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12:28 AM
@Anaphory 2Cellos? They do (usually electric) cello versions of modern rock/pop songs. Or if you want to go heavier, try Apocalyptica
 
12:42 AM
(2Cellos recently put out their 3rd album, and Apocalyptica has been around for over a decade, so there's a fair few songs to choose from)
 
There's also the String Tribute to Tool...
One of my friends who just started GMing a couple months ago is making a custom D&D setting.
And... it's Dark Sun.
Post-apocalyptic world cut off from gods and planar travel, where elementals have taken the place of deities in the granting of power and curation of the world.
 
12:58 AM
you should show him dark sun
 
I've mentioned it to him.
 
he may go "oh, hey, awesome" and use it, or he may like to steal bits and riff off it
okay :)
 
I think he's not as interested in the "arcane magic is a blight upon the living" thing.
Also, he's using 3.5.
Dark Sun was never covered by 3.5.
 
I loved Dark Sun back in 2e days.
 
I enjoyed the flavour of 4e DS, but it didn't really mesh well mechanically.
 
1:22 AM
I'm not sure if that counts for official tallies, but it's good enough to link to my friend for cribbage.
 
> This site is recognized by WotC as the Official Dark Sun site on the internet.
That's as close as you'll get
 
Yeah, but it's kinda like when JKR had links to Harry Potter fanfic on her site.
 
1:51 AM
@BESW To be fair, a lot of fanfic is far more logically consistent than the original material
 
Certainly. My favourite Harry Potter novels are the ones by AJ Hall.
 
Personally, I like Sir Poley's. (Except that he has weird ideas about the starting age for romance.)
 
I have a friend whose name is Robert Galbraith. He says if he ever publishes a book, he'll use the pen-name JK Rowling ;)
 
@Adeptus I don't understand the connection.
 
The Cuckoo's Calling is a 2013 crime fiction novel by J. K. Rowling, published under the pseudonym Robert Galbraith. It is the first novel in the Cormoran Strike series of detective novels and was followed by The Silkworm in 2014. == Plot summary == Cormoran Strike, private investigator, is hired by John Bristow, the adopted brother of famous supermodel Lula Landry. Bristow wants Strike to investigate his sister's supposed suicide. Bristow's other sibling, a brother named Charlie, had been a schoolmate of Strike before his death, when he fell into a quarry while riding on his bicycle. Strike also...
 
2:03 AM
Oh. XD
 
Is the tag meant to be for the D&D Miniatures game? Because currently it seems to be used for any question about D&D and miniatures.
 
Since we've also got ....
I suggest a good tag wiki and a cleansing fire.
3
Might want to take it to meta, but I honestly don't think it's an issue that needs to be discussed: we have a and a tag, each has its own clear niche, and it makes sense to enforce those uses.
 
2:28 AM
Have they reduced the votes-per-day limit? I just used them all up, I don't remember doing that before
 
3:11 AM
@BESW That's sort of what I figured, but I didn't want to make a unilateral decision. And meta questions on tags tend to be met with "It's a folksonomy, quit wasting people's time." unless the problem is fairly widespread.
 
3:44 AM
0
Q: How many times to link an object?

Ben-JaminWhen/How many times should you link to a resource? I've never had this issue come up before, but when answering this question I kept referencing the same items repeatedly. When that happens: Is there a recommended limit to how many times to link it? If only 1 link should be used is it 'prop...

 
 
1 hour later…
5:11 AM
Hmm. Apparently I've just never used up all my votes before. Got a badge for it and everything
 
Grats!
 
 
1 hour later…
6:12 AM
@Miniman a question seeking clarification on what to do with these tags should be brief (like one or two short paragraphs), and then it won't have a "quit wasting peoples' time" response
if it does get a response that says that and nothing else, that'll be uncalled for and probably rude: you're asking for clarification or support, you should get it.
@Adeptus hooray! bronze badgers!
 
6:34 AM
 
7:24 AM
Ask Lovecraft learns the moistly insidious purpose underlying CthulhuCon.
 
@BESW On face value it doesn't seem like that could be anything less than 100% insidious.
 
