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1:50 PM
Mornin' folks
 
2:09 PM
heya hiya hoya
 
2:53 PM
decidedly afternoon here :)
 
3:12 PM
o/
 
3:22 PM
hey @JohnB
How have you been?
 
great! how are you?
 
Pretty good as well, thx!
still extremely busy?
 
yeah, currently considering learning how to use Photoshop's 3D tools
I've been doing lots of product renderings for sales presentations. Just simple boxes, and I've been using Illustrator to make mockups
which is passable but also terrible :P
 
Ah yes. I have never gone beyond rendering a piece of text in Photoshop--I'm just not built for 3D work ^_^
 
Me neither. But Illustrator makes it easy enough to extrude a rectangle to make a box. The output leaves a lot to be desired, though
it seems to be a problem when you map a raster symbol to a face, the anti-aliasing is gross looking
 
3:31 PM
Yeah. Lighting isn't always what it needs to be either
Ps should be better at that
new skills, always cool :D
 
For sure! I was thinking of making a GD question for it if I can figure it out and it's worthwhile
Googling just brings up the traditional method of skewing rectangles which isn't what I'd like to use
 
3:47 PM
Be sure that we still consider 3D questions on-topic :P
 
if not, I'll post it in a few months when the decision is once again reversed ;D
 
@JohnB sorry, I didn't follow... on what?
 
@WELZ I'm basically making a lot of these:
current process: extrude a rectangle in Illustrator and use Map Art to apply the artwork to the sides of the box. When you map raster art however, the results don't look great
so I'd like to stop ignoring those fancy 3D tools that Photoshop has had for a while and see if I can make something nicer there
Obviously I can use a real modeling program for this, but if I can avoid adding another program to my workflow then I'll be happier
 
@JohnB ahhh, you ever saw Von Glitschkas course on Isometric Illustrations? (on Lynda)
 
nope, I've never used Lynda
 
3:57 PM
he had this process (and turned it into a group of actions: Right, Left, Top) It basically made it very easy to turn any (boring) flat artwork into (visually) 3 dimensional...
 
the workflow here is that the sales people need product mockups of products that don't exist to be used in presentations
I can punch those out with Illustrator very quickly with a 3D extrude but they only look okay at low resolution, zoom in and they look pixely
 
What tool/process do you use to "punch them out"?
 
1 sec, I'm sure I've answered a question with the same process
Ehh sorta, this except a simple box and not a bottle cap
 
If it's just boxes you should really see this:
 
neat!
 
4:11 PM
 
are those actions publicly available? Or does it require a Lynda subscription?
 
This is the same process from that course, you have to make the actions manually, I can give em to you if you'd like
I also have the undo one, that's the real neat feature.
gimme a min
 
what's the undo one?
 
It basically gives you the ability to put it back to a flat image (can make it easier to edit it, and see what it will look like)
 
@WELZ very cool!
thanks for showing me :)
 
4:23 PM
pleasure!
 
I'm trying to find out where the 86.062 magic number comes from, I'd love to adapt this for non-isometric angles
I bet if I just take one of my previous boxes and work backwards I can do it
 
Idk, I'm not sure if he mentioned it
 
someone asked the same question in a forum post here but no answer
I am sure this is something @joojaa would know :D
 
4:47 PM
Interesting read on copyright infringement by a big guy against a little guy: petapixel.com/2017/11/27/…
 
@JohnB I'm not sure about, it is interesting though. Let me know if you find out.
 
will do!
 
@JohnB, apparently, some people have the incorrect number... its supposed to be 86.602, not 86.062 forums.adobe.com/thread/1593224
I just checked to confirm that my actions were proper. phew
Speaking of the devil, a question bumped by @Community 20min ago... can use this as a solution, <o.o>
 
hah :D post an answer, I'll up vote it!
 
5:13 PM
@JohnB It could work, it isn't very practical IMO, since you need to first manually (and most likely equally) break up your image, and only then could you use this action
 
5:52 PM
@JohnB its the sinus or cosinus of the angle
 
@joojaa bingo!
thank you!
 
@JohnB no prob
The trick is to know who or what knows not knowing :)
 
:D
 
@joojaa which angle?
 
 
1 hour later…
7:03 PM
@WELZ 30 degrees
 
 
1 hour later…
8:11 PM
@JohnB also incidenttally (reading transcript) i have described how to do this for arbitrary transforms
 
When I get some time I'm going to tinker with it and try a different angle
something that features one side prominently rather than isometric
 
3
A: Trimetric cube drawing in illustrator

joojaaIn trimetric projection each axis has a different scale. The first thing to do is getting the scale correct (see here). Since you have tool for this (as per a now deleted question), I'm not going into this subject. I'm just going to assume you know the shape of the unit square you want to generat...

This should explain all you need
 
great stuff!
I'll have to try and remember the term "axonometric projection" so I can sound like I know what I'm talking about
 
@JohnB this could be automated, so writing a script that records the action is possible.
 

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