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6:12 AM
@CharlesL lol I hardly remember how it was
 
0
Q: How to bake all sides of a model on a cuboid?

simarI want models to be low poly for mobile development. So I want to bake textures of highly detailed models downloaded from internet, to sides of a cuboid(that closely fits the original model). This will make the new model look almost alike and high detailed while reducing the polygon count. I have...

 
@iKlsR Hope you didn't get my comment on the shortcut question in the wrong way.
 
 
2 hours later…
8:11 AM
0
Q: Importing models from Google Sketchup?

simarI want to import Google Sketchup models in blender. I tried exporting models form sketchup in various formats using inbuild exporter in Google Sketchup. The model looks fine in Sketchup but when I import it in blender using "Import Model", the models's body mesh distorts and seemingly gets triang...

 
 
4 hours later…
12:26 PM
@stacker oh not at all. :)
 
 
4 hours later…
4:50 PM
2 new parttime devs because of Valve workshop donations... that's fucking awesome
 
0
Q: I cant get back to normal view

Dinko KundalicI pressed a button and i cant seem to get back to the normal perspective view, everything looks like its seen from a telescope. I don't like to work on the Orthographic (which is still displayed normaly) view pls help

 
5:08 PM
0
Q: Is it possible to expand/collapes all panels in a region with a keystroke or shortcut?

askinner432In particular, I'm looking for a simple way to collapse all the N and T panels. I'm using a number of addons and things are starting to get a little cumbersome wheeling up and down to find something so I'd like to collapse them all at once and then expand just the one I want. If not, is there a...

0
Q: How do I get more undo steps?

GigazelleI've been working on a mesh in edit mode, and have done several hundred actions. After realizing I was clearly going in the wrong direction, I [ctrl]+[Z] I bunch of times, but it only took me back 20-30 steps. If I leave edit mode and press undo, it undoes ALL the hard work I've been working on f...

 
5:56 PM
0
Q: Blender release life cycle and versioning

rraallvvI was trying some older versions but version numbers and release versions are not clear to me. For instance how can I know what is the most stable release of a given version, say 2.49: The folder listing looks like this: Blender2.49/ 2009-Jun-04 09:24:18 - Directory Blender2.49a/ 201...

 
6:38 PM
0
Q: alternate between user input and automation in one-step script

mataliI would like my script to do the following : save selected object's name and add an object (automation) let user move the added object where he wants (user input, stopped with leftclick) Move the 3D cursor to where the object was moved, delete that object and reselect the original object (autom...

 
 
2 hours later…
8:39 PM
0
Q: How can edge rings be selected in a predictable way?

stackerWhen trying to select multiple edge-rings Shift-Alt-RMB sometimes loops get selected in the one (green) way or the other (red) way. I couldn't derive a general rule. How can two or more face-rings following one direction be selected ? (Easy to reproduce with a default torus mesh.)

 
8:49 PM
Oh nice, full room.
@zeffii dfelinto is a wizard.. just saying. :D
 
@iKlsR I'm not sure whether one tag will work when the site is full blown
 
@stacker I was just thinking that..
@stacker add back modeling.
 
@iKlsR Don't know how it would come across when I would say: now we are talking
 
XD
@stacker we were discussing something similar the other day over on anime.se where we were trying to plot a tag map graph but the tags were so single that no relations could be found, no linked answers etc.
 
Always these things that I need to lookup.
 
8:52 PM
So, it's a good idea to have multiple tags, I am just too specific at times.
Anyways, cheers to the weekend!
@Borgleader @CharlesL @stacker @gandalf3 @Leathe full house. Can we get a party started?! :D
 
PARTTYYYY!!!
 
Wait, I need a hat.
Done.
 
I also thought about that issue, stackoverflow is now hopless, there're no canonical questions, everday rounding errors which get be answered with IEEE754 over all languages
 
^?
 