@Miniman It's one thing to know your hamburger is made of the overprocessed bits rejected for any other purpose; it's another thing entirely to know it's called pink slime.
(When discussing horrific truths fundamental to daily existence, the simple awareness of which can shatter the sanity of men, processed meatstuffs come naturally to mind.)
 
7:50 AM
and now in questions where it is good that the word 'character' got added:
10
Q: Which player character do I attack first?

SpaffyHalflingWhen I played 1st and 2nd edition AD&D, I was always a player. The party was written down in order and numbered. When monsters would attack us, the DM would roll the die and check which character it corresponded with on the paper, and that's who the monster attacking would attempt to hit. I can i...

 
GM rage is a serious problem.
2
 
a deadly serious problem
 
8:16 AM
"If I put leather armor into the fountain of healing, will it turn back into a cow?"
7
 
This can only be a Nethack question.
 
 
3 hours later…
11:31 AM
Parlay tactics: send the enemy general a messenger crow with a message of "I prepared explosive runes this morning."
 
11:58 AM
@doppelgreener In the 13th Age game I'm currently a player in, we've found an infiltrator covered head-to-toe in magic runes (against his will). The poor guy owed some nasty people, and agreed to "spy" on our caravan. I proposed a theory, which no one was brave enough to check, that he had explosive runes tattooed on his junk. Not for any practical purpose, just as an insult & injury, all in one. Yes, I'm juvenile.
 
Good Morning
 
12:17 PM
@Magician I pity this man and hope there is healing magic for this. ;_;
 
@doppelgreener As it turned out, he also had an intellect devourer in him, so overall that wasn't the greatest of his troubles.
 
@Magician Oh! Well then, that's not so bad by comparison. An extremely explosive spell with the possibility of resurrection or a decent afterlife is sounding much better at this point.
 
12:35 PM
so was the intellect devourer inside the infiltrator acting against their will?
because i thought devourers killed the subject when they enter a new body
 
@DavidReeve Only insofar as "eating their brain and taking its place" counts as "killing".
 
you don't need a brain to live, right?
 
@DavidReeve Depends. Did you polymorph into a chicken first?
 
@DavidReeve The devourer was pretending to just be this hapless guy in a bad situation.
 
what if i polymorph into a politician?
@Magician ah ok, that makes more sense
 
12:40 PM
@DavidReeve That would work to. Might even be an improvement.
@Magician So what is this devourer? It sounds interesting I might use it
 
intellect devourers are monsters that eat the brain of a host creature and then assume its body, acting as a new brain
 
So it's like the things from Animorphs only the 'possession' is permanent.
 
Some brilliant person even made a website to calculate the odds of finding an intellect devourer in whoever you're talking to (by D&D 5e rules).
 
it's not permanent because the body is still dead and decaying
after a week the body becomes useless (in d&d and pathfinder at least)
 
@DavidReeve Oh. I missed that part
 
12:46 PM
@DavidReeve Hmm? Don't recall that being the case.
 
Wait It doesn't say that
 
"After consuming its victim’s brain, an intellect devourer can instead choose to animate the body for up to seven days as if it were the victim’s original brain."
- d20srd
 
Looks like this part was simplified in 5e.
 
"A host body may not have been dead for longer than 1 day for this ability to function, and even successfully inhabited bodies decay to uselessness in 7 days (unless this time is extended via gentle repose)." - pfsrd
boooo
no wonder 5e has a 100% chance of encountering a devourer
 
Aye, if it was a week-long affair, I'd have to recalculate everything :P
There's no 7-day limit in 13th Age, either. Though there IDs are slightly different, they seem to last much longer, absorbing memories of all the minds they've eaten along the way.
 
1:04 PM
@DavidReeve At least you're already dead and it's just using your body. Not like...controlling you. Eck...
Also, hullo everyone.
 
as if that makes it any better!
 
@DavidReeve Well, given the choice of slave in my own body while some creature makes me do horrible things to my friends, or chilling in the afterlife of my alignment (somewhere on the Good spectrum, I'd hope), I'll take the latter. =P Though I admit I don't know the equivalent concept in 13th Age, if there is one.
 
