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03:12
"planned" being that it seems to have been planned for a Steam Release months after the PS4 release
 
2 hours later…
05:36
@MBraedley Mine ended up being just shy of 200 lines: github.com/Wipqozn113/adventofcode/blob/main/2021/day18/p1.py
@MBraedley I ran into the exact same issue haha.
Okay it's past midnight I need to go to bed haha. Fuck. I'm ALMOST caught up. Still need to troubleshoot DAy 16 part 2. I'll do that after I finish day 19.
 
9 hours later…
14:20
Make your solution to day 19 part 1 run 10x faster with this one weird trick
Programmers hate them
 
3 hours later…
17:28
@Memor-X Well, obviously. SE first gets the Epic exclusivity dollars for a broken game barely anyone buys, then they fix the game over the months and release a working version on Steam
17:53
Okay I should do today's puzzle instead of being lazy

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