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17:23
@Hohmannfan alright, so if i want to put the acceleration of something tossed off the top of a tether like Hop designed, and put it in the baby spreadsheet i've been building, what formula do i need to use?
When you have released yourself from the top of the tether, you are in freefall, so the acceleration is 0.
he has included the concept that there is an upper tether on each one, that extends outwards from the central body.
so that imparts an acceleration in the same way that extending the foot down allows less acceleration to reach it
So you mean the acceleration at the top of the tether when connected to it?
yeah. my memories of learning this in physics in high school are completely gone.
if you can point me in the right direction i can look it up, but i don't really know what i'm looking for
and maybe i'm not aware of what i'm getting into. he seems to use it to calculate the apolune of things released from the upper end of a lunar tether, and how things would be tossed between the cislunar system.
No, he is not using the acceleration for that, that just requires the velocity.
17:38
acceleration at the end is the square of the velocity at the balance point - the anchor?
the remainder when you subtract... something
Ah, m_Moon is the Moon's mass times the gravitational constant.
Basically, you just subtract the acceleration due to gravity
so, mu
i don't understand the use of the word balance
$v_balance$
Balance where the tether is exactly in orbital velocity.
r = radius at the top of the tether.
17:47
oooh
v = velocity at the end of the tether
That is only if r > r_balance. Otherwise, obviously A = r
so i'm looking at the velocity at the end of the tether in excess of the velocity it would normally have orbiting at that altitude
Not exactly, v_balance is the orbital velocity at the tether's balance point
okay - that's what i was trying to say at first - i was trying to say the formula in english and stopped when i wasn't sure if i was saying it right
so it was an incomplete sentence
this is interesting, i guess it is a simplified formula? my brain can't see how you can take the velocity at a different point and combine it with different radii and some gravity and get acceleration.
i'll try using the formula and see if i get it right :P
17:56
oh - cool
For reference:
oh right, the velocity is a ratio tied to radius...
Interesting point: If r_end is more than 1.26 times larger than r_balance, you are above escape velocity.
and the acceleration at the end can be gotten from the rest because, like you said, it is the left over acceleration once you figure out how much of the acceleration of gravity has been removed at that altitude
@Hohmannfan oh - that is indeed very interesting
that works inside the hill sphere of the moon?
Why not?
18:07
i dunno... it would be a different ratio for Earth?
No, it is the same ratio, regardless of location.
huh. wow.
that i will really need to chew on to see why it would always be the same
i need to star this somewhere so i can go back and check through it... maybe i'll create a bookmark
GeoGebra-GIMP-LaTeX is a powerful combination to create diagrams on the fly.
18:18
geogebra is one of the things i really want to get to.... at some point i'll suddenly be able to start doing all that stuff
 
1 hour later…
19:20
@Hoh i seem to have formatted the formula for apoapsis wrong in field O6, but i can't see the mistake
Just wait a few minutes, then I can take a look at it
sure. thanks for all the help :)
also i need to go buy veggies so i'm gone for 20 min
My deadline :)
19:51
ok i'm back. i just didn't want you to think i'm not paying absolute attention. :]
I have not found the error yet.
well, the number changed at least
I have not fixed THE error, just some other things.
you seem to be optimizing...
It is entirely my error. Here is the corrected formula:
I started with v=sqrt(m*(2/r-1/(A+r))) instead of v=sqrt(m*(2/r-2/(A+r))) when I created the equation
But there is still something fishy in that spreadsheet
20:02
oh look, copying and pasting that into the search bar got me the results i needed to find a good page on the physics
@Hohmannfan what's wrong?
Gahrrr!! I deleted the wrong part of the latex formula!
Now your spreadsheet works too
Negative apoapsis just means you are past escape velocity.
oh, that's cool
i didn't compare the speed at the tip with the orbital velocity at the tip...
You have the edits I made to the spreadsheet, right?
20:09
yeah, actually i think i'll work from now on on the google drive version
If so, anybody following that link can make whatever edits they want, you should protect it.
if the past is any indication, the chances that someone would find it and do something bad to it are very low
maybe i'd rather download it occasionally to have a backup
You are a mod, so can you delete the images with the error in them?
i am pretty keen to give anyone who stumbles on to this and knows something the chance to contribute
@Hohmannfan :) sure. we don't want to spread disinformation
i'm going to continue on with the timeline while you mess with that. better for me to look it over once you are done.
