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2:00 PM
there's no way to actually make money
I understand that money is scarce, but since you need money to buy crafting components and make weapons/armor, you NEED to have a money making system
skyrim had alchemy, Fallout 4 had water machines
 
g r i n d
 
Not sure what the other Fallouts had because haven't played them that in-depth
 
Harvest money from wolf assholes
As is the RPG tradition
 
@Slereah I'm just saying that when you reach the end of the game, money should not be an issue
but it is
 
That's the sign of a game that ran out of something
either money or time
 
2:02 PM
@Sid I also think that the combat is really unbalanced. There's clearly one way to play the game that's the best
 
I've played those games before, it's not very fun
 
Skyrim had that issue too
 
Games with great intro quests
But as the game goes on, the world gets smaller
 
@Slereah no, the world is absolutely massive
the main quest takes 40+ hours
 
and then you have to grind forever to get enough XPs and money for the end game
Oh the main quest usually isn't the problem
Since that's the big one
 
2:03 PM
they could fix the money issue by just doubling the rewards for monster hunts
which are finite, btw
you can't grind those
that's also pretty disappointing
 
Balancing a game is p. hard
Especially if it's a sandbox game
Because you can't know what the player will do
 
Skyrim does a good job on the Master or Legendary difficulties
 
Some will just rush through the main quest, others will just do side quests for months
 
because they scale the enemies with the player
 
@0celo7 Well, why not? This way, money stays a meaningful resources to worry about all the time - it actually irks me that it becomes so inconsequential in most other games
 
2:05 PM
in TW3, enemy levels are fixed
 
@0celo7 I'm curious to learn which way you think that is.
 
@ACuriousMind We fundamentally disagree on this issue then
 
@ACuriousMind Sword and Quen. Alt-doge, power attack. Quen for if you get hit. Invest points in Quen so you can stun enemies.
 
Unfortunately a lot of indy sandbox RPGs suffer from shitty final level syndrome
aka the shinfles
that's because they usually have a lot of good ideas but then they run out of money
for instance Arcanum or Vampire Bloodlines
RPGs with a great first half but then the game runs out of steam
 
2:07 PM
I also find that having a sword with a high critical damage boost works best.
DPS through the roof
And invest points in the critical hit chance perks
 
@0celo7 You'd be amazed how easy the game is if you get Igni up to 100% ignite, then. The first few levels Quen is kind of a must, but after that I find that both leveling swordplay and leveling pretty much any sign is viable - what's not good is spreading your points around or leveling alchemy too much :P
 
@ACuriousMind I don't even know why alchemy is in the game
@ACuriousMind Ignite is which level of the perk?
The only potion I use is Swallow
 
@0celo7 Because other games do it
The Great Powers produce steel, China must produce steel
 
@0celo7 No perk - it always has a chance to ignite enemies, which means they'll stand around screaming and taking damage instead of attacking you. I think some perk might increase that explicitly, but it's mostly about increasing sign intensity
 
It's like why was Destruction magic in Skyrim?
There was literally no viable way to use it
 
2:09 PM
Yeah it was pretty shit
 
@0celo7 Because the potions are an integral part of witcher lore
 
Although I don't think destruction magic was ever really that good in the Elder Scrolls
 
Most potions feel very weak, I agree there
 
I've played a lot of it and it's always kind of shit
 
When I do my next playthrough of Skyrim, I will try a mage
 
2:10 PM
Decoctions are actually pretty sueful, though, at least some of them
 
I never played a guy who was a destruction wizard
 
Going to hunt down magic mods on the Nexus
@Slereah my first playthrough I started off as magic, but switched to warlock, then to warrior
the game was too hard with pure magic
and not in a good way, it just became impossible to kill enemies
especially the Draugr which have infinite HP
 
@Slereah It was really good in Morrowind - if you had the Destruction skill and mana to use it often enough, which without alchemy shenanigans was out of reach for most characters :P
 
also you level up magic pretty slow
@ACuriousMind I mostly used magic for teleport and levitation
that was the good stuff
 
@Slereah See that's the thing. You could never level magic damage, only use more powerful spells.
 