1:20 PM
I kinda figured "replacing your brain," along with being able to control the body's gross movements with sufficient finesse that it's difficult for your loved ones to notice you're now a corpse-puppet, included the ability to keep your lungs and heart and things going. Sort of "life support from the inside."
 
^
 
@BESW So your consciousness, your "you" is still in there somewhere, being controlled?
 
Nah, your brain's been munchified. But there's a thing in your skullcase that's hooked up to your body the same way your brain would be, in terms of conscious and subconscious control over your physical systems.
 
@sillyputty Here's a couple of things me & a certain Brian wrote on the subject. It'll go onto the IDOdds website.... eventually.
 
In terms of body control, think Yeerk or Goa'ould; but in terms of "are you still in there," think Edgar the Bug but more subtle.
(For your terrifying possession of a corpse, I always liked the hellwasp swarm.)
> A hellwasp swarm can enter the body of a helpless or dead creature by crawling into its mouth and other orifices. [...] If a hellwasp swarm inhabits a dead body, it can restore animation to the creature and control its movements, effectively transforming [...] The hellwasps quickly consume a living victim, dealing 2d4 points of Constitution damage per hour they inhabit a body.
[...] A hellwasp-inhabited creature is relatively easy to spot, since its skin crawls with the forms of insects inside. The swarm is intelligent enough to attempt to hide beneath loose clothing or a large cloak to k
 
1:28 PM
Lovely.
 
It's like the Intellect Devourer, in that once your GM has discovered this creature every monster you fight may turn out to be a horrific death-piñata (see also: Necrotic Cyst).
"Horrific Death-Piñata," of course, would be a good name for a band.
2
 
Was just about to mention that.
 
Probably a post-post-irony power metal band that covers Raffi songs.
Hmm.
 
need a two headed ogre that's controlled by two separate intellect devourers at the same time
 
Now I'm imagining a summoner specialist using hellwasp swarms to pretend to be a necromancer.
"Surprise!"
 
1:36 PM
there's a feat in 3.5 that causes zombies you animate to explode in a burst of negative energy when they died
 
@Magician Yea, the whole "are you your memories? Are you your continued perceptions? Or something else? Or none of the above?" Stuff. I'm no expert in philosophy, just took a couple of courses back in University and have a rabid interest in the stuff. But yes, I see where that's going.
 
@DavidReeve Yup. @trogdor used that feat to great effect.
 
For everyone's edification, I suggest reading "This Book Is Full of Spiders: Seriously, Dude, Don't Touch It"
Invisible spiders that climb into their victim's mouth and attach to their brain, directing all of their actions. Similar in concept to the Shan from the Cthulhu Mythos.
 
@DavidReeve ...If it's only one head that's been taken over, that's a seriously creepy situation for the other one.
 
(Well, technically it was his brother's PC that had the feat. But that party dynamic was a little off: the undead warrior was better at tactics and planning than the necromancer who raised him.)
 
1:38 PM
the whole "are you still there when an intellect devourer steals your body" question is silly because the answer is "yes but not in your body"
since d&d, pathfinder, 13th age, etc. represent your consciousness as a soul
a body that is taken over by a devourer can't be raised, but resurrection still works, which means that your soul is still perfectly intact
 
If in need of a good rinse.
 
could go for a soul shower after getting your brain munched by a four legged cerebrum
 
@DavidReeve That's one of those.... Complicated topics. Souls probably don't think for themselves, but they do evidently store the combined memory and personality to allow seamless resurrection. One can also be a soulless undead monster and keep memories if not personality.
 
souls are still bound to their undead though, since resurrection turns undead back into the creature they were before
 
Does anyone remember what the soul situation is for vampires or death knights?
 
1:43 PM
being undead doesn't mean you don't have a soul, just that you're no longer alive
i think vampires and death knights just have their souls on them
 
Would be an interesting thing to explore in a custom setting. "Yeah, these ghosts come haunt you guys trying to get you to kill the Vampires who are now hijacking their bodies and keeping the souls from reaching rest."
 
@DavidReeve Hrm, you may be right. I now recall there being a distinction between regular undead like zombies, who aren't that bad as the soul is safely away in the afterlife and it's just the body that's wandering around, and nastier undead that trap and twist their souls.
 