Hi guys
 
8:54 PM
hi
I haven't used blender for a few days :(
 
I thought there were just the shadows
 
actually a few weeks :((
 
@stacker Too much focus on modwork and overall image, some tags are neglected.
 
due to school?
 
@CharlesL I haven't used Blender in months. :/
 
8:55 PM
im here
 
\o/
The more the merrier.
 
@stacker partly. I've also been programming a game which has completely taken over all computer time
 
:DD
 
HI!!:D
 
@gandalf3 is now the most active. :D
 
8:55 PM
@iKlsR What would be required is an ontology
 
I am?
 
Our A51 stats are looking very good.
@stacker and so much more.
 
@CharlesL GTA V?
 
??
 
nope, programming one
 
it's going pretty well
 
@stacker lulz wat. XD
 
@iKlsR wow.. that's me up there ;)
 
@gandalf3 been like that for a few weeks IIRC. :D
 
@stacker I don't work for rockstar....
hey I'm still in top 5
:D
I visit the site every day, but I haven't been able to do too much...
 
8:57 PM
@CharlesL SCHOOOOLL!!! >:(
 
cough cough school cough cough
@iKlsR exactimundo
 
I am lucky if I get to answer a question a day now..
 
:/
 
ah well.
 
What is most boring in school these days?
 
8:58 PM
erm...
 
BTW, Is there a difference in emoticons between :\ and :/?
 
let me see
 
@stacker College for me.
@gandalf3 nope
 
economics, physics, pre-calc, french
 
:) (:
 
8:59 PM
I meant the topic
 
Those are the worst
 
@iKlsR okay, just wondering... :P
 
errm.. IT Project Management lulls me to sleep.
@stacker also been meaning to ask, sometimes you capitalize odd words in your questions
 
french instead of spain? Ok I see. physics and caulculus you will need later
 
like How do I fix the game Panel?
not everything is a noun ;)
 
9:01 PM
@stacker bleh
I used trig for my game :))
Finally, an actual use for all this ambiguous stuff!
 
@iKlsR PM is mostly soft-skills you already have and DEADLINE
 
@stacker thanks for emphasis on deadlines.. sigh.. life is a bore
 
hey, @iKlsR look at my pretty vim setup:
>:D
 
@CharlesL post a screenshot of your game!
 
/me googling a meme..
 
9:04 PM
@stacker ok one sec
 
@CharlesL :D
@CharlesL Emacs ftw
 
VIMMMMMMM
 
@CharlesL Looks good, I use jellybeans theme tho with the Hermit font.
 
@CharlesL Lua script decently indented
 
 
9:05 PM
^^screenie
@iKlsR nice!
I like that font a lot
@stacker vim auto-indenting ftw
 
@CharlesL go grab it pcaro.es/p/hermit
 
yum
thanks :D
 
@CharlesL pretty nice. Love2D is amazing. Just saying.
 
yeah
super easy to pick up and play
I like unity3d too
but this project is going really well
 
@CharlesL official 2d support coming soon so that's nice too
 
9:08 PM
yeah
 
@CharlesL doesn't love have box2d built in?
 
can't wait for that :D
 
I'm going to try to use LibCinder
 
Good old asteroids? My favorite android game is pewpew2 google.de/…
 
@iKlsR yeah
 
9:09 PM
@stacker you are dutch?
 
Just haven't figured out what I want to do with it yet =/
 
@Borgleader lol
 
@Borgleader boo. go look at polycode
 
@iKlsR close
 
@CharlesL here's some wicked inspiration.
 
9:11 PM
ah yeah
snyke
 
@iKlsR I just found what I want to do :)
 
Most beautiful version of snake ever.
@Borgleader A snake game.. -.-
 
I still can't figure out GLSL shaders
 
@iKlsR I just want to try the library, see how it is.
 
(I need them to make everything look neon)
 
9:12 PM
@CharlesL I'm reading the orange book right now (in fact I just started, I finished the red book this morning)
 
@CharlesL eh, it will come.
 