2:12 PM
@0celo7 The Apple model
 
But with swords you got both better swords and higher damage on top of it
 
Gotta buy a new spell every year
 
Sadly the Skyrim Special Edition broke many of my favorite mods
I should wait until they have an SKSE for that, then mod it
 
The one skyrim mod I usually get is "infinite carrying capacity"
I kinda hate the inventory system
"Sorting my items" is not a fun activity
 
that's true
And in Skyrim you could find all of your crafting components in the wild
Things like Dimeritium ingots are impossibly rare in TW3
So you end up spending 4,000 gold
 
2:18 PM
really in Skyrim I could just defeat the Empire and the Stormcloak just by getting a monopoly on blacksmithing
I just take over all blacksmithing and devaluate their currency
You just go raid a dwarven ruin every once in a while
Make a million dwarven bows
and buy out the empire
There should be a game like that really
you can either defeat the great evil
or just buy him out
 
@Slereah civilization?
 
Civilization isn't the hero's journey, though
I'm trying to think of an example where you can do it
Oh I know
Guild 2
that one is all about ancient capitalism
I remember a game that was also like
Running a ganster empire
and you could just buy out big chunks of the city
it was a fun game
 
2:37 PM
@ACuriousMind I need physics help
 
then why do you ask a math guy
 
but he is a physician, no?
@ACuriousMind I want a uniform damage profile for my ions
Does that mean I want a heavier ion?
For Ni the Bragg peak is pretty pronounced
 
@0celo7 Shouldn't I take diff equations and linear algebra first?
 
@SirCumference For the GR you want, I don't think you need differential equations at all
If you want to learn what I do, then you'd want a whole lot more math
there are levels
not necessarily in difficulty, just in amount of math needed
 
@0celo7 I'm afraid heavy ion physics is not exactly my forte :P
 
2:46 PM
@0celo7 What kind of stuff do you do?
 
For basic GR just learn tensor calculus
that already covers most of it
 
@SirCumference Existence and uniqueness of solutions of the Einstein equations
 
That sounds important.
 
It's not
He doesn't contribute to the GDP at all
 
@SirCumference Nothing any of us do is important
 
2:47 PM
I mean, if I want to be a cosmologist, I probably need a strong grasp of the subject
 
Except maybe @JohnRennie
 
Gtg more class
 
@0celo7 all I do is fix servers these days.
 
Fun fact: There exist one thing that makes my anger explode, and said thing is much worse than computer error troubleshooting

->is a fancy way of saying that computer errors are very bad for my psyche
 
@JohnRennie Are you responsible for someone making money?
 
2:49 PM
For a good GR grasp learn topology, differential geometry, group theory, analysis and linear algebra
 
@Slereah group theory?
 
@0celo7 the company I contract for makes money as a result of my work, if that's what you mean.
 
@JohnRennie good enough
 
@0celo7 Lorentz group and whatnot
 
@SirCumference For comparison, perhaps note that the field of fluid dynamics has worked pretty well so far but the existence and uniqueness of solutions to its fundamental equations - Navier-Stokes - is still an open problem. It's "important" in the sense that it'd be very nice to know, but (perhaps somewhat surprisingly) the knowledge of the existence of solutions in a general case is not that important for physics
 
2:50 PM
congratulations, you are worth more than us
 
@JohnRennie is the true GDP man
Everyone needs toothpaste
He contributes more to society than any of us
 
I suspect you're worth more than me. Young organs fetch more on the dark web than old ones do.
 
Crap
I left a monte-carlo simulation running all night
how does my laptop do calculations when it's closed
 
@JohnRennie Annnnd...you know that how? ;)
 
My organs are full of caffeine
 
2:52 PM
@ACuriousMind less abuse
it's basic science
 
@ACuriousMind it's the only way I've stayed alive this long despite a lifetime of dissipation and self abuse.
 
That's way too uneven
gold is slighly better
 
@0celo7 Wow, that's a pretty classic Bragg curve!
 
>using windows for data analysis
Disgusting
 
@JohnRennie Yeah, a 74,000 ion simulation.
 
2:55 PM
>data analysis
Disgusting
 
>quoting things like this
Disgusting
 
@0celo7 ah, that's simulation not an experiment. OK, I'm less impressed :-)
 
@ACuriousMind do you even know what it means
@JohnRennie I am doing the experiment next week, but I need to select my ion source
 
@0celo7 what what means?
 
2:57 PM
@ACuriousMind >
@JohnRennie Let's try U :)
Wow
How do I get a U source
 
@0celo7 "greater than" :P
But I guess you want to hear that it'S the typical style of quotations on imageboards, in particular 4chan :P
 
"is greater than"
 
How did that s get capitalized
Do you need to hit shift for '?
 
