Block ***blocks;
blocks = new Block** [MAX_BLOCKS];
//Create the rows and draw the pieces
for (int i = 0; i < MAX_BLOCKS; ++i)
{
blocks[i] = new Block*[MAX_BLOCKS]; //Create the rows
for (int x = 0; x<MAX_BLOCKS; ++x)
{
blocks[i][x] = new Block(); //Create the cols
blocks[i][x]->setSize(WIDTH / 8);
blocks[i][x]->setRandom();
blocks[i][x]->setXY(BLOCK_WIDTH + x*(BLOCK_WIDTH * 2), BLOCK_WIDTH + i*(BLOCK_WIDTH * 2));
}
}