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8:00 PM
the positive thing about bounties on questions is that they are not limited by the daily rep cap
 
Because if questions go up, so do their downvotes need to go up
 
I don't see why we don't just use the same values we use for answers
 
personally I think both bounty and change in vote values, but the latter is the first priority
 
I can see that as good, Jon - but I think you're going to have a harder time convincing people of it, because of the fact that there's a reason that the timer was put into place (to prevent mass bountying)
 
@JonathanAllan I agree
 
8:01 PM
The rep cap is very relevant since most upvotes on a question come in short bursts (i.e. when the question is asked, when an answer is accepted)
 
yeah, I agree with Jon
 
@Khale_Kitha yes, needs to be thought about in detail
 
I think if we increase upvotes for questions, it should be to at least 15. Maybe 20.
 
personally i don't get the point of a rep cap
 
me either, now that I think about it
 
8:02 PM
Yeah, I think that the 15/-5 that was proposed in the original SE meta question seems appropriate, @GentlePurpleRain
 
it's never bothered me, but I don't really get it either
 
15/-5 sounds good to me too
 
I think I read a post about the reasoning somewhere, lemme see if I can find it
 
I am with the bounty coz bounty isn't affected the rep cap.
 
So - and I'm only asking this to make sure we don't get accused of not having our stories straight - are we claiming that questions are more valuable than answers?
 
8:03 PM
Ideally, I think we need both a bounty (of some sort) and a increase to the upvotes.
 
@question_asker err...yeah
 
hm... depends on question quality
 
@question_asker That's what I would say.
 
I think we're trying to make the claim that quality questions are more valuable than answers.
 
user61230
The reputation cap was motivated by a desire to prevent a user from getting a plethora of site privileges off one great answer or question. Its secondary purpose is to limit reputation inflation, and its tertiary purpose is to encourage even users who love the site to step back every once in a while.
 
8:03 PM
because a good answer to a good question does require a good amount of work - I'd be fine with them being equal
 
It does, but they also get far more votes
Due to visibility
 
but that's just me, and if people want questions to be worth more than answers, I won't protest.
 
Good post by Jon Skeet (the foremost expert on getting rep) about it meta.stackexchange.com/questions/136059/…
 
@Khale_Kitha True, excellent points
 
We have a cap to limit system gaming and very quick moderator status I think
 
8:05 PM
I trust y'all who actually write questions to know better than me :)
 
I think the rep cap should be per question, not for the entire site.
 
quickly getting mod status wasn't an issue back in beta
here, questions are rarer since they take more time to craft
 
"To encourage heavily active users to step outside once in a while" - hahaha
 
ew, outside
 
@JonathanAllan Not in my case. :p
 
8:07 PM
replace "step outside" with "sleep"
 
haha
 
Well clearly it didn't work since everyone knows Jon Skeet never sleeps
 
@pacoverflow That's actually exactly what Jon Skeet suggested in the post Gordon linked
 
The stats showed that the vast majority of users are negatively effected by rep limited to questions rather than overall, but that may not be the case here
 
@GordonAllocman Jon Skeet found the bug that means we need sleep and fixed it
 
8:09 PM
That's simply because...
 
of limiting questions to 100 would affect users who only posted one question and got the (200) rep cap, that day
So they'd lose 100 for each of those questions - but it's strictly because of the 100 per question suggestion
Had he suggested 200, there'd be 0% loss
Oh, I hadn't realized this...
Accepted answers are immune to rep cap.
 
wait, really?
 
@Khale_Kitha It's not fair.
 
8:11 PM
According to an answer from that thread, yes
66
A: Revisiting the rep cap (yes, again)

Jeff Atwood a user who dives straight into the community and contributes left, right and centre will still be forced to wait for privileges (and general recognition via rep) This is intentional, and by design. Regardless of how talented one may or may not be, they cannot waltz into a brand new communit...

 
that's really weird
 
He is suggesting a hard cap on questions, not a daily cap I believe, which means questions like this one puzzling.stackexchange.com/questions/31557/… would only get 100 (or whatever the set value is) total which seems a bit unfair
 
yeah...
 
True, good point, Gordon
 
the +15 on an accept doesn't count towards the cap, but any other upvotes on an accepted answer do count towards the cap
 
8:13 PM
Yeah, that would definitely hurt a lot of people
 
Perhaps here we need a hard cap on answers?
 
And @Alconja would probably drop to like a 4k user, here :P
Ah, okay, @pacoverflow - That makes sense, then
 
user61230
I'm thinking about +10 on questions, and I'm beginning to wonder if we're overlooking a possible side-effect.
 
I'd be interested in seeing the stats if there was a separate cap for questions and answers, but I think discussing the rep cap is a bit futile
 
what is it, Emrakul?
 
user61230
8:14 PM
What about questions that accumulate upvotes, but really aren't very good?
 
*discussing changing it, not the relevance
 
Yeah, I had thought about that
 
That's why we'd need to change the downvotes, as well.
 
user61230
We've noticed this problem in the past - riddles, in particular, are hard to judge the quality of before they've been answered.
 
that's why I was more in favor of bounties too
 
8:15 PM
@Emrakul Should we ask a StackApp user about it?
 
