gandalf, it shows that blender's vertex colours allow both abrupt and smooth transitions, while the extended obj format only stores one color per vertex
stripping off all of the mirror modifiers and track to constraints on my mech to make it BGE ready is harder than you think.. (but I am mostly done now)
@NoviceInDisguise I can see in the dark... its called using a light ;D
@NoviceInDisguise I rarely nap, its usally only if I get up at 5 or 6, work all day, then do that agian the next day.... then I need a little extra sleep
Proposed Q&A site for rendering artists, animators, 3D designers, modelers and sculptors. Questions relating to 3D software suites, workflows, techniques and other 3D related tasks.