Took the red and the blue pill
 
@Borgleader ah cool
 
Anyone need small help with OGL and GLSL can ask.. o.O
 
I really should read a book on it too
 
9:13 PM
Cool!
I've still issues with occulus rift, when I modify the eye distance to match things far away closer object no longer math
 
@Borgleader @CharlesL once you have finished that. Please look at packtpub.com/article/introduction-to-modern-opengl
 
thinking of snake with pretty shaders made me think of it in 3d which reminded me of this
 
Warning: not for beginners but it's very good. I highly recommend it.
 
"Setting up the OpenGL v3.3 core profile on Visual Studio 2010 using the GLEW and freeglut libraries"
 
@iKlsR cool thanks :D
 
9:15 PM
glLoadGen >>> glew
 
I didn't read up on GLSL, hoped that the filter for barrel distortion works.
 
@Borgleader really. T_T
hold on
`typedef void (*GENBUFFERS) ( GLsizei, GLuint* );`
`GENBUFFERS glGenBuffers = (GENBUFFERS)wglGetProcAddress( "glGenBuffers" );`
 
:O
/me hides from scary GLSL code
 
dammit, code ticks not working ;)
@CharlesL lulz.. wat
 
// This uses glLoadGen
std::array<float, 12> vertices = {{
	0.75f,  0.75f, 0.0f, 1.0f,
	0.75f, -0.75f, 0.0f, 1.0f,
    -0.75f, -0.75f, 0.0f, 1.0f,
}};

gl::BindBuffer(gl::ARRAY_BUFFER, vertBuffer);
gl::BufferData(gl::ARRAY_BUFFER, sizeof(float) * vertices.size(), vertices.data(), gl::STATIC_DRAW);
gl::BindBuffer(gl::ARRAY_BUFFER, 0);
 
9:17 PM
@CharlesL that's what you would have to do if you didn't have glew
 
ugh
I don't know the specifics
 
load it for all 3 window managers
 
I just want to make a bloom effect :P
 
lulz
 
void phCreateSurface(PHsurface *surface, GLboolean depth)
{
GLenum internalFormat = GL_RGBA;
GLenum type = GL_UNSIGNED_BYTE;
GLenum filter = GL_LINEAR;

// create a color texture
glGenTextures(1, &surface->texture);
glBindTexture(GL_TEXTURE_2D, surface->texture);
glTexImage2D(GL_TEXTURE_2D, 0, internalFormat, surface->width, surface->height, 0, GL_RGBA, type, 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
glBindTexture(GL_TEXTURE_2D, 0);
 
9:20 PM
The neat thing about glLoadGen is the OpenGL constants are an enum (so they're scoped unlike stupid defines) and those along with all openGL functions are in the gl:: namespace, which means you don't pollute the global namespace :) yay!
 
{
obp_resources.vertex_array = obp_make_vao();
obp_resources.vertex_buffer = obp_make_buffer(GL_ARRAY_BUFFER, sizeof(obp_cube_vertices), obp_cube_vertices);
obp_resources.element_buffer = obp_make_buffer(GL_ELEMENT_ARRAY_BUFFER, sizeof(obp_cube_elements), obp_cube_elements);
obp_resources.texture = obp_load_image("tex\\crate.png", GL_TEXTURE0);

{
programId = obp_load_shaders_ff("shaders\\vertex.shader", "shaders\\frag.shader");
glUseProgram(programId);

glBindFragDataLocation(programId, 0, "out_Color");
lulz.. just grabbed a random chunk of code
 
that way to confusing for an old guy like me
 
lulz.. it's part of a small "framework" I was writing sometime back.
 
