The Bridge

General Arqade Chat. We tried to leave once, but the door lock...
13:59
[Tobias F.] or seemingly random
13:59
[Tobias F.] As in random assortment?
12:07
[Tobias F.] Why did you point it out, now I can't unsee it xD
yst 18:38
[Tobias F.] it automatically completed all other advancements / checks
yst 18:38
[Tobias F.] What a soundscape I was hit with the instant I defeated the ender dragon xD
yst 12:11
[Tobias F.] Game, I wanted to target the villager, not the bed xD image.png
yst 01:34
[Unionhawk 🏴♦ ♦️] There's a video with a g force tracker that's really funny since, during the tilt it shows 1g of force forward. Which, yes that's the force due to gravity
yst 01:33
[Unionhawk 🏴♦ ♦️] PXL_20250621_142412458.TS.mp4
yst 01:32
[Unionhawk 🏴♦ ♦️] Got to watch it test though
yst 01:32
@Bridget [Unionhawk 🏴♦ ♦️] Ya about a month ago. Too early for siren's curse though
Sat 23:40
[Yuuki] there's a bit where the coaster goes up to a ledge and then the ledge flips down until you're vertical and then goes down a drop, looks exciting
Sat 23:39
[Yuuki] there's a coaster i want to try out called siren's curse
Sat 23:35
[Yuuki] speaking of amusement parks, have you been to cedar point recently @!Unionhawk 🏴♦ ? i vaguely remember us talking about roller coasters a loooooooooooooong time ago
 

 Vyxal

For discussion about Vyxal. Repo: github.com/Vyxal/Vyxal | Org: ...
yst 21:10
[Themoonisacheese] (none of mine, funnily enough)
yst 21:10
[Themoonisacheese] it would save 2 bytes on certain solutions
yst 21:09
[Themoonisacheese] justyknow if you're lost and have nothing else to add that's a thing
yst 21:09
[Themoonisacheese] oh yeah for sure
yst 21:04
[pacman] and three ways to do that
yst 21:03
[pacman] we have a built in for asterisk and space
yst 21:03
[Themoonisacheese] always good for golfing ascii-art
yst 21:02
[Themoonisacheese] to-base-asterisk-space could be fun i guess, if you don't find enough things to do
yst 21:00
[Themoonisacheese] though we have vectorized sums but not vectorized products, but only getting it at the end of a program kinda sucks
yst 20:59
[Themoonisacheese] i mean apart from the various sets of string manipulations i'm probably set
yst 20:53
[pacman] although i think close structure head should be close structure tail but
yst 20:52
[pacman] right now i can only implement a monad that formats a nested list
yst 20:52
[pacman] not worth it
yst 20:51
[Themoonisacheese] how hard would close-structure-take and close-structure-index be
yst 20:50
[Themoonisacheese] mhh
yst 20:49
[Themoonisacheese] right
yst 20:49
[pacman] ord already vectorizes
yst 20:48
[Themoonisacheese] i probably would never use it but convert from unicode then flatten concat?
yst 20:43
[pacman] basically join sublists on nothing and then join on nothing
yst 20:43
[Themoonisacheese] right
yst 20:43
[pacman] or sum all numbers in the list
yst 20:43
[pacman] flatten and concatenate all strings
yst 20:43
[Themoonisacheese] i refuse to touch v2
yst 20:42
[pacman] -d flag in v2
yst 20:42
[Themoonisacheese] deep sum how
yst 20:42
[pacman] im thinking deep sum
yst 20:42
[pacman] thats what i just added :)
yst 20:42
[Themoonisacheese] poggers
yst 20:42
[pacman] did that
yst 20:42
@Bridget [Themoonisacheese] join-subarrays-on-nothing-then-join-on-newlines
yst 18:44
[pacman] what
yst 18:44
[pacman] oh i need to make two char number do deep concat because that doesnt exist at all
yst 17:46
[pacman] @!Themoonisacheese you too
yst 17:44
[pacman] @!RubenVerg any end-of-program formatting stuff come to mind?
yst 17:43
[pacman] ok so i have a few more elements i can add an implementation like this for, being two char number and maybe the digraph chars
Sat 20:56
[pacman] now concats and joins on newlines in this PR
Sat 20:38
[pacman] because i think you need to split newlines then vectorized flatten