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12:00 AM
@StevenVascellaro This seems like the wrong way to go about it. You should bring it up on meta before you try to condense 7 questions into one.
12:45 AM
@Beedrill I was planning on that. There really wasn't any 1 good question to make the master
The answer get might be "leave it alone".
We'll see when all the info is consolidated in one place.
The point of Arqade is not to have a compendium of well-organized information.
If you're really into stuff like that, there's probably an Overwatch wiki.
It's to answer questions people have as they have them.
1 hour later…
1:46 AM
I think I like the new 1v1 format. Mind you, it probably helps that I went 5-0 against an 1100 guy (that honestly probably wasn't really trying).
At least I think he was 1100 or so.
1 hour later…
3:10 AM
Q: Is something wrong with Reinhard in the event Background screen?

ZaibisAs the title states, it seems like something is wrong with his hand and hammer, how can this be? the hammer surface is directing in the wrong direction and even if his hand would fit to that, still his hand is plugged wrong. So my question is: Is there any option/situation Reinhard would ever ...

2 hours later…
5:33 AM
@Beedrill Looks like the gun was jumped on that meta post
Q: I'm going to need some info on how duplicates work

DGarvanskiSo my question over here: Is D.Va's ultimate affected by Mercy's damage boost? was marked as a duplicate if this one: What ultimates can be damage boosted by Mercy? The second question does have answers that essentially can count towards the first one. However, I'm going to need some clearing up...

1 hour later…
6:43 AM
Q: How are post-game skill point additions/deductions calculated in Overwatch - Competitive Mode?

xdhmooreAfter each competitive game you gain or lose skill points. How is this number calculated? I've heard payload games and defend-the-point games have different values. Is this true? Also, is it just win/loss that goes into the calculation, or do other things like a close game or medals won factor in...

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6:49 PM
1v1 really needs to be best of 5 instead of best of 9
@Sterno I agree
@Sterno I like this.
7:01 PM
@Sterno Wow
1 hour later…

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