Or hey, have the PCs start off dead and have to use their ghostly powers to kill the zombies/liches/vampires/etc that are now in possession of their physical forms.
 
As a very broad rule of thumb: if your consciousness still has agency in the world, it's likely your soul is attached to that.
 
you still can't resurrect a zombie unless you destroy (or use) the body tho
flesh golems on the other hand
nvm, zombies and unintelligent undead don't have souls
which is why all zombies have red hair
 
1:49 PM
@DavidReeve Hey-o!
 
@sillyputty One of the intro scenarios for Eclipse Phase (which is hard-ish sci-fi and thus largely unrelated to the conversation) has you attempt a second exploration of a space station. Because you've already failed the first one, and now your space-zombie bodies will be complicating matters.
 
@DavidReeve Eeeh.
@Magician That is so Eclipse Phase it hurts.
 
Please don't mindlessly flag chat messages. Unless "zombies have red hair" is a new sex position that I don't know about, it isn't offensive.
 
What comment was flagged?
 
 
apparently my gingers don't have souls joke, which i figured would be taken in jest
 
@Rainbolt Could be someone meant to star it and missclicked.
 
for more information about undead and souls, consult the Libris Mortis!
 
I hope so. Because every time I see a comment flagged like that, I have to read a page worth of messages to see if I can understand the context and why it could possibly have been offensive.
 
@DavidReeve I've no doubt you meant well, but this room really does try to avoid that sort of thing.
 
1:55 PM
@DavidReeve Good book. Kinda weird smelling when you open it though. Reminds me of day old zombie flesh.
 
good book great features
undead players make for fun games
 
I like (half)construct characters. I made a sub system for them that lets them get new parts and stuff.
 
Heh. I once ran a 3.5 campaign with a recurring villain who kept grafting more construct bits onto himself.
 
@BESW That sounds cool. What did he look like in the end?
 
@Aaron A rather nasty-smelling stain.
 
1:58 PM
Heh, if I kill a man with a hatchet, and, over the course of a year, replace the blade, handle, etc of the hatchet, and then on the one year anniversary a zombie of the man shows up at my house exclaiming "That is the hatchet that did slay me!" is he right? (Certain ships and their obvious analogies are intended.)
 
@BESW Lol. Right before that moment.
 
@BESW Perfect answer.
 
(His problem was that, while he was great at digging up ancient tech to graft onto himself, he wasn't so good at dealing with the inevitable guardians of the tech. Which is where the PCs came in.)
 
@sillyputty Personally, I would...forget about philosphy and kill the vengeful zombie.
Anyways, sleep.
 
@Aaron He was a gnome with Egyptian/steampunk prosthetics replacing almost all of his body.
 
2:00 PM
leave it to a fleshie to kill an innocent zombie that showed up at their door demanding justice
zombie rights now!
 
@DavidReeve more importantly, Zombies right now! get your chainsaw!
 
Related:
 
@BESW Egyptian steampunk? Goes off to google
 
2:02 PM
@Aaron The campaign drew heavily on the 3.5 Sandstorm material, with the marru civilisation as the primary visual theme.
(The marru are basically Egyptian sci-fi, D&D-style.)
 
Google did not help much. Had to retreat after the first topless half robot chick. Shoulda known safesearch wouldn't catch everything.
 
@BESW I am not familiar with that setting. Is it good?
 
it can be good in the right hands
 
It's not really a setting.
 
2:05 PM
it's mostly just extended rules for desert environments
 
Sandstorm is an environment book, like Stormwrack and such.
 
Ohhh.
That sounds even better!
I ran my first module recently.
It was terrible.
 
One of the things it introduces is an ancient dead civilisation of geneticists.
 
It was so railroady.
Would it easily translate over to PF?
 
All that remains of the Marru is their experiments, the Marruspawn: jackal-headed men with a strong caste system and strange mental powers.
 
2:06 PM
i'd say so, for the most part
 
@Aaron It's 3.5, so... yes?
 
some things might need adjustments but all the spells, feats, and environment stuff should be okie-dokie
 
Also Sandstorm has the Crawling Apocalypse.
It's a mummified kraken that swims through the sand like water.
 
