TRPG General Chat

Main chat room for tabletop role-playing games. Anyone can ask...
Jan 16, 2016 02:23
Or right up close, depending on the distance from the distant wail.
Jan 16, 2016 02:21
"Distant in the distance." Nice.
Jan 16, 2016 01:51
"A distant cacophonous wail is heard in the distance whenever the Racquet is in your hand. Also, -2 to your backhand."
Jan 15, 2016 04:10
Thanks.
Jan 15, 2016 04:08
@BESW Is there a link for this around somewhere?
Jan 14, 2016 05:11
My favorite is how they basically nailed the internet. Except I don't remember the last time I got wifi through my toaster.
Jan 14, 2016 05:06
The chunky salsa rule is the best rule.
Jan 14, 2016 05:06
@Shalvenay Oh, got it. Thanks!
Jan 14, 2016 04:53
@Shalvenay Out of curiosity, what do you classify as a "more robustly-designed" system?
Jan 14, 2016 04:49
The system? Lots of d6s. The IP is "Neuromancer plus elves."
Jan 14, 2016 04:46
@Shalvenay We're not really worried about balance
Jan 14, 2016 04:46
@Smurfton A guy I used to DM for back in high school looked me up; he has a couple guys interested. So... both, I guess?
Jan 14, 2016 04:44
5e, I think. Or maybe Shadowrun.
Jan 14, 2016 04:43
Found a new gaming group after ten years? That's pretty cool, I guess.
Jan 14, 2016 04:41
If I were any better, there'd be two of me.
Jan 14, 2016 04:40
Nope, just took a sabbatical for a while.
Jan 14, 2016 04:39
[wave]
Jan 14, 2016 00:00
I thought it was bed -> bath -> beyond
Jan 13, 2016 23:40
I wouldn't have noticed except for your edit there.
Jan 13, 2016 00:18
Ah yes, "grotesque figure." My favorite magic item!
Jan 13, 2016 00:13
@BESW Oh, you know. Plotting to kill my players and overthrow the world. More of the same.
4
Jan 13, 2016 00:11
[wave]
May 26, 2014 14:30
[wave]
May 12, 2014 03:51
@BESW [hat tip]
Mar 3, 2014 04:56
@BESW I imagine that Guam is kind of like the island from Lost. People just show up on the shore, saying funny things.
Mar 1, 2014 06:17
"D&D and back again: a GM's tale"
Feb 26, 2014 03:03
@BESW You can't keep me down, man!
Feb 26, 2014 03:00
@BESW I'm thinking of Limiting Resources for ammunition management.
Feb 26, 2014 02:54
Oh. Well then, I suppose my proposed solution is "don't let them do that."
Feb 26, 2014 02:54
@BESW Tell me your woes.
Feb 25, 2014 05:44
Somehow, neither a funeral toast nor a boat grave seemed appropriate to honor his memory.
3
Feb 24, 2014 04:51
No longer?
Feb 24, 2014 04:50
[shudder]
Feb 24, 2014 04:50
@BESW Like Firefly's Badger.
Feb 18, 2014 06:55
As a side note, I now have a personal goal to work the phrase "cirque de sang" into casual conversation this week.
Feb 18, 2014 06:53
Conclusion: you should write that book, and I would buy a copy. I would buy ten copies.
Feb 18, 2014 06:52
At very least, it would take a laser focus and an iron grip to keep it from turning into either a battlefield or a circus.
Feb 18, 2014 06:50
So you're looking to understand the principles behind how mechanics inform design, which I think is an awesome topic, but it seems too... big... for the Stack to handle it properly.
Feb 18, 2014 06:47
Stand by for actual thoughts to follow.
 

 BESW's Spoil-Lair

CAUTION: High chance of plot. Not for BESW's players.
Feb 26, 2014 03:13
She says hi.
Feb 26, 2014 03:13
I'll mull it over. Right now: spending time with Mrs. Problematic.
Feb 26, 2014 03:12
Alternatively: boosts that you start with for free
Feb 26, 2014 03:11
Well, that sounds like aspect count.
Feb 26, 2014 03:09
But, like you said, experimenting is fun.
Feb 26, 2014 03:08
My gut reaction is that you want Shadowrun or Eclipse Phase for this
Feb 26, 2014 03:07
Right
Feb 26, 2014 03:06
Episodes?
Feb 26, 2014 03:06
"before 214"
Feb 26, 2014 03:06
What are the numbers?