@0celo7 Yes
 
@0celo7 like thiS
 
2:59 PM
o.o
 
German keyboard - we usually have little use for the apostrophe :P
 
@ACuriousMind I think he is suggesting I am retarded
 
I ThiNk He IS sUgGesTinG I Am reTardED
 
@AccidentalFourierTransform Stop with the trolling, please :P
 
3:01 PM
please
 
thank you
:-)
hi @heather
 
@Slereah I'm doing it on a mac, to boot!
Apple laptop plugged into a Dell monitor using Windows
 
Steve Jobs rotates in his grave
 
hello
 
3:06 PM
how are you?
 
good, yourself?
 
fine thanks
 
@ACuriousMind Are our usernames allowed to threaten people?
Like, "Mod Slayer"
0
Q: Mind in worlds with number of time directions not equal to one

portonIn our universe "mind" can be roughly defined as development over time. But what is life and/or mind in a universe with the number of time directions not equal to one? Is it development in each of time directions? in at least one of them? Well, what's about universes having only space dimensio...

@Slereah something for you
 
Is there a length limit to usernames? Like, the chemical name of titin?
 
@heather that would probably break the site
 
3:09 PM
exactly.
 
I doubt they have multiple KB for the usernames
 
@0celo7 No. It's debatable whether "mod slayer" constitutes a threat, though - usernames are, like your profile, the area where we are most reluctant to meddle
@heather I think it's 36, but I can't find anything on meta on it
If you want to really find out, just try it ;)
 
If you only have space dimensions and no time... How can anything MOVE? And having life without movement, change, etc. Well, it would not be life as we define it. And for multiple time dimensions, you would first have to find a way to make cause and effect work with them... — Florian Schaetz 5 mins ago
I think we have discussed before on the impossibility of movement without a time variable, but I don't remember the exact location in the chat transcript
 
will just pull the lever out of boredom
 
3:13 PM
@ACuriousMind it's 30
you can't even have supercalifragilisticexpealidocius =/
 
supercalifragilisticexpealidoc is close enough
 
bababadalgharaghtakamminarronnkonnbronntonnerronntuonnthunntrovarrhounawnskawnto‌​ohoohoordenenthurnuk
I want that as my username
 
8 mins ago, by heather
Is there a length limit to usernames? Like, the chemical name of titin?
 
I'll fight the authority for it
custom username is an individual right
 
ask on meta
good luck
 
Technical Communication proposal on area 51
2
(if anyone wants to support)
 
Re this: if you have more than one time like dimension how do you calculate the evolution of a system? Is there an equivalent of a Langrangian that you can extremise?
 
@JohnRennie Point is: You don't. Equations "of motion" in more than one time dimension tend to be rather ill-behaved: They're ultrahyperbolic, and specifying initial conditions would no longer uniquely determine the future state.
 
@ACuriousMind Thanks. I wonder if there is a simple example that illustrates this type of behaviour ...
 
@JohnRennie Well, the example is the wave equation in such a signature
It's not hard to see that if I have $\Delta_s \phi - \Delta_t \phi = 0$ with $\Delta_s,\Delta_t$ the Laplacians for the spatial and temporal dimensions, respectively, that specifying spatial initial data no longer determines a unique solution if the number of temporal dimensions is larger than 1
 
3:31 PM
This seems like something awfully specific
What class did you see it in?
 
I'm pretty sure I read it in one of Moretti's answers, actually
Currently searching
Hm, can't find it
 
@ACuriousMind I must be missing something, is it supposed to be obvious that the Cauchy problem is ill-posed?
 
@JohnRennie There's CTCs through every point in a ultrahyperbolic spacetime
 
I don't think time travel has the same meaning when there are two time directions
 
Well if you only allow particles to move in a timelike direction, particles can have worldlines that are closed
that's pretty important
 
3:45 PM
@Slereah is there a simple way to explain why that is?
 
@JohnRennie take a small neighbourhood around a point of the spacetime
 
@JohnRennie you can imagine having a 2-dimensional timelike slice
then do a loop in the slice
 
Consider it to be $\approx \Bbb R^n$
Take the plane spanned by the timelike vectors
Draw a closed curve in that plane
 
you can do a loop in a 2-dimensional slice
 
@Slereah wait, what's a timelike curve in that setting, exactly?
 
3:47 PM
But doesn't that mean at some point you are moving in the negative $t_1$ or $t_2$ directions?
 
that's pretty bad behaviour for a spacetime
 
negative $v^2$?
 
@EmilioPisanty a curve with a timelike tangent vector
@JohnRennie Well sure, but that's not forbidden
at no point do you take any discontinuous turn
 
You mean non-$C^1$ turn
 
@Slereah then why can't I oscillate between positive and negative time displacements with one time dimension?
 
3:48 PM
@JohnRennie Because that's not $C^1$.
 
