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7:47 PM
So you know that question about Sentinel and Fly? I've posted an answer that I think covers the full extent of the ability.
With references to how it would appear to interact with different types of gaining new/more speed
 
8:00 PM
The key to the feature is that it sets the speed to a specific value, and lacks any clause preventing further changes to speed.
 
@RevenantBacon Does any ability have clauses like that?
 
@NautArch Not that I can remember off the top of my head
but I don't know most monster abilities
 
@RevenantBacon Then saying it's missing osmething nothing else has seems incorrect.
You're making a judgement without evidence of that sort of thing being even necessary.
Although this question is really good support for your answer.
 
@NautArch There are no hidden rules. The ability does exactly what it says it does, and nothing else. If it doesn't say that it prevents further modifications to a creatures speed, then it doesn't prevent further modifications
 
@RevenantBacon I am never a fan of the rule "Because it doesn't say I can't, I can". IF that's your logic, then I'm not buying. I think the Q&A I just linked gives you much more ammo.
 
8:05 PM
@NautArch Nope, that's not what that means, and I know that you know that
 
@RevenantBacon In my mind, that's exactly what that means. We're gonna disagree on this one.
 
@NautArch OK, so lets say that that's precisely what it means. Explain to me how that's not the proper way to apply the rule in this case?
 
@RevenantBacon As i said, we're going to disagree on this. I"m not changing my mind, and I don't think you will either. So I'm respectfully removing myself from the topic.
And I think the Q&A on speed zero/no movement is a MUCH better starting point.
 
@NautArch So you're saying that you're completely unwilling to consider the fact that you could be wrong?
 
@RevenantBacon I've asked to stop engaging, please stop engaging me.
Others are more than welcome to discuss it with you here.
 
8:11 PM
I think that's in pretty bad faith of you. And honestly, it's actually pretty upsetting. I state my point of view, you tell me I'm wrong, and refuse to expound on the matter or continue in any form of reasonable discourse about it.
 
Okay, moving this to Here There Be Dragons. Feel free to continue there.
 
@RevenantBacon I appreciate your clear presentation here. I disagree with your conclusion. I think your answer would be improved by more explicitly addressing the contradiction created by your example. Sentinel says, "it's speed drops to 0 for the rest of the turn." If at any point later in the turn the creature's speed is not 0, we have contradicted the text of Sentinel.
 
21 messages moved from TRPG General Chat
 
@ThomasMarkov But the Fly spell states that the creature gains a fly speed of 60' for the duration of the spell. The duration isn't really the issue
 
Yeah, you have two contradictory rules at play. That needs to be at least acknowledged, and making a specific-beats-general argument is, I think, necessary for resolving that contradiction.
 
8:14 PM
@NautArch nd this is extra rude
 
> Anyone can ask for a conversation to be moved to Here There Be Dragons (or another room) at any time.
 
@ThomasMarkov I don't think Specific beats general somes in to play here
@ThomasMarkov Doesn't make it not rude
 
@RevenantBacon I'd asked you to stop very nicely. You did not stop. Then you accused me of bad faith. I am moving this to Dragons. Full stop.
 
specific-beats-general is the canonical rule for resolving rules contradictions, which you create in your example.
 
9 messages moved from TRPG General Chat
Please continue this in Dragons.
 
8:16 PM
@NautArch nope.
 
> That said, many racial traits, class features, spells, magic items, monster abilities, and other game elements break the general rules in some way, creating an exception to how the rest of the game works. Remember this: If a specific rule contradicts a general rule, the specific rule wins.
 
@RevenantBacon You are at least told to stop continuing it here
 
@RevenantBacon No, dude, we have these rules for a reason - there is nothing that stops you continuing that conversation there with anyone who wants to participate
 
This is the guidance given for resolving contradictions. The example given contains a contradiction "your speed becomes 0 for the rest of the turn" and "your speed becomes 60' for the rest of the turn"
 
See, the problem is, I was told I was wrong about something, then the person who made that accusation has since refused to explain in any capacity how they came to such a conclusion, then moved the conversation away to a mostly unused side room where it was unlikely to be seen
Explain to me why I shouldn't be upset
Mmm, yeah. That's what I thought
 
8:22 PM
There's no benefit in getting upset over some internet strangers' disagreement about the semantics of a fictional fantasy game
3
 
Well, that ship has already sailed
 
Guess this means I win?
 
