do I get my PCs to not be a bunch of murderous cretins?

mxyzplkMost RPGs teach you that casual violence is the best solution to all your in-game problems. This is so well established a part of the vast majority of RPGs that there are entire satire RPGs like Greg Costikyan's Violence and John Tynes' Power Kill dedicated to showcasing the issue. Even now that ...

 
I tell him time and time again "look, that's not just a dungeon, it is a civilisation", and he says "Then my player are civilisationophobic."
 
11:33 AM
Then you should probably learn how to work with their playstyle, or tell him you can't.
Apr 19 '13 at 12:05, by BESW
Which brings me to my regular mantra: "There is no right or wrong way to play an RPG so long as everyone involved is happy and safe."
 
I understand that some games are taking 'being the bad guy' as motivation, hell I deem those games more fun than a classic dungeoon crawling. Shadowrun is not fun because you fight to survive, but because you are a criminal ass with just your own morale codex (how wicked it may be) to fight to survive; Warhammer is not fun because you are a murder hobo, it is fun because you are a Church/Order/Inquisition/Whatever Sanctified <whatever> killing the 'enemies of Mankind' and not out 'for the loot'. Those games imply the character either knows it is wrong to kill usually but he casts it aside b
 
If you can work with the fact that his group is having fun in ways that you don't have, and be okay with that and not try to tell them they're wrong, then go for it.
But if you feel they're Doing It Wrong, that's going to bleed through and cause resentment and frustration for everyone.
 
I just feel sorry for all those kobolds that now grow up without parents at times.
 
11:48 AM
My first experience as a player was being invited to a group that had been struggling to do more out-of-combat scenes and develop characterisation. In that context, advice on viewing the world as a complex ecosystem can be very welcome.
 
hmmm, maybe I should make the next dungeon less defended but add a huge sign in it reading 'home for the orphaned' where all the hundreds of monster-babies and hatchlings left in the wake of the group get nursed by some elder, almost blind red dragon... Maybe even add the kids of the BBEG the GM I make the maps for used in an older campaign...
 
That's kinda passive-aggressive.
 
Didn't they slay all the 'monsters' in the first place?
 
[The heroes walk in. They see all the monster babies. They turn and look at each other. "It is us, my brothers and sisters. Truly, we are the real monsters." They shed tears, turn, leave, and retire to peaceful lives of farming.]
 
@doppelgreener Possibly that would be quite a nice turn of events. Or... they just see a bunch of 200 creatures that have the 'child' template once or twice stapled on them and an elder dragon with the blind trait...
it's not like... farmers would be bothered by all the monsters roaming many fantasy worlds, right? nerfnow.com/comic/1259 ;)
 
12:05 PM
Yeah, but this is a group that's not interested in simulating a vibrant complex world.
I doubt they're ignorant of the possibility, or blind to the implications, it's just not the kind of game they want to play. Trying to force it on them will cause resentment, not epiphany.
 
Well, seems like I shouldn't convert them... but I will still have to deal with the need for dungeons on a monthly base...
 
@Trish Why?
 
Because I have a hard time to deny that other GM when he asks me to make just another dungeon for his players had so much fun dismantling my carefully built up economies... even if it hurts my heart that they only came to that one solution of slaying them all instead of asking the goblins about that pile of useless suff that just sits in their storage room for they can't eat magic swords but would trade them for some carts of food..
 
So, you know the group likes a hack-and-slash playstyle, but you make maps to support a different playstyle and then are upset when they play their way instead of yours.
 
uhm... kinda?
 
12:20 PM
I see four options.
(1) Keep making maps you'd like to play in for people who don't play your way.
(2) Talk to your friend about what he likes about your maps and how you don't feel you're matching the playstyle of his games and see what changes might come of that.
(3) Learn how to make maps that accommodate the playstyle of the people you're making the maps for.
(4) Decide you won't make different kinds of maps and you don't like people misusing them, so stop making them for that group.
 
My problem is: They seems to love my maps because they are complicated and lifelike... they just also love to just kill everything. They like the maps how I make them, just I feel sorry for just another tiny kingdom culled.
 
I'm a graphic designer. I have strong opinions about the sorts of things I make. But if a client needs me to do something I disagree with, I need to be able to say "Yes, I can do that," or "No, hire someone else."
Being a GM is kinda similar: I need to adjust my style to match my players', to whatever extent I can while still having fun myself.
 
The good thing abotu the maps is: I don't have to see those cretins slaughter them. the bad thing: I still get to hear about it...
 
