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12:05 AM
@qwertyk31 Which one?
 
the one not in tmp
 
hmm
How did removing it go?
 
its still gone after 2 bakes
 
 
3 hours later…
3:19 AM
@qwertyk31 So it's solved then?
 
4:10 AM
@gandalf3 I don't think so but I can just keep deleting it
 
@qwertyk31 What, it came back?
I thought it wasn't coming back..
 
not yet
I think it will
 
In my case it was on old simulation I did ages ago that I put there and forgot about. Are you sure you didn't do the same thing?
 
@gandalf3 The most resent one was from yesterday
 
hrmm
If the cache path was somehow changed to //cache_fluid it would bake there
// = directory that the blend is saved in
 
4:22 AM
0
Q: Blender 2.69 no longer save scene changes on startup

TheScholarIn the prior versions, it was possible to perform changes in the scene (such changing the view, or deleting the default cube) and the changes were applied on the startup file. It was very convenient for me. It no longer seems to work in 2.69. I'm unsure whether this behavior is intended, a bug o...

 
@gandalf3 your winning the hat collecting winterbash2013.stackexchange.com/leaderboard/…
 
:D
@qwertyk31 You are not far behind, nice :)
g2g
o/
 
ok
 
 
2 hours later…
6:11 AM
0
Q: Rotate object texture

qwertieI have created this sign but when I added the red texture to the face the texture turned out sideways is there a way to rotate it? The original image it the right way up.

 
6:50 AM
@Sintel Are you serious with these questions..
 
Ugh... I'll finish my UV Sphere generation code tomorrow
 
7:39 AM
eh
 
 
5 hours later…
12:13 PM
0
Q: Tidy up mesh topography

P i I'm working with a mesh generated by an advanced photogrammetry technique http://ir-ltd.net/ The topography is not pretty; here is an example screenshot: As you can see, the triangle density does not conform to the smoothness of the surface. I'm guessing this is due to the way the algorithm ...

 
12:56 PM
0
Q: How to correct colision between particles

DeveloperIn the use particle system how to avoid two particles intersect each other as in the following figure: Our settings was: for particles: Physics = Newtonian, [checked] Size deflect, Render: Object: dupli object : icosphere

 
 
3 hours later…
4:14 PM
0
Q: How can I create a changing, realtime niveau map?

B NewmarkI have a subdivided plane I want to act as a niveau map. I want to change the niveau extremes' locations and want the map to display the niveau in the form of z=f(x,y) with x,y as the location of a significant niveau point and want to plot z to the plane with a function f of my choosing. How ...

 
 
2 hours later…
6:11 PM
What do you think of my hat? :D
 
Is that Stallman?
 
yeap
:P
 
oh my... your soul is now forever tainted!
 
lol
 
You must now follow the teachings of your master:
> I generally do not connect to web sites from my own machine, aside from a few sites I have some special relationship with. I fetch web pages from other sites by sending mail to a program that fetches them, much like wget, and then mails them back to me. Then I look at them using a web browser, unless it is easy to see the text in the HTML page directly.
2
> I usually try lynx first, then a graphical browser if the page needs it (but I make sure I have no net connection, so that it won't fetch anything else).
2
 
6:25 PM
@Borgleader wow. Paranoid much?
 
I'm changing my hat.
:D
 
7:27 PM
0
Q: What is the fastest way to create a bended plane?

Alex PakkaFor background, a lot of times I need a vertical wall, horizontal bottom and a nice connecting curved surface between them in front of the camera. So far, I used two methods: Deform a plane along the curve. Takes some time to get it right, as curve deformations a tricky. Almost impossible to ma...

 
7:59 PM
Hi
 
8:39 PM
0
Q: when i open blender the window containing nothing just white

mouso mashakelI have lenovo g580 laptop with 1GB Nvidia Geforce, core i5 2.6GHZ processor and Windows 8 i installed blender 2.69 and it was installed successfully. when i open ,the DOS black window appears then the blender window opens containing nothing just white.

 
9:07 PM
Once I'm not busy the renderfarm becomes a ghost town.
 