Yeah the only thing that's exempt from the rep cap for accepted answers is the 15
 
This is relevant to the riddles problem meta.puzzling.stackexchange.com/questions/4818/…
 
I can see that as a benefit to the bounties, though. Most people aren't going to sacrifice their own rep to bonus a bad question.
 
And bounties of course
 
user61230
@manshu StackApps is weeeeird. We can definitely try, but I'm not sure how helpful it'll be...
 
8:16 PM
@Emrakul hmmm...they might not have the same problem. True.
 
I'll double-vote bounties and questions, then - which pushes bounties to the top, lol
 
@Emrakul Should GPR's meta question have feature tag?
 
I think if vote weight on questions change, the ability to change votes should strongly be considered
 
I'm not too worried about bad questions getting too highly voted. That's not the direction we lean
 
q_a, it kinda is
 
8:18 PM
Ehhhh
 
I'd also suggest a consideration in a recently accepted tab since people will probably hold off voting even more on questionable questions that may be good
 
plastic bag was voted fairly highly at one point IIRC
 
@Emrakul well the question quality should be decided by the community, if the community like bad riddles they are "good questions", however we "regulars" may feel, no?
 
That actually brings up something I'd thought of, Deusovi
I almost think that the bounty-on-a-question feature shouldn't be turned on until a question has an answer.
 
user61230
@JonathanAllan That's a fair point.
 
8:19 PM
sounds like a good idea to me!
 
You can't excatly retract a bounty if you change your mind.
 
@Emrakul in the end that should even itself out I believe
 
user61230
It's a little curmudgeonly of me to say "all these questions people like are bad!" ;)
 
agreed, but riddles generally aren't our highest quality questions
there are some exceptions, but...
 
That's another push towards the bounty system, though. Even if someone likes bad riddles, they likely won't sacrifice their own rep for one, unless they just REALLY like it.
 
user61230
8:21 PM
@Deusovi very easy to write a bad riddle; very hard to write a good one.
 
exactly
 
@Emrakul Same goes for any kind of puzzle though, really.
 
Yeah
 
Not really - at least, not to the same extent.
 
There's certain categories that are harder, but I'd say that more than just riddles follow suit for that statement.
 
8:22 PM
@Randal'Thor agreed!
 
Rebus, for example
 
user61230
@Randal'Thor That's fair. But I seem to recall we've had this argument before... [nostalgic grin]
 
Oh, I saw that meta thread! The one discussing banning riddles
?
 
"crotchular region" this question's story is pretty good puzzling.stackexchange.com/questions/32762/good-apple-hunting
 
user61230
user image
2
 
8:24 PM
I dunno, I'm with @Randal'Thor
 
also very clear reference to good will hunting
 
And in any case, I've said what @JonathanAllan said above a billion times
 
@Deusovi Because most of the best riddlers took their stuff elsewhere :-/
 
SMBC is fantastic
 
We cant be a community site and shoot down what the community likes
 
8:25 PM
@question_asker ERROR 404: There aren't billion messages in this chat room.
 
@Emrakul Exactly.
 
weird 2 favourites 0 votes
ok 1 up now :p
 
I favorited it, but I often hold off voting until it gains some traction to make sure it wasn't awful (not that this one looks awful)
 
@question_asker Um, well, very highly-voted questions here have been nuked before ...
 
I know
 
8:26 PM
Sure, it's easy to make bad rebus puzzles, but: (1) they aren't a problem here, and (2) it's obvious when a rebus is bad, even for the person making it. For riddles, people can more easily be deluded into thinking they're good.
 
How to get to an island with a tree in the middle if all you have is rope?
 
Yeah, I see a lot of favorited questions with 0 votes. That's why I dislike the idea of using the "favorite" button as our system of answering this issue.
 
I use favorites as a reminder to come back later
 
Yeah, that's exactly what I said in my comment, on the meta.
And changing that would remove that feature.
 
user61230
@Randal'Thor To be fair, that question gathered nine delete votes.
 
user61230
8:27 PM
And was deleted, subsequently, by nine different users.
 
@Randal'Thor What is the answer though?
 
there wasn't AN answer
 
@Randal'Thor swim?
 
there were several
 
@Emrakul And 100-odd upvotes, if memory serves. (Note I'm not saying it shouldn't have been deleted! If anything, I'm making the opposite point: sometimes mega-upvoted stuff is still crap.)
 
8:28 PM
seems like the obvious answer to me
 
user61230
Oh! Yeah, that makes sense.
 
@manshu You have an unlimited amount of rope, according to the problem statement. An unlimited amount of rope has infinite mass, therefore generates a black hole, so you don't have to do anything - the island will be sucked towards you and into the black hole.
That was the top-voted answer.
 
@Randal'Thor all I mean is that it's silly to claim to be community-driven and then go "upvotes? that's Wrong." Either we're community driven and a few people occasionally have to deal with being in the minority, or were not and shouldn't have votes
 
user61230
Though to be fair, questions like those prompted the introduction of this (admittedly a little unclear) close reason.
 
