« first day (207 days earlier)      last day (31 days later) » 

00:03
i have no idea how to do colisions
ü monster
QUOI-CK? How is this debugging?
:P
rubber ducks don't ask hard questions
how about it is not working, full game is broke fixing
how to collolide
 
1 hour later…
01:19
hh
gg this sucks
01:47
what's going wrong
@Christopher 1. define bounding box 2. check if any of the edges intersect
02:01
i have collide
it work but not
basically if you go down the collision is wayyy to early
sounds like you've got a math slightly wrong
or several
what line is the math for the collision on
@Christopher is it because of the sprites pointing upwards
@ASCII-only no by like half the screen
02:03
@ETHproductions 82-103
@Christopher :/
ok what should i do to fix?
also how do I test game
uh
arrow keys
@Christopher have you saved it
now i have
02:05
oh that's better
I don't see a sprite though
Just the whole level moving around
@ETHproductions Yeah there's no sprite yet
oh ok
I am a bad rubber duck
@Christopher pls add wasd ty
going to
have to remember the key codeds
@Christopher bug report: can't move downward while touching left wall
or up
02:07
@Christopher think they're 87, 65, 83, 68
@DestructibleLemon yeah
just the ASCII values of the uppercase letters
i added WASD
@Christopher wow KA processing has no keyname? how sad
works perfectly, thanks
02:09
@ASCII-only yep
@Christopher ok so what's trans
@ASCII-only short for translation
I think I may know the problem
aka the x/y cord of your person
@ETHproductions what is it
rubberducking is so easy when the rubber ducks talk and know programming :)
height
isn't that just the height of the window
02:11
yeah
same thing with width for th ex
so you're only able to move, what, 400 px in each direction
actually no
it just centers the collision and 300,300 (center)
@Christopher ok so how are collide l/r and t/b different
with l/r it is + or - width
t and b should be + or - but when i do b with the - everything breaks when you hit bot
think round(x - 0.5) is floor(x), and round(x + 0.49) is ceil(x)
02:16
I wonder how laggy it would be to draw a bunch of lines in pygame instead of using the preset ellipse drawer
@Chris You know what, I think the board is sideways
it annoys me
@ETHproductions welp
the ellipse drawer is just like
02:16
shit
it's slightly off consistently
and there doesn't seem to be a way to fix it ever
yeah
i gotta sleep
if you end up finding anything ping me. ty for help
@DestructibleLemon screenshot pls
like, not 100% crap all the time, but my fixing attempt so far haven't really fixed it
02:21
tbf i think it might be to do with the fact that it has x,y,height,width
righted the board, now we have the same issue in the x-direction
which means you get rounding errors from the rounding down twice for the rightmost portion or lowest portion
there probably is a way to fix it
also, it has stopped hanging off the side of the cylinder
@DestructibleLemon doesn't explain why it stops halfway down
@ETHproductions link?
@ASCII-only i was talking about my own unrelated game thing haha
@DestructibleLemon then please correct to x1, y1, x2, y2
02:23
yeah i guess
@ASCII-only don't have one :/ just go into the drawMap() function and swap i and j
I'm not sure whether the thing i'm making counts more as a game with easy level creation or a game engine
@ETHproductions hit spin off button
> Cannot read property '-7' of undefined
I think I might have found the source of the issue. maybe.
ooh
who would be interested in playtesting my game thing when i finally get the graphics properly done and add the actual game part?
02:32
me
02:43
Fixed
@Christopher
but the side walls are sticky now for some reason
@ASCII-only WHAT DID U DO
@Christopher you did everything wrong..
@ASCII-only no suprise
i.e. collide
can you share?
02:50
hang on
trying to fix sticky walls
i starred the link to be helpful
what was wrong?
all the collide functions?
also your map was the wrong way?
the playfield looks different i was going to say
02:55
hih
see how there's no -
and look closely at which functions have x and y
it's unfortunate that i can't imagine a way my game thing could be adapted to a koth
ah
ok so i got kicked from TNB while afk ????
03:18
I'm thinking about adding the ability to make simplistic music for games?
03:31
wow wow wow, new KA hack: // jshint ignore: start will make Oh Noes ignore ANY style choices you make from there on out
You can even use == again
03:41
The parser, however, cannot handle ES6 features
03:51
Going back through one of my old projects, I was using for (var item in array) and 0 <= x <= s and wondering why it wasn't working, lol
 
17 hours later…
20:36
badk 2 duck
@ETHproductions yeah it is a known feature
21:30
khanacademy went down
a 30 9hf0h9 3e4h9a fw3h980 f3h98hf3
HTP500
22:00
i'm not really here, pay no attention to me
@ETHproductions attention

« first day (207 days earlier)      last day (31 days later) »