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
I'm studying the 65c816 assembly for the 1994 game, Super Metroid.
A hobbyist studied the game in-depth and created a RAM map. From it:
7E:0B56 - 7E:0B57 Moves Samus this distance horizontally, in subpixels.
7E:0B58 - 7E:0B59 Moves Samus this distance horizontally, in pixels.
7E:0B5A - 7E...