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00:00 - 17:0017:00 - 23:00

17:00
how is succession going btw? I only saw mana's blog post on it
Seems to be going well, Antony posted on his blog
nice
well if you ever need another player let me know
uhm... who is going to write a blog post about Recettear on the blog? (not me...)
:154043 I'm after you right?
17:03
but alexander you're such a good writer
I'm sure you could do something fantastic on Recettear
@tzenes I wrote the post, not Mana.
shoot
I meant you
sorry, you have similar names
I need people to write about other games
I could probably write a years worth of Starcraft posts, but I don't think people would find that interesting
or at least not the people I'd like to attract to the website
you should get a post about the original fallout on the site
ok, time for me to come clean... I never played Fallout 1
Fallout 2?
17:06
yes
but not all the way through
and I may have cheated...
the first fallout I played seriously was tactics
you make me very sad ...
:154063 depends on weither @Mana or @ArdaXi want to run year 4.
I still think Fallout 1 was the best computer RPG I've ever played
:154041 Gaming will be a full fledged site, for sure @CRoss
:154113 then I think you should write the blog post about it
17:10
and @antonytrupe's posts could be duplicated on the gaming blog
that's true as well
you'll have to talk to him about that though, I don't want to just steal without permission
note: duplicated, he can leave them on his own blog and even link to them
:154122 If I could write well enough I would
I thought he was in the room actually, didn't check
I'm sure your writing is better than you think @Cross, and if you want I'll take the time to edit it
17:11
well @CRoss, we could always help edit it, if you want someone to review it
voila, there you have it
sigh alright, I'll start on it this weekend
speaking of, I really need to find fallen
I need him to edit my posts
on the blog? can't we have several admins/mods to make sure everything is correct?
@FallenAngelEyes seems to be afk.
yes
but fallen is really good at grammer and spelling, which I am not
also, @Cross if you have a wordpress account I can add you in as a contributor
what about you @Ivo, what games do you know about?
17:15
normally I keep track of a lot of things
though mostly triple A titles, like God of War, Uncharted, Starcraft, World of Warcraft
I'll try write a post over the weekend too. (Along with the DF post)
but surely there is some game you really liked, maybe a little too much
awesome @macha
Also, people should really comment too. A blog without comments, blah blah blah
well World of Warcraft, but i've been out for 2 years, so that would be useless
I think I'm going to write about openTTD
17:16
and actually SC2 is the first game I bought since God of War
openTTD :D
but that doesn't mean I read about games :P
oh and I waste time on ipad games @tzenes, but most of them are hardly worth the hassle of asking questions
you know, a list of really great ipad games would probably be awesome
a discussion of their features and what works well
I know of at least one person who'd appreciate that
I'm a cheapskate, so most of them are freeware :P
I tried most of the Android ones
brb
even better
btw, DNF is finally shipping
I think its time to link the list: duke.a-13.net
17:26
> The game is being finished by Gearbox Software and will be published by Take-Two Interactive, maker of the “Grand Theft Auto” series. The game is being shown to consumers and the press for the first time at a video game convention today. Gearbox hopes to release the game next year.
they list the ship date as 2010
so they'll finish development this year, and we'll get it early next year
seeing is believing
fuck, pax is starting and I'm stuck here at work
Today is a day for doing the impossible.
DNF coming out
what next.
Jessica Simpson + my bedroom
17:41
pitchfork.com/news/… This is the coolest thing you will see all day.
Also, if there is any man on the face of the earth who looks like he would invent a Mind Controlled Theremin, it's probably Robert Schneider.
:154287 Aren't all videogames pixel art?
Nope. Pixel art is a specific type. See Canabalt, old RPGs etc,
:154292 That said, all /old/ video games are pixel art. But anything from the 32bit-era on, if it's pixel-art it's a stylistic choice. On the old stuff, it was a technical constraint.
Nethack also is pixel art?
:154312 all old GRAPHICAL video games.
nethack is ASCII art. :P
17:50
hey, what is the definition of rogue like?
because I used to think it was ascii art
then I thought it was procedural dungeon crawler
A game like Rogue.
sadly "like" is not well defined
The most common criteria is procedurally generated dungeon crawler. Though other features like Permadeath, ascii graphics, turn/step based movement and combat, and things like an identification system are all commonly cited as criteria as well.
so is DF roguelike?