Awesome
 
@BESW O.O YEEEEESSS
 
2:12 PM
The Marru get the blame for that one, also.
As well as the Marruspawn Abomination, which is the result of mixing genetic tinkering with a dollop of godstuff. It's probably the reason the Marru aren't around anymore.
It's got amusing features like an AoE flesh to stone effect.
Sandstorm also has a lot of awesomely flavourful but generally mechanically underwhelming player features.
 
I'm finding a way to get this and the Owlephants into my campaign somehow.
 
The most I can do is flag...
 
@BESW you are the weakest link, goodbye.
(with stuff like that, hit the spam/offensive flags...)
 
2:30 PM
@waxeagle Can do.
 
....now I'm thinking about mustevals again.
Some day, little holy ratmen. Some day I will have one of you as a PC.
 
As in, you want to play one, you want one of your players to play one, either or both?
 
 
3 hours later…
5:38 PM
everyone got quiet
 
It's pretty normal for there to be long stretches of time during the day where no-one talks around here.
 
I had a nice LRP yesterday!
(o/ by the way)
Nice enough that people have asked for another one!
It was a bit exhausting, and I need more pressure on characters
 
\0 LRP?
 
Yep, twelve people, one colonial setting, two GMs, a lounge and some adjacent rooms, lots of fun.
 
@DavidReeve and yes, work did get done today, sadly.
@Anaphory oh a mega-game! We're planning one for this fall. What does LRP actually stand for?
 
5:52 PM
Ah, sorry
Live Role Play
 
Also, tell me all about it! I need ideas. Plus I always enjoy hearing about such things
Is that similar to a LARP?
 
So not just table top, but actually running around in costume, using props
Yes!
I only say LRP without the A because it's mostly about politicking, and not about action ;)
No-contact-unless-agreed-on
 
Ohhhhhh! Ok, yes I know of this now. =3 Nice! Our mega-game is a tabletop, not a LARP, but it kinda burs the line a little bit. Anyway, I'd love to hear about it! (Gotchya! LPRP? Live...Politicking Role Play?)
 
Wrote a bit about it in rpg.stackexchange.com/a/60204/5843, but of course that's evaluating my choice of rules to my demand.
Setting: The Colonies (a place somewhere “near” East India / Indonesia / West Pacific) in a more technologised version of around 1849. After a recent quashing of a native rebellion, the British General has invited some French and British observers and an observer of the Pope (the Spanish were appearing uninvited, causing a fuss that they had not been asked, “we sent a full battalion of armed natives to support your fight”) to show the world that all was kosher and no bad things had been done.
And to discuss how to get on with things, including the victory ceremony.
If my Co-GM and Co-Author gives me the OK, I'll share our stripped-down, re-skinned and otherwise modified version of the Blood and Tears rules with the world, I guess.
 
Oh I don't want to steal from you, if you're uncomfortable giving details away. I was more just going to ask how you feel it went, as a GM.
 
6:08 PM
I'm not uncomfortable giving away stuff. I just don't want to share other people's work without their permission.
I was a bit sad I did not get to see a duel or a romance starting, but otherwise I think it went very fine.
Since I did want to give people the freedom to make characters, so it happened only last minute, connections between them weren't that predefined, and only some had obvious clashes, and none were very violent (the slight hothead conned everyone, so did not provoke anyone enough) or romantically predispositioned.
It was also the main point of feedback of players, that they would have appreciated a bit more pushing.
Any specific things I can talk about to entertain your thoughts?
(the slight hothead conned everyone, getting what he wanted, and so did not get provoked enough to explode in a ball of violence) is what I meant.
 
Well my questions, just from someone who likes stories, is to ask about the plot of what happened, but until you get permission from your co-writer, I'll refrain. From a GM planning his second mega-game, how did you go about making sure all of your players were engaged with the game? One person's attention can only be spread so far, and relying on them all RPing with each other can lead to stale or boring moments.
How'd you guys combat that? Cause last time we did a big game, we avoided a lot of it, but had our moments...particularly at the beginning of the game.
 
