Apr 15, 2013 04:00
Seems you've left the room. Are you getting these messages?
Apr 15, 2013 03:58
Derp, looks like your messages were delayed, just got them.
Apr 15, 2013 03:39
@galacticninja ping
Apr 15, 2013 03:39
ffs
Apr 15, 2013 03:39
@gala
Apr 15, 2013 03:39
@ga
Apr 15, 2013 03:36
If somebody wants to find out what the brooches do, they are likely not expecting massive endgame spoilers
Apr 15, 2013 03:35
I don't think your answer falls under the category of sensible spoilers, given the question
Apr 15, 2013 03:35
Hi
Apr 15, 2013 03:34
That seems like a lot of work to avoid spoiler markup.
Apr 15, 2013 03:34
Are you saying you will accept a revision that makes your answer the same as Diogo's in regard to spoilers?
Apr 15, 2013 03:34
Nobody is saying you should put your entire answer under a spoiler. See Diogo's answer to understand how to post useful answers while hiding spoilers.
Apr 15, 2013 03:34
Well, you should have checked what the other answers were before posting your own. That sort of picture does not contribute enough to warrant a new answer, in my opinion. Normally I would simply add spoiler markup instead of downvoting, but you already reverted such an edit. Since I'm not looking for another edit war with you, I decided a downvote would be the best response.
Apr 15, 2013 03:34
Downvoted for unhidden spoilers + lack of new information, you're pretty much repeating what Diogo said.
 

 The Bridge

General Arqade Chat. We tried to leave once, but the door lock...
Mar 21, 2013 14:08
@OrigamiRobot how did you get enough?
Mar 21, 2013 14:04
@GraceNote thanks, I'll keep an eye on that question.
Mar 21, 2013 14:04
@badp isn't the idea that answers must add something a defining feature of SE?
Mar 21, 2013 14:02
No, I haven't. Are you saying I should?
Mar 21, 2013 13:58
What about answers that are (inferior) copies of earlier answers to the same question? They sometimes crop up in the flag review queue, but nobody seems to either agree or disagree with those flags.
Mar 21, 2013 13:56
@GraceNote fair enough, thanks.
Mar 21, 2013 13:53
@GraceNote ideally they shouldn't, but in reality, are they going to hang around clogging up our tubes?
Mar 21, 2013 13:48
@GraceNote do they always get deleted? I thought they hang around.
Mar 21, 2013 13:31
Do we have any policy on how to tag off-topic questions? Quite often the only applicable tag will have been deleted, like game-rec.
Mar 12, 2013 02:43
Anybody else thought for a second the logo said "Alien Swarm" and got really excited? Also, if somebody knows how to revert to the default stylesheet that would be great.
Oct 8, 2012 11:50
I readily confess that I do.
Oct 8, 2012 11:48
@LessPop_MoreFizz that never occurred to me, not a bad idea.
Oct 8, 2012 11:46
Well, that and the speaker having the correct voice
Oct 8, 2012 11:46
@MartinSojka I've had a gander in CK and apparently the only trigger for werewolf dialogue is that you've completed the quest stage for becoming a werewolf, not whether you currently are one
Oct 8, 2012 11:41
@fredley sometimes.
Oct 8, 2012 11:32
This recursive sarcasm is getting confusing
Oct 8, 2012 11:30
@LessPop_MoreFizz you don't say!
Oct 8, 2012 11:29
So everything on a wiki is pefect after a year
Oct 8, 2012 11:27
No, that would defeat the purpose of a wiki
Oct 8, 2012 11:27
@badp because everything on a wiki is perfect and can never be improved
Oct 8, 2012 11:27
@MartinSojka or some player variable like "WerewolfState = 2" where 2 = cured
Oct 8, 2012 11:25
@badp I never said a mod is the only way to fix it.
Oct 8, 2012 11:18
I don't see how it's not constructive - it's a discrete problem that can be potentially solved
Oct 8, 2012 11:17
Well, insofar as clicking 1 things is as easy as clicking another
Oct 8, 2012 11:16
A mod is one of the many potential ways to fix the problem
Oct 8, 2012 11:15
Also, the CK avenue could easily result in the answer being a console command and not a mod
Oct 8, 2012 11:15
I'm asking about dealing with a bug
Oct 8, 2012 11:15
@StrixVaria I'm not asking about mods
Oct 8, 2012 11:15
Find line -> check conditions -> ??????? -> PROFIT
Oct 8, 2012 11:14
@LessPop_MoreFizz I think this question is easily answerable by somebody with a modicum of Creation Kit knowledge
Oct 8, 2012 11:13
Dialogue is a pretty important part of gameplay for an RPG
Oct 8, 2012 11:11
So no question about how to work around a bug is on-topic?
Oct 8, 2012 11:10
and even if it did, the wiki only covers vanilla Skyrim and not mods
Oct 8, 2012 11:10
@StrixVaria the wiki doesn't say it's not possible though
Oct 8, 2012 11:02
2
Q: How do I stop smelling like a wet dog?

kotekzotWhenever I meet a guard, they nonchalantly tell me I smell of wet dog. That was par for the course when I was a lycanthrope, but I got better. According to UESP, guards may refer to you as a werewolf even if you have been cured of lycanthropy. How can I make the game realize that I'm no longer a ...

Oct 8, 2012 11:02
Can somebody explain to me what's wrong with my question?