@JohnRennie I guess the point is that there's no such thing as "negative $t_1$" anymore
 
@JohnRennie That would require a discontinuous change in the tangent vector
 
That's literally what I said.
 
You can show that locally, it's impossible in a spacetime to change lightcone continuously for a timelike curve
 
@Slereah @0celo7 ah, OK, yes I see. Thanks.
 
3:49 PM
in (1+N)D you get future and past light cones
 
even worse by the way, ultrahyperbolic spacetimes admit arbitrarily small closed timelike curves
Even pathological spacetimes aren't that bad
 
in (2+N)D those presumably form part of a single connected component
 
Who says 1+N instead of N+1?
 
@0celo7 Mh, I think it is obvious that you can't get a unique solution in d dimensions by specifying data on a d-2 submanifold. What's not so obvious is that you also get an ill-posed problem if you try to pose the problem as "initial" conditions on a d-1 hypersurface in this space, but it's also true: Well-posed initial value problems are hyperbolic, cf. e.g. math.stackexchange.com/a/14663/143136 (and thus apaprently Hormander)
 
@0celo7 I do.
I'll choose any signature that will rile up people who get riled up about signatures.
 
3:50 PM
There's actually TONS of problems with ultrahyperbolic spacetimes
It's quite fun to read about
How terrible they are
 
@Slereah examples?
 
@ACuriousMind It's not obvious to me because I don't have an exact solution in mind.
 
oh, as in, ultrahyperbolic examples have problems
 
yes
 
I can believe it because the Laplacian in two dimensions is much weaker than in one.
 
3:51 PM
not as in there's problems where the spacetime is ultrahyperbolic
 
So how are you seeing it?
 
I've seen some proposals for ultrahyperbolic spacetimes, but they're pretty obscure and not too interesting
 
@0celo7 Well I can get a solution $g(t) = g(t_1)$ that only depends on one of the two time coordinates by solving the corresponding well-posed initial value problem in one dimension lower. But of course I can also do that for $t_2$, so I already have at least two distinct possible solutions.
 
@ACuriousMind Ah, freezing one time coordinate.
That's what I thought.
 
Max Tegmark did a fun paper on the topic, by the way
A paper on the anthropic principle and the number of spacetime dimensions
from the point of view of a single particle, multiple time dimensions don't change things too much, since it just follows its own worldline, but when you get interactions things get unpleasant
 
4:02 PM
Just to clarify my thoughts on this: if I have a single time dimension then I can solve a hyperbolic equation in $\mathbf x$ and $t$ if I know the initial conditions $\mathbf x$ and $d\mathbf x/dt$. Is that correct so far?
 
@JohnRennie Perhaps
The technical conditions are not nice
You need conditions on the ellpticity of the spatial part
 
You need a whole bunch of conditions
 
@0celo7 assuming the sorts of system physicists usually deal with on a daily basis ...
 
But basically if your field is nice and your spacetime is nice
then yes you can
(up to gauge :p)
 
What I was getting at, is if I have two time dimensions and I know $\mathbf x$ and $d\mathbf x/dt_1$ and $d\mathbf x/dt_2$ then this isn't sufficient. Is that still correct?
 
4:05 PM
Why are you using $\mathbf x$
Use $u$
 
to mean a vector
 
^ yeah
also, what are $d\mathbf x/dt$?
weren't we talking about wave equations?
 
@JohnRennie As a partial differential equationist, use $u$ for PDE solutions
 
OK, OK, but back to my question ...
 
@Slereah See, that's just mathematician-speak. Just switch from a debit POV on rigour to a credit POV. Not "how nice are my hypothesis, and what kind of shiny results do I get?" but "Assume I have infinitely nice hypothesis, what's the shiniest results you got? You can just bill me for rigour later"
 
4:07 PM
If my initial conditions are $u$ and both time derivatives of $u$ then is it correct that this is no longer sufficient to predict the evolution of the system?
 
Do we also not get a unique solution for ultrahyperbolic PDEs even if we specified TWO initial conditions, one for each time variable?
 
I think free particles may work fine?
 
@JohnRennie @Jim @ACuriousMind Well say I want to research the earliest periods of the universe. Wouldn't I need a very strong grasp of math, beyond what is required for GR?
 
@JohnRennie Well, if you fix $u=\frac{\partial u}{\partial t_1}=\frac{\partial u}{\partial t_2}=0$ at some $t_1=t_2=0$ hypersurface, you can presumably still get nontrivial dynamics
i.e. just assume the spatial part is constant
and solve the Laplace equation on the time part
 
Free particles are usually okay even in pathological spacetimes
 
4:09 PM
@ACuriousMind I can't actually find that theorem in Hormander...
 