@RevenantBacon They don't owe you an explanation. I can't see anywhere where you've been told without explanation that you're wrong. Naut has said they don't agree with a some specific logic, disagree on a piece of logic/meaning, and don't want to continue it. There is nothing to gain by continuing to dig for that, so don't.
 
@Someone_Evil And I haven't been told how that logic is wrong. Is it because I misread somethnig? Am I misunderstanding some fundamental concept of the rule? Dunno. I was just told I was wrong woth no actual explanation as to why.
 
Can we step back and take a breather?
 
8:28 PM
nope
 
@RevenantBacon no one has said you're wrong. They disagree. That is all.
 
@AncientSwordRage Is that not the same as telling me I'm wrong?
 
@RevenantBacon nope
 
@RevenantBacon Naut's disagreement with your reasoning is not an attack on you as a person
 
@Carcer Never said it was?
 
8:30 PM
@RevenantBacon but you're taking it like it is
 
@RevenantBacon If I said "bananas are delicious" and someone says they disagree it says something about their experience
 
@AncientSwordRage Are you sure about that? Because this isn't about an opinion, this is about the exact meaning of written text
 
@RevenantBacon no it's about whether a line of reasoning is valid to be applied
 
If something is invalid, that's just anothe way of saying it's wrong
 
You interpret things differently. Language is complicated and ambiguous. You can easily both be correct by different interpretations. What more is there that needs to happen here? Nobody is going to force someone to take part in a conversation they don't want to even if we could. All that is left, is to move on, or to talk about it with others.
 
8:32 PM
look, dragons exists for a reason - there's clearly a few people here who are still intent on having this particular conversation but it's a bad vibe for the main chat so please let's move it there to resolve
 
If they don't want to participate in a conversation, then they shouldn't have joined it in the first place
 
I've continued the conversation in Dragons, but no one is participating.
 
OK this is done in here. Move on.
Official warning^
29 messages moved from TRPG General Chat
 
@RevenantBacon no, you don't get to demand that someone continues conversing with you after they've realised it will be an unproductive conversation
4
 
Gonna repost my relevant comments:
> That said, many racial traits, class features, spells, magic items, monster abilities, and other game elements break the general rules in some way, creating an exception to how the rest of the game works. Remember this: If a specific rule contradicts a general rule, the specific rule wins.
This is the guidance given for resolving contradictions. The example given contains a contradiction "your speed becomes 0 for the rest of the turn" and "your speed becomes 60' for the rest of the turn"
 
8:37 PM
now from where I'm sat what NautArch said seemed reasonable - your argument was that a spell didn't explicitly say it prevented a certain thing, so it didn't prevent a certain thing, and he summarised that as "the rules don't say I can't, so I can"
maybe you don't agree with that but it's not, on the face of it, a wild thing to say in response
 
@Carcer I agree with the principle to be sure, but I didnt get that vibe from Rev's answer. Maybe I missed it.
 
@ThomasMarkov well, I'm only going by what's in the chat.
Naut realised that you two disagreed about that and were not likely to come to an agreement so he tried to respectfully disengage and leave you to it and that's where that should have ended
 
GcL
@RevenantBacon The exact meaning of written text is also an opinion. Currently I'm dealing with a difference of opinion between myself and two compilers about what the value of TRUE should be.
 
@GcL True=False in systems with certain large cardinal axioms.
 
GcL
8:58 PM
That's the thing about set theories without contradictions, no?
 
 
2 hours later…
11:15 PM
FYI, found the thing that proves my point. Take a look at the Grappled condition: A grappled creature’s speed becomes 0, and it can’t benefit from any bonus to its speed.
Sentinel lacks this clause
 

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