Procedurally generated dungeon. You start at the top. Your goal is at the bottom. In the middle, increasingly more powerful items and enemies. Oh, and you need to eat. Usually equipped with complex resistance systems, minmaxing problems. And of course, permadeath.
17:53
Adventure mode, maybe
Fortress mode, nope
In DF there's no goal...
:154342 The goal in DF is Fun.
It's not at the bottom! :P
Not necessarily anyway.
More accurately, DF began life as a roguelike with it's Adventure mode, and fortess mode was a nifty extra feature that grew to become the game.
Roguelikes: Fun on the bottom, Death on top.
in the original DF there was a "Bad Ending" at the bottom
17:55
There still is?
More so now?
:154351 rly?
Because you could deplete HFS, but not Hell in DF2010.
:154356 Lava.
Oh. That doesn't count. That's fun.
no, bad ending is not lava
I guess its still in DF2010
17:58
clowns ...
and we've wasted yet another day on Python! hoeray
I hate coming up with algorithms if you don't know how to do stuff :(
Okay, now I know there's actually some kind of goal in DF that is so impossibly far away it's far easier to reach 10k on SF for me
wouldn't that be very... roguelike?
@alexanderpas See DF room - save file uploaded.
I don't know, on average roughly one in every thousand (?) chars win @tzenes :P
18:06
haha
18:29
:154373 Heh, try ASM
assembly
Assembly
its like writing C code but you have a limited number of variables
actually, that's all it is, its really not that bad
It's quite a bit more complicated
all you have to work with are numbers really
18:31
we used to program Robots with ATMega8s and it was fine
you can't compare it to C by any measure though
C is so easy compared to Assembly
instead of bickering about what language is better
how about suggesting how I divided my measurement into 4 paws
region growing algorithm
that probably just allows me to find where the paws are
it should seperate them if you use the right consants
18:36
useful, so I'm writing it down :P, but I found those in my example measurement
You could try and group paws in groups of four based on what groupings looks the most right
wait, what do you mean by divide your measurement into 4 paws
I assume you have all 4 in an image and you want to identify them
haha, I was already working on getting the image here
I think it's about guessing which paw is frontright, which is frontleft, ...
yes, what @badp is saying
18:37
haar classifier
so the one in the top right was the first (front left)
Vote to Close: Off Topic
Make it into a MMORPG where people must guess which is which!
haha
well the problem is @tzenes, I can't just rely on what it looks like
18:38
what can you rely on?
and then still I need to determine which paw it is
I know when and where the paw hits and leaves the plate
so if I have three paws at the same time
well if paws are used in certain ways, the classifier should be able to pick out which is which from a base reading
I can estimate what is left and right
oh, you have temporal data
Does borderlands-dlc need it's own tag?
18:39
I don't have base readings :(
you can probably infer direction
@Cross probably not, but I don't see how it could hurt
@Ivo base readings just means taking a reading once
have the dog stand with all 4s and then cut the image up in paint, create your classifier out of that
I tried to come up with a simple loop that found when I had three paws on the plate, but I didn't manage to just get three, I always got 'more' unless I start manually cutting them out...
yeah, but the measurements have already been done, so I can't do that ;)
ok, go through the measurements and figure it out, it shouldn't be too hard
looking at the image you linked I think I could guess pretty accurately
:154673 That doesn't really mean anything
well it's not a problem to make it work for this example, but I make sure I picked a nice measurement to start with
and there shouldn't be too much manual labour, as that would almost beat the purpose :P
18:43
The human brain can adequately solve many tasks thatare prohibitive for computers.
Processing natural language, e.g.
well if the classifier is dictated by the direction of the paw (front paws face forward, back paws are splayed to the side) then a relative measurement is sufficient
@Badp I was saying for him to do it, so if I can do it, he probably can
I wasn't suggesting the computer build its own classifier
Evening
hi badp :)
18:46
hehe, thanks for wildly overestimating my programming skills @tzenes ;-)
Speaking of programming, since we're off topic, I want to write something in Haskell, but can't think of any ideas :(
write me something that divides that into four paws :P
I haven't a clue where to start for that.
