The current state is that I've made a 3D sketch that's basically a triangle mesh description of one side of this object, the idea being that I can then do an extruded boss from this sketch. (The shape is actually made of triangles, I'm not just making a triangle mesh to be difficult.) But I can't get Solidworks to treat all of the triangles as closed contours, so I can't do the extrude. Sketch repair shows nothing wrong, and the triangles are definitely made of lines which meet at points.