Spreadsheets are kind of fun, the time since last time I worked with one is too long.
Now it is good.
20:23
yeah, i have to take a good look at it to follow what you've done... :)
i don't have an emoticon that expresses 'raised eyebrows'...
you have added some good formatting conventions
Time to update this one:
:) i'm fond of that one
I was home last weekend. My brother got his first HTML lesson.
:D the youngest?
or the middle one? there are three, right?
Yes, he is my youngest sibling.
three, counting me
20:34
it is a great advantage to learn young in that way. my path was very different.
does he like the idea of coding? (since that is sort of a minimal introduction)
yes, he has played around with spreadsheet formulas for a while.
But he is still a little young. (Not too long to learn, that is not a thing).
HTML is forgiving to spelling errors, that is not the case with JS. So no JS before he is eight. Some general things about algorithms are perfect though.
yeah, i can see that... are there exercises out there aimed at someone his age?
or do you find things he can make?
There is no need to hurry, I did not do my first spreadsheet calculations before I was 13, so there is hope ever for old people like me.
20:49
man, i worry that my brain will get too creaky before i properly turn my attention to learning enough physics and math to properly do this project, so i hear you :)
and chemistry...
i am thinking about things to add to the spreadsheet down the road. for the sake of the timeline i wanted to have a sense of what the layout of the tethers should be.
it looks like if the upper tether around the moon reached to 8000 km above the surface, the speed it would toss something towards the Earth would be enough to support even human travel
Sure, a sling from a tether is no different from a regular hohmann transfer.
Hop's system concentrates on servicing and delivering satellites.
from the moon end of that system, that tether could toss something to any of the tethers he has set up
i still don't picture trajectories well. i keep thinking you need a lot of extra velocity when you leave the moon in order to do it in a short enough period of time
instead of thinking about how fast you will be going when you reach the earth if you do it that way
21:05
I added a "velocity at infinity cell"
oh - awesome :)
this really helps because i can think over time about the formulas, and the way it is all set up helps it sink in how it is all related.
and i like how this resource for this has shaped up: physicsclassroom.com/class/circles/Lesson-4/…
A v_inf of 1030 m/s is needed to do a Hohmann transfer towards the Earth.
so this would be less than an ideal transfer
ah - there we go :)
You can do a faster transfer with a higher v_inf
Transfer times for non-Hohmann transfers are a pain to calculate though, so I am not going to write a cell for that.
the 3 days it usually takes should be fine
21:13
It is probably going to be close to the ideal Hohmann transfer anyway, it is not worth it to hit the atmosphere harder than you have to.
yeah - still having no feel for this, i'd thought the 716 m/s from an 8000 km release altitude would just be added onto the speed when it reaches the atmosphere, and thought about that
i'd like to install KSP again, but i don't want to mess with all the ship building and all that. i want to use it to get a sense of how orbits work.
the vectors - i don't get that yet
The best way to learn orbits in my opinion: Paper and desk calculator.
really? i really struggle to picture the movement in my head, that would take that away.
ok - so the release speed of about 1 km/s counteracts the forward motion of the moon in its orbit?
21:18
Yes.
because that is the thing - i have only just started to imagine that, instead of imagining heading straight towards the earth
when i think about it, i know it is wrong, but it is just the picture that happens in my head. and i'm all about those pictures.
I just looked up the orbital velocity of the Moon, and it is about 1020 m/s, so the v_inf needed is actually about 930 m/s
um... why would that be?
are you trying to set up the right angle of approach when it gets to earth?
get an ellipse of the right shape?
An ellipse that touches the top of the atmoshphere
oh, nice. yeah. maybe i should stop other things for a bit and go through a few geogebra tutorials.
but i feel a need to finish the timeline and post it on the website main page.
In low Moon orbit, the escape velocity is about 2430 m/s
as v_escape² + v_inf² = v²
where v is the velocity we must have,
then for a required v_inf of 930 m/s
that is pretty neat, a totally abstract right triangle.
, the velocity in low Moon orbit required is sqrt(2430² + 930²)= 2600 m/s
Yep, a totally abstract right triangle out of nowhere.
Hop talks about the v_inf triangle even in his first post
so, the escape velocity is a quantity easy to find for any body. but how do you get one of the other 2 sides?
oh - you got it from the ellipse that was used to get the best speed at that point?
