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00:01
RELOAD!
[retailcoder/Rubberduck] 5 commits. 0 issues opened and 2 closed
[Zomis/Connecting-Blocks] 9 commits. 1 issues opened and 4 closed
00:32
> added simple test
> :desktop:dist now also does :core:test
> added a few testresources
> added a simple test, as proof of concept. addresses #41
01:04
> added some more colors to the array, making it possible to load a specific level that used lots of colors
> code cleanup
 
13 hours later…
14:01
hey guys!
14:11
hey @Marc-Andre
Hey @skiwi how are you ?
Doing fine... documenting stuff
a ton of fun I see :P
In hindsight, it's not bad to get paid for that
15:01
hey @skiwi @Marc-Andre
15:20
Hey pizza man!
15:42
What's going on today?
Not much! It's really calm at work ! you ?
Dooooocuuuumeeeentaaatiooooon
Looks like it will be a slow week, hopefully
Last working day of this week!
Though still have a bunch of stuff to do for work at home
@skiwi have you fixed your troublesome bug yet?
15:48
@bazola Yes, got that done last Friday
thats awesome
 
2 hours later…
17:45
@Phrancis slow ... it not even close enough to how it feels!
 
2 hours later…
19:31
in The 2nd Monitor, 3 mins ago, by rolfl
Alright, how active are the folk in here at the moment.... what odds on a pizza question for ,, and
@Marc-Andre He is shooting for Pizza (5 reviews in 30 mins or less) thought you may be interested :)
in The 2nd Monitor, 39 secs ago, by rolfl
Let's see how it goes, will post in 9 minutes ;-)
19:42
> No feedback received that any changes are needed. Leaving ReadMe as-is for now. New issue can be opened if/when changes are needed.
> There is a duplicate issue on the main game repo. Will use that one for tracking since the Wiki is on that repo.
https://github.com/Cardshifter/Cardshifter/issues/142
5
Q: Who's in the fellowship? When are Frodo, and the rest of the gang, together

rolflAs a variant on the fizzbuzz concept, and as an exercise for learning JavaScript, HTML5, and CSS (I know none of them very well). The regular fizzbuzz is somewhat tired, but having a web-based, visualizable output seems to be useful, and being able to adjust the inputs at will, allows you to see...

@Marc-Andre ^^
I'm reading it atm !
20:35
@bazola I just noticed it's allowed to build a deck of less than 30 cards. Bug or feature?
I would say feature ;)
@Phrancis it definitely shouldn't let you do that
If you're not done with editing a deck it would be nice to have it saved
at least, it definitely shouldn't let you start a game without a deck of 30
Ah I noticed, it doesn't let you start
@Marc-Andre It already does that now, it saves a local XML file as soon as you save it with a name, and pulls from the saved files when you bring up the deck builder
@bazola Is there currently a cap on the maximum total mana you can have in a game? Is it 10 or does it just keep going up until game ends?
20:46
@Phrancis Great, but if you're saying : I just noticed it's allowed to build a deck of less than 30 cards. I say it's normal ;). If it would not let you do that than I would say it's a bug.
Right
Bummer
Went 5-0 in arena with a nice Mage, then I get owned to 5-3
> @bazola Would you please review my changes and comment on anything that you think could be improved? If you are happy with it then we can close this issue.
https://github.com/Cardshifter/Cardshifter/wiki/Game-Rules
21:16
@Phrancis it stops at 10
I think I got crazy again
FizzBuzz<BigInteger> fizzBuzzBigInteger = FizzBuzz.<BigInteger>builder(bi -> bi.add(BigInteger.ONE), (number, divisor) -> number.mod(divisor).compareTo(BigInteger.ZERO) == 0)
    .add("Fizz", BigInteger.valueOf(3))
    .add("Buzz", BigInteger.valueOf(5))
    .build();
fizzBuzzBigInteger.rangeFrom(BigInteger.ONE).limit(100).forEach(System.out::println);
i can't remember who said it, but someone said that Java 8 has given us a lot of new ways to write code that end up being harder to understand than previously
This is also a quite really really really contrived example ;)
fair enough :)
21:33
> @Zomis I was planning on making a sub-website via Cardshifter.com for modding. Do you think that form of media would be appropriate for this issue? If so feel welcome to assign to me or ping me in chat to discuss.
> @Zomis For this as well I was planning to write some information to the website. Or, I can help perhaps by writing something in the ReadMe and/or Wiki. Let me know if you would like some help with this one too!
21:57
Yay :D
22:23
> Need to get a finished logo or image for the repositories. This will show under "Author" in SEO when people search for our project.
@Duga @Phrancis yes please, it'd be good to have some help on issue 55
@Duga @Phrancis what do you mean by sub-website for issue 94?
What I had in mind, since modding would have multiple sub-processes/tasks and sections, that once we iron out a good complete layout of the site, we can make a copy of its template into a sub-site, e.g. Cardshifter.com/Modding
(I was also planning to do this for individual mods, e.g., Cardshifter.com/Cyborg-Chronicles)
That way each sub-site can have its own individual sections, content and layout/colors etc.
@SimonAndréForsberg Does that sound like it would be a good idea?
22:39
I guess that sounds good, yes.
22:54
Getting into meta-tags... specifically OpenGraph tags for Facebook... Should I set one of us as admin in meta-data... or rather instead create a separate user profile for Cardshifter? Be tempted to go more towards #2 myself, easier to market that way too
BBL

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