6:23 PM
@sillyputty Ah, I meant the rules that mostly someone else typed. Story is fine with me.
Anyway.
@sillyputty The slowest time was not the beginning (getting to know the other characters, and finding or establishing connections worked fine) but about an hour before the end, and when we realised that, we asked the Host to call his guests together to discuss some stuff in the big group
(with like 10 players, two of whom had strong support roles to other players, that was manageable)
@sillyputty The plan had been to give all characters connections to at least three different players for different reasons. That's how my sample characters worked out. In the end, the characters I made with the players did not have those connections that strongly.
 
When you say support roles, were some of the players there as sort of guides for the others to get people back into the game?
 
But I still paid as much attention as I could to making those.
 
Yea I hear that. It's tough but rewarding, and it sounds like you had a really positive experience with it, which is great!
 
@sillyputty No, the characters were supporters (with their own agenda)
One was the butler of the son of the French gouvernor, and the actual person in responsibility of caring for the french interests.
The other was the wife of a mine owner. While he was more interested in conning people out of money, she had an actual interest in keeping (her father's family) business reputable.
 
Oh, so even within their own "factions" you had players have opposing agendas?
We did something similar.
 
6:31 PM
Essentially, everyone was a different faction, and had an explicit or implicit goal and a resource they could give someone.
 
Cool! And it worked? Didn't get too muddled?
 
Nope, that worked very nicely.
 
Hmmmm -scribbles down notes-
=)
 
Let me try to reconstruct.
 
If you don't mind! (It's been my experience that RPer love telling about their games anyway, and I love to listen.)
 
6:33 PM
The British East India Company Army has land and logistics to give away (which they just got of natives), but need resupplying.
@sillyputty Yes! Oops. Just checked the time, far too enthusiastic about it. I should have left for music a quarter of an hour ago :/
I'll tell more later, then …
 
@Anaphory Bye! Just tag me when you do, I'll probably see it tomorrow.
 
 
1 hour later…
8:01 PM
Hrmmm... Two characters to build, one to level up... so many different house rules in my head >.<
 
Oh, Dorian, you should check out this answer for your Erebarch: rpg.stackexchange.com/a/60220/3195
One of the shadowcaster fundamentals lets you cast darkness, so you might be able to throw sticky needles of darkness at your enemies.
:)
 
Eeh?
It doesn't say anything about being an SLA though
Oh wait derp
I get what you were saying now.
Could prove interesting
 
8:28 PM
My least favorite part of fate: picking aspects
not much funner on fate-like-derivitives
 
Yeah, I went through a phase where making aspects was really stressful.
Eventually I figured out I was trying to make them too fancy: simple, direct phrases without a lot of nuance crammed into them are better than poetic phrases with lots of oblique implications. Because they're easier to understand mid-game, they get more use despite having less application.
Also I started leaving at least one or two character aspects blank to fill in mid-session.
@sillyputty The former. Along with the shulassakar, the musteval is one of few D&Disms I'm still really attached to.
 
 
2 hours later…
10:22 PM
And if they dive deep enough, light won't even reach down there. Like, aquatic vampire covens at the bottom of ocean trenches
I'm pretty sure Doctor Who did that already.
 
That could be said about most sci-fi plots.
 
And many fantasy plots, and several historical plots...
Although Doctor Who has actually done TWO underwater vampire stories.
 
I was just about to mention that.
The whole 'perception filters don't work in mirrors' thing gave me a bit of nerdrage.
 
And of course, there's also Great Vampires and plasmavores.
@DuckTapeAl It was a clever story concept, poorly executed. I ripped it off at least twice for RPG campaigns.
 
I just wonder what a WoD game would do with my concept of a vampire who does the overnight package delivery thing for his full time job...
 
10:35 PM
I suppose it depends on which kind of vampire he is?
A Malk isn't going to hold down a job very long.
 
not sure -- the character, as I see it, is supposed to be a real nice guy sort of person, actually
 
10:50 PM
-growl-
There are but three ways I've discovered in 3.5 to get rid of TWF penalties altogether... One requires a mountain of feats and 4 levels in a PrC, one requires just two feats and two levels in a PrC but it only works for a very small list of weapons (daggers and Tiger Claw discipline weapons) and the last is getting a second head.
WTF...
Do those Wizards hate TWF that much?
 
apparently -- I suppose they're afraid it'd do too much DPR if not prenerfed?
 
