Not a bar, but plays one on TV

I'm not a place to unwind after work, but I play one on TV.
Feb 11, 2017 22:31
And you should look for something else
Feb 11, 2017 22:31
Can't help you there. But the GM not knowing them, probably means they're not important.
Feb 11, 2017 22:28
if some random person walked into your office and started asking you for particular figures about the performance of your business unit, would you tell them?
Feb 11, 2017 22:25
that's the setup you gave me
Feb 11, 2017 22:25
> external interlopers were trying to pressure a mountain-forest town into aggressively logging the mountains on behalf of said interlopers
Feb 11, 2017 22:22
you don't need a data-driven discussion to ask them how big the forest is, and how soon the baddies are trying to make them cut it down
Feb 11, 2017 22:21
ok. that's not possible and never been possible.
Feb 11, 2017 22:19
these are questions that can be easily answered
Feb 11, 2017 22:19
so ask the druids, ask the townspeople
Feb 11, 2017 22:14
your GM was telling you right there that the size of the forest doesn't have anything to do with why these outside forces want it cut down
Feb 11, 2017 22:12
The details of it, perhaps, but the headline, no, that's all about how people feel and what they want, abstractly.
Feb 11, 2017 22:12
Modern policy is rarely decided by counting things.
Feb 11, 2017 22:11
Not everything is about scales and numbers.
Feb 11, 2017 22:09
I don't understand how that's possible. Maybe your GM hasn't worked out the exact dimensions, but people in the game universe almost certainly know what the extents of the forest are
Feb 11, 2017 22:07
these should be very discoverable pieces of information
Feb 11, 2017 22:07
but the important thing to investigate is the real motives of the interlopers, or whatever they're leveraging against the town to get them to cut down the forest
Feb 11, 2017 22:06
the number of trees is a detail, and also one that can be pretty reasonably estimated given knowledge about the boundaries of the forest
Feb 11, 2017 22:02
Did you go about investigating for such information?
Feb 11, 2017 22:00
i really don't see how the size of the forest is relevant
Feb 11, 2017 21:56
again, can you give me a specific example of when this has happened in your game
Feb 11, 2017 21:53
tell me about a specific situation where this has come up, it's hard for me to give advice without specifics
Feb 11, 2017 21:50
can you be more specific about your problem
Feb 11, 2017 21:50
that's not necessarily true, but assuming a standard medieval fantasy milleu with rare high-powered magic, it's true enough
 

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Feb 11, 2017 21:54
Sure, and that is totally fine, but it's important that the whole group is on the same page about this, because it can be very jarring to find yourself on a different page.
Feb 11, 2017 21:52
One strategy can be to explicitly warn your players when they're walking into a situation "with the gloves off", that is, a situation that could easily end in character death
Feb 11, 2017 21:51
@Axoren player character death is often a touchy subject, and so I recommend being clear with your players about how you want to approach it. If you really get invested in a character and then they just die from bad luck, that can be incredibly demoralizing.
Feb 11, 2017 21:47
k
Feb 11, 2017 21:46
^ oh dude, red rule right there
Feb 11, 2017 21:46
Yeah, I would not consider that a valid use. Though a similar example could be if you have a GM who is very in to describing the whole death scene, and a player X-cards that. In that case, the GM should just stop, immediately. Death happens, moving on.
Feb 11, 2017 21:41
Yes. If a player is trying to use the X-card just to get out of situations that are inconvenient for their character, that cheapens the meaning of the rule and is something you should address out of game with them as soon as you notice it.
Feb 11, 2017 21:40
It's about the intensity of it. You don't want to run a game while one of your players can't participate, especially if the game is the reason for it.
Feb 11, 2017 21:39
The thing about having explicit conventions like the X-card, is that you will generally get stopped really early in the scenario, when there isn't much need for retcon.
Feb 11, 2017 21:39
I would always stop the flow of play if one of my players has gotten really upset as a result of what is happening in game. This doesn't necessarily happen every time, some people will just be like "X card, nope" and if you can roll with it quickly and they seem okay, then just continue playing. But if someone is not able to play, you should respect that and call a short break in the session so they can calm down.
Feb 11, 2017 21:36
If this is a recurring thing, it's probably not possible. That why repeated clashes usually mean someone needs to leave the game.
Feb 11, 2017 21:35
The purpose of the X-card (and similar mechanics like the Red Rule, which I'm familiar with) is to say "this is a place where everyone at the table has a right to be comfortable". Once you deny that in favor of another player's enjoyment, you've broken that contract with your players.
Feb 11, 2017 21:32
If you are finding yourself in the situation where some of your players are consistently having a conflict like this, then you need to talk about it with your group, and some of your players might be better off leaving the game.
Feb 11, 2017 21:30
@Axoren The X card wins. Always. That's how it's supposed to work.
Feb 11, 2017 21:20
in and out right now, doing weekend chores
Feb 11, 2017 21:20
hello
Feb 11, 2017 21:19
@RollingFeles I predominantly use Google Drive for campaign info, since it's easier to share content (like setting info or artifact statblocks) with my players. I don't really take digital notes while running the game though, if I need to I'll usually jot notes down on paper and type them up afterward.
Nov 6, 2016 00:43
Ah well, yeah
Nov 6, 2016 00:03
Best unless you need to do fancy signature things I guess.
Nov 6, 2016 00:03
This is just a script
Nov 6, 2016 00:02
@nitsua60 not... really? Illustrator already is the best interface for interacting with PDFs.
Nov 5, 2016 23:59
If you have Adobe Illustrator, you could probably write a script that would extract all of the images and save them.
Nov 5, 2016 23:11
Litres, even, for our player in London.
Nov 5, 2016 23:10
Should be gallons of fun.
Nov 5, 2016 23:10
Got a session tomorrow and last time one of my players tried to convince a small town to abandon their traditional religious practice of human sacrifice. And the local cult leaders are none too happy about it.
Nov 5, 2016 23:09
Decently
Nov 5, 2016 23:08
Hello