@systempuntoout SuperUser isn't kidding :P
18:55
@badp lol
Who is going to buy Pes2011?
Nope
:P
well that makes no sense as an answer...
who is this 'nope'?
@Macha Fifa fan or you don't like soccer?
I cannot possibly be interested in any soccer simulation game ever anymore after appreciating the level and realism of gameplay in International Super Star Soccer Deluxe
:154722 I don't like soccer. Or sports games.
19:00
ah well, I'll just play some SC2 and take my fury out on some zerg
loved it
Speaking of soccer, don't check your TV right now @systempuntoout
I mean, it shouldn't be a surprise but
(bbl dinner)
:154726 Is that an order?
:154736 coughs Umm, is what an order?
19:03
:154738 This. :)
Damn this History feature.
Now we only need to be able to edit each-other's messages. Edit by Ivo: like so?!?
And upvote them for rep of course.
who feels like tag-teaming SC2?
I'm on Osx :(
SC2 runs on OS X?
19:11
don't know, probably not
It does.
OS X version came out day and date with the Windows version, and even comes in the same box.
really, link?
Blizzard has always been really awesome about Macs
19:15
:)
Time to see if Apple.SE is up to snuff on the knowledge front now...
or if it's just people circlejerking various mac Software-rec threads
apple is not only mac, I believe mac is not even the biggest part of apple anymore.
:154763 What else does Apple do?
:154764 iPod/iPhone/iPad.
:154764 iPhone iPod iPad iTunes.
19:22
:154764 Mac is about 45% of Apples revenue last I looked.
:154766 I meant other than Mac
iPod/iPhone run Mac OS X
albeit a modified version
:154770 But they aren't 'Macs'. Also, only iPod Touch runs OS X.
:154772 iPod Touch runs the same OS as the iPhone?
:154770 wrong, they run iOS, which can't even multitask.
:154773 yes. But iPod Nano, Classic, and Shuffle don't.
19:24
:154774 It can, and iOS is a modified version of OS X
:154774 iOS which is a fork of OS X in fairness. But not Mac OS X which is distinct.
:154777 iOS started as a fork, but we're now already at version 4.
:154778 So after a certain version number something ceases to be based off of something it still has most of the code of?
I'd love to give OSX a try, it's the bundled Mac I don't really like.
:154780 Same here.
19:26
:154776 only the latest version can, and only with a subset of apps, multitasking support was one of the great features of iOS 4.
:154780 mac mini can always be repurposed as a server.
at least certain steam games run on mac.
:154784 That means I can have a Mac PC without OSX, while I'd love to try OSX without a Mac PC.
:154789 ... after you've tried OSX.
also ... hackintosh.
Isn't driver support for hackinstosh a... problem?
:154792 it can be. Careful part research helps a lot.
But unsupported is as unsupported does.
oh hay, I'm still credited on the Duke Nukem List
nifty
:154793 If I had to build my own Mac-compatible PC... I might as well buy a Mac PC.
19:32
:154797 Well yeah, but personally, I hardly see that as a problem. I use Macs as much for the hardware as for OS X
a mac compatible PC should be cheaper... except when you take the mac mini in account.
:154798 I hate Mac keyboards, from what I've seen and read
:154800 Any USB keyboard works fine?
Sure, what do I press to have the Command key?
:154802 Windows Key maps to it by default.
19:36
Does the Apple key do anything at all then?
Apple Key is Command Key
different name for same thing.
I hate windows keyboards because of the microsoft tax on it.
Newer keyboards don't even have the apple logo on the key because it used to confuse people.
:154807 I actually think we save money on keyboards (not sure)
I mean. Who needs PrtScreen when you can have F20.
no... the new windows key have additional costs compared to a normal key.
The Windows key - also known as the Super key, Meta key, Windows logo key, the WinKey, the Start key, MOD4, or rarely the Flag key - is a keyboard key which was originally introduced on the Microsoft Natural Keyboard before the release of Windows 95. This key became a standard key on PC keyboards since the release of the Windows 95 operating system. On keyboards lacking a Windows key, can instead be used in Windows, though some functionality is lacking. Historically, the addition of two Windows keys and a menu key marked the change from the 101/102-key to 104/105-key layout for PC keyboa...
read the licensing part.
