Just finished 12x12! Thankfully just before I needed to leave for work!
I wonder how it would function as a two-player game. Players place their tiles one at a time and any forced tiles are automatically filled in. The last person to make a move wins or loses, and the game can end when either 1) the board is full or 2) neither player can place a tile.
@El'endiaStarman the problem with that game is that the board is largely balanced. Getting more of a single color requires a good amount of pieces, and when you have another player doing the opposite, I'm pretty sure the entire game will be even
@El'endiaStarman But usually the boards have unique solutions,s o you'd need to know the whole board before you could start playing which would make it trivial, wouldn't it?
@flawr Well, from what I can tell, it uses the multiple-cursors feature, so you can use shift+left/right to move the right edge and, I presume, the other keyboard shortcut to move the bottom edge.
Sorry for my spam, I recently started getting a little bit deeper into haskell and now finally wanted to try a little project to test my skills, and now I was very happy how it worked out:)
(and I still recommend anyone to learn haskell, especially if you have some math-affinity)