@Randal'Thor Wow, this is really clever.
 
8:30 PM
Rofl Rand
 
Wouldn't the island will take an infinite amount of time to reach you?
 
that depends - are you infinite mass, too?
 
@JonathanAllan wouldn't matter since you are dead anyways due to the black hole
 
Happy to be of entertainment service :-D
 
8:31 PM
:P
 
Oh right yes sorry forgot "stab the oracle"
 
I'm just glad we don't have "up/down/funny" buttons, like Steam reviews do. I've rarely read a "funny" steam review, yet most have a plethora of "funny" votes.
 
Worrying about outliers is a good way to never make meaningful change
 
good night guys. Today's fight/argument/discussion was really great
 
Every Bad Rats review: "Like skyrim with rats"
 
8:33 PM
Enjoyed a lot
 
user61230
@JonathanAllan cries quietly, the oracle lies, the conductor is dead, the train is stopped, and the poor little rock we live on has been sucked into a black hole, never to be seen again
 
But skyrim has rats
 
Even rats have skyrim.
 
Neve star evah miryks
 
gn @manshu
 
8:34 PM
lol, nodroG
 
@Emrakul exactly
 
Need to make a game and call it Miryks
Maybe it'll be the name of a made-up place in a puzzle...
 
That just gave me an idea to make a puzzle about a certain trip to nilbog
 
lol
just learned the word Ananym
lol
 
Apparently my computer science degree was a waste of time because I can't seem to get anywhere on that Good will hunting question
well I guess I don't technically have the degree yet
 
8:38 PM
Ah yes, 'ananym', from the Greek for 'anus name'
 
This is, IMHO, the most generally-useful idea here. Critically, it matches the sorts of "topic challenges" that've been done on quite a few sites over the years, meaning we have quite a bit of experience to draw on when designing them. If a platform change needs to be made, this offers a lot more value for the investment than most of the other options. — Shog9 ♦ 11 mins ago
On Weasley's answer
 
That seems like one of the least useful solutions imo (no offense to wesley)
All that does is essentially give some incentive to do the fortnight challenge, which we don't really see as an issue
 
We can also achieve that with question bounties if we want (albeit without enforcement)
 
That feature request encourages only certain tag(s) and doesn't take every tag to be equal.
 
8:43 PM
Yeah it still seems like bounties+upvote-increase is the way to go
(I still prefer the latter if we were forced to choose one)
 
Would that bounty only be able to be awarded to new questions posted? if not it essentially does what we want, but I doubt it will allow the bounty to be given to old questions
actually no it wouldn't, if a bunch of good riddles for example get posted, only 1 can get rewarded, thats practically useless
 
And I don't really understand, honestly, the idea of "setting bounties requesting puzzles of a certain type" - how would that encourage good questions?
 
We don't want a competition for the best question, we just want to reward good questions we like
2
 
Phew...I still have some stars left.
 
I'd love to see good lateral thinking problems. I'd love to see good rebuses. I'd love to see good riddles
But a bounty simply requesting those would get us trash
 
8:48 PM
@question_asker Same problem with more rep on upvote
 
Not really
 
how?
 
We already have the problem of "maybe someone will post a bad puzzle and maybe people will upvote it"
We'll never not have that potential problem
 
@question_asker Yeah. And the questioner will get some rep to get the priviledges that he should not be having.
 
But people can reverse their votes
 
8:51 PM
Only if there is some edit in the question.
If not. Then no reversing.
 
And again, this isn't a runaway problem, and it's a problem we already potentially have with answers
And yet it isn't an actual problem
 
I posted a comment on that post about the competition point
 
That's another thing that was proposed in meta. An ability to reverse votes after solution is posted.
 
I like that, gpr
 
I agree with both that post and also the highly voted comments in it
*the vote reversing that is
 
8:53 PM
We worry an awful lot about hypothetical problems
Which, again, is a good way to make sure we never change anything
 
@GentlePurpleRain I suspect that might be very hard to implement, from SE's point of view.
 
ooopss... I am still awake.
gn
 
gn :p
 
Every stranger on the street could be a murderer, but I don't go around swinging knives just in case one is.
 
@GordonAllocman Good points
 
8:58 PM
Plus, I mean, we're meant to have mods. If the mods are doing their job, we don't have to worry too much about maybe one or two users getting rep we don't think they deserve
 
9:12 PM
aww yeah, a review stayed around long enough for me to finally get my first review in!
 
9:46 PM
Who will win the glory of giving me the 10 rep I need to reach 3k?
 
me
(this is that shadow cabal of users who upvote each other's stuff to hit privilege rep requirements we're so worried about)
 
hahaha
now I own them all or [mutter mutter]
 
user61230
10:05 PM
Ack, sorry, @manshu! I realize now you pinged me twice about a featured tag.
 
user61230
Though, featured tags are more often used for site wide announcements and less discussion on specific features.
 
@manshu at any given moment, probably sleeping tbh.
 
 
2 hours later…
11:59 PM
Added another hint to "The trained agent"
 

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