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12:25 AM
1 message moved from The Nineteenth Byte
@Downgoat In which browser is this?
 
1:07 AM
@Dennis could you pull shnap... as it turns out, adding two decimal numbers resulted in division rather then summation... kinda a major bug xD
 
1:18 AM
o_O
@SocraticPhoenix Syncing.
 
1:36 AM
Thanks
 
 
1 hour later…
2:39 AM
@Pavel Tried and failed.
 
Oh well.
I don't particularly want to try it out, but people were talking about it in TNB earlier.
 
Looks interesting, but there's some trouble with the LLVM libs.
 
2:59 AM
procexp
woops, wrong window
good it's not something secret
2
 
zig appears to require LLVM 5.0, which became stable yesterday. I'm not looking forward to compiling LLVM from source...
 
3:15 AM
@Dennis Which is sort intresting, sinze zig has required it since August 25th.
 
Requiring a beta version of something is a bit unusual, but if they knew it would be released within 2 weeks...
 
You could try building an older version of Zig from this commit if you'd rather avoid building LLVM.
 
I'll revisit it later. Currently trying my luck with other languages.
 
Alright
 
4:20 AM
@Potato44 Added Symbolic Brainfuck and Gol><>. EmojiCoder requires a browser and Paintfuck's output isn't text-based. Still looking into the rest.
 
4:50 AM
@Adám looks like you have to update your slide again. :P
 
@Dennis Thanks
 
5:30 AM
@Potato44 pls port emojicoder :P
 
@ASCII-only I don't know javascript which is what I presume it is written in.
 
@Potato44 -1 just learn
Also you don't need to know very much about it to read it
Especially if you use any c-derived language
 
5:54 AM
@ASCII-only That is true, I might look at it anyway just so I can get a feel for javascript.
 
@Potato44 wait it's only 231 lines I can do it when I get home
 
6:10 AM
This talk of porting emoji based javascript langs reminds me: how is the Emotinomicon port going @ConorO'Brien ?
 
6:33 AM
@Dennis Can you pull RProgN2 please?
 
@Pavel Noted. Thanks. I guess I'll have to check right before speaking.
 
 
7 hours later…
1:57 PM
@ATaco Syncing.
 
 
2 hours later…
4:27 PM
@Dennis can you pull Deorst please? And what font does TIO use for the code textareas?
 
4:41 PM
@cairdcoinheringaahing Syncing.
TIO uses DejaVu Sans Mono.
@Potato44 Stones
 
@Dennis Thanks
 
@Dennis I know that TIO takes Bitcoin donations, but does it take Ethereum donations?
 
5:02 PM
@Dennis thanks
 
 
1 hour later…
6:06 PM
@NickClifford Not at this point, but if I can figure out how to set it up, I will.
 
 
1 hour later…
7:08 PM
@Dennis that language looks like a really weird version of TIS-100 assembly
 
 
1 hour later…
8:12 PM
@Potato44 Boolfuck and YABALL
 
8:40 PM
@Dennis Can you add feedback that the execution of your source code is complete? Currently this can be achieved by looking at the runtimes in the Debug panel but this is collapsed by default. Currently if I'm actively working on something it's difficult to determine the difference between two executions that have the same output. Did I disconnect from the internet? Did I introduce a syntax error (that only outputs in the debug panel)? etc
A potential idea would be to have a "Done!" message that pops up and then maybe fades away after a second
Or maybe just have the debug panel open by default
I know the run button turns into a gear while the code is running
but sometimes execution is very quick and it could be missed
 
9:02 PM
@Dennis adding on to ^, it would be neat if the tab title changed to reflect completed execution. Maybe with a (*) like when you get pinged in an SE chat room.
 
 
1 hour later…
10:04 PM
@Dennis cool! I ask because I noticed that tryitonline.eth is available (basically the Ethereum equivalent of a vanity address)
 
10:16 PM
@Dennis So, to be clear, Boolfuck is not Brainbool?
@Dennis Because they appear to be the same thing, except Brainbool has the option to do i/o by ASCII ones and zeroes rather than bits.
 
 
1 hour later…
11:50 PM
@NickClifford That seems... complicated.
@Pavel @Poke Something like that could fulfill both purposes, although I'm still not sure why the gear isn't enough while you're in the tab.
@Pavel The differences are minor: brainbool uses . while Boolfuck uses ;, brainbool uses big-endian bit order while Boolfuck uses little-endian, and Boolfuck mandates a doubly infinite tape.
 

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