19:40
erm, so?
You mean the cost of having the sunken edge thing?
It's plastic, changes are producing it is minimally more expensive than the rest, asymptotically speaking.
don't forget the change of manufacuring method to actually make the sunken key.
and the microsoft enforced change of the logo on a specific date.
just give me the space-cadet keyboard ;)
The space-cadet keyboard is a keyboard used on MIT Lisp machines and designed by Tom Knight, which inspired several still-current jargon terms in the field of computer science and influenced the design of Emacs. It was inspired by the Knight keyboard (also developed by Tom Knight), which was developed for the Knight TV system, used with MIT's Incompatible Timesharing System. Description This device was equipped with no fewer than seven modifier keys: four keys for bucky bits ("control", "meta", "hyper", and "super"; the latter two of which were introduced by this keyboard) and three shif...
Vote to Close: Off Topic ;-)
20:11
I hate this challenge. I hate this challenge. I hate this challenge. I hate this challenge. I hate this challenge. I hate this challenge. I hate this challenge.
:154910 ?
Same old pursuit challenge where you have to get the AI to deploy six spikelines, avoid them all and then evade in 10 minutes at heat 4 with a heat 1 cop car
This time I got to five out of six. Then a Rhino unit breathed on me and I crashed into a tree five seconds after reinforcements arrived and 20 corvettes could simply spawn nearby and hug me
(as if, it's sufficient to go into gear 1 to be busted with that junk car.)
AI cheating at its finest.
20:27
In other "news"
Duke Nukem Forever is a video game that you can play in 2011! #dnf #dukenukemforever http://twitpic.com/2kw2a2 http://twitpic.com/2kw1zg
There's a long series of screenies on 2KGames' twitter account.
Except I was completely sure DNF was a 3D Realms product... :D
2000 questions!!!
admittedly I'm pretty late
but, yay
Oh, right, through Take 2.
I mean, "right".
Duke Nukem Forever is an upcoming first-person shooter video game for the Microsoft Windows, Xbox 360 and PlayStation 3 systems, currently in development by Gearbox Software, and a sequel to the 1996 game Duke Nukem 3D, as part of the long-running Duke Nukem video game series. Intended to be groundbreaking, it has become notorious in the video games industry for its severely-protracted development schedule; the game has been in development since 1997. Originally in development under 3D Realms, director George Broussard, one of the creators of the original Duke Nukem game, first announced...
"Duke Nukem: Forever, the longest game ever in production"
also: http://www.escapistmagazine.com/videos/view/zero-punctuation/748-Duke-Nukem-Forever
that was fast...
20:46
:P
21:13
Hmm, did I say I hate it when people put zero effort in their questions?
On the one hand, I don't want to answer a question with "title says it all" on the other hand, I can answer it quickly and easily.
Hey close police
9
Q: Duke Nukem Forever?

mafutrctI heard they are going to release it really soon? But seriously, are there any updates about the development of this game?

needs more love ×2
21:43
:155211 Ugh, I'm so upset about this question
:155267 :O It must be really bad.
There you go @tzenes, the question is exclusively yours
The hardest part of that question is that the correct answer is: Yes, but I cannot say that with definitive proof
I stopped understanding your answer around "Idra and Artosis"
I kinda like keeping it around for irony
22:06
Well that was kind of a low blow @Juan
Btw, following today's discussion with @tzenes I'm tempted to split the second part of this answer.
Just I don't have anywhere to split it off to.
yeah, its frusterating
Mainly I posted it there to keep it as a reminder to myself of how things work without having to do code-wide searches every time.
I did it in the pros/cons question, but that was largely because that was a bad question and I was trying to show people that it was bad
I guess I should just get a blog.
22:16
you know, I have a blog you can use
gamingse.wordpress.com
I'm sure we'd love to host what you have to say
Dunno, is that snippet valuable enough to get a full blown blog post?
maybe a discussion of how to formulate a good answer with this working as a case study
To be honest I'm aware of what the truly good course of action would be
Take the extra info and shove it into the Alien Swarm wiki.
but now I have to go to sleep.
Nite.
alright, talk to you tomorrow
00:00 - 17:0017:00 - 23:00

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