One of the tricks I had to learn as a GM is that the PCs are the story.
They aren't the heroes of the story, they don't have story happen to them, they don't encounter story. Whatever the player characters do, that's the story.
It's a very different medium from most other kinds of storytelling and the temptation to expect things other than the PCs to be the story is strong because other kinds of storytelling often do that.
This drastically changed my approach to worldbuilding.
I need to be a fan of my players when I'm building a world for them.
(this is on my mind tonight because I'm a bit panicky re: new campaign this weekend.)
(I'm afraid I've got too many pre-concieved ideas to really roll the PCs into the center of the campaign.)
@Trish Sounds like it'd be good for you to be able to detach from your designs a bit.
(One of the things I learned long ago about art was that you frequently have to cheerfully ruin things and not think twice.)
BTW, the reason you're getting downvotes on that Fate answer is that it's making D&D-like assumptions about Fate which render the answer basically useless for the situation.
If you're unfamiliar with a system, it's generally hard to give answers that will be useful for it.
 
12:50 PM
It's not a D&D assumption: clever tactics is something system agnostic. the most dreadful guard in Shadowrun? an old man with a vital monitor and a taser.
If one guy is overpowered in some situation, danying hinm the situation or traping him is valid.
 
We were just earlier talking about how many RPGs don't conform to the basic character/world interaction assumptions of D&D-like games (including Shadowrun).
 
@Miniman To me it does not seem like it is a problem in the system but a problem in how the GM handles the situation. Using clever tactic is one way to handle a situation where one player or the whole group is overpowered in relation to the monster because of a certain feat or skill, no matter what the system. If you can deny them the feat or turn it against them, that is not intrinsicly system bound.
 
Each system has a philosophy behind it--in effect, an RPG manual is a manifesto stating best practices for an enjoyable game of a certain type.
 
[Complete non-sequitur] @Trish: I wasn't trying to call you--or anyone--out specifically in the Meta Q the other day. It was as much my own comment that'd left a sour taste in my mouth, and then I felt like I didn't have any credibility to make a mainsite comment on the question to the effect of "remember everyone, if you're going to challenge the premise of the question you should at least acknowledge, if not answer, the stated question."
 
12:59 PM
D&D-like games tend to assume an antagonistic relationship between the GM and the players which Fate explicitly subverts.
 
@BESW did I mention here recently the super-weird accident of history that led to antagonist-GM's for D&D? The weekend Arneson headed up to show Blackmoor to the Lake Geneva group?
 
@nitsua60 I think so?
 
yup--sorry.
Jun 26 at 20:59, by nitsua60
Which, if I'm reading *Playing at the World* correctly, has a lot to do with a quirk of geography: EGG wanted Arneson to show off Blackmoor to the Lake Geneva crowd, but only Arneson (not the whole Twin Cities group) could make the trip.
So DA goes up and has to referee *and* play all the antagonistic roles "against" the Lake Genevans; in the Twin Cities he'd solely been refereeing (a la wargaming norms), while players played both the "adventurers" and "big baddies" in the dungeons.
Thus was born the GM's dual role of referee and antagonist.
 
the player however seemed to have abused the description "10 morlocks are there" and used it in a way that made the GM concede. The GM could have described it in ways that made some basic tactics clear, he could have still salvaged the 'I jump into the crowd' by saying 'they start to make a run for it'. Especially if the players can have some impact omn the game and the GM only has last word, he should think clever and not concede.
 
GMing Fate is about being a fan of your players, about collaborating with them to create interesting stories. It's not very worried about balance between PCs and NPCs, only about balance between PCs so no one person hogs the spotlight.
It also has mechanics for introducing complications and obstacles which are totally alien to D&D-like systems, which Greener touches on in his answer.
And of course the whole "Murderhobo" thing is basically unknown in Fate.
Harping on that really emphasises that you're giving advice which hasn't been tested in the context of the asker's problem.
 
1:09 PM
sorry that someone who says 'I jump the 10 who can't possibly hit me to grab limelight (and possibly cull em)' screams murderhobo to me.
 
@Trish Ok, this is going to sound mean, but I'm going to be honest: You have no idea about the most fundamental concepts of the system in question, and you're not listening to BESW when he tries to explain them to you.
And they're completely different to D&D.
 
Murderhoboes aren't about hogging the limelight. They're about eschewing societal ties and moral concerns in the interest of efficiently gathering the resources most valued by the metagame. Fate doesn't have those kinds of resources, instead placing value on societal ties and moral drama by rewarding it mechanically.
 
@Trish Also, since it kinda bears mentioning: In D&D, if a player builds a character to be good at something specific, deliberately invalidating their decisions is a bit of a jerk move.
 
