doppelgreener

Charcoal HQ

Where smoke is detected, diamonds are made, and we break thing...
Feb 4 12:54
!!/watch blockblast\.org
Feb 4 12:54
!!/watch geometrydashmeltdown\.io
Oct 13, 2024 13:25
rad
Oct 13, 2024 13:24
Oct 13, 2024 12:57
(it got nuked)
Oct 13, 2024 12:57
Oct 13, 2024 12:57
This one was from this deleted post on board game SE. I'll upload an image.
Oct 13, 2024 12:45
I saw spam of it somewhere and wasn't sure if Charcoal had spotted it.
Oct 13, 2024 12:45
@Cow As long as it's spotted, that's fine with me.
Oct 13, 2024 12:36
thank you!
Oct 13, 2024 12:36
super
Oct 13, 2024 12:35
what's the uh, “check if this text is detected” command
Oct 13, 2024 12:35
oh
Oct 13, 2024 12:35
Sep 3, 2024 09:36
@CodyGray Thank you, I was remembering that from the conversation about increasing flags cast, but I guess that conversation was specifically about people who were submitting for proof.
Sep 2, 2024 23:55
@Vickel cast the last spam flag, it's gone
Sep 2, 2024 23:12
Hey, another service I use is beginning to experience spam. I've learned stuff about how spammers operate from interacting with Charcoal HQ. Is there an explainer I could link that helps explain the how/why of spam? Like, from what I know most spam is generated by people in low socio-economic strata who are looking for basically proof of spam that we make untenable by deleting too quickly. (Weirdly the place we're seeing spam is a contact form that goes nowhere public but gives you a receipt.)
May 30, 2024 15:19
@SmokeDetector naa-
May 30, 2024 13:05
!!/watch adaptsaplus\.com
May 30, 2024 13:04
@SmokeDetector k
May 30, 2024 13:00
what about now then:
May 30, 2024 13:00
oh i see
May 30, 2024 13:00
!!/watch hutko\.dev
May 30, 2024 13:00
smokey pls
May 30, 2024 12:59
!!/watch hutko\.dev
 

 TRPG General Chat

Main chat room for tabletop role-playing games. Anyone can ask...
Sep 13, 2024 12:51
I still remember this. Give people time ahead of the game to catch up and socialize, then find ways to create a palpable transition into “game time”. Then implicitly make a clean cut and return to socializing once it's done (even if the socializing is to say goodbye and part ways for the day).
Sep 13, 2024 12:51
22
A: How to cut back on pre-game joking?

BESWI don't have much experience with play-by-email games, so these are probably less useful in that context, I'm afraid. Don't be subtle. For any of these strategies, tell the players straight up what you're doing and why. Solicit their opinions and ideas, and create space for feedback about the t...

Sep 13, 2024 12:51
@BESW This one here:
Sep 8, 2024 12:18
VTC no system at all for something system-defined: rpg.stackexchange.com/q/213284/1204
Aug 30, 2024 13:36
i hope you can get some soon!!
Aug 30, 2024 13:36
@AncientSwordRage i've heard about the ADHD med shortage as well :(
Aug 29, 2024 13:37
how's ASR?
Aug 29, 2024 13:37
goes well!
Aug 29, 2024 13:37
@AncientSwordRage o/
Aug 28, 2024 16:03
i think it has like, two lines at the top that answer the question by asserting it works a certain way without explaining why. i guess the tangent is about showing that it should work a certain way because it'd be bad otherwise?
Aug 28, 2024 11:17
This answer from a newer user appears to be going on a tangent rather than answering the question, but I'm not sure what advice to give them right at this moment: rpg.stackexchange.com/a/213159/1204
Aug 28, 2024 11:17
@William It's just become a lot less active.
Apr 27, 2024 23:31
5e dips into old rules a lot, but they didn't keep that bit: in 5e you're “blinded for the purposes of looking at something in darkness”. which is intuitive: i have trouble seeing you, someone else in darkness will have trouble seeing you, you have no trouble seeing me.
Apr 27, 2024 23:30
you also have concealment from me, which is valid, but you shouldn't be blinded.
Apr 27, 2024 23:29
in 3.5e, if you are in darkness, you are blinded. this means if i am standing in sunlight, and you're next to me in darkness, you are blinded and have trouble seeing me. (not because of the brightness, but because you're in darkness, which makes you blinded.)
 
Aug 27, 2024 03:54
Related: How do we handle questions for systems under volatile playtest?, Can we ask questions about DnD Next? (playtest packs). During D&D Next, the Pathfinder 2e Playtest, and other playtests the site's gone through, limited availability and volatility have both not been an issue. It would be unfavorable for us to reverse that precedent. NDAs and question and answer quality have been issues.
Aug 27, 2024 03:54
Personally I voted to close two questions in the last 24 hours because both seemed unclear what the actual problem or research effort was. I have no issues with asking questions about an open or closed beta or a limited release and don't consider that a valid reason to close a question—we've had plenty of questions about beta tests in the past and it's always the case that only a limited set of people can maybe answer a question. However, low-quality question seeding for unreleased and barely-released products is an issue we are trying to look out for.
Aug 27, 2024 03:54
@AmethystWizard This is like complaining that you're parking your car in the same lot each day and being visited by the same one or two parking attendants. There are only so many highly active community members highly engaged in content moderation. If Thomas were behaving with actual impropriety, we could see that and address it. If a member keeps finding content moderation actions to perform on your content and applies them, that is a reasonable community action and something we would want them to continue to do. Your content has had content moderation issues.