@iKlsR at least I google for "bloom glsl" to slow this down
 
poor planning so it kinda died but the code works.
@stacker bloom shaders are the easiest thing to write
I used to use them in like every BGE project. :D
 
9:24 PM
I need to read up more, again and again
 
@stacker says the Java genius ;)
 
@iKlsR 10 years of boring copying ascii fields from one system,or form,or db to another that's routine but no fun
 
:(
 
@iKlsR really? Have you written one for love2d yet? :DDDDDD :))))
 
@CharlesL never used shaders in Love, just the bge
 
9:28 PM
did you guys see that bge ocean shader?
 
nope
 
@CharlesL martinsh is a wizard!.
 
@CharlesL That thing is amazing
 
:D
 
@stacker DUDE, YOU HAVE TO CHECK IT OUT
 
9:29 PM
Have you seen any of the updates?
 
@stacker be awed.
 
8o
 
Awesome, I go to swim
 
His new racing game also looks super cool!
 
@iKlsR what is this?
 
9:31 PM
@stacker you can download it :)
I have
And can't understand a bit of it
 
@gandalf3 this
@CharlesL You need to know some glsl :P
 
@CharlesL Can you post the link?
 
I can read it for the most part but it's still black magic.
 
@iKlsR WOW. again.
 
9:32 PM
@iKlsR That's what we did in the 80s on a 6502
 
ooh, g2g
bye :)
 
@CharlesL laters. o/
@stacker You jest? with asm ;)
 
@iKlsR That is a sick looking video O.O
 
@iKlsR Things like that we to used asm and color palette tricks to make realtime scrolling possible
 
@Borgleader just check his channel. He also has an ai one which is so cool.
 
9:35 PM
@iKlsR thanks, downloaded, hope I will find it tomorrow
 
@stacker oh, I thought you were talking about 3d :P
 
@iKlsR Here's a cool AI
 
@iKlsR Sure sprites get smaller ;-)
 
@iKlsR Is that racing thing in the BGE??
 
Today it should be like the cryengine:<iframe width="640" height="360" src="//www.youtube.com/embed/hmaHj6mpT0k?feature=player_detailpage" frameborder="0" allowfullscreen></iframe>
 
9:38 PM
CryEngine is one helluva beast
 
How can can I post a video?
 
@stacker +1 ;)
oh
how did you?
 
It was to easy for a first choice ;-)
 
??
How to post a video..?
 
I didn't expect that posting the URL is enough and tried to embed html.
 
9:41 PM
youtube and image links automagically get oneboxed, same for wikipedia links actually
 
Ah, thanks
I gotta get a nice GPU, and try lux with openCL
it's funny, cycles doesn't (yet) support openCL, and lux doesn't support cuda..
 
sorry. was afk
@gandalf3 phymec is another wizard
 
yep
wizards everywhere
:)
 
@gandalf3 it's a work in progress and yes
 
@iKlsR what is a wip and what is yes..? :P
 
9:46 PM
@gandalf3 click the little arrow on the message :)
 
the one on the video?
(what for?)
I'm confused..
 
@iKlsR Clicked that arrow and flaged for moderator attention!
 
Not that arrow.
 
whaat???
 
Yikes, "Your recent moderator chat flag was inappropriate and declined. Please use moderator flags in chat only in very serious situations."
 
9:48 PM
@stacker XD flagging alerts all mods on SE
@KitFox it's ok here. :)
 
Yeah, flagging is bad, except when it's good, but it usually isn't.
 
@iKlsR and rings thousands phones around the world, yep!
 
I just assumed he clicked the wrong thing.
 
@stacker back in the days, you would see about half dozen or more mods here now.
 
Yeah, about that :P
 
9:49 PM
Well, I'm off then. Carry on.
 
cheers.
 
what just happened?
 
@gandalf3 he flagged a message. :P
 
whatever for?
 
@iKlsR I will get banned
 
9:49 PM
@stacker I cleared your flag (and sent you the scary looking notice)
You won't get banned
(for too long)
j/k j/k :P
 
XD
@stacker All SE mods have power in chat. So flagging alerts everyone and all 10k network users.
 
@MadaraUchiha Now I'm really scared, are you from NSA?
 