@nitsua60 Yo!
Nice name. BTW, would you be interested in being contacted directly with the game creator?
 
@doppelgreener re: "If your players are in a surroundings like villages..." I love the mental image I have of the player trying to use the feat in completely-inappropriate settings:
Alice: anyone want another round?
Errol: [leaps atop table] I'll get it! Huzzah!
[cartwheels between tables, causing diners to spill soup; springs off a busboy's back to leap hostess' stand (spread-eagline busboy on the floor)...]
All: /facepalm
 
1:17 PM
/me gets an odd "message too long" error..
 
@eimyr Sure.
 
It's the description of the first post that made me think there is just another guy going in to cull everything:
He did use the same tactic exactly twice in a row, he seemed to make the GM uneasy, he made the GM acknowledge he can't handle the situation. What little was said about context was not giving hints about any valid reasons to jump into the crowd but for having a feat - which is imho just exploiting it. So I thought the GM might be helped with a few ways to think out of the box of 'people storm in in bulk'.
 
Is there a contact you can share?
G+ perhaps or FB?
 
@eimyr He's more of an email guy.
 
@eimyr hmm... I'm pretty-limited in my channels. (I deliberately restrict to single-stream.)
 
1:18 PM
I see.
 
@nitsua60 Haha, that's a good thing too.
 
@eimyr you have a pen handy?
 
Perhaps @BESW CAn give me your email?
 
I can do that.
 
That would be very kind
 
1:19 PM
@eimyr works for me. (As long as @BESW doesn't mind playing matchmaker)
 
I'm recently using him for speed dating quite a lot.
I'm yet to hear complaints... unless that's the last straw?
 
[BESW mutters] "Gonna have to add another initial, at this rate."
 
[has to dig up address]
"Okay, that's your real name, and then your real name is..."
Doesn't help that you've both changed avatars recently. [grumble]
 
hey--that wasn't my fault.
=)
 
Plus, You said Fate is all about the story the players do - a story does not contain only heroic victories, it is the downfalls and the losses that spice up the story.

What makes a batman comic more interesting than a superman comic? he gets his share of the beating. And even a Superman comic does create suspense by creating situations where the namesake Kryptonian has troubles with his overpowered skillset.
 
1:23 PM
And, come to think of it, blame @trogdor.
(I don't know why, but it'll come to me.)
XD
 
@Trish Right. And Fate has solid mechanics to enforce a cycle of crisis and victory on its adventures.
 
Fine. 37 upvotes! (Very funny, someone.)
 
@nitsua60 sheep
 
=)
 
If you read Doppelgreener's answer, you'll see him reference compels and costs.
 
1:29 PM
@doppelgreener re: "Some environments won't present anything much useful to the actual threat you're facing." I'm also amusing myself thinking of this character trying to swashbuckle on the loose scree of a hillside. After making a parry-riposte-witty remark they lean jauntily against a boulder... only to have it roll out and dump them sprawling....
I think in my hands this feat transmutes "leading man" to "slapstick sidekick."
 
@nitsua60 38
 
[baaa]
does this comment work?
 
[the sound that octopus makes... glop glop I guess?]
 
[roughly translated: puny vertebrates...]
 
@nitsua60 Great, now I'm thinking about the Puny Fools ranting of a mad octopus scientist.
 
1:35 PM
Pun superhero names of the week: The Compressionist
 
> Your pathetic minds, locked in their bony prisons, could never comprehend my work!
 
In other news, apparently I'm one year old today =)
 
Grats!
 
wait, what?
You're here since forever
 
/me grunts, redacted the post rpg.stackexchange.com/a/84489/30306 ...
 
1:37 PM
I do find it strange that it's a multi-award badger
 
nooooo, impossible
 
@eimyr I feel like this takes on additional weight, coming from a herald of a Great Old One =)
 
I no longer have a Cthulhu avatar. And I'm likely younger than you. Being great is debatable.
So No, No aaaand No.
A mediocre young-ish one?
 
2:29 PM
DW friends, another question for your consideration =)
 
@nitsua60 No time for an answer for the next four score hours, except to say: Different base lines?
 
@nitsua60 If you can't imagine something that's intelligent but stupid, you clearly never had a boyfriend.
 
intelligent as opposed to animalistic, stupid as opposed to clever.
 
2:46 PM
@Anaphory I think I'm following. Intelligent like a pig or dog or dolphin can be described as intelligent. Makes sense. But then, in the spectrum of "Intelligent" creatures it's just-plain dumb.
 
More than pig or dolphin:
check page 222
they have a specific meaning, in this case “can have learned a skill”.
 