21:41
Yes, the difference between the ellipse and lunar orbit.
ooohhh
Generally, you have one of two scenarios: "Ok, I am going this fast now, how fast am I going to go when I have escaped?" >> you have your initial velocity. Alternatively "Ok, I have to move that fast after the escape to make the next transfer (this case), what should my initial velocity be?" >> you have the v_inf.
i should probably turn my attention back to finishing the timeline.
Example case:
Say you for some crazy reason want to go to Mars.
Going to Mars means following a Hohmann transfer.
The Hohmann transfer is an ellipse tangential the orbit of the Earth.
Calculate the difference between the velocity of the Earth's orbit, and the velocity of the elliptical orbit at the tangent point.
That is your v_inf.
so, it really helps that i can specify the tether with the set up in the spreadsheet now
@Hohmannfan ok, so if you have an accurate map of where the planets are on the best date, then you can approximate that
otherwise, i don't know how you get the ellipse
21:50
Usually, you almost always launch close to a Hohmann transfer, so the ellipse is the same each time.
really, it would have the same shape even though the distances and gravitational forces are different?
The orbits of the Moon, Earth and Mars are pretty circular, so there is not a lot that changes.
As for sending spacecraft to Mars, you wait for the orbits to line up for a Hohmann transfer.
That part, at least, is something you can get a good feeling about from playing things like KSP.
the ellipse you showed dealt with velocity, not shape really
I can post a new one for this type of situation.
In stead of touching the atmosphere of the Earth and the orbit of the Moon, it is touching the orbit of Earth and the orbit of Mars.
22:09
alright, but you have to be using something to get the velocities involved. I have seen the formula for getting the velocity at a point on an ellipse when you have the period for an orbit, but i don't see how you are getting the velocity without knowing that.
the ellipse up there that 930 m/s came from i didn't think through.
it goes through every possible angle to the orbit of the moon at different points along its length
You just need the periapsis and apoapsis of the ellipse.
If you are calculating the velocity at periapsis, then r = P
and in the apoapsis, r = A
I do not need to have a clue about the period of the ellipse, just the apoapse and periapse.
but there are two different gravitational forces at the different foci of the ellipse
? wut?
wait... the place where the apoapsis needs to be is the thing, the speed it would be going at that point is irrelevant to establishing the velocity here...?
Still ?wut?
22:21
the ellipse between the moon and earth, you placed the apoapsis where it needed to be so the ship would just touch the atmosphere, right?
so the speed it is going at that point is determined largely by the acceleration due to the gravity of earth
but the speed it is going when it leaves the moon is not determined by that, it comes later.
Yes, we know exactly how fast an object is moving at apoapsis in that orbit (^equation above).
We also know how fast the Moon moves.
The difference between the two numbers is the v_inf
As we then know both the v_inf and, presumable, the escape velocity in the lunar orbit we start in, we can calculate the required velocity (the hypotenuse in the triangle).
The difference between the required velocity and the velocity we are actually moving at is the Delta-v
This process, by the way, of gluing orbits around the Earth together with orbits around the Moon is the patched conics approach.
i can run through it in the case of the tether that was set up, using the average distance of the moon from earth
i can even set it up in the spreadsheet, and if it's wrong you can fix it later :P
because i'd like to do that in the opposite direction too
though it is much more ambitious - i have put it on the timeline as the last piece in the transport system, so there is time for things to be developed and organized so it is reasonable
The existing spreadsheet should have most of what is required, just tweak the altitudes of the tether balance point and the tether tip until the "velocity at infinity" cell reaches 930 m/s
wouldn't it be good to have it as a separate formula as well, to help determine the release point that is best for different destination points, like GEO or EML1?
btw - i wish to note there has now been an anonymous gopher, anonymous beaver, and anonymous llama on the spreadsheet page.
and an anonymous grizzly. presumably all you.
I wonder if stack exchange enforces a maximum number of image uploads. Surely, I must be close to that limit now.
oh, i don't think so. uhoh would break it all the time. :)
it is a pretty sweet system...
with the tether, that is
i should set up a series of graphics like that, for the system in stages
23:28
Multi-threaded chat :)
:]]]
i love it. it keeps it so focused.
Do you have this one?
no, i didn't. that one is really detailed. thanks.
Too bad I have forgotten where I stole it.
23:49
my husband is tired and hungry :) he has asked me to take a break so we can eat. He likes that little bit of being looked after.
Go and it :) I must go to bed now anyway.

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