Although some spacetimes do have closed timelike geodesics, too
But I think free particles in $\Bbb R^{2,n}$ are fine
They'll just be straight lines intersecting the spacelike hypersurface
 
I just have this naive guess that the difference between nice spacetimes and spacetimes filled with CTCs is that you have a lot more constraints on the dynamics since consistency will mean that the dynamics will depend on a time interval instead of a point in time

If you have CTCs, then you must have some form of retrocausality, and since the simplest model on dynamics of this is to ensure events evolve consistently at all point, then in some sense you can still have dynamics, but it is a lot more restricted since it has to obey not only constraints imposed in the past, but also the future
So, you can theoretically still have interactions, but I have no idea how will one account for all the constraints imposed due to worldlines looping back
 
The constraints can be strong enough to forbid all fields
 
That's also what I am suspecting, but I am not 100% certain
 
I am
There are examples
There are no scalar field of mass $m$ on the timelike cylinder unless there's a relation between the mass and the charactertistic dimension of the spacetime
It's not too hard to show, really
Same proof as wavelengths on the torus
@JohnRennie you can check this without too much difficulty, by the way
Pick the spacetime $\Bbb R^{2,1}$, with 2 timelike dimensions and 1 spacelike
Then you can mostly use basic geometry
 
4:19 PM
:38732902 My thinking is that saying $u=\partial u/\partial t=0$ at $t=0$ and then $\nabla^2=0$, in 1D, forces $u$ to be zero
 
quantisation (?) of a scalar field of mass m in terms of the characteristic dimension does not sound too bad. So I am guessing is when they are brought into interaction, then either they cannot interact, or there is huge inconsistency problems?
 
but that homogeneous part of the problem probably does have nontrivial solutions in more dimensions
 
@Secret Use the classical pool game example
Or the GUN
I think Kriele has the gun experiment
 
Hmm. I think it's Theorem 12.3.1
Willie reworded it significantly.
 
Well, if we demand consistency (like how the physics community handle retrocausality), the contradiction cannot happen. I think the more important thing is in the subset of dynamics which is consistent with a CTC topology, is that subset empty or all the allowed dynamics not interesting
 
4:24 PM
I think Kriele might be the only GR book to use a gun for an experimental setting
the classical experiment is the pool game, though
It's in... Klinkhammer I think?
It's in Friedman, anyway
"J. Friedman, al - Cauchy problem in spacetimes with closed timelike curves"
Apparently the pool problem is from Polchinski
I wonder if it's string theory Polchinski
 
@Slereah Marcus Kriele's book Spacetime: Foundations of General Relativity and Differential Geometry ?
 
yes
 
arxiv.org/abs/1609.01496 (Why do they love to put quantum computing stuff in it)
 
4:30 PM
Yeah I get what you mean. If consistency is obeyed in retrocausal spacetime, such dynamics simply cannot happen to preserve consistency
or they have to happen in a specific way to self fullfill it
e.g. ball A enters the wormhle time machine because its past self pushes it (At this point, I stop worry about freewill)
I am not sure how will QFT prevent such dynamics to happen though, as the above diagram is an insane number of classical trajectories need to be forbidden or somehow altered to ensure consistency
(My path integral skills is still nonexistent to address that yet)
> What happens, however, if causality is not strictly broken? In this context, Pienaar et al. considered a special case of Deutschian CTCs known as open timelike curves13 (OTCs). Consider a particle that travels back in time with respect to a chronology-respecting observer, but is completely isolated from anything that can affect its own causal past during the time-traveling process (See Figure 1). While the time-traveling particle has the potential to break causality, its complete isolation ensures that causality never actually breaks.
but from the look of it, OTC seemed to be basically the same as the non interacting case, or is there more subtleties, hmm...
Ok,guess not, though some of the weird properties are reproduced
---
https://arxiv.org/abs/1005.2219 post selection...
 
4:46 PM
@JohnRennie what's up with it
@JohnRennie oh
that seems bad
 
Then again, I don't think most people will buy Kriele because they read the Amazon page
It's a pretty niche product
 
"Banach's theorem"
Gee, way to be precise
 
At least it's not Riemann's theorem
 
I cannot seemed to google any nice papers that talked about interacting quantum fields solution in CTCs, most papers I came across are quantum computing, which is not even relativistic, I think I need some help in locating good papers in that topic
 
There's no paper on the topic.
Except maybe the papers on unitarity in spacetimes with CTCs
 

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