Aug 3 at 7:49, by Krazer
@MadaraUchiha All Praise to the Great and Almighty Madara-sama!
 
I'm a 10k network user
 
@stacker I am the mighty Madara Uchiha-sama, moderator of the Anime & Manga site :)
 
9:51 PM
@stacker you flagged.
It will jump to the message that I replied to.
 
Nice to meet you
 
The flags you issue are sent to all moderators, not just on your site
 
@stacker yeah, he drops meteors on people's heads so be careful.
 
So save them to serious issues in chat (i.e. abuse, hate speech, repeated trolling etc)
Moderators have powers in all chat rooms, so you don't need to wait for your own mods if the case requires it.
For less serious issues, use the spam/abusive flag (to the right of any message, next to the star and reply arrow)
 
@iKlsR aaahhhh, okay, I just figured out what you were talking about. (the arrow, the WIP, and the yes. :P)
 
9:59 PM
@MadaraUchiha Ok, I'm disciplined and I never intended (abuse, hate speech, repeated trolling etc). Was just joking, I thought we were among us, and flagged our moderator. will not happen again o7
 
@stacker I meant that you should flag it if you encounter someone that does abuse, hate speech, repeated trolling etc. Just don't flag for nothing :)
 
Ah, well that was more excitement than I've seen in a while. Good party gents.
 
@MadaraUchiha Yes, I just din't knew that it leaves the circle of blender.SE
 
AFK for a bit
 
@iKlsR WOW, real time reflections and DOF :)
 
10:02 PM
@stacker Now you do ;) Good luck and enjoy the site.
 
Sorry guys for crashing the party
 
@stacker Dude, it's ok. Nothing to sweat. :)
 
I think that was the party :P
 
lol
Any idea how I could get answer on this: blender.stackexchange.com/questions/2814/… ?
 
@stacker undelete it perhaps?
 
10:10 PM
'ello again
 
I flaged it myself as a duplicate, to explain the deletion. I could add a bounty
 
hi :) (you missed the action..)
 
what happened?
 
I flagged iKlsR and was expecting that just he would get the notification, for more details scoll back.
 
@stacker I don't think anyone can answer a deleted question.
 
10:14 PM
@gandalf3 Yes, the thing is that I marked it as a duplicate
 
@stacker hmm? I can make it new if you want.
 
I think you can withdraw the duplicate vote
 
I'm currently editing
 
HAHAHHA
that was an unfortunate string of events
 
@stacker yes, retract the vote.
@CharlesL yeah, gave me a chuckle.
30 mins ago, by stacker
@iKlsR Clicked that arrow and flaged for moderator attention!
 
10:18 PM
@stacker made an oopsy
 
@iKlsR How can I retract a vote?
 
I think you can do it by clicking on the close link again..
 
@stacker I don't quite remember. Perhaps click it and there should be an option?
 
@CharlesL So oopsy it is called? That describes what happend when I realized that the joke was over
 
then I think there is a button for "retract close vote"
 
10:22 PM
Thanks I will find a way to do this
It late here /o or was it the other way around o\
 
@stacker yes, I believe that is the technical term.
 
Anyone wanna kill a few minutes?..
 
lol
 
10:34 PM
@gandalf3 maybe instead
 
@iKlsR maybe they should be synonyms. I don't think I would have ever thought of typing in "builds" when looking for a suitable tag.
(why does the tag rendering look so ugly in chat?)
@iKlsR I think having one tag to indicate questions that have relevance to different versions of blender is more usable than meta.blender.stackexchange.com/questions/7/…
 
Watch ^^
you'll thank me
 
@gandalf3 This was discussed heavily back then. The fact is this will be very confusing as they pile up. Blender is a software that is constantly under development and for the most part, things since 2.5x are compatible with each other. This is not Ubuntu where the versions are drastically different.
 
g2g
 
@gandalf3 laters. we will pick this up.
I will synonimize those tags later.
 

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