@Anaphory You don't know my pig =|
 
(~ have a class level? I don't know D&D)
No, I don't. Is it a mage?
 
HELL YES PLANE SHIFT INNISTRAD!
 
… because that's one of the examples for intelligent.
 
2:49 PM
(sorry, just saw it)
 
Seriously, though, I did see 222 but clearly didn't really understand. I flipped around seeing other Intelligent-tagged creatures and saw an Elvish Arcanist, Orkaster, Eagle Lord, and thought "those don't sound dumb..."
 
Now just give me Ravnica and I will be really happy.
 
@Anaphory Is now =)
(Apparently the fictional pig I don't have is Hen Wen.)
@Anaphory In D&D terms it sounds like classic Int>=3 criteria. Could be anything from the lowliest... hill giant, I guess, to Fistandantalus in his Tower of High Sorcery. Capable of language.
(In most editions creatures with Int 1 or 2 can't use language.)
(Which, I now see, is exactly the note SSD threw into his answer.)
 
3:14 PM
Off to play Montsegur 1244, see you lot!
 
 
2 hours later…
5:05 PM
@Emrakul What do you think of Plane Shift Innistrad?
 
user61230
@Garan I haven't looked into it at all yet!
 
It looks very promising. I'm hoping a Ravnica one is made at some point.
 
user61230
Yeah, that'd be awesome. I haven't followed the Plane Shift stuff too closely in the past, honestly.
 
user61230
Need to put it on my list, whoooops.
 
5:58 PM
@nitsua60 hmmm, a humanoid that is intelligent and yet has some dumb trait?
Possibly you might play something like that as some kind of savante? It is not very good in many things, but there are somethings where it exceeds any other humanoid. Maybe the raw strength and its liking for smooth surfaces and circles made the hill giant in question a stonecutter who builds Stonehenge just for he likes its shape, without any deeper intentions and with a happy dumb smile on the face. Or he is a great cook, just he constantly forgets that some stuff isn't edible for his customers - and that while hi
 
 
1 hour later…
7:03 PM
Who's a google drive savy, here?
 
7:16 PM
what's the problem?
 
@Trish I'd like some people to be abble to take a file I created and get their own copy, to modify as they please
I think I once saw a "save a copy in your drive" button, but I'm not sure how it works, where it is and if letting people view permissions only is enough for them to get the copy.
 
open the file, upper right corner should have "share" or something. click that, choose comment, send them the link provided or add their google accounts.
 
Ok, they need comment.
 
and it is in File -> Save copy
or make copy
I am not sure if view suffices, I know that comment can for sure.
 
Thank you!
 
7:20 PM
and they can leave notes about typos or ideas :3
 
well, no need to. It's just a translated character sheet for D&D 4e.
But I've used that function in the past
 
heh, yea. I work on more 'input forms' for my exalted group - shall my players dish out what other cities they want to have in the Dreaming sea besides the canon... only limit: less than 25.000 inhabitants and I got veto.
 
7:38 PM
@Garan I'm current The Goonish Shive and Kiwi Blitz. I was current Homestuck and boy, that did s***.
 
@Zachiel I once tried reading Homestuck. I read it for four hours straight and realized what a terrible mistake I made and never progressed further.
 
@BESW This can't work. Inevitables don't care about collateral damage, at all.
@Garan Well, HS is infamous for having started as a "make your own adventure" webcomic that progressed according to the commands the players inputed through the forum. Not the easiest way to get a story started, I need to say. It gets better. Then worse, then better again. The ending is a bit... well, it leaves things unresolved and I didn't really like it.
 
8:21 PM
@Zachiel - you get your Google Drive thing sorted?
 
@Reibello It worked!
@Garan Or did you mean it was sucking you in too hard?
 
Cool, as another neat trick, if you go to the url, change the last 4 characters from "edit" to "copy" and then send that link, it'll force a copy into their GDrive
 
@Reibello nice
 
@Zachiel I mean that I didn't enjoy it nearly as much as I had heard I was supposed to.
So if I was going to spend 4 hours reading through something I might as well have it be something I enjoy.
 
My first time there I had the same impression too, but in the end I'm glad I read it again. There's some real gold here and there. Of course you are not me and it's very possible you don't like that kind of humour or that kind of story.
 
8:27 PM
It's not that I didn't like the humor, it was just very tedious.
 
I know. It is both slow to progress (due to what I said before) and when chatting starts it is also very verbose.
 
@Reibello Is that a copy that'll synchronize, or a fork?
 
I think I had the same tediousness problem when trying to read Simenon or Chandler. Also two things I've started again, and now I think Maigret is great, and Marlowe is hilarious.
Maybe the first time I tried I was too young to understand the humour in Chandler.
 