@stacker Boo
@CharlesL I tried that hat on for a while, but it matches the hair I already have almost exactly.. You can't even tell there's a hat :P
 
@gandalf3 haha
it doesn't really fit on my avatars face anyway...
 
@CharlesL I was amazed at how well the diving mask+snorkel fits on me
 
lol
I like your current one a lot :D
 
@gandalf3 You chuck yeager helmet combines middle earth with super sonic thats awesome
 
9:14 PM
@stacker lulz
@stacker Any idea on how you get it?
I just randomly got it almost as soon as hats appeared..
No idea how
 
Fast answering on questions I think
 
@stacker That makes sense..
 
We will see, that would a spoiler
What do you think should I post another answer on this blender.stackexchange.com/questions/5358/… (just to share) about applying poses to an animation?
 
9:30 PM
I don't really know a lot about animation/rigging/that stuff
+1 BTW, hadn't seen your answer
 
@stacker nifty
 
Come on, this wasn't fishing for compliments I asked for an opinion :-)
 
0
Q: Water erruption

Director78787I am going to achieve some nice Fluid erruption like this one: In fact I need quite slower, weaker and smaller. My goal is the blood eruption from characters body after a knifehit in SLOW MOTION. What settings in Fluid Simulator do you recommend?

 
@CharlesL thanks
I tried something similar but run into problems with the fingers rig. However today I noticed that I'm playing with blender for over a year and can't get myself into cyberspace with an oculus and kinect.
Thanks for the upvotes!
 
@stacker wait, there's still no oculus support for Blender?
 
9:42 PM
Nope its a license issue, I had a hard time to get this working for 64-Bit windows with blender and it is stil not satisfactorily.
 
9:53 PM
0
Q: How to close view windows?

BrentI would like to close some view windows that I opened accidentally. See the image below:

 
10:09 PM
@Sintel thats a dupe
I forget which question though...
got it:
6
Q: How to close/open a view panel

rraallvvI can't find a way to close a view panel, in particular the horizontal at the bottom, is pretty useless to me at this moment.

 
@CharlesL +1, but maybe it's now more clear for (very) new users.
o/
 
@CharlesL Yep
\o
 
@stacker o/
 
10:41 PM
0
Q: why is 'child of' modifier scaling my bone?

NickG77I'm a Blender noob and I'm having so many issues with parenting bones. I'm trying to use the 'child of' modifier to parent a 'lightsaber bone' to a 'hand bone'. But when i apply the modifier, the lightsaber bone and its mesh is shrunk down to half it's size for some reason. And completely misplac...

 
wow, we're up to 10 questions a day
 
@CharlesL :D
 
0
Q: How can I get the location of an object at each keyframe?

kmmI'm trying to track the (x,y,z) location of an animated object. For a small test, I translated the default cube ('Cube') along the x axis and baked keyframes. The animation plays fine. I adapted the suggestion for this question to try and print the location at each keyframe. import bpy cube=bpy...

 
11:30 PM
@CharlesL :DDD
 
We just need 30 more avid users to get another "excellent"
209
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Currently in public beta.

 
@gandalf3 Thats much better than some other betas I have seen
84
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Beta Q&A site for astronomers and astrophysicists.

Currently in public beta.

693
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Currently in public beta.

^ one question per day
 
I hate this
 
@qwertie That can be annoying..
Just do more editing :)
 
You have " the get "locked" instead of they get locked
 
1
Q: How to separate locked areas?

gandalf3If you move an area to match up with another area, the get "locked" and I can't figure out how to separate them without joining and splitting a new area. You can see that at the beginning the areas are separate, but at the end they are locked:

0
Q: Align viewport view to object/Align object to viewport view

KeavonHow do I align the viewport view so it is looking out of a selected object? How do I align an object to the viewport's view? This would be useful for placing some objects like lights where the viewport "camera" is, or aligning one object to another.

 
@qwertie I did that on purpose, not sure if that's the right term
But come to think of it, there probably isn't a specific term for that..
Oh well.. That's to minor to be an entire edit
 

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