So we have a pretty decent Ludum Dare concept where you're on the outside of a tower and you can rotate parts of it to get to your goal, but it turns out it's really hard to design good levels for it >.<
The current approach allows the user to accidentally pass in an invalid identifier (like 'me' or a typo'd 'you') and allows bugs like this one to creep in
So if I wanted to start working on something again, what would be the most helpful and/or easy? (keep in mind I'm completely rubbish at webdev, so I'd prefer something gameplay/mechanics-related)