Its an extra attack, two if you get the other feat.
But seriously, extra attacks doesn't do much unless you combine it with other things such as sneak attack or something.
As it is, there's literally no reason for anyone go to TWF, because it already takes a bunch of feats to become halfway decent at it, and it's impossible to become good at it.
 
yeah
 
And sure, a -2/-2 penalty doesn't sound like much...
 
which really throws off some character archetypes (Drizzt would be pissed if he got incarnated into a 3.5 campaign world!)
 
10:55 PM
But here's my friend Waste of Space the Monk to demonstrate what a small penalty like that does to you!
 
haha
at least the Monk can be made useful as-written with enough cheese
 
Are you enjoying the breeze? Because my friend has been trying to hit you for the last 10 rounds.
 
...yeah
 
I tried getting my GM in this one game to allow the Bloodclaw PrC to work with other weapons but I got a straight up "no"
Huh, we can't flag as to broad or whatever anymore?
 
yeah -- if I had to DM a 3.5e campaign (which I wouldn't do -- I'd use 5e instead b/c it just works better :P) I'd be very loathe to put restrictions on how much cheese non-casters can stack
 
11:02 PM
noncasters need all the help they can get lol
As it is I'm working up a swordsage/shadowpounce build with iaijutsu focus as well.
teleport, fullattack, quickrazor for iaijutsu focus on each attack
I was also told i can't use Quick Draw to draw and sheath my weapon more than once in a turn.
 
@Dorian -- is this an existing campaign, or why is your DM using 3.5e?
 
So I'm already playing a race I don't want to get to use the Quickrazor... (I don't like playing Small races with the exception of the Kobold and a race I plan to build via PF new races rules). I'm already prioritizing certain things to try to get the Shadowpounce ability as early as I can (level 10, can't get it any lower) and taking feats I don't want to get into the PrC (ugh, Mounted Combat...)
It's a new campaign that started up, and idk why he's using 3.5, I like 3.5 personally, I just don't like that TWF in it is so gimped.
we haven't started playing yet, got two weeks till the first session
 
personally -- I like 3.5e for the numeric simplifications it brings over 2e -- but really don't like the caster dominance of 3.5e, or how dysfunctional the rules can be in terms of integration and such
and I feel 5e is the best of both worlds, provided WotC doesn't go too hog wild with the supplementals
 
5e is too young, nothing anyone can say will actually get me to play it yet.
 
aaah -- too young as in "not enough options" or too young as in "you're waiting for the bugs to be shaken out and the charopt theory to be developed fully?"
 
11:08 PM
My GM did use the "partial gestalt" rules from the tier list out there.
@Shalvenay Both
 
because in 5e -- charopt isn't nearly as necessary as it is in 3.5, AIUI
 
more worried about bugs
charopt has never been my priority in a game.
 
aaah
 
Only reason I worry about it is to stay on par with the rest of my party
 
I haven't seen any crippling errata so far, but I can understand it. I'd expect things to shake out in a year or so tops -- perhaps Wax and co. should report back once the Stack HotDQ campaign wraps?
 
11:26 PM
-shrug- not too big a deal to me, I'm happy with 3.5 so far.
just have complaints, and I will with every system :P
 
11:51 PM
[cough] Please remember that the 3.5 monk is on the Official List Of Topics Which Start Flame Wars Without Even Trying.
 
I don't like the monk in ANY edition. Why is there an eastern mystic society in my medieval western fantasy? I mean, ONE monk is interesting - a man from a far away land... or even one temple... but the expectation that they are in every city? thats immersion breaking
 
mmm, I think the key is that D&D hasn't ever tried to be exclusively medieval western fantasy.
 
it is, in pretty much every other aspect (in grayhawk)
 
Its DNA contains Hammer horror films and the Bhagavad Gita.
The vampire is almost entirely unlike anything pre-1920s.
 
Man, there is so much salt this week.
 
11:58 PM
The rakshasa and naga are Indian, the couatl is Aztec, the druid as a shapeshifter is distinctly unlike anything that ever got called a druid IRL...
 

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