@nitsua60 that's a fork
If you want a synched copy, you share w/them & potentially restrict access
 
9:13 PM
@nitsua60 oooh I just love being blamed, whats it for this time?
 
Maybe you burninated something?
 
hee, you get a gold star sir
 
9:38 PM
 
surely you are not blaming me for this too XD
 
@trogdor Did you burninate the factory?
 
nope, definitely not
plenty of other things, but not that
 
It's strange thinking that something that was a major staple of your childhood is just, gone (production-wise). Not that there's any reason for it not to be. I'd never go back to them. :P But I still have a few that I've hung onto out of personal attachment.
 
Yeah, I guess I need to get a new copy of The Trouble With Harry.
 
9:50 PM
@BESW I'm somehow actually surprised they managed to sell as many as 750,000 last year...
 
A lot of teachers I know preferred VHS for showing movie clips in class because it was easier to queue up a specific scene without a chance of error.
 
for me, it's mostly a little weird to think I ever used VHS
just because it has been so much time since the last time I did use one
 
Some people haven't really moved away from them, especially older folks. We still get requests at the library I work at, though we got the last of them out of the collection well before I started working there.
 
Our library still has a shelf of 'em that I remember checking out when I was a kid.
 
I think our home movies from way back might still be VHS
my parents may or may not have kept anything else
 
9:56 PM
Ahh. We're a large system that moves a lot of stuff, so we have to remove things fairly regularly in order to have any shelf space. I figure the VHSes didn't stand much chance once DVDs got properly established.
My sister and I found a number of Disney, Dr. Seuss, and other miscellaneous tapes while cleaning one day. I'm not sure if we still have those or not. The only ones I personally kept are my copies of the three Sailor Moon films and the original US Totoro release (which is a dub I really like). I had some random things I had taped too, and I kept them for a long time because a lot of them have no proper release of any kind, but I finally let them go.
 
As a teacher - VHS's are also nice because they're not region locked. Unfortunately, then also often do not have subtitles.
 
Oh, and The Fearless Vampire Killers. I actually used that pretty often when I had a TV with a VCR in it, though it had some visual issues.
@Reibello Have you looked into a region free DVD player?
 
@Pixie I have, but not seriously, since my dept has roughly six DVDs and cabinets of VHS tapes.
 
@Reibello Heh, makes sense.
 
10:11 PM
@Pixie I went to the library last month and they still had a large chunk of my childhood on the shelves in the original heavy-duty Library Binding.
 
@BESW Aww! That's how it was when I was temporarily cataloging at my elementary school's library. Found my name on the cards of several books.
(Which unfortunately means they haven't been used much in the past 13 years. :P)
 
[sad]
 
But that's why it's ideal to keep things flowing in and out. As sad as it makes people to think of books being gotten rid of, you often can't have what people want if you don't get anything new, and you can't have room for anything new if you don't clear out some of the old. But schools and many public libraries don't have the budget to keep that process going.
 
Aye.
My library has some new stuff now!
 
@BESW Nice!
 
10:16 PM
But they also have a dozen VHS tapes from a late-70s Jacques Cousteau series.
 
We're pretty lucky that we can what we do in my system. Things are a bit tighter than they used to be, but we got funded again and didn't have to shut branches down.
 
In the original puffy brittle plastic boxes, crumbling to bits.
Aw. Most of our branches are dead.
We used to have one branch for every three or four villages (we've got twenty).
Ok! The...rather slow real-time chicken pendant livetweet begins! Follow #chickenglyph to see them all!
 
@BESW Heh! Like this... it no longer shuts, and there are a couple places it could probably cut someone. It'll be a while yet before I can stand to part with it.
@BESW Aw. :( We have quite a few left. We've had some headaches recently, but it could be much worse.
 
@Pixie Yes, like that but imagine it's seen thirty+ years of library-checkout handling between being stored in hot humid rooms under sunlight.
 
@BESW Oh my. Those poor cases.
 
10:28 PM
Budget cuts = turning off the AC over the weekend.
 
Yeah, I recall you mentioning that before.
 
yep, and here that is mold city too
 
11:15 PM
hey there @Anaphory
 
11:55 PM
@Reibello Thanks.
@trogdor I think the context was @BESW grumbling about having trouble finding something because I'd changed avatars, which of course is due to the darned sheep-votes I got, which conflation I somehow attribute to your table-flipping princess inspiring me. So now I'm a sheep. And it's your fault. (But in a short five months I'm going to look awesome in hats!)
 
@nitsua60 hey there
 

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